#include <AIS_LocalContext.hxx>
#include <AIS_TexturedShape.hxx>
-#include <Aspect_MarkMapEntry.hxx>
-#include <Aspect_ColorMapEntry.hxx>
-#include <Aspect_ColorScale.hxx>
-#include <Aspect_GenericColorMap.hxx>
-#include <Aspect_ColorMap.hxx>
-#include <Aspect_FontMap.hxx>
-#include <Aspect_MarkMap.hxx>
-#include <Aspect_TypeMap.hxx>
-#include <Aspect_WidthMap.hxx>
#include <Aspect_TypeOfline.hxx>
#include <Aspect_WidthOfline.hxx>
-#include <Aspect_Window.hxx>
#include <Aspect_Background.hxx>
#include <Aspect_TypeOfText.hxx>
#include <AIS_Trihedron.hxx>
#include <Aspect_Background.hxx>
-#include <Aspect_ColorMapEntry.hxx>
-#include <Aspect_GenericColorMap.hxx>
-#include <Aspect_LineStyle.hxx>
-#include <Aspect_MarkMap.hxx>
-#include <Aspect_TypeMap.hxx>
-#include <Aspect_TypeMapEntry.hxx>
#include <Aspect_TypeOfLine.hxx>
#include <Aspect_TypeOfText.hxx>
-#include <Aspect_WidthMapEntry.hxx>
#include <Aspect_WidthOfLine.hxx>
-#include <Aspect_Window.hxx>
#include <Bnd_Box2d.hxx>
#include <BndLib_Add2dCurve.hxx>
#include <BRep_Builder.hxx>
#include <Aspect_TypeOfline.hxx>
#include <Aspect_TypeOfText.hxx>
#include <Aspect_WidthOfline.hxx>
-#include <Aspect_Window.hxx>
#include <Bnd_Box2d.hxx>
#include <BndLib_Add2dCurve.hxx>
#include <BRep_Builder.hxx>
#include <WNT_Window.hxx>
#include <HLRAlgo_Projector.hxx>
-#include <Aspect_MarkMap.hxx>
-// specific to ISession2D_Shape
#include <TopTools_ListOfShape.hxx>
#include <HLRAlgo_Projector.hxx>
#include <HLRBRep_Algo.hxx>
#include <TopoDS_Vertex.hxx>
#include <BRep_Tool.hxx>
-#include <Aspect_GenericColorMap.hxx>
-#include <Aspect_ColorMapEntry.hxx>
-#include <Aspect_WidthMapEntry.hxx>
-#include <Aspect_TypeMapEntry.hxx>
-#include <Aspect_LineStyle.hxx>
-#include <Aspect_TypeMap.hxx>
-
#include <AIS_ListOfInteractive.hxx>
#include <AIS_ListIteratorOfListOfInteractive.hxx>
-#include <Aspect_ColorMapEntry.hxx>
-#include <Aspect_GenericColorMap.hxx>
-
#include "..\res\resource.h"
//End CasCade
#include <Aspect_TypeOfline.hxx>
#include <Aspect_TypeOfText.hxx>
#include <Aspect_WidthOfline.hxx>
-#include <Aspect_Window.hxx>
#include <Bnd_Box2d.hxx>
#include <BndLib_Add2dCurve.hxx>
#include <BRep_Builder.hxx>
#include <V3d_Viewer.hxx>
#include <WNT_Window.hxx>
#include "HLRAlgo_Projector.hxx"
-#include "Aspect_MarkMap.hxx"
#include <Geom_BSplineSurface.hxx>
#include <TopoDS_Face.hxx>