Do not include removed headers from package Aspect in samples (0025038)
authorkgv <kgv@opencascade.com>
Fri, 4 Jul 2014 06:29:09 +0000 (10:29 +0400)
committerapn <apn@opencascade.com>
Fri, 4 Jul 2014 07:12:36 +0000 (11:12 +0400)
samples/mfc/standard/03_Viewer2d/src/StdAfx.h
samples/mfc/standard/06_Ocaf/src/StdAfx.h
samples/mfc/standard/08_HLR/src/StdAfx.h
samples/mfc/standard/09_Animation/src/StdAfx.h

index 1d31d74..41ca686 100755 (executable)
 #include <AIS_LocalContext.hxx>
 #include <AIS_TexturedShape.hxx>
 
-#include <Aspect_MarkMapEntry.hxx>
-#include <Aspect_ColorMapEntry.hxx>
-#include <Aspect_ColorScale.hxx>
-#include <Aspect_GenericColorMap.hxx>
-#include <Aspect_ColorMap.hxx>
-#include <Aspect_FontMap.hxx>
-#include <Aspect_MarkMap.hxx>
-#include <Aspect_TypeMap.hxx>
-#include <Aspect_WidthMap.hxx>
 #include <Aspect_TypeOfline.hxx>
 #include <Aspect_WidthOfline.hxx>
-#include <Aspect_Window.hxx>
 #include <Aspect_Background.hxx>
 #include <Aspect_TypeOfText.hxx>
 
index 53ee3a2..69b5e29 100755 (executable)
 #include <AIS_Trihedron.hxx>
 
 #include <Aspect_Background.hxx>
-#include <Aspect_ColorMapEntry.hxx>
-#include <Aspect_GenericColorMap.hxx>
-#include <Aspect_LineStyle.hxx>
-#include <Aspect_MarkMap.hxx>
-#include <Aspect_TypeMap.hxx>
-#include <Aspect_TypeMapEntry.hxx>
 #include <Aspect_TypeOfLine.hxx>
 #include <Aspect_TypeOfText.hxx>
-#include <Aspect_WidthMapEntry.hxx>
 #include <Aspect_WidthOfLine.hxx>
-#include <Aspect_Window.hxx>
 #include <Bnd_Box2d.hxx>
 #include <BndLib_Add2dCurve.hxx>
 #include <BRep_Builder.hxx>
index e910af7..aa6708e 100755 (executable)
 #include <Aspect_TypeOfline.hxx>
 #include <Aspect_TypeOfText.hxx>
 #include <Aspect_WidthOfline.hxx>
-#include <Aspect_Window.hxx>
 #include <Bnd_Box2d.hxx>
 #include <BndLib_Add2dCurve.hxx>
 #include <BRep_Builder.hxx>
 #include <WNT_Window.hxx>
 
 #include <HLRAlgo_Projector.hxx>
-#include <Aspect_MarkMap.hxx>
-// specific to ISession2D_Shape
 #include <TopTools_ListOfShape.hxx>
 #include <HLRAlgo_Projector.hxx>
 #include <HLRBRep_Algo.hxx>
 #include <TopoDS_Vertex.hxx>
 #include <BRep_Tool.hxx>
 
-#include <Aspect_GenericColorMap.hxx>
-#include <Aspect_ColorMapEntry.hxx>
-#include <Aspect_WidthMapEntry.hxx>
-#include <Aspect_TypeMapEntry.hxx>
-#include <Aspect_LineStyle.hxx>
-#include <Aspect_TypeMap.hxx>
-
 #include <AIS_ListOfInteractive.hxx>
 #include <AIS_ListIteratorOfListOfInteractive.hxx>
 
-#include <Aspect_ColorMapEntry.hxx>
-#include <Aspect_GenericColorMap.hxx>
-
 #include "..\res\resource.h"
 
 //End CasCade
index cda56c6..9e7a499 100755 (executable)
@@ -127,7 +127,6 @@ enum CurrentAction3d {
 #include <Aspect_TypeOfline.hxx>
 #include <Aspect_TypeOfText.hxx>
 #include <Aspect_WidthOfline.hxx>
-#include <Aspect_Window.hxx>
 #include <Bnd_Box2d.hxx>
 #include <BndLib_Add2dCurve.hxx>
 #include <BRep_Builder.hxx>
@@ -208,7 +207,6 @@ enum CurrentAction3d {
 #include <V3d_Viewer.hxx>
 #include <WNT_Window.hxx>
 #include "HLRAlgo_Projector.hxx"
-#include "Aspect_MarkMap.hxx"
 
 #include <Geom_BSplineSurface.hxx>
 #include <TopoDS_Face.hxx>