mySphereArray(theSphereArray),
mySol(theSol)
{
- //myXYZ = gp_Pnt(0, 0, 0);
}
void DefineCheckPoint( const gp_Pnt& theXYZ )
virtual Standard_Boolean Reject( const Bnd_Sphere &theBnd ) const = 0;
virtual Standard_Boolean Accept(const Standard_Integer& theObj) = 0;
-
protected:
- gp_Pnt myXYZ;
- const Handle(Bnd_HArray1OfSphere)& mySphereArray;
- Bnd_Sphere& mySol;
+ gp_Pnt myXYZ;
+ const Handle(Bnd_HArray1OfSphere)& mySphereArray;
+ Bnd_Sphere& mySol;
+ private:
+ void operator= (const Bnd_SphereUBTreeSelector&);
};
const char * name;
const int length;
entityRef (const char * aName, const int aLen) : name(aName), length(aLen) {}
+ void operator= (const entityRef&);
};
//=======================================================================
char * str;
struct TableItem * next;
} * myTable;
-// Standard_Integer myMask;
LDOM_MemManager& myManager;
+ void operator= (const HashTable&);
};
// ---- PROHIBITED (PRIVATE) METHODS ----
(const Standard_Integer&, const Standard_Integer&) const;
private:
const SelectMgr_IndexedDataMapOfOwnerCriterion& myMapOfCriterion;
+ void operator= (const SelectMgr_CompareResults& );
};
//=======================================================================
#include <Standard_IStream.hxx>
#include <Standard_Boolean.hxx>
-
/**
* Structure passed to the methods dealing with input stream.
*/
: Input (theStream),
LinePtr (&Line[0]),
IsProcessed (Standard_False),
- LineCount (0) {}
+ LineCount (0) {};
+ private:
+ void operator= (const VrmlData_InBuffer&);
};
#endif
const Standard_Real theDeflAngle = 20.*M_PI/180.);
//this value of theDeflAngle is used by default
//for tesselation while shading (Drawer->HLRAngle())
-
protected:
// ---------- PROTECTED METHODS ----------
VrmlData_Scene& myScene;
Standard_Real myScale;
NCollection_List <ShapeData> myShapes;
+ // ---------- PRIVATE METHODS ----------
+ void operator= (const VrmlData_ShapeConvert&);
};
#endif