0025438: Visualization, TKOpenGl - always setup viewport within OpenGl_Workspace...
authorkgv <kgv@opencascade.com>
Thu, 6 Nov 2014 16:21:39 +0000 (19:21 +0300)
committerbugmaster <bugmaster@opencascade.com>
Fri, 7 Nov 2014 11:01:42 +0000 (14:01 +0300)
suppress new warning

src/OpenGl/OpenGl_View_2.cxx

index 010ea9e..ba6f1d1 100644 (file)
@@ -731,7 +731,7 @@ void OpenGl_View::RenderStructs (const Handle(OpenGl_Workspace) &AWorkspace)
 //call_togl_redraw_layer2d
 void OpenGl_View::RedrawLayer2d (const Handle(OpenGl_PrinterContext)& thePrintContext,
                                  const Handle(OpenGl_Workspace)&      theWorkspace,
-                                 const Graphic3d_CView&               ACView,
+                                 const Graphic3d_CView&               /*ACView*/,
                                  const Aspect_CLayer2d&               ACLayer)
 {
 #if !defined(GL_ES_VERSION_2_0)