// =======================================================================
void Graphic3d_Camera::CopyMappingData (const Handle(Graphic3d_Camera)& theOtherCamera)
{
+ SetProjectionType (theOtherCamera->ProjectionType());
SetFOVy (theOtherCamera->FOVy());
SetFOV2d (theOtherCamera->FOV2d());
SetZRange (theOtherCamera->ZNear(), theOtherCamera->ZFar());
SetScale (theOtherCamera->Scale());
SetZFocus (theOtherCamera->ZFocusType(), theOtherCamera->ZFocus());
SetIOD (theOtherCamera->GetIODType(), theOtherCamera->IOD());
- SetProjectionType (theOtherCamera->ProjectionType());
SetTile (theOtherCamera->myTile);
ResetCustomProjection();