+<?xml version="1.0" encoding="utf-8"?>
+<AutoVisualizer xmlns="http://schemas.microsoft.com/vstudio/debugger/natvis/2010">
+ <Type Name="gp_XY">
+ <DisplayString>[{(float)x} {(float)y}]</DisplayString>
+ </Type>
+ <Type Name="gp_Pnt2d">
+ <AlternativeType Name="gp_Vec2d"></AlternativeType>
+ <AlternativeType Name="gp_Dir2d"></AlternativeType>
+ <DisplayString>[{(float)cood.x} {(float)cood.y}]</DisplayString>
+ </Type>
+ <Type Name="gp_XYZ">
+ <DisplayString>[{(float)x} {(float)y} {(float)z}]</DisplayString>
+ </Type>
+ <Type Name="gp_Pnt">
+ <AlternativeType Name="gp_Vec"></AlternativeType>
+ <AlternativeType Name="gp_Dir"></AlternativeType>
+ <DisplayString>[{(float)coord.x} {(float)coord.y} {(float)coord.z}]</DisplayString>
+ </Type>
+ <Type Name="NCollection_Vec2<*>">
+ <DisplayString>[{v[0]} {v[1]}]</DisplayString>
+ </Type>
+ <Type Name="NCollection_Vec3<*>">
+ <DisplayString>[{v[0]} {v[1]} {v[2]}]</DisplayString>
+ </Type>
+ <Type Name="NCollection_Vec4<*>">
+ <DisplayString>[{v[0]} {v[1]} {v[2]} {v[3]}]</DisplayString>
+ </Type>
+ <Type Name="gp_Mat2d">
+ <DisplayString>
+ [{(float)matrix[0][0]} {(float)matrix[0][1]}], [{(float)matrix[1][0]} {(float)matrix[1][1]}]
+ </DisplayString>
+ </Type>
+ <Type Name="NCollection_Mat4<*>">
+ <Expand>
+ <Item Name="row0">((NCollection_Vec4<$T1>*)myMat)[0]</Item>
+ <Item Name="row1">((NCollection_Vec4<$T1>*)myMat)[1]</Item>
+ <Item Name="row2">((NCollection_Vec4<$T1>*)myMat)[2]</Item>
+ <Item Name="row3">((NCollection_Vec4<$T1>*)myMat)[3]</Item>
+ </Expand>
+ </Type>
+ <Type Name="Handle_Standard_Transient">
+ <DisplayString Condition="entity==0x00000000">NULL</DisplayString>
+ <DisplayString Condition="entity!=0x00000000">[count={entity->count}]</DisplayString>
+ <Expand>
+ <ExpandedItem>*entity</ExpandedItem>
+ </Expand>
+ </Type>
+ <Type Name="NCollection_Handle<*>">
+ <DisplayString Condition="entity==0x00000000">NULL</DisplayString>
+ <DisplayString Condition="entity!=0x00000000">[count={entity->count}]</DisplayString>
+ <Expand>
+ <ExpandedItem>*((NCollection_Handle<$T1>::Ptr*)entity)->myPtr</ExpandedItem>
+ </Expand>
+ </Type>
+ <Type Name="TCollection_AsciiString">
+ <DisplayString>{mylength}: {mystring,s}</DisplayString>
+ </Type>
+ <Type Name="TCollection_HAsciiString">
+ <DisplayString>{myString.mylength}: {myString.mystring,s}</DisplayString>
+ </Type>
+ <Type Name="NCollection_UtfString<*>">
+ <DisplayString>{myLength}: {myString,s}</DisplayString>
+ </Type>
+ <Type Name="TCollection_ExtendedString">
+ <DisplayString>{mylength}: {(wchar_t *)mystring,su}</DisplayString>
+ </Type>
+ <Type Name="TCollection_HExtendedString">
+ <DisplayString>{myString.mylength}: {(wchar_t *)myString.mystring,su}</DisplayString>
+ </Type>
+ <Type Name="TCollection_BaseSequence">
+ <DisplayString>TCollection_Sequence [{Size}], curr={CurrentIndex}</DisplayString>
+ </Type>
+ <Type Name="TCollection_BasicMap">
+ <AlternativeType Name="NCollection_BaseMap"/>
+ <DisplayString>TCollection_Map [{mySize}]</DisplayString>
+ </Type>
+ <Type Name="TColStd_PackedMapOfInteger">
+ <DisplayString>TColStd_PackedMapOfInteger [{myExtent}]</DisplayString>
+ </Type>
+ <Type Name="NCollection_Vector<*>">
+ <DisplayString>NCollection_Vector [{myLength}]</DisplayString>
+ <Expand>
+ <IndexListItems Condition="myData->Length<myLength">
+ <Size>myData->Length</Size>
+ <ValueNode>*($T1*)((char*)myData->DataPtr + $i * myItemSize)</ValueNode>
+ </IndexListItems>
+ <IndexListItems Condition="myData->Length>=myLength">
+ <Size>myLength</Size>
+ <ValueNode>*($T1*)((char*)myData->DataPtr + $i * myItemSize)</ValueNode>
+ </IndexListItems>
+ </Expand>
+ </Type>
+ <Type Name="NCollection_List<*>">
+ <DisplayString>NCollection_List [{myLength}]</DisplayString>
+ <Expand>
+ <LinkedListItems>
+ <Size>myLength</Size>
+ <HeadPointer>myFirst</HeadPointer>
+ <NextPointer>myNext</NextPointer>
+ <ValueNode>*($T1*)(sizeof(NCollection_ListNode) + ((char *)this))</ValueNode>
+ </LinkedListItems>
+ </Expand>
+ </Type>
+ <Type Name="Bnd_B2f">
+ <AlternativeType Name="Bnd_B2d"></AlternativeType>
+ <DisplayString Condition="myCenter[0] > 1000000000000000000.">VOID</DisplayString>
+ <DisplayString Condition="myCenter[0] < 1000000000000000000.">
+ Center: [{(float)myCenter[0]} {(float)myCenter[1]}], hSize: [{(float)myHSize[0]} {(float)myHSize[1]}]
+ </DisplayString>
+ </Type>
+ <Type Name="Bnd_B3f">
+ <AlternativeType Name="Bnd_B3d"></AlternativeType>
+ <DisplayString Condition="myCenter[0] > 1000000000000000000.">VOID</DisplayString>
+ <DisplayString Condition="myCenter[0] < 1000000000000000000.">
+ Center: [{(float)myCenter[0]} {(float)myCenter[1]} {(float)myCenter[2]}], hSize: [{(float)myHSize[0]} {(float)myHSize[1]} {(float)myHSize[2]}]
+ </DisplayString>
+ </Type>
+ <Type Name="TDF_Label">
+ <DisplayString Condition="myLabelNode==0">NULL</DisplayString>
+ <DisplayString Condition="myLabelNode!=0">[:{myLabelNode->myTag}]</DisplayString>
+ <Expand>
+ <ExpandedItem>*myLabelNode</ExpandedItem>
+ </Expand>
+ </Type>
+ <Type Name="TDF_LabelNode">
+ <DisplayString>[:{myTag}]</DisplayString>
+ <Expand>
+ <Item Name="brother" Condition="myBrother!=0">* myBrother</Item>
+ <Item Name="child" Condition="myFirstChild!=0">* myFirstChild</Item>
+ <ExpandedItem>myFirstAttribute</ExpandedItem>
+ </Expand>
+ </Type>
+ <Type Name="Handle_TDF_Attribute">
+ <DisplayString Condition="entity==0x00000000">NULL</DisplayString>
+ <DisplayString Condition="entity!=0x00000000">
+ [transaction={((TDF_Attribute*)entity)->myTransaction}]
+ </DisplayString>
+ <Expand>
+ <!--Item Name="next" Condition="myNext.entity!=0x00000000">myNext</Item-->
+ <ExpandedItem>(TDF_Attribute*)entity</ExpandedItem>
+ </Expand>
+ </Type>
+ <Type Name="OpenGl_Context">
+ <DisplayString>[{myGlVerMajor}.{myGlVerMinor}]</DisplayString>
+ </Type>
+</AutoVisualizer>