export_h = (GLdouble)fnt->FaceSize() / export_h;
int aligment = alignmentforgl2ps( vh, vv );
glPopMatrix();
ExportText( str, fontName, export_h, angle, aligment, x, y, z, is2d!=0 );
export_h = (GLdouble)fnt->FaceSize() / export_h;
int aligment = alignmentforgl2ps( vh, vv );
glPopMatrix();
ExportText( str, fontName, export_h, angle, aligment, x, y, z, is2d!=0 );