0025833: Visualization, ray tracing - Problems with the backside of triangles
authordbp <dbp@opencascade.com>
Thu, 2 Apr 2015 11:27:16 +0000 (14:27 +0300)
committerbugmaster <bugmaster@opencascade.com>
Thu, 2 Apr 2015 11:38:42 +0000 (14:38 +0300)
Backside triangles are handled correctly by implementing two-sided lighting model. Ray-tracing shader was optimized (up to 25% performance increase).

Test case for CR25833


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