case 2: writer.SetRepresentation(VrmlAPI_BothRepresentation); break;
}
- writer.Write(aShape, argv[2], aVersion);
+ if (!writer.Write(aShape, argv[2], aVersion))
+ {
+ di << "Error: File " << argv[2] << " was not written\n";
+ }
return 0;
}
VrmlData_DataMapOfShapeAppearance aShapeAppMap;
//-----------------------------------------------------------
- filebuf aFic;
- istream aStream (&aFic);
+ std::filebuf aFic;
+ std::istream aStream (&aFic);
- if (aFic.open(argv[2], ios::in)) {
+ if (aFic.open(argv[2], std::ios::in)) {
// Get path of the VRML file.
OSD_Path aPath(argv[2]);