MyCView.Orientation.ViewScaleZ = float (Z);
CustomIsModified =
- MyCView.Orientation.IsCustomMatrix != MyViewOrientation.IsCustomMatrix();
+ (MyCView.Orientation.IsCustomMatrix != MyViewOrientation.IsCustomMatrix());
MyCView.Orientation.IsCustomMatrix = MyViewOrientation.IsCustomMatrix();
if ( MyViewOrientation.IsCustomMatrix() ) {
Standard_Integer i, j;