// purpose or non-infringement. Please see the License for the specific terms
// and conditions governing the rights and limitations under the License.
-
-// Robert Boehne 30 May 2000 : Dec Osf
-
#ifdef HAVE_CONFIG_H
-# include <config.h>
-#endif
-
-#ifdef WNT
-#include <windows.h>
+ #include <config.h>
#endif
+#include <OpenGl_GlCore20.hxx>
+#include <AIS_Shape.hxx>
+#include <AIS_Drawer.hxx>
+#include <AIS_InteractiveObject.hxx>
+#include <AIS_ListOfInteractive.hxx>
+#include <AIS_ListIteratorOfListOfInteractive.hxx>
+#include <DBRep.hxx>
#include <Graphic3d_AspectMarker3d.hxx>
-#include <Graphic3d_GraphicDriver.hxx>
#include <Graphic3d_ExportFormat.hxx>
+#include <Graphic3d_NameOfTextureEnv.hxx>
+#include <Graphic3d_TextureEnv.hxx>
+#include <Graphic3d_TextureParams.hxx>
+#include <Graphic3d_TypeOfTextureFilter.hxx>
+#include <Graphic3d_AspectFillArea3d.hxx>
#include <ViewerTest.hxx>
#include <ViewerTest_EventManager.hxx>
#include <ViewerTest_DoubleMapOfInteractiveAndName.hxx>
+#include <ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName.hxx>
#include <Visual3d_View.hxx>
#include <Visual3d_ViewManager.hxx>
+#include <V3d_AmbientLight.hxx>
+#include <V3d_DirectionalLight.hxx>
#include <V3d_LayerMgr.hxx>
+#include <V3d_LayerMgrPointer.hxx>
+#include <V3d_PositionalLight.hxx>
+#include <V3d_SpotLight.hxx>
+#include <NCollection_DoubleMap.hxx>
+#include <NCollection_List.hxx>
+#include <NCollection_Vector.hxx>
#include <NIS_View.hxx>
#include <NIS_Triangulated.hxx>
#include <NIS_InteractiveContext.hxx>
#include <Draw_Appli.hxx>
#include <Aspect_PrintAlgo.hxx>
#include <Image_AlienPixMap.hxx>
+#include <OpenGl_GraphicDriver.hxx>
#include <OSD_Timer.hxx>
#include <TColStd_SequenceOfInteger.hxx>
#include <TColStd_HSequenceOfReal.hxx>
#include <TColgp_Array1OfPnt2d.hxx>
#include <Visual3d_LayerItem.hxx>
-#include <V3d_LayerMgr.hxx>
-#include <V3d_LayerMgrPointer.hxx>
#include <Aspect_TypeOfLine.hxx>
#include <Image_Diff.hxx>
+#include <Aspect_DisplayConnection.hxx>
+#include <Graphic3d.hxx>
+#include <gp_Pnt.hxx>
+#include <gp_Dir.hxx>
+#include <gp_Pln.hxx>
+#include <PrsMgr_PresentableObject.hxx>
+#include <Graphic3d_ClipPlane.hxx>
+#include <NCollection_DataMap.hxx>
+#include <Graphic3d_Texture2Dmanual.hxx>
+#include <Prs3d_ShadingAspect.hxx>
#ifdef WNT
#undef DrawText
#include <Visual3d_Layer.hxx>
#include <cstdlib>
-#if defined(_WIN32) || defined(__WIN32__)
- #include <Graphic3d_WNTGraphicDevice.hxx>
+#if defined(_WIN32)
#include <WNT_WClass.hxx>
#include <WNT_Window.hxx>
#pragma warning (disable:4996)
#endif
#elif defined(__APPLE__) && !defined(MACOSX_USE_GLX)
- #include <Graphic3d_GraphicDevice.hxx>
#include <Cocoa_Window.hxx>
- #include <tk.h>
#else
- #include <Graphic3d_GraphicDevice.hxx>
- #include <Xw_GraphicDevice.hxx>
- #include <Xw_WindowQuality.hxx>
#include <Xw_Window.hxx>
#include <X11/Xlib.h> /* contains some dangerous #defines such as Status, True etc. */
#include <X11/Xutil.h>
#include <tk.h>
#endif
-//==============================================================================
+// Auxiliary definitions
+static const char THE_KEY_DELETE = 127;
//==============================================================================
// VIEWER GLOBAL VARIABLES
//==============================================================================
Standard_IMPORT Standard_Boolean Draw_VirtualWindows;
+Standard_IMPORT Standard_Boolean Draw_Interprete (const char* theCommand);
Standard_EXPORT int ViewerMainLoop(Standard_Integer , const char** argv);
extern const Handle(NIS_InteractiveContext)& TheNISContext();
extern ViewerTest_DoubleMapOfInteractiveAndName& GetMapOfAIS();
-#if defined(_WIN32) || defined(__WIN32__)
-static Handle(Graphic3d_WNTGraphicDevice)& GetG3dDevice(){
- static Handle(Graphic3d_WNTGraphicDevice) GD;
- return GD;
-}
+extern int VErase (Draw_Interpretor& theDI,
+ Standard_Integer theArgNb,
+ const char** theArgVec);
+#if defined(_WIN32)
static Handle(WNT_Window)& VT_GetWindow() {
static Handle(WNT_Window) WNTWin;
return WNTWin;
}
#elif defined(__APPLE__) && !defined(MACOSX_USE_GLX)
-static Handle(Graphic3d_GraphicDevice)& GetG3dDevice()
-{
- static Handle(Graphic3d_GraphicDevice) aGraphicDevice;
- return aGraphicDevice;
-}
static Handle(Cocoa_Window)& VT_GetWindow()
{
static Handle(Cocoa_Window) aWindow;
return aWindow;
}
extern void ViewerTest_SetCocoaEventManagerView (const Handle(Cocoa_Window)& theWindow);
+extern void SetCocoaWindowTitle (const Handle(Cocoa_Window)& theWindow, Standard_CString theTitle);
+extern void GetCocoaScreenResolution (Standard_Integer& theWidth, Standard_Integer& theHeight);
+
#else
-static Handle(Graphic3d_GraphicDevice)& GetG3dDevice(){
- static Handle(Graphic3d_GraphicDevice) GD;
- return GD;
-}
static Handle(Xw_Window)& VT_GetWindow(){
static Handle(Xw_Window) XWWin;
return XWWin;
}
-static Display *display;
static void VProcessEvents(ClientData,int);
#endif
-static Standard_Boolean DegenerateMode = Standard_True;
+static Handle(Aspect_DisplayConnection)& GetDisplayConnection()
+{
+ static Handle(Aspect_DisplayConnection) aDisplayConnection;
+ return aDisplayConnection;
+}
+
+static void SetDisplayConnection (const Handle(Aspect_DisplayConnection)& theDisplayConnection)
+{
+ GetDisplayConnection() = theDisplayConnection;
+}
+
+#if defined(_WIN32) || (!defined(__APPLE__) || defined(MACOSX_USE_GLX))
+Aspect_Handle GetWindowHandle(const Handle(Aspect_Window)& theWindow)
+{
+ Aspect_Handle aWindowHandle = (Aspect_Handle)NULL;
+#if defined(_WIN32)
+ const Handle (WNT_Window) aWindow = Handle(WNT_Window)::DownCast (theWindow);
+ if (!aWindow.IsNull())
+ return aWindow->HWindow();
+#elif (!defined(__APPLE__) || defined(MACOSX_USE_GLX))
+ const Handle (Xw_Window) aWindow = Handle(Xw_Window)::DownCast (theWindow);
+ if (!aWindow.IsNull())
+ return aWindow->XWindow();
+#endif
+ return aWindowHandle;
+}
+#endif
+
+static Standard_Boolean MyHLRIsOn = Standard_False;
+
+NCollection_DoubleMap <TCollection_AsciiString, Handle(V3d_View)> ViewerTest_myViews;
+static NCollection_DoubleMap <TCollection_AsciiString, Handle(AIS_InteractiveContext)> ViewerTest_myContexts;
+static NCollection_DoubleMap <TCollection_AsciiString, Handle(Graphic3d_GraphicDriver)> ViewerTest_myDrivers;
+static OpenGl_Caps ViewerTest_myDefaultCaps;
#define ZCLIPWIDTH 1.
const Handle(MMgt_TShared)& ViewerTest::WClass()
{
static Handle(MMgt_TShared) theWClass;
-#if defined(_WIN32) || defined(__WIN32__)
+#if defined(_WIN32)
if (theWClass.IsNull())
{
theWClass = new WNT_WClass ("GW3D_Class", AdvViewerWindowProc,
return theWClass;
}
+//==============================================================================
+//function : CreateName
+//purpose : Create numerical name for new object in theMap
+//==============================================================================
+template <typename ObjectType>
+TCollection_AsciiString CreateName (const NCollection_DoubleMap <TCollection_AsciiString, ObjectType>& theObjectMap,
+ const TCollection_AsciiString& theDefaultString)
+{
+ if (theObjectMap.IsEmpty())
+ return theDefaultString + TCollection_AsciiString(1);
+
+ Standard_Integer aNextKey = 1;
+ Standard_Boolean isFound = Standard_False;
+ while (!isFound)
+ {
+ TCollection_AsciiString aStringKey = theDefaultString + TCollection_AsciiString(aNextKey);
+ // Look for objects with default names
+ if (theObjectMap.IsBound1(aStringKey))
+ {
+ aNextKey++;
+ }
+ else
+ isFound = Standard_True;
+ }
+
+ return theDefaultString + TCollection_AsciiString(aNextKey);
+}
+
+//==============================================================================
+//structure : ViewerTest_Names
+//purpose : Allow to operate with full view name: driverName/viewerName/viewName
+//==============================================================================
+struct ViewerTest_Names
+{
+private:
+ TCollection_AsciiString myDriverName;
+ TCollection_AsciiString myViewerName;
+ TCollection_AsciiString myViewName;
+
+public:
+
+ const TCollection_AsciiString& GetDriverName () const
+ {
+ return myDriverName;
+ }
+ void SetDriverName (const TCollection_AsciiString& theDriverName)
+ {
+ myDriverName = theDriverName;
+ }
+ const TCollection_AsciiString& GetViewerName () const
+ {
+ return myViewerName;
+ }
+ void SetViewerName (const TCollection_AsciiString& theViewerName)
+ {
+ myViewerName = theViewerName;
+ }
+ const TCollection_AsciiString& GetViewName () const
+ {
+ return myViewName;
+ }
+ void SetViewName (const TCollection_AsciiString& theViewName)
+ {
+ myViewName = theViewName;
+ }
+
+ //===========================================================================
+ //function : Constructor for ViewerTest_Names
+ //purpose : Get view, viewer, driver names from custom string
+ //===========================================================================
+
+ ViewerTest_Names (const TCollection_AsciiString& theInputString)
+ {
+ TCollection_AsciiString aName(theInputString);
+ if (theInputString.IsEmpty())
+ {
+ // Get current configuration
+ if (ViewerTest_myDrivers.IsEmpty())
+ myDriverName = CreateName<Handle(Graphic3d_GraphicDriver)>
+ (ViewerTest_myDrivers, TCollection_AsciiString("Driver"));
+ else
+ myDriverName = ViewerTest_myDrivers.Find2
+ (ViewerTest::GetAISContext()->CurrentViewer()->Driver());
+
+ if(ViewerTest_myContexts.IsEmpty())
+ {
+ myViewerName = CreateName <Handle(AIS_InteractiveContext)>
+ (ViewerTest_myContexts, TCollection_AsciiString (myDriverName + "/Viewer"));
+ }
+ else
+ myViewerName = ViewerTest_myContexts.Find2 (ViewerTest::GetAISContext());
+
+ myViewName = CreateName <Handle(V3d_View)>
+ (ViewerTest_myViews, TCollection_AsciiString(myViewerName + "/View"));
+ }
+ else
+ {
+ // There is at least view name
+ Standard_Integer aParserNumber = 0;
+ for (Standard_Integer i = 0; i < 3; ++i)
+ {
+ Standard_Integer aParserPos = aName.SearchFromEnd("/");
+ if(aParserPos != -1)
+ {
+ aParserNumber++;
+ aName.Split(aParserPos-1);
+ }
+ else
+ break;
+ }
+ if (aParserNumber == 0)
+ {
+ // Only view name
+ if (!ViewerTest::GetAISContext().IsNull())
+ {
+ myDriverName = ViewerTest_myDrivers.Find2
+ (ViewerTest::GetAISContext()->CurrentViewer()->Driver());
+ myViewerName = ViewerTest_myContexts.Find2
+ (ViewerTest::GetAISContext());
+ }
+ else
+ {
+ // There is no opened contexts here, need to create names for viewer and driver
+ myDriverName = CreateName<Handle(Graphic3d_GraphicDriver)>
+ (ViewerTest_myDrivers, TCollection_AsciiString("Driver"));
+
+ myViewerName = CreateName <Handle(AIS_InteractiveContext)>
+ (ViewerTest_myContexts, TCollection_AsciiString (myDriverName + "/Viewer"));
+ }
+ myViewName = TCollection_AsciiString(myViewerName + "/" + theInputString);
+ }
+ else if (aParserNumber == 1)
+ {
+ // Here is viewerName/viewName
+ if (!ViewerTest::GetAISContext().IsNull())
+ myDriverName = ViewerTest_myDrivers.Find2
+ (ViewerTest::GetAISContext()->CurrentViewer()->Driver());
+ else
+ {
+ // There is no opened contexts here, need to create name for driver
+ myDriverName = CreateName<Handle(Graphic3d_GraphicDriver)>
+ (ViewerTest_myDrivers, TCollection_AsciiString("Driver"));
+ }
+ myViewerName = TCollection_AsciiString(myDriverName + "/" + aName);
+
+ myViewName = TCollection_AsciiString(myDriverName + "/" + theInputString);
+ }
+ else
+ {
+ //Here is driverName/viewerName/viewName
+ myDriverName = TCollection_AsciiString(aName);
+
+ TCollection_AsciiString aViewerName(theInputString);
+ aViewerName.Split(aViewerName.SearchFromEnd("/") - 1);
+ myViewerName = TCollection_AsciiString(aViewerName);
+
+ myViewName = TCollection_AsciiString(theInputString);
+ }
+ }
+ }
+};
+
+//==============================================================================
+//function : FindContextByView
+//purpose : Find AIS_InteractiveContext by View
+//==============================================================================
+
+Handle(AIS_InteractiveContext) FindContextByView (const Handle(V3d_View)& theView)
+{
+ Handle(AIS_InteractiveContext) anAISContext;
+
+ for (NCollection_DoubleMap<TCollection_AsciiString, Handle(AIS_InteractiveContext)>::Iterator
+ anIter (ViewerTest_myContexts); anIter.More(); anIter.Next())
+ {
+ if (anIter.Value()->CurrentViewer() == theView->Viewer())
+ return anIter.Key2();
+ }
+ return anAISContext;
+}
+
+
+//==============================================================================
+//function : SetWindowTitle
+//purpose : Set window title
+//==============================================================================
+
+void SetWindowTitle (const Handle(Aspect_Window)& theWindow,
+ Standard_CString theTitle)
+{
+#if defined(_WIN32)
+ SetWindowText ((HWND)Handle(WNT_Window)::DownCast(theWindow)->HWindow(),
+ theTitle);
+#elif defined(__APPLE__) && !defined(MACOSX_USE_GLX)
+ SetCocoaWindowTitle (Handle(Cocoa_Window)::DownCast(theWindow), theTitle);
+#else
+ if(GetDisplayConnection()->GetDisplay())
+ {
+ Window aWindow =
+ Handle(Xw_Window)::DownCast(theWindow)->XWindow();
+ XStoreName (GetDisplayConnection()->GetDisplay(), aWindow , theTitle);
+ }
+#endif
+}
+
+//==============================================================================
+//function : IsWindowOverlapped
+//purpose : Check if theWindow overlapp another view
+//==============================================================================
+
+Standard_Boolean IsWindowOverlapped (const Standard_Integer thePxLeft,
+ const Standard_Integer thePxTop,
+ const Standard_Integer thePxRight,
+ const Standard_Integer thePxBottom,
+ TCollection_AsciiString& theViewId)
+{
+ for(NCollection_DoubleMap <TCollection_AsciiString, Handle(V3d_View)>::Iterator
+ anIter(ViewerTest_myViews); anIter.More(); anIter.Next())
+ {
+ Standard_Integer aTop = 0,
+ aLeft = 0,
+ aRight = 0,
+ aBottom = 0;
+ anIter.Value()->Window()->Position(aLeft, aTop, aRight, aBottom);
+ if ((thePxLeft >= aLeft && thePxLeft <= aRight && thePxTop >= aTop && thePxTop <= aBottom) ||
+ (thePxLeft >= aLeft && thePxLeft <= aRight && thePxBottom >= aTop && thePxBottom <= aBottom) ||
+ (thePxRight >= aLeft && thePxRight <= aRight && thePxTop >= aTop && thePxTop <= aBottom) ||
+ (thePxRight >= aLeft && thePxRight <= aRight && thePxBottom >= aTop && thePxBottom <= aBottom))
+ {
+ theViewId = anIter.Key1();
+ return Standard_True;
+ }
+ }
+ return Standard_False;
+}
+
+// Workaround: to create and delete non-orthographic views outside ViewerTest
+void ViewerTest::RemoveViewName (const TCollection_AsciiString& theName)
+{
+ ViewerTest_myViews.UnBind1 (theName);
+}
+
+void ViewerTest::InitViewName (const TCollection_AsciiString& theName,
+ const Handle(V3d_View)& theView)
+{
+ ViewerTest_myViews.Bind (theName, theView);
+}
+
+TCollection_AsciiString ViewerTest::GetCurrentViewName ()
+{
+ return ViewerTest_myViews.Find2( ViewerTest::CurrentView());
+}
//==============================================================================
//function : ViewerInit
//purpose : Create the window viewer and initialize all the global variable
//==============================================================================
-void ViewerTest::ViewerInit (const Standard_Integer thePxLeft, const Standard_Integer thePxTop,
- const Standard_Integer thePxWidth, const Standard_Integer thePxHeight)
+TCollection_AsciiString ViewerTest::ViewerInit (const Standard_Integer thePxLeft,
+ const Standard_Integer thePxTop,
+ const Standard_Integer thePxWidth,
+ const Standard_Integer thePxHeight,
+ Standard_CString theViewName,
+ Standard_CString theDisplayName)
{
- static Standard_Boolean isFirst = Standard_True;
-
// Default position and dimension of the viewer window.
// Note that left top corner is set to be sufficiently small to have
// window fit in the small screens (actual for remote desktops, see #23003).
Standard_Integer aPxTop = 40;
Standard_Integer aPxWidth = 409;
Standard_Integer aPxHeight = 409;
- if (thePxWidth != 0 && thePxHeight != 0)
- {
- aPxLeft = thePxLeft;
- aPxTop = thePxTop;
- aPxWidth = thePxWidth;
+ Standard_Boolean toCreateViewer = Standard_False;
+
+ Handle(OpenGl_GraphicDriver) aGraphicDriver;
+ ViewerTest_Names aViewNames(theViewName);
+ if (ViewerTest_myViews.IsBound1 (aViewNames.GetViewName ()))
+ aViewNames.SetViewName (aViewNames.GetViewerName() + "/" + CreateName<Handle(V3d_View)>(ViewerTest_myViews, "View"));
+
+ if (thePxLeft != 0)
+ aPxLeft = thePxLeft;
+ if (thePxTop != 0)
+ aPxTop = thePxTop;
+ if (thePxWidth != 0)
+ aPxWidth = thePxWidth;
+ if (thePxHeight != 0)
aPxHeight = thePxHeight;
+
+ // Get graphic driver (create it or get from another view)
+ if (!ViewerTest_myDrivers.IsBound1 (aViewNames.GetDriverName()))
+ {
+ // Get connection string
+ #if !defined(_WIN32) && (!defined(__APPLE__) || defined(MACOSX_USE_GLX))
+ TCollection_AsciiString aDisplayName(theDisplayName);
+ if (!aDisplayName.IsEmpty())
+ SetDisplayConnection (new Aspect_DisplayConnection ());
+ else
+ SetDisplayConnection (new Aspect_DisplayConnection (aDisplayName));
+ #else
+ (void)theDisplayName; // avoid warning on unused argument
+ SetDisplayConnection (new Aspect_DisplayConnection ());
+ #endif
+ aGraphicDriver = new OpenGl_GraphicDriver (GetDisplayConnection());
+ aGraphicDriver->ChangeOptions() = ViewerTest_myDefaultCaps;
+ ViewerTest_myDrivers.Bind (aViewNames.GetDriverName(), aGraphicDriver);
+ toCreateViewer = Standard_True;
+ }
+ else
+ {
+ aGraphicDriver = Handle(OpenGl_GraphicDriver)::DownCast (ViewerTest_myDrivers.Find1 (aViewNames.GetDriverName()));
}
- if (isFirst)
+ //Dispose the window if input parameters are default
+ if (!ViewerTest_myViews.IsEmpty() && thePxLeft == 0 && thePxTop == 0)
{
- // Create the Graphic device
+ Standard_Integer aTop = 0,
+ aLeft = 0,
+ aRight = 0,
+ aBottom = 0,
+ aScreenWidth = 0,
+ aScreenHeight = 0;
+
+ // Get screen resolution
#if defined(_WIN32) || defined(__WIN32__)
- if (GetG3dDevice().IsNull()) GetG3dDevice() = new Graphic3d_WNTGraphicDevice();
- if (VT_GetWindow().IsNull())
- {
- // Create the Graphic device and the window
- Handle(WNT_GraphicDevice) g_Device = new WNT_GraphicDevice();
-
- VT_GetWindow() = new WNT_Window (g_Device, "Test3d",
- Handle(WNT_WClass)::DownCast (WClass()),
- WS_OVERLAPPEDWINDOW,
- aPxLeft, aPxTop,
- aPxWidth, aPxHeight,
- Quantity_NOC_BLACK);
- }
+ RECT aWindowSize;
+ GetClientRect(GetDesktopWindow(), &aWindowSize);
+ aScreenHeight = aWindowSize.bottom;
+ aScreenWidth = aWindowSize.right;
#elif defined(__APPLE__) && !defined(MACOSX_USE_GLX)
- if (GetG3dDevice().IsNull())
- {
- GetG3dDevice() = new Graphic3d_GraphicDevice (getenv ("DISPLAY"), Xw_TOM_READONLY);
- }
- if (VT_GetWindow().IsNull())
- {
- VT_GetWindow() = new Cocoa_Window ("Test3d",
- aPxLeft, aPxTop,
- aPxWidth, aPxHeight);
- ViewerTest_SetCocoaEventManagerView (VT_GetWindow());
- }
+ GetCocoaScreenResolution (aScreenWidth, aScreenHeight);
#else
- if (GetG3dDevice().IsNull()) GetG3dDevice() =
- new Graphic3d_GraphicDevice (getenv ("DISPLAY"), Xw_TOM_READONLY);
- if (VT_GetWindow().IsNull())
+ Screen *aScreen = DefaultScreenOfDisplay(GetDisplayConnection()->GetDisplay());
+ aScreenWidth = WidthOfScreen(aScreen);
+ aScreenHeight = HeightOfScreen(aScreen);
+#endif
+
+ TCollection_AsciiString anOverlappedViewId("");
+
+ while (IsWindowOverlapped (aPxLeft, aPxTop, aPxLeft + aPxWidth, aPxTop + aPxHeight, anOverlappedViewId))
{
- VT_GetWindow() = new Xw_Window (GetG3dDevice(),
- "Test3d",
- aPxLeft, aPxTop,
- aPxWidth, aPxHeight,
- Xw_WQ_3DQUALITY,
- Quantity_NOC_BLACK);
+ ViewerTest_myViews.Find1(anOverlappedViewId)->Window()->Position (aLeft, aTop, aRight, aBottom);
+
+ if (IsWindowOverlapped (aRight + 20, aPxTop, aRight + 20 + aPxWidth, aPxTop + aPxHeight, anOverlappedViewId)
+ && aRight + 2*aPxWidth + 40 > aScreenWidth)
+ {
+ if (aBottom + aPxHeight + 40 > aScreenHeight)
+ {
+ aPxLeft = 20;
+ aPxTop = 40;
+ break;
+ }
+ aPxLeft = 20;
+ aPxTop = aBottom + 40;
+ }
+ else
+ aPxLeft = aRight + 20;
}
-#endif
- VT_GetWindow()->SetVirtual (Draw_VirtualWindows);
+ }
+
+ // Get viewer name
+ TCollection_AsciiString aTitle("3D View - ");
+ aTitle = aTitle + aViewNames.GetViewName() + "(*)";
- Handle(V3d_Viewer) a3DViewer, a3DCollector;
- // Viewer and View creation
+ // Change name of current active window
+ if (!ViewerTest::CurrentView().IsNull())
+ {
+ TCollection_AsciiString aTitle("3D View - ");
+ aTitle = aTitle
+ + ViewerTest_myViews.Find2 (ViewerTest::CurrentView());
+ SetWindowTitle (ViewerTest::CurrentView()->Window(), aTitle.ToCString());
+ }
- TCollection_ExtendedString NameOfWindow("Visu3D");
+ // Create viewer
+ Handle(V3d_Viewer) a3DViewer;
+ // If it's the single view, we first look for empty context
+ if (ViewerTest_myViews.IsEmpty() && !ViewerTest_myContexts.IsEmpty())
+ {
+ NCollection_DoubleMap <TCollection_AsciiString, Handle(AIS_InteractiveContext)>::Iterator
+ anIter(ViewerTest_myContexts);
+ if (anIter.More())
+ ViewerTest::SetAISContext (anIter.Value());
+ a3DViewer = ViewerTest::GetAISContext()->CurrentViewer();
+ }
+ else if (ViewerTest_myContexts.IsBound1(aViewNames.GetViewerName()))
+ {
+ ViewerTest::SetAISContext(ViewerTest_myContexts.Find1(aViewNames.GetViewerName()));
+ a3DViewer = ViewerTest::GetAISContext()->CurrentViewer();
+ }
+ else if (a3DViewer.IsNull())
+ {
+ toCreateViewer = Standard_True;
+ TCollection_ExtendedString NameOfWindow("Viewer3D");
+ a3DViewer = new V3d_Viewer(aGraphicDriver, NameOfWindow.ToExtString());
- a3DViewer = new V3d_Viewer(GetG3dDevice(), NameOfWindow.ToExtString());
NameOfWindow = TCollection_ExtendedString("Collector");
- a3DCollector = new V3d_Viewer(GetG3dDevice(), NameOfWindow.ToExtString());
+
a3DViewer->SetDefaultBackgroundColor(Quantity_NOC_BLACK);
- a3DCollector->SetDefaultBackgroundColor(Quantity_NOC_STEELBLUE);
- Handle(NIS_View) aView = Handle(NIS_View)::DownCast(ViewerTest::CurrentView());
- if (aView.IsNull())
- {
- //Handle(V3d_View) a3DViewCol = a3DViewer->CreateView();
- aView = new NIS_View (a3DViewer, VT_GetWindow());
- ViewerTest::CurrentView(aView);
- TheNISContext()->AttachView (aView);
- }
+ }
- // AIS setup
- if ( ViewerTest::GetAISContext().IsNull() ) {
- Handle(AIS_InteractiveContext) C =
- new AIS_InteractiveContext(a3DViewer,a3DCollector);
- ViewerTest::SetAISContext(C);
- }
+ // AIS context setup
+ if (ViewerTest::GetAISContext().IsNull() ||
+ !(ViewerTest_myContexts.IsBound1(aViewNames.GetViewerName())))
+ {
+ Handle(AIS_InteractiveContext) aContext = new AIS_InteractiveContext (a3DViewer);
+ ViewerTest::SetAISContext (aContext);
+ ViewerTest_myContexts.Bind (aViewNames.GetViewerName(), ViewerTest::GetAISContext());
+ }
+ else
+ {
+ ViewerTest::ResetEventManager();
+ }
- // Setup for X11 or NT
- OSWindowSetup();
- // Viewer and View creation
+ // Create window
+#if defined(_WIN32)
+ VT_GetWindow() = new WNT_Window (aTitle.ToCString(),
+ Handle(WNT_WClass)::DownCast (WClass()),
+ Draw_VirtualWindows ? WS_POPUPWINDOW : WS_OVERLAPPEDWINDOW,
+ aPxLeft, aPxTop,
+ aPxWidth, aPxHeight,
+ Quantity_NOC_BLACK);
+#elif defined(__APPLE__) && !defined(MACOSX_USE_GLX)
+ VT_GetWindow() = new Cocoa_Window (aTitle.ToCString(),
+ aPxLeft, aPxTop,
+ aPxWidth, aPxHeight);
+ ViewerTest_SetCocoaEventManagerView (VT_GetWindow());
+#else
+ VT_GetWindow() = new Xw_Window (aGraphicDriver->GetDisplayConnection(),
+ aTitle.ToCString(),
+ aPxLeft, aPxTop,
+ aPxWidth, aPxHeight);
+#endif
+ VT_GetWindow()->SetVirtual (Draw_VirtualWindows);
- a3DViewer->SetDefaultBackgroundColor(Quantity_NOC_BLACK);
+ // NIS setup
+ Handle(NIS_View) aView = new NIS_View (a3DViewer, VT_GetWindow());
- Handle (V3d_View) V = ViewerTest::CurrentView();
+ ViewerTest::CurrentView(aView);
+ ViewerTest_myViews.Bind (aViewNames.GetViewName(), aView);
+ TheNISContext()->AttachView (aView);
- V->SetDegenerateModeOn();
- DegenerateMode = V->DegenerateModeIsOn();
- // V->SetWindow(VT_GetWindow(), NULL, MyViewProc, NULL);
+ // Setup for X11 or NT
+ OSWindowSetup();
+
+ // Set parameters for V3d_View and V3d_Viewer
+ const Handle (V3d_View) aV3dView = ViewerTest::CurrentView();
+ aV3dView->SetComputedMode(Standard_False);
+ MyHLRIsOn = aV3dView->ComputedMode();
+ aV3dView->SetZClippingDepth(0.5);
+ aV3dView->SetZClippingWidth(ZCLIPWIDTH/2.);
- V->SetZClippingDepth(0.5);
- V->SetZClippingWidth(ZCLIPWIDTH/2.);
+ a3DViewer->SetDefaultBackgroundColor(Quantity_NOC_BLACK);
+ if (toCreateViewer)
+ {
a3DViewer->SetDefaultLights();
a3DViewer->SetLightOn();
+ }
- #if !defined(_WIN32) && !defined(__WIN32__) && (!defined(__APPLE__) || defined(MACOSX_USE_GLX))
+ #if !defined(_WIN32) && (!defined(__APPLE__) || defined(MACOSX_USE_GLX))
#if TCL_MAJOR_VERSION < 8
- Tk_CreateFileHandler((void*)ConnectionNumber(display),
+ Tk_CreateFileHandler((void*)XConnectionNumber(GetDisplayConnection()->GetDisplay()),
TK_READABLE, VProcessEvents, (ClientData) VT_GetWindow()->XWindow() );
#else
- Tk_CreateFileHandler(ConnectionNumber(display),
+ Tk_CreateFileHandler(XConnectionNumber(GetDisplayConnection()->GetDisplay()),
TK_READABLE, VProcessEvents, (ClientData) VT_GetWindow()->XWindow() );
#endif
#endif
- isFirst = Standard_False;
- }
-
VT_GetWindow()->Map();
+
+ // Set the handle of created view in the event manager
+ ViewerTest::ResetEventManager();
+
ViewerTest::CurrentView()->Redraw();
+
+ aView.Nullify();
+ a3DViewer.Nullify();
+
+ return aViewNames.GetViewName();
+}
+
+//==============================================================================
+//function : RedrawAllViews
+//purpose : Redraw all created views
+//==============================================================================
+void ViewerTest::RedrawAllViews()
+{
+ NCollection_DoubleMap<TCollection_AsciiString, Handle(V3d_View)>::Iterator aViewIt(ViewerTest_myViews);
+ for (; aViewIt.More(); aViewIt.Next())
+ {
+ const Handle(V3d_View)& aView = aViewIt.Key2();
+ aView->Redraw();
+ }
}
//==============================================================================
//function : Vinit
//purpose : Create the window viewer and initialize all the global variable
-// Use Tk_CreateFileHandler on UNIX to cath the X11 Viewer event
+// Use Tk_CreateFileHandler on UNIX to catch the X11 Viewer event
//==============================================================================
-static int VInit (Draw_Interpretor& , Standard_Integer argc, const char** argv)
+static int VInit (Draw_Interpretor& theDi, Standard_Integer theArgsNb, const char** theArgVec)
{
- Standard_Integer aPxLeft = (argc > 1) ? atoi (argv[1]) : 0;
- Standard_Integer aPxTop = (argc > 2) ? atoi (argv[2]) : 0;
- Standard_Integer aPxWidth = (argc > 3) ? atoi (argv[3]) : 0;
- Standard_Integer aPxHeight = (argc > 4) ? atoi (argv[4]) : 0;
- ViewerTest::ViewerInit (aPxLeft, aPxTop, aPxWidth, aPxHeight);
+ if (theArgsNb > 9)
+ {
+ std::cerr << theArgVec[0] << ": incorrect number of command arguments.\n"
+ << "Type help for more information.\n";
+ return 1;
+ }
+
+ TCollection_AsciiString aViewName, aDisplayName;
+ Standard_Integer aPxLeft = 0, aPxTop = 0, aPxWidth = 0, aPxHeight = 0;
+ TCollection_AsciiString aName, aValue;
+ for (Standard_Integer anArgIt = 1; anArgIt < theArgsNb; ++anArgIt)
+ {
+ const TCollection_AsciiString anArg = theArgVec[anArgIt];
+ TCollection_AsciiString anArgCase = anArg;
+ anArgCase.UpperCase();
+ if (ViewerTest::SplitParameter (anArg, aName, aValue))
+ {
+ aName.UpperCase();
+ if (aName.IsEqual ("NAME"))
+ {
+ aViewName = aValue;
+ }
+ else if (aName.IsEqual ("L")
+ || aName.IsEqual ("LEFT"))
+ {
+ aPxLeft = aValue.IntegerValue();
+ }
+ else if (aName.IsEqual ("T")
+ || aName.IsEqual ("TOP"))
+ {
+ aPxTop = aValue.IntegerValue();
+ }
+ #if !defined(_WIN32) && (!defined(__APPLE__) || defined(MACOSX_USE_GLX))
+ else if (aName.IsEqual ("DISP")
+ || aName.IsEqual ("DISPLAY"))
+ {
+ aDisplayName = aValue;
+ }
+ #endif
+ else if (aName.IsEqual ("W")
+ || aName.IsEqual ("WIDTH"))
+ {
+ aPxWidth = aValue.IntegerValue();
+ }
+ else if (aName.IsEqual ("H")
+ || aName.IsEqual ("HEIGHT"))
+ {
+ aPxHeight = aValue.IntegerValue();
+ }
+ else
+ {
+ std::cerr << theArgVec[0] << ": Warning: unknown argument " << anArg << ".\n";
+ }
+ }
+ else if (aViewName.IsEmpty())
+ {
+ aViewName = anArg;
+ }
+ else
+ {
+ std::cerr << theArgVec[0] << ": Warning: unknown argument " << anArg << ".\n";
+ }
+ }
+
+ ViewerTest_Names aViewNames (aViewName);
+ if (ViewerTest_myViews.IsBound1 (aViewNames.GetViewName()))
+ {
+ TCollection_AsciiString aCommand = TCollection_AsciiString ("vactivate ") + aViewNames.GetViewName();
+ theDi.Eval (aCommand.ToCString());
+ return 0;
+ }
+
+ TCollection_AsciiString aViewId = ViewerTest::ViewerInit (aPxLeft, aPxTop, aPxWidth, aPxHeight,
+ aViewName.ToCString(),
+ aDisplayName.ToCString());
+ theDi << aViewId;
return 0;
}
//==============================================================================
-//function : VT_ProcessKeyPress
-//purpose : Handle KeyPress event from a CString
+//function : VHLR
+//purpose : hidden lines removal algorithm
//==============================================================================
-void VT_ProcessKeyPress (const char* buf_ret)
+
+static int VHLR (Draw_Interpretor& di, Standard_Integer argc, const char** argv)
{
- //cout << "KeyPress" << endl;
- const Handle(V3d_View) aView = ViewerTest::CurrentView();
- const Handle(NIS_View) aNisView = Handle(NIS_View)::DownCast (aView);
- // Letter in alphabetic order
+ if (ViewerTest::CurrentView().IsNull())
+ {
+ di << argv[0] << ": Call vinit before this command, please.\n";
+ return 1;
+ }
- if ( !strcasecmp(buf_ret, "A") ) {
- // AXO
+ if (argc != 2)
+ {
+ di << argv[0] << ": Wrong number of command arguments.\n"
+ << "Type help " << argv[0] << " for more information.\n";
+ return 1;
+ }
+
+ Standard_Boolean isHLROn =
+ (!strcasecmp (argv[1], "on")) ? Standard_True : Standard_False;
+
+ if (isHLROn == MyHLRIsOn)
+ {
+ return 0;
+ }
+
+ MyHLRIsOn = isHLROn;
+ ViewerTest::CurrentView()->SetComputedMode (MyHLRIsOn);
+
+ return 0;
+}
+
+//==============================================================================
+//function : VHLRType
+//purpose : change type of using HLR algorithm
+//==============================================================================
+
+static int VHLRType (Draw_Interpretor& di, Standard_Integer argc, const char** argv)
+{
+ if (ViewerTest::CurrentView().IsNull())
+ {
+ di << argv[0] << ": Call vinit before this command, please.\n";
+ return 1;
+ }
+
+ if (argc < 2)
+ {
+ di << argv[0] << ": Wrong number of command arguments.\n"
+ << "Type help " << argv[0] << " for more information.\n";
+ return 1;
+ }
+
+ Prs3d_TypeOfHLR aTypeOfHLR =
+ (!strcasecmp (argv[1], "algo")) ? Prs3d_TOH_Algo : Prs3d_TOH_PolyAlgo;
+
+ if (argc == 2)
+ {
+ AIS_ListOfInteractive aListOfShapes;
+ ViewerTest::GetAISContext()->DisplayedObjects (aListOfShapes);
+ ViewerTest::GetAISContext()->DefaultDrawer()->SetTypeOfHLR(aTypeOfHLR);
+ for (AIS_ListIteratorOfListOfInteractive anIter(aListOfShapes);
+ anIter.More(); anIter.Next())
+ {
+ Handle(AIS_Shape) aShape = Handle(AIS_Shape)::DownCast(anIter.Value());
+ if (aShape.IsNull())
+ continue;
+ if (aShape->TypeOfHLR() != aTypeOfHLR)
+ aShape->SetTypeOfHLR (aTypeOfHLR);
+ if (MyHLRIsOn)
+ aShape->Redisplay();
+ }
+ ViewerTest::CurrentView()->Update();
+ return 0;
+ }
+ else
+ {
+ for (Standard_Integer i = 2; i < argc; ++i)
+ {
+ ViewerTest_DoubleMapOfInteractiveAndName& aMap = GetMapOfAIS();
+ TCollection_AsciiString aName (argv[i]);
+
+ if (!aMap.IsBound2 (aName))
+ {
+ di << argv[0] << ":" << " Wrong shape name:" << aName.ToCString() << ".\n";
+ continue;
+ }
+ Handle(AIS_Shape) anAISObject =
+ Handle(AIS_Shape)::DownCast (aMap.Find2(aName));
+ if (anAISObject.IsNull())
+ continue;
+ anAISObject->SetTypeOfHLR (aTypeOfHLR);
+ if (MyHLRIsOn)
+ anAISObject->Redisplay();
+ }
+ ViewerTest::CurrentView()->Update();
+ }
+
+ return 0;
+}
+
+//==============================================================================
+//function : FindViewIdByWindowHandle
+//purpose : Find theView Id in the map of views by window handle
+//==============================================================================
+#if defined(_WIN32) || defined(__WIN32__) || (!defined(__APPLE__) || defined(MACOSX_USE_GLX))
+TCollection_AsciiString FindViewIdByWindowHandle(const Aspect_Handle theWindowHandle)
+{
+ for (NCollection_DoubleMap<TCollection_AsciiString, Handle(V3d_View)>::Iterator
+ anIter(ViewerTest_myViews); anIter.More(); anIter.Next())
+ {
+ Aspect_Handle aWindowHandle = GetWindowHandle(anIter.Value()->Window());
+ if (aWindowHandle == theWindowHandle)
+ return anIter.Key1();
+ }
+ return TCollection_AsciiString("");
+}
+#endif
+
+//==============================================================================
+//function : ActivateView
+//purpose : Make the view active
+//==============================================================================
+
+void ActivateView (const TCollection_AsciiString& theViewName)
+{
+ const Handle(V3d_View) aView = ViewerTest_myViews.Find1(theViewName);
+ if (!aView.IsNull())
+ {
+ Handle(AIS_InteractiveContext) anAISContext = FindContextByView(aView);
+ if (!anAISContext.IsNull())
+ {
+ if (!ViewerTest::CurrentView().IsNull())
+ {
+ TCollection_AsciiString aTitle("3D View - ");
+ aTitle = aTitle + ViewerTest_myViews.Find2 (ViewerTest::CurrentView());
+ SetWindowTitle (ViewerTest::CurrentView()->Window(), aTitle.ToCString());
+ }
+
+ ViewerTest::CurrentView (aView);
+ // Update degenerate mode
+ MyHLRIsOn = ViewerTest::CurrentView()->ComputedMode();
+ ViewerTest::SetAISContext (anAISContext);
+ TCollection_AsciiString aTitle = TCollection_AsciiString("3D View - ");
+ aTitle = aTitle + theViewName + "(*)";
+ SetWindowTitle (ViewerTest::CurrentView()->Window(), aTitle.ToCString());
+#if defined(_WIN32) || defined(__WIN32__)
+ VT_GetWindow() = Handle(WNT_Window)::DownCast(ViewerTest::CurrentView()->Window());
+#elif defined(__APPLE__) && !defined(MACOSX_USE_GLX)
+ VT_GetWindow() = Handle(Cocoa_Window)::DownCast(ViewerTest::CurrentView()->Window());
+#else
+ VT_GetWindow() = Handle(Xw_Window)::DownCast(ViewerTest::CurrentView()->Window());
+#endif
+ SetDisplayConnection(ViewerTest::CurrentView()->Viewer()->Driver()->GetDisplayConnection());
+ ViewerTest::CurrentView()->Redraw();
+ }
+ }
+}
+
+//==============================================================================
+//function : RemoveView
+//purpose : Close and remove view from display, clear maps if neccessary
+//==============================================================================
+void ViewerTest::RemoveView (const TCollection_AsciiString& theViewName, const Standard_Boolean isContextRemoved)
+{
+ if (!ViewerTest_myViews.IsBound1(theViewName))
+ {
+ cout << "Wrong view name\n";
+ return;
+ }
+
+ // Activate another view if it's active now
+ if (ViewerTest_myViews.Find1(theViewName) == ViewerTest::CurrentView())
+ {
+ if (ViewerTest_myViews.Extent() > 1)
+ {
+ TCollection_AsciiString aNewViewName;
+ for (NCollection_DoubleMap <TCollection_AsciiString, Handle(V3d_View)> :: Iterator
+ anIter(ViewerTest_myViews); anIter.More(); anIter.Next())
+ if (anIter.Key1() != theViewName)
+ {
+ aNewViewName = anIter.Key1();
+ break;
+ }
+ ActivateView (aNewViewName);
+ }
+ else
+ {
+ Handle(V3d_View) anEmptyView;
+#if defined(_WIN32) || defined(__WIN32__)
+ Handle(WNT_Window) anEmptyWindow;
+#elif defined(__APPLE__) && !defined(MACOSX_USE_GLX)
+ Handle(Cocoa_Window) anEmptyWindow;
+#else
+ Handle(Xw_Window) anEmptyWindow;
+#endif
+ VT_GetWindow() = anEmptyWindow;
+ ViewerTest::CurrentView (anEmptyView);
+ if (isContextRemoved)
+ {
+ Handle(AIS_InteractiveContext) anEmptyContext;
+ ViewerTest::SetAISContext(anEmptyContext);
+ }
+ }
+ }
+
+ // Delete view
+ Handle(V3d_View) aView = ViewerTest_myViews.Find1(theViewName);
+ Handle(AIS_InteractiveContext) aCurrentContext = FindContextByView(aView);
+
+ // Remove view resources
+ TheNISContext()->DetachView(Handle(NIS_View)::DownCast(aView));
+ ViewerTest_myViews.UnBind1(theViewName);
+ aView->Remove();
+
+#if !defined(_WIN32) && !defined(__WIN32__) && (!defined(__APPLE__) || defined(MACOSX_USE_GLX))
+ XFlush (GetDisplayConnection()->GetDisplay());
+#endif
+
+ // Keep context opened only if the closed view is last to avoid
+ // unused empty contexts
+ if (!aCurrentContext.IsNull())
+ {
+ // Check if there are more difined views in the viewer
+ aCurrentContext->CurrentViewer()->InitDefinedViews();
+ if ((isContextRemoved || ViewerTest_myContexts.Size() != 1) && !aCurrentContext->CurrentViewer()->MoreDefinedViews())
+ {
+ // Remove driver if there is no viewers that use it
+ Standard_Boolean isRemoveDriver = Standard_True;
+ for(NCollection_DoubleMap<TCollection_AsciiString, Handle(AIS_InteractiveContext)>::Iterator
+ anIter(ViewerTest_myContexts); anIter.More(); anIter.Next())
+ {
+ if (aCurrentContext != anIter.Key2() &&
+ aCurrentContext->CurrentViewer()->Driver() == anIter.Value()->CurrentViewer()->Driver())
+ {
+ isRemoveDriver = Standard_False;
+ break;
+ }
+ }
+ if(isRemoveDriver)
+ {
+ ViewerTest_myDrivers.UnBind2 (aCurrentContext->CurrentViewer()->Driver());
+ #if !defined(_WIN32) && !defined(__WIN32__) && (!defined(__APPLE__) || defined(MACOSX_USE_GLX))
+ #if TCL_MAJOR_VERSION < 8
+ Tk_DeleteFileHandler((void*)XConnectionNumber(aCurrentContext->CurrentViewer()->Driver()->GetDisplayConnection()->GetDisplay()));
+ #else
+ Tk_DeleteFileHandler(XConnectionNumber(aCurrentContext->CurrentViewer()->Driver()->GetDisplayConnection()->GetDisplay()));
+ #endif
+ #endif
+ }
+
+ ViewerTest_myContexts.UnBind2(aCurrentContext);
+ }
+ }
+ cout << "3D View - " << theViewName << " was deleted.\n";
+
+}
+
+//==============================================================================
+//function : VClose
+//purpose : Remove the view defined by its name
+//==============================================================================
+
+static int VClose (Draw_Interpretor& /*theDi*/,
+ Standard_Integer theArgsNb,
+ const char** theArgVec)
+{
+ NCollection_List<TCollection_AsciiString> aViewList;
+ if (theArgsNb > 1)
+ {
+ TCollection_AsciiString anArg (theArgVec[1]);
+ anArg.UpperCase();
+ if (anArg.IsEqual ("ALL")
+ || anArg.IsEqual ("*"))
+ {
+ for (NCollection_DoubleMap<TCollection_AsciiString, Handle(V3d_View)>::Iterator anIter (ViewerTest_myViews);
+ anIter.More(); anIter.Next())
+ {
+ aViewList.Append (anIter.Key1());
+ }
+ if (aViewList.IsEmpty())
+ {
+ std::cout << "No view to close\n";
+ return 0;
+ }
+ }
+ else
+ {
+ ViewerTest_Names aViewName (theArgVec[1]);
+ if (!ViewerTest_myViews.IsBound1 (aViewName.GetViewName()))
+ {
+ std::cerr << "The view with name '" << theArgVec[1] << "' does not exist\n";
+ return 1;
+ }
+ aViewList.Append (aViewName.GetViewName());
+ }
+ }
+ else
+ {
+ // close active view
+ if (ViewerTest::CurrentView().IsNull())
+ {
+ std::cerr << "No active view!\n";
+ return 1;
+ }
+ aViewList.Append (ViewerTest_myViews.Find2 (ViewerTest::CurrentView()));
+ }
+
+ Standard_Boolean toRemoveContext = (theArgsNb != 3 || Draw::Atoi (theArgVec[2]) != 1);
+ for (NCollection_List<TCollection_AsciiString>::Iterator anIter(aViewList);
+ anIter.More(); anIter.Next())
+ {
+ ViewerTest::RemoveView (anIter.Value(), toRemoveContext);
+ }
+
+ return 0;
+}
+
+//==============================================================================
+//function : VActivate
+//purpose : Activate the view defined by its ID
+//==============================================================================
+
+static int VActivate (Draw_Interpretor& theDi, Standard_Integer theArgsNb, const char** theArgVec)
+{
+ if (theArgsNb > 2)
+ {
+ theDi << theArgVec[0] << ": wrong number of command arguments.\n"
+ << "Usage: " << theArgVec[0] << " ViewID\n";
+ return 1;
+ }
+ if(theArgsNb == 1)
+ {
+ theDi.Eval("vviewlist");
+ return 0;
+ }
+
+ TCollection_AsciiString aNameString(theArgVec[1]);
+ if ( strcasecmp( aNameString.ToCString(), "NONE" ) == 0 )
+ {
+ TCollection_AsciiString aTitle("3D View - ");
+ aTitle = aTitle + ViewerTest_myViews.Find2(ViewerTest::CurrentView());
+ SetWindowTitle (ViewerTest::CurrentView()->Window(), aTitle.ToCString());
+ Handle(V3d_View) anEmptyView;
+#if defined(_WIN32) || defined(__WIN32__)
+ Handle(WNT_Window) anEmptyWindow;
+#elif defined(__APPLE__) && !defined(MACOSX_USE_GLX)
+ Handle(Cocoa_Window) anEmptyWindow;
+#else
+ Handle(Xw_Window) anEmptyWindow;
+#endif
+ VT_GetWindow() = anEmptyWindow;
+ ViewerTest::CurrentView (anEmptyView);
+ ViewerTest::ResetEventManager();
+ theDi << theArgVec[0] << ": all views are inactive\n";
+ return 0;
+ }
+
+ ViewerTest_Names aViewNames(aNameString);
+
+ // Check if this view exists in the viewer with the driver
+ if (!ViewerTest_myViews.IsBound1(aViewNames.GetViewName()))
+ {
+ theDi << "Wrong view name\n";
+ return 1;
+ }
+
+ // Check if it is active already
+ if (ViewerTest::CurrentView() == ViewerTest_myViews.Find1(aViewNames.GetViewName()))
+ {
+ theDi << theArgVec[0] << ": the view is active already\n";
+ return 0;
+ }
+
+ ActivateView (aViewNames.GetViewName());
+ return 0;
+}
+
+//==============================================================================
+//function : VViewList
+//purpose : Print current list of views per viewer and graphic driver ID
+// shared between viewers
+//==============================================================================
+
+static int VViewList (Draw_Interpretor& theDi, Standard_Integer theArgsNb, const char** theArgVec)
+{
+ if (theArgsNb > 2)
+ {
+ theDi << theArgVec[0] << ": Wrong number of command arguments\n"
+ << "Usage: " << theArgVec[0] << " name";
+ return 1;
+ }
+ if (ViewerTest_myContexts.Size() < 1)
+ return 0;
+
+ Standard_Boolean isTreeView =
+ (( theArgsNb==1 ) || ( strcasecmp( theArgVec[1], "long" ) != 0 ));
+
+ if (isTreeView)
+ theDi << theArgVec[0] <<":\n";
+
+ for (NCollection_DoubleMap <TCollection_AsciiString, Handle(Graphic3d_GraphicDriver)>::Iterator
+ aDriverIter(ViewerTest_myDrivers); aDriverIter.More(); aDriverIter.Next())
+ {
+ if (isTreeView)
+ theDi << aDriverIter.Key1() << ":\n";
+
+ for (NCollection_DoubleMap <TCollection_AsciiString, Handle(AIS_InteractiveContext)>::Iterator
+ aContextIter(ViewerTest_myContexts); aContextIter.More(); aContextIter.Next())
+ {
+ if (aContextIter.Key1().Search(aDriverIter.Key1()) != -1)
+ {
+ if (isTreeView)
+ {
+ TCollection_AsciiString aContextName(aContextIter.Key1());
+ theDi << " " << aContextName.Split(aDriverIter.Key1().Length() + 1) << ":" << "\n";
+ }
+
+ for (NCollection_DoubleMap <TCollection_AsciiString, Handle(V3d_View)>::Iterator
+ aViewIter(ViewerTest_myViews); aViewIter.More(); aViewIter.Next())
+ {
+ if (aViewIter.Key1().Search(aContextIter.Key1()) != -1)
+ {
+ TCollection_AsciiString aViewName(aViewIter.Key1());
+ if (isTreeView)
+ {
+ if (aViewIter.Value() == ViewerTest::CurrentView())
+ theDi << " " << aViewName.Split(aContextIter.Key1().Length() + 1) << "(*)" << "\n";
+ else
+ theDi << " " << aViewName.Split(aContextIter.Key1().Length() + 1) << "\n";
+ }
+ else
+ {
+ theDi << aViewName << " ";
+ }
+ }
+ }
+ }
+ }
+ }
+ return 0;
+}
+
+//==============================================================================
+//function : VT_ProcessKeyPress
+//purpose : Handle KeyPress event from a CString
+//==============================================================================
+void VT_ProcessKeyPress (const char* buf_ret)
+{
+ //cout << "KeyPress" << endl;
+ const Handle(V3d_View) aView = ViewerTest::CurrentView();
+ const Handle(NIS_View) aNisView = Handle(NIS_View)::DownCast (aView);
+ // Letter in alphabetic order
+
+ if (!strcasecmp (buf_ret, "A"))
+ {
+ // AXO
aView->SetProj(V3d_XposYnegZpos);
}
- else if ( !strcasecmp(buf_ret, "D") ) {
+ else if (!strcasecmp (buf_ret, "D"))
+ {
// Reset
aView->Reset();
}
- else if ( !strcasecmp(buf_ret, "F") ) {
+ else if (!strcasecmp (buf_ret, "F"))
+ {
// FitAll
if (aNisView.IsNull())
aView->FitAll();
else
aNisView->FitAll3d();
}
- else if ( !strcasecmp(buf_ret, "H") ) {
+ else if (!strcasecmp (buf_ret, "H"))
+ {
// HLR
cout << "HLR" << endl;
+ aView->SetComputedMode (!aView->ComputedMode());
+ MyHLRIsOn = aView->ComputedMode();
+ }
+ else if (!strcasecmp (buf_ret, "P"))
+ {
+ // Type of HLR
+ Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
+ if (aContext->DefaultDrawer()->TypeOfHLR() == Prs3d_TOH_Algo)
+ aContext->DefaultDrawer()->SetTypeOfHLR(Prs3d_TOH_PolyAlgo);
+ else
+ aContext->DefaultDrawer()->SetTypeOfHLR(Prs3d_TOH_Algo);
+ if (aContext->NbCurrents()==0 || aContext->NbSelected() == 0)
+ {
+ AIS_ListOfInteractive aListOfShapes;
+ aContext->DisplayedObjects(aListOfShapes);
+ for (AIS_ListIteratorOfListOfInteractive anIter(aListOfShapes);
+ anIter.More(); anIter.Next())
+ {
+ Handle(AIS_Shape) aShape = Handle(AIS_Shape)::DownCast(anIter.Value());
+ if (aShape.IsNull())
+ continue;
+ if (aShape->TypeOfHLR() == Prs3d_TOH_PolyAlgo)
+ aShape->SetTypeOfHLR (Prs3d_TOH_Algo);
+ else
+ aShape->SetTypeOfHLR (Prs3d_TOH_PolyAlgo);
+ aShape->Redisplay();
+ }
+ }
+ else
+ {
+ for (aContext->InitCurrent();aContext->MoreCurrent();aContext->NextCurrent())
+ {
+ Handle(AIS_Shape) aShape = Handle(AIS_Shape)::DownCast(aContext->Current());
+ if (aShape.IsNull())
+ continue;
+ if(aShape->TypeOfHLR() == Prs3d_TOH_PolyAlgo)
+ aShape->SetTypeOfHLR (Prs3d_TOH_Algo);
+ else
+ aShape->SetTypeOfHLR (Prs3d_TOH_PolyAlgo);
+ aShape->Redisplay();
+ }
+ }
+
+ aContext->UpdateCurrentViewer();
- if (aView->DegenerateModeIsOn()) ViewerTest::CurrentView()->SetDegenerateModeOff();
- else aView->SetDegenerateModeOn();
- DegenerateMode = aView->DegenerateModeIsOn();
}
- else if ( !strcasecmp(buf_ret, "S") ) {
- // SHADING
- cout << "passage en mode 1 (shading pour les shapes)" << endl;
+ else if (!strcasecmp (buf_ret, "S"))
+ {
+ std::cout << "setup Shaded display mode" << std::endl;
Handle(AIS_InteractiveContext) Ctx = ViewerTest::GetAISContext();
if(Ctx->NbCurrents()==0 ||
Ctx->UpdateCurrentViewer();
}
}
- else if ( !strcasecmp(buf_ret, "U") ) {
+ else if (!strcasecmp (buf_ret, "U"))
+ {
// Unset display mode
- cout<<"passage au mode par defaut"<<endl;
+ std::cout << "reset display mode to defaults" << std::endl;
Handle(AIS_InteractiveContext) Ctx = ViewerTest::GetAISContext();
if(Ctx->NbCurrents()==0 ||
}
}
- else if ( !strcasecmp(buf_ret, "T") ) {
+ else if (!strcasecmp (buf_ret, "T"))
+ {
// Top
aView->SetProj(V3d_Zpos);
}
- else if ( !strcasecmp(buf_ret, "B") ) {
+ else if (!strcasecmp (buf_ret, "B"))
+ {
// Bottom
aView->SetProj(V3d_Zneg);
}
- else if ( !strcasecmp(buf_ret, "L") ) {
+ else if (!strcasecmp (buf_ret, "L"))
+ {
// Left
aView->SetProj(V3d_Xneg);
}
- else if ( !strcasecmp(buf_ret, "R") ) {
+ else if (!strcasecmp (buf_ret, "R"))
+ {
// Right
aView->SetProj(V3d_Xpos);
}
-
- else if ( !strcasecmp(buf_ret, "W") ) {
- // WIREFRAME
- cout << "passage en mode 0 (filaire pour les shapes)" << endl;
+ else if (!strcasecmp (buf_ret, "W"))
+ {
+ std::cout << "setup WireFrame display mode" << std::endl;
Handle(AIS_InteractiveContext) Ctx = ViewerTest::GetAISContext();
if(Ctx->NbCurrents()==0 ||
Ctx->NbSelected()==0)
Ctx->UpdateCurrentViewer();
}
}
- else if ( !strcasecmp(buf_ret, "Z") ) {
+ else if (!strcasecmp (buf_ret, "Z"))
+ {
// ZCLIP
-
if ( ZClipIsOn ) {
cout << "ZClipping OFF" << endl;
ZClipIsOn = 0;
aView->Redraw();
}
}
- else if ( !strcasecmp(buf_ret, ",") ) {
+ else if (!strcasecmp (buf_ret, ","))
+ {
ViewerTest::GetAISContext()->HilightNextDetected(ViewerTest::CurrentView());
-
-
}
- else if ( !strcasecmp(buf_ret, ".") ) {
+ else if (!strcasecmp (buf_ret, "."))
+ {
ViewerTest::GetAISContext()->HilightPreviousDetected(ViewerTest::CurrentView());
}
- // Number
- else{
- Standard_Integer Num = atoi(buf_ret);
- if(Num>=0 && Num<=7)
- ViewerTest::StandardModeActivation(Num);
+ else if (*buf_ret == THE_KEY_DELETE)
+ {
+ Handle(AIS_InteractiveContext) aCtx = ViewerTest::GetAISContext();
+ if (!aCtx.IsNull()
+ && aCtx->NbCurrents() > 0
+ && aCtx->NbSelected() > 0)
+ {
+ Draw_Interprete ("verase");
+ }
+ }
+ else
+ {
+ // Number
+ Standard_Integer Num = Draw::Atoi(buf_ret);
+ if(Num>=0 && Num<=7)
+ ViewerTest::StandardModeActivation(Num);
}
}
//function : VT_ProcessButton1Press
//purpose : Picking
//==============================================================================
-Standard_Boolean VT_ProcessButton1Press(
- Standard_Integer ,
- const char** argv,
- Standard_Boolean pick,
- Standard_Boolean shift)
+Standard_Boolean VT_ProcessButton1Press (Standard_Integer ,
+ const char** theArgVec,
+ Standard_Boolean theToPick,
+ Standard_Boolean theIsShift)
{
- Handle(ViewerTest_EventManager) EM = ViewerTest::CurrentEventManager();
- if ( pick ) {
+ if (theToPick)
+ {
Standard_Real X, Y, Z;
+ ViewerTest::CurrentView()->Convert (X_Motion, Y_Motion, X, Y, Z);
- ViewerTest::CurrentView()->Convert(X_Motion, Y_Motion, X, Y, Z);
-
- Draw::Set(argv[1], X);
- Draw::Set(argv[2], Y);
- Draw::Set(argv[3], Z);}
+ Draw::Set (theArgVec[1], X);
+ Draw::Set (theArgVec[2], Y);
+ Draw::Set (theArgVec[3], Z);
+ }
- if(shift)
- EM->ShiftSelect();
+ if (theIsShift)
+ {
+ ViewerTest::CurrentEventManager()->ShiftSelect();
+ }
else
- EM->Select();
+ {
+ ViewerTest::CurrentEventManager()->Select();
+ }
- pick = 0;
- return pick;
+ return Standard_False;
}
//==============================================================================
void VT_ProcessButton3Press()
{
Start_Rot = 1;
- ViewerTest::CurrentView()->SetDegenerateModeOn();
+ if (MyHLRIsOn)
+ {
+ ViewerTest::CurrentView()->SetComputedMode (Standard_False);
+ }
ViewerTest::CurrentView()->StartRotation( X_ButtonPress, Y_ButtonPress );
}
if (Start_Rot)
{
Start_Rot = 0;
- if (!DegenerateMode) ViewerTest::CurrentView()->SetDegenerateModeOff();
+ if (MyHLRIsOn)
+ {
+ ViewerTest::CurrentView()->SetComputedMode (Standard_True);
+ }
}
}
di << "W : Wireframe" << "\n";
di << "H : HidelLineRemoval" << "\n";
di << "U : Unset display mode" << "\n";
+ di << "Delete : Remove selection from viewer" << "\n";
di << "========================="<<"\n";
di << "Selection mode "<<"\n";
WPARAM wParam,
LPARAM lParam )
{
- if ( !ViewerTest::CurrentView().IsNull() ) {
+ if (!ViewerTest_myViews.IsEmpty()) {
WPARAM fwKeys = wParam;
switch( Msg ) {
-
+ case WM_CLOSE:
+ {
+ // Delete view from map of views
+ ViewerTest::RemoveView(FindViewIdByWindowHandle(hwnd));
+ return 0;
+ }
+ break;
+ case WM_ACTIVATE:
+ if(LOWORD(wParam) == WA_CLICKACTIVE || LOWORD(wParam) == WA_ACTIVE
+ || ViewerTest::CurrentView().IsNull())
+ {
+ // Activate inactive window
+ if(GetWindowHandle(VT_GetWindow()) != hwnd)
+ {
+ ActivateView (FindViewIdByWindowHandle(hwnd));
+ }
+ }
+ break;
case WM_LBUTTONUP:
IsDragged = Standard_False;
if( !DragFirst )
{
HDC hdc = GetDC( hwnd );
- HGDIOBJ anObj = SelectObject( hdc, GetStockObject( WHITE_PEN ) );
SelectObject( hdc, GetStockObject( HOLLOW_BRUSH ) );
SetROP2( hdc, R2_NOT );
Rectangle( hdc, X_ButtonPress, Y_ButtonPress, X_Motion, Y_Motion );
WPARAM wParam,
LPARAM lParam )
{
- /*static Standard_Boolean Ppick = 0;
- static Standard_Integer Pargc = 0;
- static char** Pargv = NULL;*/
-
static int Up = 1;
if ( !ViewerTest::CurrentView().IsNull() ) {
PAINTSTRUCT ps;
switch( Msg ) {
- case WM_CLOSE:
- // do not destroy the window - just hide it!
- VT_GetWindow()->Unmap();
- return 0;
case WM_PAINT:
BeginPaint(hwnd, &ps);
EndPaint(hwnd, &ps);
char c[2];
c[0] = (char) wParam;
c[1] = '\0';
+ if (wParam == VK_DELETE)
+ {
+ c[0] = THE_KEY_DELETE;
+ }
VT_ProcessKeyPress (c);
}
break;
}
}
#endif
- else
+ else if (GetWindowHandle (VT_GetWindow()) == hwnd)
+ {
if ((fwKeys & MK_MBUTTON
|| ((fwKeys & MK_LBUTTON) && (fwKeys & MK_RBUTTON))))
{
{
VT_ProcessMotion();
}
+ }
}
break;
//==============================================================================
-static int ViewerMainLoop(Standard_Integer argc, const char** argv)
+int ViewerMainLoop(Standard_Integer argc, const char** argv)
{
-
- //cout << "No yet implemented on WNT" << endl;
- /*static Standard_Boolean Ppick = 0;
- static Standard_Integer Pargc = 0;
- static char** Pargv = NULL;*/
-
- //Ppick = (argc > 0)? -1 : 0;
Ppick = (argc > 0)? 1 : 0;
Pargc = argc;
Pargv = argv;
cout << "Start picking" << endl;
- //while ( Ppick == -1 ) {
while ( Ppick == 1 ) {
// Wait for a VT_ProcessButton1Press() to toggle pick to 1 or 0
if (GetMessage(&msg, NULL, 0, 0) ) {
int ViewerMainLoop(Standard_Integer argc, const char** argv)
-{ Standard_Boolean pick = argc > 0;
-
-// X11 Event loop
-
-static XEvent report;
-
-XNextEvent( display, &report );
-// cout << "rep type = " << report.type << endl;
-// cout << "rep button = " << report.xbutton.button << endl;
-
-switch ( report.type ) {
+{
+ static XEvent aReport;
+ Standard_Boolean pick = argc > 0;
+ Display *aDisplay = GetDisplayConnection()->GetDisplay();
+ XNextEvent (aDisplay, &aReport);
+
+ // Handle event for the chosen display connection
+ switch (aReport.type) {
+ case ClientMessage:
+ {
+ if(aReport.xclient.data.l[0] == GetDisplayConnection()->GetAtom(Aspect_XA_DELETE_WINDOW))
+ {
+ // Close the window
+ ViewerTest::RemoveView(FindViewIdByWindowHandle (aReport.xclient.window));
+ }
+ }
+ return 0;
+ case FocusIn:
+ {
+ // Activate inactive view
+ Window aWindow = GetWindowHandle(VT_GetWindow());
+ if(aWindow != aReport.xfocus.window)
+ {
+ ActivateView (FindViewIdByWindowHandle (aReport.xfocus.window));
+ }
+ }
+ break;
case Expose:
{
VT_ProcessExpose();
int ret_len ;
XComposeStatus status_in_out;
- ret_len = XLookupString( ( XKeyEvent *)&report ,
+ ret_len = XLookupString( ( XKeyEvent *)&aReport ,
(char *) buf_ret , 10 ,
&ks_ret , &status_in_out ) ;
}
break;
case ButtonPress:
- // cout << "ButtonPress" << endl;
{
- X_ButtonPress = report.xbutton.x;
- Y_ButtonPress = report.xbutton.y;
+ X_ButtonPress = aReport.xbutton.x;
+ Y_ButtonPress = aReport.xbutton.y;
- if (report.xbutton.button == Button1)
+ if (aReport.xbutton.button == Button1)
{
- if (report.xbutton.state & ControlMask)
+ if (aReport.xbutton.state & ControlMask)
{
- pick = VT_ProcessButton1Press (argc, argv, pick, (report.xbutton.state & ShiftMask));
+ pick = VT_ProcessButton1Press (argc, argv, pick, (aReport.xbutton.state & ShiftMask));
}
else
{
IsDragged = Standard_True;
- X_ButtonPress = X_ButtonPress;
- Y_ButtonPress = Y_ButtonPress;
DragFirst = Standard_True;
}
}
- else if (report.xbutton.button == Button3)
+ else if (aReport.xbutton.button == Button3)
{
// Start rotation
VT_ProcessButton3Press();
break;
case ButtonRelease:
{
- // cout<<"relachement du bouton "<<(report.xbutton.button==3 ? "3": "on s'en fout") <<endl;
- // cout << IsDragged << endl;
- // cout << DragFirst << endl;
-
if( IsDragged )
{
if( !DragFirst )
{
Aspect_Handle aWindow = VT_GetWindow()->XWindow();
- GC gc = XCreateGC( display, aWindow, 0, 0 );
- // XSetFunction( display, gc, GXinvert );
- XDrawRectangle( display, aWindow, gc, min( X_ButtonPress, X_Motion ), min( Y_ButtonPress, Y_Motion ), abs( X_Motion-X_ButtonPress ), abs( Y_Motion-Y_ButtonPress ) );
+ GC gc = XCreateGC( aDisplay, aWindow, 0, 0 );
+ XDrawRectangle( aDisplay, aWindow, gc, min( X_ButtonPress, X_Motion ), min( Y_ButtonPress, Y_Motion ), abs( X_Motion-X_ButtonPress ), abs( Y_Motion-Y_ButtonPress ) );
}
Handle( AIS_InteractiveContext ) aContext = ViewerTest::GetAISContext();
return 0;
}
- Standard_Boolean ShiftPressed = ( report.xbutton.state & ShiftMask );
- if( report.xbutton.button==1 )
+ Standard_Boolean ShiftPressed = ( aReport.xbutton.state & ShiftMask );
+ if( aReport.xbutton.button==1 )
if( DragFirst )
if( ShiftPressed )
{
aContext->ShiftSelect();
- // cout << "shift select" << endl;
}
else
{
aContext->Select();
- // cout << "select" << endl;
}
else
if( ShiftPressed )
aContext->ShiftSelect( min( X_ButtonPress, X_Motion ), min( Y_ButtonPress, Y_Motion ),
max( X_ButtonPress, X_Motion ), max( Y_ButtonPress, Y_Motion ),
ViewerTest::CurrentView());
- // cout << "shift select" << endl;
}
else
{
aContext->Select( min( X_ButtonPress, X_Motion ), min( Y_ButtonPress, Y_Motion ),
max( X_ButtonPress, X_Motion ), max( Y_ButtonPress, Y_Motion ),
ViewerTest::CurrentView() );
- // cout << "select" << endl;
}
else
VT_ProcessButton3Release();
break;
case MotionNotify:
{
- // XEvent dummy;
-
- X_Motion = report.xmotion.x;
- Y_Motion = report.xmotion.y;
-
+ if (GetWindowHandle (VT_GetWindow()) != aReport.xmotion.window)
+ {
+ break;
+ }
if( IsDragged )
{
Aspect_Handle aWindow = VT_GetWindow()->XWindow();
- GC gc = XCreateGC( display, aWindow, 0, 0 );
- XSetFunction( display, gc, GXinvert );
+ GC gc = XCreateGC( aDisplay, aWindow, 0, 0 );
+ XSetFunction( aDisplay, gc, GXinvert );
if( !DragFirst )
- XDrawRectangle( display, aWindow, gc, min( X_ButtonPress, X_Motion ), min( Y_ButtonPress, Y_Motion ), abs( X_Motion-X_ButtonPress ), abs( Y_Motion-Y_ButtonPress ) );
+ XDrawRectangle(aDisplay, aWindow, gc, min( X_ButtonPress, X_Motion ), min( Y_ButtonPress, Y_Motion ), abs( X_Motion-X_ButtonPress ), abs( Y_Motion-Y_ButtonPress ) );
- X_Motion = X_Motion;
- Y_Motion = Y_Motion;
+ X_Motion = aReport.xmotion.x;
+ Y_Motion = aReport.xmotion.y;
DragFirst = Standard_False;
- //cout << "draw rect : " << X_Motion << ", " << Y_Motion << endl;
- XDrawRectangle( display, aWindow, gc, min( X_ButtonPress, X_Motion ), min( Y_ButtonPress, Y_Motion ), abs( X_Motion-X_ButtonPress ), abs( Y_Motion-Y_ButtonPress ) );
+ XDrawRectangle( aDisplay, aWindow, gc, min( X_ButtonPress, X_Motion ), min( Y_ButtonPress, Y_Motion ), abs( X_Motion-X_ButtonPress ), abs( Y_Motion-Y_ButtonPress ) );
}
else
{
+ X_Motion = aReport.xmotion.x;
+ Y_Motion = aReport.xmotion.y;
- //cout << "MotionNotify " << X_Motion << "," << Y_Motion << endl;
+ // remove all the ButtonMotionMaskr
+ while( XCheckMaskEvent( aDisplay, ButtonMotionMask, &aReport) ) ;
- // remove all the ButtonMotionMask
- while( XCheckMaskEvent( display, ButtonMotionMask, &report) ) ;
-
- if ( ZClipIsOn && report.xmotion.state & ShiftMask ) {
+ if ( ZClipIsOn && aReport.xmotion.state & ShiftMask ) {
if ( Abs(X_Motion - X_ButtonPress) > 2 ) {
Quantity_Length VDX, VDY;
Standard_Real VDZ =0 ;
VDZ = ViewerTest::CurrentView()->ZSize();
- // printf("%lf,%lf,%lf\n", VDX, VDY, VDZ);
printf("%f,%f,%f\n", VDX, VDY, VDZ);
Quantity_Length dx = 0 ;
cout << dx << endl;
- // Front = Depth + width/2.
- //ViewerTest::CurrentView()->SetZClippingDepth(dx);
- //ViewerTest::CurrentView()->SetZClippingWidth(0.);
-
ViewerTest::CurrentView()->Redraw();
}
}
- if ( report.xmotion.state & ControlMask ) {
- if ( report.xmotion.state & Button1Mask ) {
+ if ( aReport.xmotion.state & ControlMask ) {
+ if ( aReport.xmotion.state & Button1Mask ) {
ProcessControlButton1Motion();
}
- else if ( report.xmotion.state & Button2Mask ) {
+ else if ( aReport.xmotion.state & Button2Mask ) {
VT_ProcessControlButton2Motion();
}
- else if ( report.xmotion.state & Button3Mask ) {
+ else if ( aReport.xmotion.state & Button3Mask ) {
VT_ProcessControlButton3Motion();
}
}
}
break;
}
-
-
return pick;
}
static void VProcessEvents(ClientData,int)
{
- //cout << "VProcessEvents" << endl;
-
- // test for X Event
- while (XPending(display)) {
- ViewerMainLoop( 0, NULL);
+ NCollection_Vector<int> anEventNumbers;
+ // Get number of messages from every display
+ for (NCollection_DoubleMap <TCollection_AsciiString, Handle(Graphic3d_GraphicDriver)>::Iterator
+ anIter (ViewerTest_myDrivers); anIter.More(); anIter.Next())
+ {
+ anEventNumbers.Append(XPending (anIter.Key2()->GetDisplayConnection()->GetDisplay()));
+ }
+ // Handle events for every display
+ int anEventIter = 0;
+ for (NCollection_DoubleMap <TCollection_AsciiString, Handle(Graphic3d_GraphicDriver)>::Iterator
+ anIter (ViewerTest_myDrivers); anIter.More(); anIter.Next(), anEventIter++)
+ {
+ for (int i = 0; i < anEventNumbers.Value(anEventIter) &&
+ XPending (anIter.Key2()->GetDisplayConnection()->GetDisplay()) > 0; ++i)
+ {
+ SetDisplayConnection (anIter.Key2()->GetDisplayConnection());
+ int anEventResult = ViewerMainLoop( 0, NULL);
+ // If window is closed or context was not found finish current event processing loop
+ if (!anEventResult)
+ return;
+ }
}
+
+ SetDisplayConnection (ViewerTest::GetAISContext()->CurrentViewer()->Driver()->GetDisplayConnection());
+
}
#endif
// X11
Window window = VT_GetWindow()->XWindow();
-
- Standard_Address theDisplay = GetG3dDevice()->XDisplay();
- display = (Display * ) theDisplay;
- // display = (Display *)GetG3dDevice()->XDisplay();
-
- XSynchronize(display, 1);
-
- VT_GetWindow()->Map();
+ SetDisplayConnection (ViewerTest::CurrentView()->Viewer()->Driver()->GetDisplayConnection());
+ Display *aDisplay = GetDisplayConnection()->GetDisplay();
+ XSynchronize(aDisplay, 1);
// X11 : For keyboard on SUN
XWMHints wmhints;
wmhints.flags = InputHint;
wmhints.input = 1;
- XSetWMHints( display, window, &wmhints);
+ XSetWMHints( aDisplay, window, &wmhints);
- XSelectInput( display, window, ExposureMask | KeyPressMask |
+ XSelectInput( aDisplay, window, ExposureMask | KeyPressMask |
ButtonPressMask | ButtonReleaseMask |
StructureNotifyMask |
PointerMotionMask |
Button1MotionMask | Button2MotionMask |
- Button3MotionMask
+ Button3MotionMask | FocusChangeMask
);
+ Atom aDeleteWindowAtom = GetDisplayConnection()->GetAtom(Aspect_XA_DELETE_WINDOW);
+ XSetWMProtocols(aDisplay, window, &aDeleteWindowAtom, 1);
- XSynchronize(display, 0);
+ XSynchronize(aDisplay, 0);
#else
// WNT
//purpose : initialisation de toutes les variables static de ViewerTest (dp)
//==============================================================================
-void ViewerTest_InitViewerTest (const Handle(AIS_InteractiveContext)& context)
+void ViewerTest_InitViewerTest (const Handle(AIS_InteractiveContext)& theContext)
{
- Handle(V3d_Viewer) viewer = context->CurrentViewer();
- ViewerTest::SetAISContext(context);
- viewer->InitActiveViews();
- Handle(V3d_View) view = viewer->ActiveView();
- if (viewer->MoreActiveViews()) ViewerTest::CurrentView(view);
+ Handle(V3d_Viewer) aViewer = theContext->CurrentViewer();
+ ViewerTest::SetAISContext(theContext);
+ aViewer->InitActiveViews();
+ Handle(V3d_View) aView = aViewer->ActiveView();
+ if (aViewer->MoreActiveViews()) ViewerTest::CurrentView(aView);
ViewerTest::ResetEventManager();
- Handle(Aspect_GraphicDevice) device = viewer->Device();
- Handle(Aspect_Window) window = view->Window();
+ Handle(Aspect_Window) aWindow = aView->Window();
#if !defined(_WIN32) && !defined(__WIN32__) && (!defined(__APPLE__) || defined(MACOSX_USE_GLX))
// X11
- VT_GetWindow() = Handle(Xw_Window)::DownCast(window);
- GetG3dDevice() = Handle(Graphic3d_GraphicDevice)::DownCast(device);
+ VT_GetWindow() = Handle(Xw_Window)::DownCast(aWindow);
OSWindowSetup();
- static int first = 1;
- if ( first ) {
+ static int aFirst = 1;
+ if ( aFirst ) {
#if TCL_MAJOR_VERSION < 8
- Tk_CreateFileHandler((void*)ConnectionNumber(display),
+ Tk_CreateFileHandler((void*)XConnectionNumber(GetDisplayConnection()->GetDisplay()),
TK_READABLE, VProcessEvents, (ClientData) 0);
#else
- Tk_CreateFileHandler(ConnectionNumber(display),
+ Tk_CreateFileHandler(XConnectionNumber(GetDisplayConnection()->GetDisplay()),
TK_READABLE, VProcessEvents, (ClientData) 0);
#endif
- first = 0;
+ aFirst = 0;
}
#endif
}
di << "use 'vinit' command before " << argv[0] << "\n";
return 1;
}
-
- Aspect_FillMethod aFillType;
- if (argc == 2)
+ Aspect_FillMethod aFillType = Aspect_FM_NONE;
+ const char* szType = argv[1];
+ if (strcmp(szType, "NONE" ) == 0) aFillType = Aspect_FM_NONE;
+ else if (strcmp(szType, "CENTERED") == 0) aFillType = Aspect_FM_CENTERED;
+ else if (strcmp(szType, "TILED" ) == 0) aFillType = Aspect_FM_TILED;
+ else if (strcmp(szType, "STRETCH" ) == 0) aFillType = Aspect_FM_STRETCH;
+ else
{
- const char* szType = argv[1];
- if (strcmp(szType, "NONE" ) == 0) aFillType = Aspect_FM_NONE;
- else if (strcmp(szType, "CENTERED") == 0) aFillType = Aspect_FM_CENTERED;
- else if (strcmp(szType, "TILED" ) == 0) aFillType = Aspect_FM_TILED;
- else if (strcmp(szType, "STRETCH" ) == 0) aFillType = Aspect_FM_STRETCH;
- else
- {
- di << "Wrong fill type : " << szType << "\n";
- di << "Must be one of CENTERED, TILED, STRETCH, NONE" << "\n";
- return 1;
- }
+ di << "Wrong fill type : " << szType << "\n";
+ di << "Must be one of CENTERED, TILED, STRETCH, NONE" << "\n";
+ return 1;
}
-
Handle(V3d_View) V3dView = ViewerTest::CurrentView();
V3dView->SetBgImageStyle(aFillType, Standard_True);
-
return 0;
}
if (argc == 8)
{
- Standard_Real R1 = atof(argv[1])/255.;
- Standard_Real G1 = atof(argv[2])/255.;
- Standard_Real B1 = atof(argv[3])/255.;
+ Standard_Real R1 = Draw::Atof(argv[1])/255.;
+ Standard_Real G1 = Draw::Atof(argv[2])/255.;
+ Standard_Real B1 = Draw::Atof(argv[3])/255.;
Quantity_Color aColor1(R1,G1,B1,Quantity_TOC_RGB);
- Standard_Real R2 = atof(argv[4])/255.;
- Standard_Real G2 = atof(argv[5])/255.;
- Standard_Real B2 = atof(argv[6])/255.;
+ Standard_Real R2 = Draw::Atof(argv[4])/255.;
+ Standard_Real G2 = Draw::Atof(argv[5])/255.;
+ Standard_Real B2 = Draw::Atof(argv[6])/255.;
Quantity_Color aColor2(R2,G2,B2,Quantity_TOC_RGB);
- int aType = atoi(argv[7]);
+ int aType = Draw::Atoi(argv[7]);
if( aType < 0 || aType > 8 )
{
di << "Wrong fill type " << "\n";
}
if (argc == 2)
{
- int aType = atoi(argv[1]);
+ int aType = Draw::Atoi(argv[1]);
if( aType < 0 || aType > 8 )
{
di << "Wrong fill type " << "\n";
if (argc == 4)
{
- Standard_Real R = atof(argv[1])/255.;
- Standard_Real G = atof(argv[2])/255.;
- Standard_Real B = atof(argv[3])/255.;
+ Standard_Real R = Draw::Atof(argv[1])/255.;
+ Standard_Real G = Draw::Atof(argv[2])/255.;
+ Standard_Real B = Draw::Atof(argv[3])/255.;
Quantity_Color aColor(R,G,B,Quantity_TOC_RGB);
Handle(V3d_View) V3dView = ViewerTest::CurrentView();
di << argv[0] << "Invalid number of arguments" << "\n";
return 1;
}
- V3dView->SetAxialScale( atof(argv[1]), atof(argv[2]), atof(argv[3]) );
+ V3dView->SetAxialScale( Draw::Atof(argv[1]), Draw::Atof(argv[2]), Draw::Atof(argv[3]) );
return 0;
}
//==============================================================================
return 1;
}
- Standard_Real R = atof(argv[2])/255.;
- Standard_Real G = atof(argv[3])/255.;
- Standard_Real B = atof(argv[4])/255.;
+ Standard_Real R = Draw::Atof(argv[2])/255.;
+ Standard_Real G = Draw::Atof(argv[3])/255.;
+ Standard_Real B = Draw::Atof(argv[4])/255.;
Quantity_Color aColor(R, G, B, Quantity_TOC_RGB);
- Standard_Real aScale = atof(argv[5]);
+ Standard_Real aScale = Draw::Atof(argv[5]);
if( aScale <= 0.0 )
{
}
if ( argc == 4 ) {
- V3dView->Rotate( atof(argv[1]), atof(argv[2]), atof(argv[3]) );
+ V3dView->Rotate( Draw::Atof(argv[1]), Draw::Atof(argv[2]), Draw::Atof(argv[3]) );
return 0;
} else if ( argc == 7 ) {
- V3dView->Rotate( atof(argv[1]), atof(argv[2]), atof(argv[3]), atof(argv[4]), atof(argv[5]), atof(argv[6]) );
+ V3dView->Rotate( Draw::Atof(argv[1]), Draw::Atof(argv[2]), Draw::Atof(argv[3]), Draw::Atof(argv[4]), Draw::Atof(argv[5]), Draw::Atof(argv[6]) );
return 0;
} else {
di << argv[0] << " Invalid number of arguments" << "\n";
}
if ( argc == 2 ) {
- Standard_Real coef = atof(argv[1]);
+ Standard_Real coef = Draw::Atof(argv[1]);
if ( coef <= 0.0 ) {
di << argv[1] << "Invalid value" << "\n";
return 1;
}
- V3dView->SetZoom( atof(argv[1]) );
+ V3dView->SetZoom( Draw::Atof(argv[1]) );
return 0;
} else {
di << argv[0] << " Invalid number of arguments" << "\n";
if ( V3dView.IsNull() ) return 1;
if ( argc == 3 ) {
- V3dView->Pan( atoi(argv[1]), atoi(argv[2]) );
+ V3dView->Pan( Draw::Atoi(argv[1]), Draw::Atoi(argv[2]) );
return 0;
} else {
di << argv[0] << " Invalid number of arguments" << "\n";
return 1;
}
- if (!V3dView->View()->Export (argv[1], anExpFormat))
+ try {
+ if (!V3dView->View()->Export (argv[1], anExpFormat))
+ {
+ di << "Error: export of image to " << aFormatStr << " failed!\n";
+ }
+ }
+ catch (Standard_Failure)
{
- std::cout << "Export failed!\n";
- return 1;
+ di << "Error: export of image to " << aFormatStr << " failed";
+ di << " (exception: " << Standard_Failure::Caught()->GetMessageString() << ")";
}
return 0;
}
{
if( argc > 3 )
{
- minRange = atof( argv[1] );
- maxRange = atof( argv[2] );
- numIntervals = atoi( argv[3] );
+ minRange = Draw::Atof( argv[1] );
+ maxRange = Draw::Atof( argv[2] );
+ numIntervals = Draw::Atoi( argv[3] );
}
if ( argc > 4 )
- textHeight = atoi( argv[4] );
+ textHeight = Draw::Atoi( argv[4] );
if ( argc > 5 )
- position = (Aspect_TypeOfColorScalePosition)atoi( argv[5] );
+ position = (Aspect_TypeOfColorScalePosition)Draw::Atoi( argv[5] );
if ( argc > 7 )
{
- X = atof( argv[6] );
- Y = atof( argv[7] );
+ X = Draw::Atof( argv[6] );
+ Y = Draw::Atof( argv[7] );
}
}
Handle(V3d_View) curView = ViewerTest::CurrentView( );
}
// Erase (==0) or display (!=0)
- const int display = atoi(argv[1]);
+ const int display = Draw::Atoi(argv[1]);
if (display)
{
font.AssignCat(argv[5]);
// Text is multibyte
- const Standard_Boolean isMultibyte = (argc < 7)? Standard_False : (atoi(argv[6]) != 0);
+ const Standard_Boolean isMultibyte = (argc < 7)? Standard_False : (Draw::Atoi(argv[6]) != 0);
// Set axis names
TCollection_ExtendedString xname, yname, zname;
}
// get the input params
- Standard_Integer aWidth = atoi (argv[1]);
- Standard_Integer aHeight = atoi (argv[2]);
+ Standard_Integer aWidth = Draw::Atoi (argv[1]);
+ Standard_Integer aHeight = Draw::Atoi (argv[2]);
Standard_Integer aMode = 0;
TCollection_AsciiString aFileName = TCollection_AsciiString (argv[3]);
if (argc==5)
- aMode = atoi (argv[4]);
+ aMode = Draw::Atoi (argv[4]);
// check the input parameters
if (aWidth <= 0 || aHeight <= 0)
return 1;
}
- Standard_Integer aDelId = atoi (argv[2]);
+ Standard_Integer aDelId = Draw::Atoi (argv[2]);
if (!aViewer->RemoveZLayer (aDelId))
{
di << "Impossible to remove the z layer or invalid id!\n";
Standard_Real myX1;
Standard_Real myY1;
- Standard_Real myHeight;
TCollection_AsciiString myText;
- TCollection_AsciiString myFontName;
+ Standard_Real myHeight;
+ Handle(Visual3d_Layer) myLayer;
Quantity_Color myColor;
Quantity_Color mySubtitleColor;
Aspect_TypeOfDisplayText myType;
- Handle(Visual3d_Layer) myLayer;
-
+ TCollection_AsciiString myFontName;
};
IMPLEMENT_STANDARD_HANDLE(V3d_TextItem, Visual3d_LayerItem)
private:
Standard_Real myX1, myY1, myX2, myY2;
+ V3d_LayerMgrPointer myLayerMgr;
+ Aspect_TypeOfLine myType;
Standard_Real myWidth;
Standard_Real myTransparency;
- Aspect_TypeOfLine myType;
- V3d_LayerMgrPointer myLayerMgr;
};
IMPLEMENT_STANDARD_HANDLE(V3d_LineItem, Visual3d_LayerItem)
}
// get the input params
- Standard_Real X1 = atof(argv[1]);
- Standard_Real Y1 = atof(argv[2]);
- Standard_Real X2 = atof(argv[3]);
- Standard_Real Y2 = atof(argv[4]);
+ Standard_Real X1 = Draw::Atof(argv[1]);
+ Standard_Real Y1 = Draw::Atof(argv[2]);
+ Standard_Real X2 = Draw::Atof(argv[3]);
+ Standard_Real Y2 = Draw::Atof(argv[4]);
Standard_Real aWidth = 0.5;
Standard_Integer aType = 0;
// has width
if (argc > 5)
- aWidth = atof(argv[5]);
+ aWidth = Draw::Atof(argv[5]);
// has type
if (argc > 6)
- aType = (Standard_Integer) atoi(argv[6]);
+ aType = (Standard_Integer) Draw::Atoi(argv[6]);
// has transparency
if (argc > 7)
{
- aTransparency = atof(argv[7]);
+ aTransparency = Draw::Atof(argv[7]);
if (aTransparency < 0 || aTransparency > 1.0)
aTransparency = 1.0;
}
di << " height - pixel height of the text (default=10.0)\n";
di << " font_name - name of font (default=courier)\n";
di << " text_color - R G B values of text color (default=255.0 255.0 255.0)\n";
- di << " display_type = {normal/subtitle/decal/blend}, (default=normal)\n";
+ di << " display_type = {normal/subtitle/decal/blend/dimension}, (default=normal)\n";
di << " background_color- R G B values used for subtitle and decal text\n";
di << "(default=255.0 255.0 255.0)\n";
return 1;
}
TCollection_AsciiString aText (argv[1]);
- Standard_Real aPosX = atof(argv[2]);
- Standard_Real aPosY = atof(argv[3]);
- Standard_Real aHeight = (argc >= 5) ? atof (argv[4]) : 10.0;
+ Standard_Real aPosX = Draw::Atof(argv[2]);
+ Standard_Real aPosY = Draw::Atof(argv[3]);
+ Standard_Real aHeight = (argc >= 5) ? Draw::Atof (argv[4]) : 10.0;
// font name
TCollection_AsciiString aFontName = "Courier";
Quantity_Parameter aColorBlue = 1.0;
if (argc >= 9)
{
- aColorRed = atof (argv[6])/255.;
- aColorGreen = atof (argv[7])/255.;
- aColorBlue = atof (argv[8])/255.;
+ aColorRed = Draw::Atof (argv[6])/255.;
+ aColorGreen = Draw::Atof (argv[7])/255.;
+ aColorBlue = Draw::Atof (argv[8])/255.;
}
// display type
aTextType = Aspect_TODT_DEKALE;
else if (aDispStr.IsEqual ("blend"))
aTextType = Aspect_TODT_BLEND;
+ else if (aDispStr.IsEqual ("dimension"))
+ aTextType = Aspect_TODT_DIMENSION;
// subtitle color
Quantity_Parameter aSubRed = 1.0;
Quantity_Parameter aSubBlue = 1.0;
if (argc == 13)
{
- aSubRed = atof (argv[10])/255.;
- aSubGreen = atof (argv[11])/255.;
- aSubBlue = atof (argv[12])/255.;
+ aSubRed = Draw::Atof (argv[10])/255.;
+ aSubGreen = Draw::Atof (argv[11])/255.;
+ aSubBlue = Draw::Atof (argv[12])/255.;
}
// check fo current overlay
//purpose :
//==============================================================================
-static int VGrid (Draw_Interpretor& theDI,
+static int VGrid (Draw_Interpretor& /*theDI*/,
Standard_Integer theArgNb,
const char** theArgVec)
{
Quantity_Length aRStepX, aRStepY;
aViewer->RectangularGridValues (anOriginX, anOriginY, aRStepX, aRStepY, aRotAngle);
- anOriginX = atof (theArgVec[anIter++]);
- anOriginY = atof (theArgVec[anIter++]);
+ anOriginX = Draw::Atof (theArgVec[anIter++]);
+ anOriginY = Draw::Atof (theArgVec[anIter++]);
if (aTail == 5)
{
- aRStepX = atof (theArgVec[anIter++]);
- aRStepY = atof (theArgVec[anIter++]);
- aRotAngle = atof (theArgVec[anIter++]);
+ aRStepX = Draw::Atof (theArgVec[anIter++]);
+ aRStepY = Draw::Atof (theArgVec[anIter++]);
+ aRotAngle = Draw::Atof (theArgVec[anIter++]);
}
aViewer->SetRectangularGridValues (anOriginX, anOriginY, aRStepX, aRStepY, aRotAngle);
aViewer->ActivateGrid (aType, aMode);
Standard_Integer aDivisionNumber;
aViewer->CircularGridValues (anOriginX, anOriginY, aRadiusStep, aDivisionNumber, aRotAngle);
- anOriginX = atof (theArgVec[anIter++]);
- anOriginY = atof (theArgVec[anIter++]);
+ anOriginX = Draw::Atof (theArgVec[anIter++]);
+ anOriginY = Draw::Atof (theArgVec[anIter++]);
if (aTail == 5)
{
- aRadiusStep = atof (theArgVec[anIter++]);
- aDivisionNumber = atoi (theArgVec[anIter++]);
- aRotAngle = atof (theArgVec[anIter++]);
+ aRadiusStep = Draw::Atof (theArgVec[anIter++]);
+ aDivisionNumber = Draw::Atoi (theArgVec[anIter++]);
+ aRotAngle = Draw::Atof (theArgVec[anIter++]);
}
aViewer->SetCircularGridValues (anOriginX, anOriginY, aRadiusStep, aDivisionNumber, aRotAngle);
return 1;
}
- Standard_Integer aFramesNb = (theArgNb > 1) ? atoi(theArgVec[1]) : 100;
+ Standard_Integer aFramesNb = (theArgNb > 1) ? Draw::Atoi(theArgVec[1]) : 100;
if (aFramesNb <= 0)
{
std::cerr << "Incorrect arguments!\n";
return 0;
}
+//==============================================================================
+//function : VGlDebug
+//purpose :
+//==============================================================================
+
+static int VGlDebug (Draw_Interpretor& theDI,
+ Standard_Integer theArgNb,
+ const char** theArgVec)
+{
+ if (theArgNb < 2)
+ {
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+ if (aView.IsNull())
+ {
+ std::cerr << "No active view. Please call vinit.\n";
+ return 0;
+ }
+
+ Standard_Boolean isActive = OpenGl_Context::CheckExtension ((const char* )glGetString (GL_EXTENSIONS),
+ "GL_ARB_debug_output");
+ std::cout << "Active graphic driver: debug " << (isActive ? "ON" : "OFF") << "\n";
+ theDI << (isActive ? "1" : "0");
+ return 0;
+ }
+
+ ViewerTest_myDefaultCaps.contextDebug = Draw::Atoi (theArgVec[1]) != 0;
+ return 0;
+}
//==============================================================================
//function : VVbo
Standard_Integer theArgNb,
const char** theArgVec)
{
+ const Standard_Boolean toSet = (theArgNb > 1);
+ const Standard_Boolean toUseVbo = toSet ? (Draw::Atoi (theArgVec[1]) == 0) : 1;
+ if (toSet)
+ {
+ ViewerTest_myDefaultCaps.vboDisable = toUseVbo;
+ }
+
// get the context
Handle(AIS_InteractiveContext) aContextAIS = ViewerTest::GetAISContext();
if (aContextAIS.IsNull())
{
- std::cerr << "No active view. Please call vinit.\n";
+ if (!toSet)
+ {
+ std::cerr << "No active view!\n";
+ }
return 1;
}
+ Handle(OpenGl_GraphicDriver) aDriver = Handle(OpenGl_GraphicDriver)::DownCast (aContextAIS->CurrentViewer()->Driver());
+ if (!aDriver.IsNull())
+ {
+ if (!toSet)
+ {
+ theDI << (aDriver->Options().vboDisable ? "0" : "1") << "\n";
+ }
+ else
+ {
+ aDriver->ChangeOptions().vboDisable = toUseVbo;
+ }
+ }
- Handle(Graphic3d_GraphicDriver) aDriver =
- Handle(Graphic3d_GraphicDriver)::DownCast (aContextAIS->CurrentViewer()->Device()->GraphicDriver());
- if (aDriver.IsNull())
+ return 0;
+}
+
+//==============================================================================
+//function : VCaps
+//purpose :
+//==============================================================================
+
+static int VCaps (Draw_Interpretor& theDI,
+ Standard_Integer theArgNb,
+ const char** theArgVec)
+{
+ OpenGl_Caps* aCaps = &ViewerTest_myDefaultCaps;
+ Handle(OpenGl_GraphicDriver) aDriver;
+ Handle(AIS_InteractiveContext) aContextAIS = ViewerTest::GetAISContext();
+ if (!aContextAIS.IsNull())
{
- std::cerr << "Graphic driver not available.\n";
- return 1;
+ aDriver = Handle(OpenGl_GraphicDriver)::DownCast (aContextAIS->CurrentViewer()->Driver());
+ aCaps = &aDriver->ChangeOptions();
}
if (theArgNb < 2)
{
- //theDI << "VBO: " << aDriver->ToUseVBO() << "\n";
- //return 0;
- std::cerr << "Wrong number of arguments.\n";
- return 1;
+ theDI << "VBO: " << (aCaps->vboDisable ? "0" : "1") << "\n";
+ theDI << "Sprites: " << (aCaps->pntSpritesDisable ? "0" : "1") << "\n";
+ theDI << "SoftMode:" << (aCaps->contextNoAccel ? "1" : "0") << "\n";
+ return 0;
}
- aDriver->EnableVBO (atoi(theArgVec[1]) != 0);
+ for (Standard_Integer anArgIter = 1; anArgIter < theArgNb; ++anArgIter)
+ {
+ const TCollection_AsciiString anArg (theArgVec[anArgIter]);
+ if (anArg.Search ("vbo=") > -1)
+ {
+ aCaps->vboDisable = anArg.Token ("=", 2).IntegerValue() == 0;
+ }
+ else if (anArg.Search ("sprites=") > -1)
+ {
+ aCaps->pntSpritesDisable = anArg.Token ("=", 2).IntegerValue() == 0;
+ }
+ else if (anArg.Search ("soft=") > -1)
+ {
+ aCaps->contextNoAccel = anArg.Token ("=", 2).IntegerValue() != 0;
+ }
+ else
+ {
+ std::cerr << "Unknown argument: " << anArg << "\n";
+ }
+ }
+ if (aCaps != &ViewerTest_myDefaultCaps)
+ {
+ ViewerTest_myDefaultCaps = *aCaps;
+ }
return 0;
}
return 1;
}
- Handle(Graphic3d_GraphicDriver) aDriver =
- Handle(Graphic3d_GraphicDriver)::DownCast (aContextAIS->CurrentViewer()->Device()->GraphicDriver());
+ Handle(Graphic3d_GraphicDriver) aDriver = aContextAIS->CurrentViewer()->Driver();
if (aDriver.IsNull())
{
std::cerr << "Graphic driver not available.\n";
Standard_Integer aWidth, aHeight;
aView->Window()->Size (aWidth, aHeight);
- const Standard_Integer anX = atoi (theArgVec[1]);
- const Standard_Integer anY = atoi (theArgVec[2]);
+ const Standard_Integer anX = Draw::Atoi (theArgVec[1]);
+ const Standard_Integer anY = Draw::Atoi (theArgVec[2]);
if (anX < 0 || anX >= aWidth || anY < 0 || anY > aHeight)
{
std::cerr << "Pixel coordinates (" << anX << "; " << anY << ") are out of view (" << aWidth << " x " << aHeight << ")\n";
Standard_Boolean toShowHls = Standard_False;
for (Standard_Integer anIter = 3; anIter < theArgNb; ++anIter)
{
- TCollection_AsciiString aParam (theArgVec[anIter]);
- if (TCollection_AsciiString::ISSIMILAR (aParam, TCollection_AsciiString ("rgb")))
+ const char* aParam = theArgVec[anIter];
+ if ( strcasecmp( aParam, "rgb" ) == 0 )
{
aFormat = Image_PixMap::IsBigEndianHost() ? Image_PixMap::ImgRGB : Image_PixMap::ImgBGR;
aBufferType = Graphic3d_BT_RGB;
}
- else if (TCollection_AsciiString::ISSIMILAR (aParam, TCollection_AsciiString ("hls")))
+ else if ( strcasecmp( aParam, "hls" ) == 0 )
{
aFormat = Image_PixMap::IsBigEndianHost() ? Image_PixMap::ImgRGB : Image_PixMap::ImgBGR;
aBufferType = Graphic3d_BT_RGB;
toShowHls = Standard_True;
}
- else if (TCollection_AsciiString::ISSIMILAR (aParam, TCollection_AsciiString ("rgbf")))
+ else if ( strcasecmp( aParam, "rgbf" ) == 0 )
{
aFormat = Image_PixMap::ImgRGBF;
aBufferType = Graphic3d_BT_RGB;
}
- else if (TCollection_AsciiString::ISSIMILAR (aParam, TCollection_AsciiString ("rgba")))
+ else if ( strcasecmp( aParam, "rgba" ) == 0 )
{
aFormat = Image_PixMap::IsBigEndianHost() ? Image_PixMap::ImgRGBA : Image_PixMap::ImgBGRA;
aBufferType = Graphic3d_BT_RGBA;
}
- else if (TCollection_AsciiString::ISSIMILAR (aParam, TCollection_AsciiString ("rgbaf")))
+ else if ( strcasecmp( aParam, "rgbaf" ) == 0 )
{
aFormat = Image_PixMap::ImgRGBAF;
aBufferType = Graphic3d_BT_RGBA;
}
- else if (TCollection_AsciiString::ISSIMILAR (aParam, TCollection_AsciiString ("depth")))
+ else if ( strcasecmp( aParam, "depth" ) == 0 )
{
aFormat = Image_PixMap::ImgGrayF;
aBufferType = Graphic3d_BT_Depth;
}
- else if (TCollection_AsciiString::ISSIMILAR (aParam, TCollection_AsciiString ("name")))
+ else if ( strcasecmp( aParam, "name" ) == 0 )
{
toShowName = Standard_True;
}
{
if (aBufferType == Graphic3d_BT_RGBA)
{
- theDI << Quantity_Color::StringName (aColor.Name()) << " " << anAlpha << "\n";
+ theDI << Quantity_Color::StringName (aColor.Name()) << " " << anAlpha;
}
else
{
- theDI << Quantity_Color::StringName (aColor.Name()) << "\n";
+ theDI << Quantity_Color::StringName (aColor.Name());
}
}
else
{
if (toShowHls)
{
- theDI << aColor.Hue() << " " << aColor.Light() << " " << aColor.Saturation() << "\n";
+ theDI << aColor.Hue() << " " << aColor.Light() << " " << aColor.Saturation();
}
else
{
- theDI << aColor.Red() << " " << aColor.Green() << " " << aColor.Blue() << "\n";
+ theDI << aColor.Red() << " " << aColor.Green() << " " << aColor.Blue();
}
break;
}
case Graphic3d_BT_RGBA:
{
- theDI << aColor.Red() << " " << aColor.Green() << " " << aColor.Blue() << " " << anAlpha << "\n";
+ theDI << aColor.Red() << " " << aColor.Green() << " " << aColor.Blue() << " " << anAlpha;
break;
}
case Graphic3d_BT_Depth:
{
- theDI << aColor.Red() << "\n";
+ theDI << aColor.Red();
break;
}
}
const char* anImgPathNew = theArgVec[2];
// get string tolerance and check its validity
- Standard_Real aTolColor = atof (theArgVec[3]);
+ Standard_Real aTolColor = Draw::Atof (theArgVec[3]);
if (aTolColor < 0.0)
aTolColor = 0.0;
if (aTolColor > 1.0)
aTolColor = 1.0;
- Standard_Boolean toBlackWhite = (atoi (theArgVec[4]) == 1);
- Standard_Boolean isBorderFilterOn = (atoi (theArgVec[5]) == 1);
+ Standard_Boolean toBlackWhite = (Draw::Atoi (theArgVec[4]) == 1);
+ Standard_Boolean isBorderFilterOn = (Draw::Atoi (theArgVec[5]) == 1);
// image file of difference
const char* aDiffImagePath = (theArgNb >= 7) ? theArgVec[6] : NULL;
// 1) single click selection
// 2) selection with rectangle having corners at pixel positions (x1,y1) and (x2,y2)
// 3) selection with polygon having corners at
-// pixel positions (x1,y1),...,(xn,yn)
+// pixel positions (x1,y1),...,(xn,yn)
// 4) any of these selections with shift button pressed
//=======================================================================
static Standard_Integer VSelect (Draw_Interpretor& di,
Standard_Integer argc,
const char ** argv)
{
- if(argc < 3)
+ if(argc < 3)
{
di << "Usage : " << argv[0] << " x1 y1 [x2 y2 [... xn yn]] [shift_selection = 1|0]" << "\n";
return 1;
}
Handle(AIS_InteractiveContext) myAIScontext = ViewerTest::GetAISContext();
- if(myAIScontext.IsNull())
+ if(myAIScontext.IsNull())
{
di << "use 'vinit' command before " << argv[0] << "\n";
return 1;
//=======================================================================
//function : VMoveTo
-//purpose : Emulates cursor movement to defined pixel position
+//purpose : Emulates cursor movement to defined pixel position
//=======================================================================
static Standard_Integer VMoveTo (Draw_Interpretor& di,
Standard_Integer argc,
const char ** argv)
{
- if(argc != 3)
+ if(argc != 3)
{
di << "Usage : " << argv[0] << " x y" << "\n";
return 1;
}
Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
- if(aContext.IsNull())
+ if(aContext.IsNull())
{
di << "use 'vinit' command before " << argv[0] << "\n";
return 1;
//=======================================================================
//function : VViewParams
-//purpose : Gets or sets AIS View characteristics
+//purpose : Gets or sets AIS View characteristics
//=======================================================================
static Standard_Integer VViewParams (Draw_Interpretor& di,
Standard_Integer argc,
const char ** argv)
{
- if ( argc != 1 && argc != 13)
+ if ( argc != 1 && argc != 13)
{
di << "Usage : " << argv[0] << "\n";
return 1;
}
Handle (V3d_View) anAISView = ViewerTest::CurrentView ();
- if ( anAISView.IsNull () )
+ if ( anAISView.IsNull () )
{
di << "use 'vinit' command before " << argv[0] << "\n";
return 1;
//=======================================================================
//function : VChangeSelected
-//purpose : Adds the shape to selection or remove one from it
+//purpose : Adds the shape to selection or remove one from it
//=======================================================================
static Standard_Integer VChangeSelected (Draw_Interpretor& di,
Standard_Integer argc,
{
aContext->AddOrRemoveSelected(anAISObject);
}
- else
+ else
{
aContext->AddOrRemoveCurrentObject(anAISObject);
}
//=======================================================================
//function : VZClipping
-//purpose : Gets or sets ZClipping mode, width and depth
+//purpose : Gets or sets ZClipping mode, width and depth
//=======================================================================
static Standard_Integer VZClipping (Draw_Interpretor& di,
Standard_Integer argc,
const char ** argv)
{
- if(argc>4)
+ if(argc>4)
{
di << "Usage : " << argv[0] << " [mode] [depth width]" << "\n"
<<"mode = OFF|BACK|FRONT|SLICE depth = [0..1] width = [0..1]" << "\n";
return -1;
}
Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
- if(aContext.IsNull())
+ if(aContext.IsNull())
{
di << "use 'vinit' command before " << argv[0] << "\n";
return 1;
}
Handle(V3d_View) aView = ViewerTest::CurrentView();
- V3d_TypeOfZclipping aZClippingMode;
+ V3d_TypeOfZclipping aZClippingMode = V3d_OFF;
if(argc==1)
{
TCollection_AsciiString aZClippingModeString;
di << "Bad mode; Usage : " << argv[0] << " [mode] [depth width]" << "\n"
<< "mode = OFF|BACK|FRONT|SLICE depth = [0..1] width = [0..1]" << "\n";
return 1;
- }
+ }
aView->SetZClippingType(aZClippingMode);
}
if(argc >2)
aDepth = atof(argv[2]);
aWidth = atof(argv[3]);
}
-
+
if(aDepth<0. || aDepth>1.)
{
di << "Bad depth; Usage : " << argv[0] << " [mode] [depth width]" << "\n"
//=======================================================================
//function : VNbSelected
-//purpose : Returns number of selected objects
+//purpose : Returns number of selected objects
//=======================================================================
static Standard_Integer VNbSelected (Draw_Interpretor& di,
Standard_Integer argc,
//=======================================================================
//function : VAntialiasing
-//purpose : Switches altialiasing on or off
+//purpose : Switches altialiasing on or off
//=======================================================================
static Standard_Integer VAntialiasing (Draw_Interpretor& di,
Standard_Integer argc,
//=======================================================================
//function : VPurgeDisplay
-//purpose : Switches altialiasing on or off
+//purpose : Switches altialiasing on or off
//=======================================================================
static Standard_Integer VPurgeDisplay (Draw_Interpretor& di,
Standard_Integer argc,
const char ** argv)
{
- if (argc > 2)
+ if (argc > 1)
{
- di << "Usage : " << argv[0] << " [CollectorToo = 0|1]" << "\n";
+ di << "Usage : " << argv[0] << "\n";
return 1;
}
- Standard_Boolean isCollectorToo = Standard_False;
- if (argc == 2)
- {
- isCollectorToo = (atoi(argv [1]) != 0);
- }
Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
if (aContext.IsNull())
{
return 1;
}
aContext->CloseAllContexts(Standard_False);
- di << aContext->PurgeDisplay(isCollectorToo) << "\n";
+ di << aContext->PurgeDisplay() << "\n";
return 0;
}
Standard_Real Dy = atof(argv[2]);
Standard_Real Dz = atof(argv[3]);
Standard_Boolean aStart = Standard_True;
- if (argc == 5)
+ if (argc == 5)
{
aStart = (atoi(argv[4]) > 0);
}
Standard_Real Ay = atof(argv[2]);
Standard_Real Az = atof(argv[3]);
Standard_Boolean aStart = Standard_True;
- if (argc == 5)
+ if (argc == 5)
{
aStart = (atoi(argv[4]) > 0);
}
return 0;
}
-//=======================================================================
-//function : ViewerCommands
-//purpose :
-//=======================================================================
+//==============================================================================
+//function : VTextureEnv
+//purpose : ENables or disables environment mapping
+//==============================================================================
+class OCC_TextureEnv : public Graphic3d_TextureEnv
+{
+public:
+ OCC_TextureEnv(const Standard_CString FileName);
+ OCC_TextureEnv(const Graphic3d_NameOfTextureEnv aName);
+ void SetTextureParameters(const Standard_Boolean theRepeatFlag,
+ const Standard_Boolean theModulateFlag,
+ const Graphic3d_TypeOfTextureFilter theFilter,
+ const Standard_ShortReal theXScale,
+ const Standard_ShortReal theYScale,
+ const Standard_ShortReal theXShift,
+ const Standard_ShortReal theYShift,
+ const Standard_ShortReal theAngle);
+ DEFINE_STANDARD_RTTI(OCC_TextureEnv);
+};
+DEFINE_STANDARD_HANDLE(OCC_TextureEnv, Graphic3d_TextureEnv);
+IMPLEMENT_STANDARD_HANDLE(OCC_TextureEnv, Graphic3d_TextureEnv);
+IMPLEMENT_STANDARD_RTTIEXT(OCC_TextureEnv, Graphic3d_TextureEnv);
-void ViewerTest::ViewerCommands(Draw_Interpretor& theCommands)
+OCC_TextureEnv::OCC_TextureEnv(const Standard_CString theFileName)
+ : Graphic3d_TextureEnv(theFileName)
+{
+}
+
+OCC_TextureEnv::OCC_TextureEnv(const Graphic3d_NameOfTextureEnv theTexId)
+ : Graphic3d_TextureEnv(theTexId)
{
+}
- const char *group = "ZeViewer";
- theCommands.Add("vinit" ,
- "vinit : vinit [leftPx topPx widthPx heightPx] : Create the Viewer window",
+void OCC_TextureEnv::SetTextureParameters(const Standard_Boolean theRepeatFlag,
+ const Standard_Boolean theModulateFlag,
+ const Graphic3d_TypeOfTextureFilter theFilter,
+ const Standard_ShortReal theXScale,
+ const Standard_ShortReal theYScale,
+ const Standard_ShortReal theXShift,
+ const Standard_ShortReal theYShift,
+ const Standard_ShortReal theAngle)
+{
+ myParams->SetRepeat (theRepeatFlag);
+ myParams->SetModulate (theModulateFlag);
+ myParams->SetFilter (theFilter);
+ myParams->SetScale (Graphic3d_Vec2(theXScale, theYScale));
+ myParams->SetTranslation(Graphic3d_Vec2(theXShift, theYShift));
+ myParams->SetRotation (theAngle);
+}
+
+static int VTextureEnv (Draw_Interpretor& /*theDI*/, Standard_Integer theArgNb, const char** theArgVec)
+{
+ // get the active view
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+ if (aView.IsNull())
+ {
+ std::cerr << "No active view. Please call vinit.\n";
+ return 1;
+ }
+
+ // Checking the input arguments
+ Standard_Boolean anEnableFlag = Standard_False;
+ Standard_Boolean isOk = theArgNb >= 2;
+ if (isOk)
+ {
+ TCollection_AsciiString anEnableOpt(theArgVec[1]);
+ anEnableFlag = anEnableOpt.IsEqual("on");
+ isOk = anEnableFlag || anEnableOpt.IsEqual("off");
+ }
+ if (anEnableFlag)
+ {
+ isOk = (theArgNb == 3 || theArgNb == 11);
+ if (isOk)
+ {
+ TCollection_AsciiString aTextureOpt(theArgVec[2]);
+ isOk = (!aTextureOpt.IsIntegerValue() ||
+ (aTextureOpt.IntegerValue() >= 0 && aTextureOpt.IntegerValue() < Graphic3d_NOT_ENV_UNKNOWN));
+
+ if (isOk && theArgNb == 11)
+ {
+ TCollection_AsciiString aRepeatOpt (theArgVec[3]),
+ aModulateOpt(theArgVec[4]),
+ aFilterOpt (theArgVec[5]),
+ aSScaleOpt (theArgVec[6]),
+ aTScaleOpt (theArgVec[7]),
+ aSTransOpt (theArgVec[8]),
+ aTTransOpt (theArgVec[9]),
+ anAngleOpt (theArgVec[10]);
+ isOk = ((aRepeatOpt. IsEqual("repeat") || aRepeatOpt. IsEqual("clamp")) &&
+ (aModulateOpt.IsEqual("modulate") || aModulateOpt.IsEqual("decal")) &&
+ (aFilterOpt. IsEqual("nearest") || aFilterOpt. IsEqual("bilinear") || aFilterOpt.IsEqual("trilinear")) &&
+ aSScaleOpt.IsRealValue() && aTScaleOpt.IsRealValue() &&
+ aSTransOpt.IsRealValue() && aTTransOpt.IsRealValue() &&
+ anAngleOpt.IsRealValue());
+ }
+ }
+ }
+
+ if (!isOk)
+ {
+ std::cerr << "Usage :" << std::endl;
+ std::cerr << theArgVec[0] << " off" << std::endl;
+ std::cerr << theArgVec[0] << " on {index_of_std_texture(0..7)|texture_file_name} [{clamp|repeat} {decal|modulate} {nearest|bilinear|trilinear} scale_s scale_t translation_s translation_t rotation_degrees]" << std::endl;
+ return 1;
+ }
+
+ if (anEnableFlag)
+ {
+ TCollection_AsciiString aTextureOpt(theArgVec[2]);
+ Handle(OCC_TextureEnv) aTexEnv = aTextureOpt.IsIntegerValue() ?
+ new OCC_TextureEnv((Graphic3d_NameOfTextureEnv)aTextureOpt.IntegerValue()) :
+ new OCC_TextureEnv(theArgVec[2]);
+
+ if (theArgNb == 11)
+ {
+ TCollection_AsciiString aRepeatOpt(theArgVec[3]), aModulateOpt(theArgVec[4]), aFilterOpt(theArgVec[5]);
+ aTexEnv->SetTextureParameters(
+ aRepeatOpt. IsEqual("repeat"),
+ aModulateOpt.IsEqual("modulate"),
+ aFilterOpt. IsEqual("nearest") ? Graphic3d_TOTF_NEAREST :
+ aFilterOpt.IsEqual("bilinear") ? Graphic3d_TOTF_BILINEAR :
+ Graphic3d_TOTF_TRILINEAR,
+ (Standard_ShortReal)Draw::Atof(theArgVec[6]),
+ (Standard_ShortReal)Draw::Atof(theArgVec[7]),
+ (Standard_ShortReal)Draw::Atof(theArgVec[8]),
+ (Standard_ShortReal)Draw::Atof(theArgVec[9]),
+ (Standard_ShortReal)Draw::Atof(theArgVec[10])
+ );
+ }
+ aView->SetTextureEnv(aTexEnv);
+ aView->SetSurfaceDetail(V3d_TEX_ENVIRONMENT);
+ }
+ else // Disabling environment mapping
+ {
+ aView->SetSurfaceDetail(V3d_TEX_NONE);
+ Handle(Graphic3d_TextureEnv) aTexture;
+ aView->SetTextureEnv(aTexture); // Passing null handle to clear the texture data
+ }
+
+ aView->Redraw();
+ return 0;
+}
+
+//===============================================================================================
+//function : VClipPlane
+//purpose :
+//===============================================================================================
+static int VClipPlane (Draw_Interpretor& theDi, Standard_Integer theArgsNb, const char** theArgVec)
+{
+ // use short-cut for created clip planes map of created (or "registered by name") clip planes
+ typedef NCollection_DataMap<TCollection_AsciiString, Handle(Graphic3d_ClipPlane)> MapOfPlanes;
+ static MapOfPlanes aRegPlanes;
+
+ if (theArgsNb < 2)
+ {
+ theDi << theArgVec[0] << ": command argument is required. Type help for more information.\n";
+ return 1;
+ }
+
+ TCollection_AsciiString aCommand (theArgVec[1]);
+
+ // print maximum number of planes for current viewer
+ if (aCommand == "maxplanes")
+ {
+ if (theArgsNb < 3)
+ {
+ theDi << theArgVec[0] << ": view name is required. Type help for more information.\n";
+ return 1;
+ }
+
+ TCollection_AsciiString aViewName (theArgVec[2]);
+
+ if (!ViewerTest_myViews.IsBound1 (aViewName))
+ {
+ theDi << theArgVec[0] << ": view is not found.\n";
+ return 1;
+ }
+
+ const Handle(V3d_View)& aView = ViewerTest_myViews.Find1 (aViewName);
+
+ theDi << theArgVec[0] << ": "
+ << aView->Viewer()->Driver()->InquirePlaneLimit()
+ << " plane slots provided by driver."
+ << " Note that 2 more planes might be used (reserved for z-clipping).\n";
+
+ return 0;
+ }
+
+ // create / delete plane instance
+ if (aCommand == "create" || aCommand == "delete" || aCommand == "clone")
+ {
+ if (theArgsNb < 3)
+ {
+ theDi << theArgVec[0] << ": plane name is required. Type help for more information.\n";
+ return 1;
+ }
+
+ Standard_Boolean toCreate = (aCommand == "create");
+ Standard_Boolean toClone = (aCommand == "clone");
+ TCollection_AsciiString aPlane (theArgVec[2]);
+
+ if (toCreate)
+ {
+ if (aRegPlanes.IsBound (aPlane))
+ {
+ theDi << theArgVec[0] << ": plane name is in use.\n";
+ return 1;
+ }
+
+ aRegPlanes.Bind (aPlane, new Graphic3d_ClipPlane());
+ }
+ else if (toClone) // toClone
+ {
+ if (!aRegPlanes.IsBound (aPlane))
+ {
+ theDi << theArgVec[0] << ": no such plane.\n";
+ return 1;
+ }
+
+ if (theArgsNb < 4)
+ {
+ theDi << theArgVec[0] << ": enter name for new plane. Type help for more information.\n";
+ return 1;
+ }
+
+ TCollection_AsciiString aClone (theArgVec[3]);
+ if (aRegPlanes.IsBound (aClone))
+ {
+ theDi << theArgVec[0] << ": plane name is in use.\n";
+ return 1;
+ }
+
+ const Handle(Graphic3d_ClipPlane)& aClipPlane = aRegPlanes.Find (aPlane);
+
+ aRegPlanes.Bind (aClone, aClipPlane->Clone());
+ }
+ else// toDelete
+ {
+ if (!aRegPlanes.IsBound (aPlane))
+ {
+ theDi << theArgVec[0] << ": no such plane.\n";
+ return 1;
+ }
+
+ Handle(Graphic3d_ClipPlane) aClipPlane = aRegPlanes.Find (aPlane);
+ aRegPlanes.UnBind (aPlane);
+
+ ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName anIObjIt (GetMapOfAIS());
+ for (; anIObjIt.More(); anIObjIt.Next())
+ {
+ Handle(PrsMgr_PresentableObject) aPrs = Handle(PrsMgr_PresentableObject)::DownCast (anIObjIt.Key1());
+ aPrs->RemoveClipPlane(aClipPlane);
+ }
+
+ NCollection_DoubleMap<TCollection_AsciiString, Handle(V3d_View)>::Iterator aViewIt(ViewerTest_myViews);
+ for (; aViewIt.More(); aViewIt.Next())
+ {
+ const Handle(V3d_View)& aView = aViewIt.Key2();
+ aView->RemoveClipPlane(aClipPlane);
+ }
+
+ ViewerTest::RedrawAllViews();
+ }
+
+ return 0;
+ }
+
+ // set / unset plane command
+ if (aCommand == "set" || aCommand == "unset")
+ {
+ if (theArgsNb < 4)
+ {
+ theDi << theArgVec[0] << ": need more arguments. Type help for more information.\n";
+ return 1;
+ }
+
+ Standard_Boolean toSet = (aCommand == "set");
+ TCollection_AsciiString aPlane (theArgVec [2]);
+ if (!aRegPlanes.IsBound (aPlane))
+ {
+ theDi << theArgVec[0] << ": no such plane.\n";
+ return 1;
+ }
+
+ const Handle(Graphic3d_ClipPlane)& aClipPlane = aRegPlanes.Find (aPlane);
+
+ TCollection_AsciiString aTarget (theArgVec [3]);
+ if (aTarget != "object" && aTarget != "view")
+ {
+ theDi << theArgVec[0] << ": invalid target.\n";
+ return 1;
+ }
+
+ if (aTarget == "object" || aTarget == "view")
+ {
+ if (theArgsNb < 5)
+ {
+ theDi << theArgVec[0] << ": need more arguments. Type help for more information.\n";
+ return 1;
+ }
+
+ Standard_Boolean isObject = (aTarget == "object");
+
+ for (Standard_Integer anIt = 4; anIt < theArgsNb; ++anIt)
+ {
+ TCollection_AsciiString anEntityName (theArgVec[anIt]);
+ if (isObject) // to object
+ {
+ if (!GetMapOfAIS().IsBound2 (anEntityName))
+ {
+ theDi << theArgVec[0] << ": can not find IO with name " << anEntityName << ".\n";
+ continue;
+ }
+
+ Handle(AIS_InteractiveObject) aIObj =
+ Handle(AIS_InteractiveObject)::DownCast (GetMapOfAIS().Find2 (anEntityName));
+
+ if (toSet)
+ aIObj->AddClipPlane (aClipPlane);
+ else
+ aIObj->RemoveClipPlane (aClipPlane);
+ }
+ else // to view
+ {
+ if (!ViewerTest_myViews.IsBound1 (anEntityName))
+ {
+ theDi << theArgVec[0] << ": can not find View with name " << anEntityName << ".\n";
+ continue;
+ }
+
+ Handle(V3d_View) aView = ViewerTest_myViews.Find1(anEntityName);
+ if (toSet)
+ aView->AddClipPlane (aClipPlane);
+ else
+ aView->RemoveClipPlane (aClipPlane);
+ }
+ }
+
+ ViewerTest::RedrawAllViews();
+ }
+
+ return 0;
+ }
+
+ // change plane command
+ if (aCommand == "change")
+ {
+ if (theArgsNb < 4)
+ {
+ theDi << theArgVec[0] << ": need more arguments. Type help for more information.\n";
+ return 1;
+ }
+
+ TCollection_AsciiString aPlane (theArgVec [2]);
+ if (!aRegPlanes.IsBound (aPlane))
+ {
+ theDi << theArgVec[0] << ": no such plane.\n";
+ return 1;
+ }
+
+ const Handle(Graphic3d_ClipPlane)& aClipPlane = aRegPlanes.Find (aPlane);
+
+ TCollection_AsciiString aChangeArg (theArgVec [3]);
+ if (aChangeArg != "on" && aChangeArg != "off" && aChangeArg != "capping" && aChangeArg != "equation")
+ {
+ theDi << theArgVec[0] << ": invalid arguments. Type help for more information.\n";
+ return 1;
+ }
+
+ if (aChangeArg == "on" || aChangeArg == "off") // on / off
+ {
+ aClipPlane->SetOn (aChangeArg == "on");
+ }
+ else if (aChangeArg == "equation") // change equation
+ {
+ if (theArgsNb < 8)
+ {
+ theDi << theArgVec[0] << ": need more arguments. Type help for more information.\n";
+ return 1;
+ }
+
+ Standard_Real aCoeffA = atof (theArgVec [4]);
+ Standard_Real aCoeffB = atof (theArgVec [5]);
+ Standard_Real aCoeffC = atof (theArgVec [6]);
+ Standard_Real aCoeffD = atof (theArgVec [7]);
+ aClipPlane->SetEquation (gp_Pln (aCoeffA, aCoeffB, aCoeffC, aCoeffD));
+ }
+ else if (aChangeArg == "capping") // change capping aspects
+ {
+ if (theArgsNb < 5)
+ {
+ theDi << theArgVec[0] << ": need more arguments. Type help for more information.\n";
+ return 1;
+ }
+
+ TCollection_AsciiString aCappingArg (theArgVec [4]);
+ if (aCappingArg != "on" && aCappingArg != "off" &&
+ aCappingArg != "color" && aCappingArg != "texname" &&
+ aCappingArg != "texscale" && aCappingArg != "texorigin" &&
+ aCappingArg != "texrotate" && aCappingArg != "hatch")
+ {
+ theDi << theArgVec[0] << ": invalid arguments. Type help for more information.\n";
+ return 1;
+ }
+
+ if (aCappingArg == "on" || aCappingArg == "off") // on / off capping
+ {
+ aClipPlane->SetCapping (aCappingArg == "on");
+ }
+ else if (aCappingArg == "color") // color aspect for capping
+ {
+ if (theArgsNb < 8)
+ {
+ theDi << theArgVec[0] << ": need more arguments. Type help for more information.\n";
+ return 1;
+ }
+
+ Standard_Real aRed = atof (theArgVec [5]);
+ Standard_Real aGrn = atof (theArgVec [6]);
+ Standard_Real aBlu = atof (theArgVec [7]);
+
+ Graphic3d_MaterialAspect aMat = aClipPlane->CappingMaterial();
+ aMat.SetColor (Quantity_Color (aRed, aGrn, aBlu, Quantity_TOC_RGB));
+ aClipPlane->SetCappingMaterial (aMat);
+ }
+ else if (aCappingArg == "texname") // texture name
+ {
+ if (theArgsNb < 6)
+ {
+ theDi << theArgVec[0] << ": need more arguments. Type help for more information.\n";
+ return 1;
+ }
+
+ TCollection_AsciiString aTextureName (theArgVec [5]);
+
+ Handle(Graphic3d_Texture2Dmanual) aTexture = new Graphic3d_Texture2Dmanual(aTextureName);
+ if (!aTexture->IsDone ())
+ {
+ aClipPlane->SetCappingTexture (NULL);
+ }
+ else
+ {
+ aTexture->EnableModulate();
+ aTexture->EnableRepeat();
+ aClipPlane->SetCappingTexture (aTexture);
+ }
+ }
+ else if (aCappingArg == "texscale") // texture scale
+ {
+ if (aClipPlane->CappingTexture().IsNull())
+ {
+ theDi << theArgVec[0] << ": no texture is set.\n";
+ return 1;
+ }
+
+ if (theArgsNb < 7)
+ {
+ theDi << theArgVec[0] << ": need more arguments. Type help for more information.\n";
+ return 1;
+ }
+
+ Standard_ShortReal aSx = (Standard_ShortReal)atof (theArgVec [5]);
+ Standard_ShortReal aSy = (Standard_ShortReal)atof (theArgVec [6]);
+
+ aClipPlane->CappingTexture()->GetParams()->SetScale (Graphic3d_Vec2 (aSx, aSy));
+ }
+ else if (aCappingArg == "texorigin") // texture origin
+ {
+ if (aClipPlane->CappingTexture().IsNull())
+ {
+ theDi << theArgVec[0] << ": no texture is set.\n";
+ return 1;
+ }
+
+ if (theArgsNb < 7)
+ {
+ theDi << theArgVec[0] << ": need more arguments. Type help for more information.\n";
+ return 1;
+ }
+
+ Standard_ShortReal aTx = (Standard_ShortReal)atof (theArgVec [5]);
+ Standard_ShortReal aTy = (Standard_ShortReal)atof (theArgVec [6]);
+
+ aClipPlane->CappingTexture()->GetParams()->SetTranslation (Graphic3d_Vec2 (aTx, aTy));
+ }
+ else if (aCappingArg == "texrotate") // texture rotation
+ {
+ if (aClipPlane->CappingTexture().IsNull())
+ {
+ theDi << theArgVec[0] << ": no texture is set.\n";
+ return 1;
+ }
+
+ if (theArgsNb < 6)
+ {
+ theDi << theArgVec[0] << ": need more arguments. Type help for more information.\n";
+ return 1;
+ }
+
+ Standard_ShortReal aRot = (Standard_ShortReal)atof (theArgVec[5]);
+
+ aClipPlane->CappingTexture()->GetParams()->SetRotation (aRot);
+ }
+ else if (aCappingArg == "hatch") // hatch style
+ {
+ if (theArgsNb < 6)
+ {
+ theDi << theArgVec[0] << ": need more arguments. Type help for more information.\n";
+ return 1;
+ }
+
+ TCollection_AsciiString aHatchStr (theArgVec [5]);
+ if (aHatchStr == "on")
+ {
+ aClipPlane->SetCappingHatchOn();
+ }
+ else if (aHatchStr == "off")
+ {
+ aClipPlane->SetCappingHatchOff();
+ }
+ else
+ {
+ aClipPlane->SetCappingHatch ((Aspect_HatchStyle)atoi (theArgVec[5]));
+ }
+ }
+ }
+
+ ViewerTest::RedrawAllViews();
+
+ return 0;
+ }
+
+ theDi << theArgVec[0] << ": invalid command. Type help for more information.\n";
+ return 1;
+}
+
+//===============================================================================================
+//function : VSetTextureMode
+//purpose :
+//===============================================================================================
+static int VSetTextureMode (Draw_Interpretor& theDi, Standard_Integer theArgsNb, const char** theArgVec)
+{
+ if (theArgsNb < 3)
+ {
+ theDi << theArgVec[0] << ": insufficient command arguments. Type help for more information.\n";
+ return 1;
+ }
+
+ TCollection_AsciiString aViewName (theArgVec[1]);
+ if (!ViewerTest_myViews.IsBound1 (aViewName))
+ {
+ theDi << theArgVec[0] << ": view is not found.\n";
+ return 1;
+ }
+
+ const Handle(V3d_View)& aView = ViewerTest_myViews.Find1 (aViewName);
+ switch (atoi (theArgVec[2]))
+ {
+ case 0: aView->SetSurfaceDetail (V3d_TEX_NONE); break;
+ case 1: aView->SetSurfaceDetail (V3d_TEX_ENVIRONMENT); break;
+ case 2: aView->SetSurfaceDetail (V3d_TEX_ALL); break;
+ default:
+ theDi << theArgVec[0] << ": invalid mode.\n";
+ return 1;
+ }
+
+ aView->Redraw();
+ return 0;
+}
+
+//===============================================================================================
+//function : VDefaults
+//purpose :
+//===============================================================================================
+static int VDefaults (Draw_Interpretor& theDi,
+ Standard_Integer theArgsNb,
+ const char** theArgVec)
+{
+ const Handle(AIS_InteractiveContext)& aCtx = ViewerTest::GetAISContext();
+ if (aCtx.IsNull())
+ {
+ std::cerr << "No active viewer!\n";
+ return 1;
+ }
+
+ Handle(Prs3d_Drawer) aDefParams = aCtx->DefaultDrawer();
+ if (theArgsNb < 2)
+ {
+ if (aDefParams->TypeOfDeflection() == Aspect_TOD_RELATIVE)
+ {
+ theDi << "DeflType: relative\n"
+ << "DeviationCoeff: " << aDefParams->DeviationCoefficient() << "\n";
+ }
+ else
+ {
+ theDi << "DeflType: absolute\n"
+ << "AbsoluteDeflection: " << aDefParams->MaximalChordialDeviation() << "\n";
+ }
+ theDi << "AngularDeflection: " << (180.0 * aDefParams->HLRAngle() / M_PI) << "\n";
+ return 0;
+ }
+
+ for (Standard_Integer anArgIter = 1; anArgIter < theArgsNb; ++anArgIter)
+ {
+ TCollection_AsciiString anArg (theArgVec[anArgIter]);
+ TCollection_AsciiString aKey, aValue;
+ if (!ViewerTest::SplitParameter (anArg, aKey, aValue)
+ || aValue.IsEmpty())
+ {
+ std::cerr << "Error, wrong syntax at: '" << anArg.ToCString() << "'!\n";
+ return 1;
+ }
+
+ aKey.UpperCase();
+ if (aKey == "ABSDEFL"
+ || aKey == "ABSOLUTEDEFLECTION"
+ || aKey == "DEFL"
+ || aKey == "DEFLECTION")
+ {
+ aDefParams->SetTypeOfDeflection (Aspect_TOD_ABSOLUTE);
+ aDefParams->SetMaximalChordialDeviation (aValue.RealValue());
+ }
+ else if (aKey == "RELDEFL"
+ || aKey == "RELATIVEDEFLECTION"
+ || aKey == "DEVCOEFF"
+ || aKey == "DEVIATIONCOEFF"
+ || aKey == "DEVIATIONCOEFFICIENT")
+ {
+ aDefParams->SetTypeOfDeflection (Aspect_TOD_RELATIVE);
+ aDefParams->SetDeviationCoefficient (aValue.RealValue());
+ }
+ else if (aKey == "ANGDEFL"
+ || aKey == "ANGULARDEFL"
+ || aKey == "ANGULARDEFLECTION")
+ {
+ // currently HLRDeviationAngle is used instead of DeviationAngle in most places
+ aDefParams->SetHLRAngle (M_PI * aValue.RealValue() / 180.0);
+ }
+ else
+ {
+ std::cerr << "Warning, unknown argument '" << anArg.ToCString() << "'\n";
+ }
+ }
+
+ return 0;
+}
+
+//! Auxiliary method
+inline void addLight (const Handle(V3d_Light)& theLightNew,
+ const Standard_Boolean theIsGlobal)
+{
+ if (theLightNew.IsNull())
+ {
+ return;
+ }
+
+ if (theIsGlobal)
+ {
+ ViewerTest::GetViewerFromContext()->SetLightOn (theLightNew);
+ }
+ else
+ {
+ ViewerTest::CurrentView()->SetLightOn (theLightNew);
+ }
+}
+
+//! Auxiliary method
+inline Standard_Integer getLightId (const TCollection_AsciiString& theArgNext)
+{
+ TCollection_AsciiString anArgNextCase (theArgNext);
+ anArgNextCase.UpperCase();
+ if (anArgNextCase.Length() > 5
+ && anArgNextCase.SubString (1, 5).IsEqual ("LIGHT"))
+ {
+ return theArgNext.SubString (6, theArgNext.Length()).IntegerValue();
+ }
+ else
+ {
+ return theArgNext.IntegerValue();
+ }
+}
+
+//===============================================================================================
+//function : VLight
+//purpose :
+//===============================================================================================
+static int VLight (Draw_Interpretor& theDi,
+ Standard_Integer theArgsNb,
+ const char** theArgVec)
+{
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+ Handle(V3d_Viewer) aViewer = ViewerTest::GetViewerFromContext();
+ if (aView.IsNull()
+ || aViewer.IsNull())
+ {
+ std::cerr << "No active viewer!\n";
+ return 1;
+ }
+
+ Standard_Real anXYZ[3];
+ Quantity_Coefficient anAtten[2];
+ if (theArgsNb < 2)
+ {
+ // print lights info
+ Standard_Integer aLightId = 0;
+ for (aView->InitActiveLights(); aView->MoreActiveLights(); aView->NextActiveLights(), ++aLightId)
+ {
+ Handle(V3d_Light) aLight = aView->ActiveLight();
+ const Quantity_Color aColor = aLight->Color();
+ theDi << "Light" << aLightId << "\n";
+ switch (aLight->Type())
+ {
+ case V3d_AMBIENT:
+ {
+ theDi << " Type: Ambient\n";
+ break;
+ }
+ case V3d_DIRECTIONAL:
+ {
+ Handle(V3d_DirectionalLight) aLightDir = Handle(V3d_DirectionalLight)::DownCast (aLight);
+ theDi << " Type: Directional\n";
+ theDi << " Headlight: " << (aLight->Headlight() ? "TRUE" : "FALSE") << "\n";
+ if (!aLightDir.IsNull())
+ {
+ aLightDir->Position (anXYZ[0], anXYZ[1], anXYZ[2]);
+ theDi << " Position: " << anXYZ[0] << ", " << anXYZ[1] << ", " << anXYZ[2] << "\n";
+ aLightDir->Direction (anXYZ[0], anXYZ[1], anXYZ[2]);
+ theDi << " Direction: " << anXYZ[0] << ", " << anXYZ[1] << ", " << anXYZ[2] << "\n";
+ }
+ break;
+ }
+ case V3d_POSITIONAL:
+ {
+ Handle(V3d_PositionalLight) aLightPos = Handle(V3d_PositionalLight)::DownCast (aLight);
+ theDi << " Type: Positional\n";
+ theDi << " Headlight: " << (aLight->Headlight() ? "TRUE" : "FALSE") << "\n";
+ if (!aLightPos.IsNull())
+ {
+ aLightPos->Position (anXYZ[0], anXYZ[1], anXYZ[2]);
+ theDi << " Position: " << anXYZ[0] << ", " << anXYZ[1] << ", " << anXYZ[2] << "\n";
+ aLightPos->Attenuation (anAtten[0], anAtten[1]);
+ theDi << " Atten.: " << anAtten[0] << " " << anAtten[1] << "\n";
+ }
+ break;
+ }
+ case V3d_SPOT:
+ {
+ Handle(V3d_SpotLight) aLightSpot = Handle(V3d_SpotLight)::DownCast (aLight);
+ theDi << " Type: Spot\n";
+ theDi << " Headlight: " << (aLight->Headlight() ? "TRUE" : "FALSE") << "\n";
+ if (!aLightSpot.IsNull())
+ {
+ aLightSpot->Position (anXYZ[0], anXYZ[1], anXYZ[2]);
+ theDi << " Position: " << anXYZ[0] << ", " << anXYZ[1] << ", " << anXYZ[2] << "\n";
+ aLightSpot->Direction (anXYZ[0], anXYZ[1], anXYZ[2]);
+ theDi << " Direction: " << anXYZ[0] << ", " << anXYZ[1] << ", " << anXYZ[2] << "\n";
+ aLightSpot->Attenuation (anAtten[0], anAtten[1]);
+ theDi << " Atten.: " << anAtten[0] << " " << anAtten[1] << "\n";
+ theDi << " Angle: " << (aLightSpot->Angle() * 180.0 / M_PI) << "\n";
+ theDi << " Exponent: " << aLightSpot->Concentration() << "\n";
+ }
+ break;
+ }
+ default:
+ {
+ theDi << " Type: UNKNOWN\n";
+ break;
+ }
+ }
+ theDi << " Color: " << aColor.Red() << ", " << aColor.Green() << ", " << aColor.Blue() << "\n";
+ }
+ }
+
+ Handle(V3d_Light) aLightNew;
+ Handle(V3d_Light) aLightOld;
+ Standard_Boolean isGlobal = Standard_True;
+ Standard_Boolean toCreate = Standard_False;
+ for (Standard_Integer anArgIt = 1; anArgIt < theArgsNb; ++anArgIt)
+ {
+ Handle(V3d_Light) aLightCurr = aLightNew.IsNull() ? aLightOld : aLightNew;
+ Handle(V3d_AmbientLight) aLightAmb = Handle(V3d_AmbientLight) ::DownCast (aLightCurr);
+ Handle(V3d_DirectionalLight) aLightDir = Handle(V3d_DirectionalLight)::DownCast (aLightCurr);
+ Handle(V3d_PositionalLight) aLightPos = Handle(V3d_PositionalLight) ::DownCast (aLightCurr);
+ Handle(V3d_SpotLight) aLightSpot = Handle(V3d_SpotLight) ::DownCast (aLightCurr);
+
+ TCollection_AsciiString aName, aValue;
+ const TCollection_AsciiString anArg (theArgVec[anArgIt]);
+ TCollection_AsciiString anArgCase (anArg);
+ anArgCase.UpperCase();
+ if (anArgCase.IsEqual ("NEW")
+ || anArgCase.IsEqual ("ADD")
+ || anArgCase.IsEqual ("CREATE"))
+ {
+ toCreate = Standard_True;
+ }
+ else if (anArgCase.IsEqual ("GLOB")
+ || anArgCase.IsEqual ("GLOBAL"))
+ {
+ isGlobal = Standard_True;
+ }
+ else if (anArgCase.IsEqual ("LOC")
+ || anArgCase.IsEqual ("LOCAL"))
+ {
+ isGlobal = Standard_False;
+ }
+ else if (anArgCase.IsEqual ("DEF")
+ || anArgCase.IsEqual ("DEFAULTS"))
+ {
+ toCreate = Standard_False;
+ aViewer->SetDefaultLights();
+ }
+ else if (anArgCase.IsEqual ("CLR")
+ || anArgCase.IsEqual ("CLEAR"))
+ {
+ toCreate = Standard_False;
+ aView->InitActiveLights();
+ while (aView->MoreActiveLights())
+ {
+ aViewer->DelLight (aView->ActiveLight());
+ aView->InitActiveLights();
+ }
+ }
+ else if (anArgCase.IsEqual ("AMB")
+ || anArgCase.IsEqual ("AMBIENT")
+ || anArgCase.IsEqual ("AMBLIGHT"))
+ {
+ addLight (aLightNew, isGlobal);
+ if (!toCreate)
+ {
+ std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
+ toCreate = Standard_False;
+ aLightNew = new V3d_AmbientLight (aViewer);
+ }
+ else if (anArgCase.IsEqual ("DIRECTIONAL")
+ || anArgCase.IsEqual ("DIRLIGHT"))
+ {
+ addLight (aLightNew, isGlobal);
+ if (!toCreate)
+ {
+ std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
+ toCreate = Standard_False;
+ aLightNew = new V3d_DirectionalLight (aViewer);
+ }
+ else if (anArgCase.IsEqual ("SPOT")
+ || anArgCase.IsEqual ("SPOTLIGHT"))
+ {
+ addLight (aLightNew, isGlobal);
+ if (!toCreate)
+ {
+ std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
+ toCreate = Standard_False;
+ aLightNew = new V3d_SpotLight (aViewer, 0.0, 0.0, 0.0);
+ }
+ else if (anArgCase.IsEqual ("POSLIGHT")
+ || anArgCase.IsEqual ("POSITIONAL"))
+ {
+ addLight (aLightNew, isGlobal);
+ if (!toCreate)
+ {
+ std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
+ toCreate = Standard_False;
+ aLightNew = new V3d_PositionalLight (aViewer, 0.0, 0.0, 0.0);
+ }
+ else if (anArgCase.IsEqual ("CHANGE"))
+ {
+ addLight (aLightNew, isGlobal);
+ aLightNew.Nullify();
+ if (++anArgIt >= theArgsNb)
+ {
+ std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
+
+ const Standard_Integer aLightId = getLightId (theArgVec[anArgIt]);
+ Standard_Integer aLightIt = 0;
+ for (aView->InitActiveLights(); aView->MoreActiveLights(); aView->NextActiveLights(), ++aLightIt)
+ {
+ if (aLightIt == aLightId)
+ {
+ aLightOld = aView->ActiveLight();
+ break;
+ }
+ }
+
+ if (aLightOld.IsNull())
+ {
+ std::cerr << "Light " << theArgVec[anArgIt] << " is undefined!\n";
+ return 1;
+ }
+ }
+ else if (anArgCase.IsEqual ("DEL")
+ || anArgCase.IsEqual ("DELETE"))
+ {
+ Handle(V3d_Light) aLightDel;
+ if (++anArgIt >= theArgsNb)
+ {
+ std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
+
+ const TCollection_AsciiString anArgNext (theArgVec[anArgIt]);
+ const Standard_Integer aLightDelId = getLightId (theArgVec[anArgIt]);
+ Standard_Integer aLightIt = 0;
+ for (aView->InitActiveLights(); aView->MoreActiveLights(); aView->NextActiveLights(), ++aLightIt)
+ {
+ aLightDel = aView->ActiveLight();
+ if (aLightIt == aLightDelId)
+ {
+ break;
+ }
+ }
+ if (!aLightDel.IsNull())
+ {
+ aViewer->DelLight (aLightDel);
+ }
+ }
+ else if (anArgCase.IsEqual ("COLOR")
+ || anArgCase.IsEqual ("COLOUR"))
+ {
+ if (++anArgIt >= theArgsNb)
+ {
+ std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
+
+ TCollection_AsciiString anArgNext (theArgVec[anArgIt]);
+ anArgNext.UpperCase();
+ const Quantity_Color aColor = ViewerTest::GetColorFromName (anArgNext.ToCString());
+ if (!aLightCurr.IsNull())
+ {
+ aLightCurr->SetColor (aColor);
+ }
+ }
+ else if (anArgCase.IsEqual ("POS")
+ || anArgCase.IsEqual ("POSITION"))
+ {
+ if ((anArgIt + 3) >= theArgsNb)
+ {
+ std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
+
+ anXYZ[0] = Atof (theArgVec[++anArgIt]);
+ anXYZ[1] = Atof (theArgVec[++anArgIt]);
+ anXYZ[2] = Atof (theArgVec[++anArgIt]);
+ if (!aLightDir.IsNull())
+ {
+ aLightDir->SetPosition (anXYZ[0], anXYZ[1], anXYZ[2]);
+ }
+ else if (!aLightPos.IsNull())
+ {
+ aLightPos->SetPosition (anXYZ[0], anXYZ[1], anXYZ[2]);
+ }
+ else if (!aLightSpot.IsNull())
+ {
+ aLightSpot->SetPosition (anXYZ[0], anXYZ[1], anXYZ[2]);
+ }
+ else
+ {
+ std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
+ }
+ else if (anArgCase.IsEqual ("DIR")
+ || anArgCase.IsEqual ("DIRECTION"))
+ {
+ if ((anArgIt + 3) >= theArgsNb)
+ {
+ std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
+
+ anXYZ[0] = Atof (theArgVec[++anArgIt]);
+ anXYZ[1] = Atof (theArgVec[++anArgIt]);
+ anXYZ[2] = Atof (theArgVec[++anArgIt]);
+ if (!aLightDir.IsNull())
+ {
+ aLightDir->SetDirection (anXYZ[0], anXYZ[1], anXYZ[2]);
+ }
+ else if (!aLightSpot.IsNull())
+ {
+ aLightSpot->SetDirection (anXYZ[0], anXYZ[1], anXYZ[2]);
+ }
+ else
+ {
+ std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
+ }
+ else if (anArgCase.IsEqual ("ANG")
+ || anArgCase.IsEqual ("ANGLE"))
+ {
+ if (++anArgIt >= theArgsNb)
+ {
+ std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
+
+ Standard_Real anAngle = Atof (theArgVec[anArgIt]);
+
+ if (!aLightSpot.IsNull())
+ {
+ aLightSpot->SetAngle (anAngle / 180.0 * M_PI);
+ }
+ }
+ else if (anArgCase.IsEqual ("CONSTATTEN")
+ || anArgCase.IsEqual ("CONSTATTENUATION"))
+ {
+ if (++anArgIt >= theArgsNb)
+ {
+ std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
+
+ if (!aLightPos.IsNull())
+ {
+ aLightPos->Attenuation (anAtten[0], anAtten[1]);
+ anAtten[0] = Atof (theArgVec[anArgIt]);
+ aLightPos->SetAttenuation (anAtten[0], anAtten[1]);
+ }
+ else if (!aLightSpot.IsNull())
+ {
+ aLightSpot->Attenuation (anAtten[0], anAtten[1]);
+ anAtten[0] = Atof (theArgVec[anArgIt]);
+ aLightSpot->SetAttenuation (anAtten[0], anAtten[1]);
+ }
+ else
+ {
+ std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
+ }
+ else if (anArgCase.IsEqual ("LINATTEN")
+ || anArgCase.IsEqual ("LINEARATTEN")
+ || anArgCase.IsEqual ("LINEARATTENUATION"))
+ {
+ if (++anArgIt >= theArgsNb)
+ {
+ std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
+
+ if (!aLightPos.IsNull())
+ {
+ aLightPos->Attenuation (anAtten[0], anAtten[1]);
+ anAtten[1] = Atof (theArgVec[anArgIt]);
+ aLightPos->SetAttenuation (anAtten[0], anAtten[1]);
+ }
+ else if (!aLightSpot.IsNull())
+ {
+ aLightSpot->Attenuation (anAtten[0], anAtten[1]);
+ anAtten[1] = Atof (theArgVec[anArgIt]);
+ aLightSpot->SetAttenuation (anAtten[0], anAtten[1]);
+ }
+ else
+ {
+ std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
+ }
+ else if (anArgCase.IsEqual ("EXP")
+ || anArgCase.IsEqual ("EXPONENT")
+ || anArgCase.IsEqual ("SPOTEXP")
+ || anArgCase.IsEqual ("SPOTEXPONENT"))
+ {
+ if (++anArgIt >= theArgsNb)
+ {
+ std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
+
+ if (!aLightSpot.IsNull())
+ {
+ aLightSpot->SetConcentration (Atof (theArgVec[anArgIt]));
+ }
+ else
+ {
+ std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
+ }
+ else if (anArgCase.IsEqual ("HEAD")
+ || anArgCase.IsEqual ("HEADLIGHT"))
+ {
+ if (++anArgIt >= theArgsNb)
+ {
+ std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
+
+ if (aLightAmb.IsNull()
+ && !aLightCurr.IsNull())
+ {
+ aLightCurr->SetHeadlight (Draw::Atoi (theArgVec[anArgIt]) != 0);
+ }
+ else
+ {
+ std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
+ }
+ else
+ {
+ std::cerr << "Warning: unknown argument '" << anArg << "'\n";
+ }
+ }
+
+ addLight (aLightNew, isGlobal);
+ aViewer->UpdateLights();
+
+ return 0;
+}
+
+
+
+//==============================================================================
+//function : VClInfo
+//purpose : Prints info about active OpenCL device
+//==============================================================================
+
+static Standard_Integer VClInfo (Draw_Interpretor& theDi,
+ Standard_Integer,
+ const char**)
+{
+ Handle(AIS_InteractiveContext) aContextAIS = ViewerTest::GetAISContext();
+ if (aContextAIS.IsNull())
+ {
+ std::cerr << "Call vinit before!\n";
+ return 1;
+ }
+
+ Handle(OpenGl_GraphicDriver) aDrv = Handle(OpenGl_GraphicDriver)::DownCast (aContextAIS->CurrentViewer()->Driver());
+ Graphic3d_CView* aCView = static_cast<Graphic3d_CView*> (ViewerTest::CurrentView()->View()->CView());
+ NCollection_DataMap<TCollection_AsciiString, TCollection_AsciiString> anInfo;
+ if (aDrv.IsNull()
+ || aCView == NULL
+ || !aDrv->GetOpenClDeviceInfo (*aCView, anInfo))
+ {
+ theDi << "OpenCL device info is unavailable!\n";
+ return 0;
+ }
+
+ theDi << "OpenCL device info:\n";
+ for (NCollection_DataMap<TCollection_AsciiString, TCollection_AsciiString>::Iterator anIter (anInfo);
+ anIter.More(); anIter.Next())
+ {
+ theDi << anIter.Key() << ": \t" << anIter.Value() << "\n";
+ }
+ return 0;
+}
+
+//=======================================================================
+//function : VRaytrace
+//purpose : Enables/disables OpenCL-based ray-tracing
+//=======================================================================
+
+static Standard_Integer VRaytrace (Draw_Interpretor& ,
+ Standard_Integer theArgNb,
+ const char** theArgVec)
+{
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+ if (aView.IsNull())
+ {
+ std::cerr << "Use 'vinit' command before " << theArgVec[0] << "\n";
+ return 1;
+ }
+
+ if (theArgNb < 2
+ || Draw::Atoi (theArgVec[1]))
+ {
+ aView->SetRaytracingMode();
+ }
+ else
+ {
+ aView->SetRasterizationMode();
+ }
+ aView->Redraw();
+ return 0;
+}
+
+//=======================================================================
+//function : VSetRaytraceMode
+//purpose : Enables/disables features of OpenCL-based ray-tracing
+//=======================================================================
+
+static Standard_Integer VSetRaytraceMode (Draw_Interpretor&,
+ Standard_Integer theArgNb,
+ const char ** theArgVec)
+{
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+ if (aView.IsNull())
+ {
+ std::cerr << "Use 'vinit' command before " << theArgVec[0] << "\n";
+ return 1;
+ }
+ else if (theArgNb < 2)
+ {
+ std::cerr << "Usage : " << theArgVec[0] << " [shad=0|1] [refl=0|1] [aa=0|1]\n";
+ return 1;
+ }
+
+ for (Standard_Integer anArgIter = 1; anArgIter < theArgNb; ++anArgIter)
+ {
+ const TCollection_AsciiString anArg (theArgVec[anArgIter]);
+
+ if (anArg.Search ("shad=") > -1)
+ {
+ if (anArg.Token ("=", 2).IntegerValue() != 0)
+ aView->EnableRaytracedShadows();
+ else
+ aView->DisableRaytracedShadows();
+ }
+ else if (anArg.Search ("refl=") > -1)
+ {
+ if (anArg.Token ("=", 2).IntegerValue() != 0)
+ aView->EnableRaytracedReflections();
+ else
+ aView->DisableRaytracedReflections();
+ }
+ else if (anArg.Search ("aa=") > -1)
+ {
+ if (anArg.Token ("=", 2).IntegerValue() != 0)
+ aView->EnableRaytracedAntialiasing();
+ else
+ aView->DisableRaytracedAntialiasing();
+ }
+ else
+ {
+ std::cerr << "Unknown argument: " << anArg << "\n";
+ }
+ }
+
+ aView->Redraw();
+ return 0;
+}
+
+//=======================================================================
+//function : ViewerCommands
+//purpose :
+//=======================================================================
+
+void ViewerTest::ViewerCommands(Draw_Interpretor& theCommands)
+{
+
+ const char *group = "ZeViewer";
+ theCommands.Add("vinit",
+#if !defined(_WIN32) && !defined(__WIN32__) && (!defined(__APPLE__) || defined(MACOSX_USE_GLX))
+ "[name=view_name] [display=display_name] [l=leftPx t=topPx] [w=widthPx h=heightPx]\n"
+#else
+ "[name=view_name] [l=leftPx t=topPx] [w=widthPx h=heightPx]\n"
+#endif
+ " - Creates new View window with specified name view_name.\n"
+ "By default the new view is created in the viewer and in"
+ " graphic driver shared with active view.\n"
+ " - name = {driverName/viewerName/viewName | viewerName/viewName | viewName}.\n"
+ "If driverName isn't specified the driver will be shared with active view.\n"
+ "If viewerName isn't specified the viewer will be shared with active view.\n"
+#if !defined(_WIN32) && !defined(__WIN32__) && (!defined(__APPLE__) || defined(MACOSX_USE_GLX))
+ " - display = HostName.DisplayNumber[:ScreenNumber] : if specified"
+ "is used in creation of graphic driver\n"
+#endif
+ " - l, t: pixel position of left top corner of the window\n"
+ " - w,h: width and heigth of window respectively.\n"
+ "Additional commands for operations with views: vclose, vactivate, vviewlist.\n",
__FILE__,VInit,group);
+ theCommands.Add("vclose" ,
+ "[view_id [keep_context=0|1]]\n"
+ "or vclose ALL - to remove all created views\n"
+ " - removes view(viewer window) defined by its view_id.\n"
+ " - keep_context: by default 0; if 1 and the last view is deleted"
+ " the current context is not removed.",
+ __FILE__,VClose,group);
+ theCommands.Add("vactivate" ,
+ "view_id"
+ " - activates view(viewer window) defined by its view_id",
+ __FILE__,VActivate,group);
+ theCommands.Add("vviewlist",
+ "vviewlist [format={tree, long}]"
+ " - prints current list of views per viewer and graphic_driver ID shared between viewers"
+ " - format: format of result output, if tree the output is a tree view;"
+ "otherwise it's a list of full view names. By default format = tree",
+ __FILE__,VViewList,group);
theCommands.Add("vhelp" ,
"vhelp : display help on the viewer commands",
__FILE__,VHelp,group);
theCommands.Add ("vfps",
"vfps [framesNb=100] : estimate average frame rate for active view",
__FILE__, VFps, group);
+ theCommands.Add ("vgldebug",
+ "vgldebug [{0|1}] : request debug GL context, should be called before vinit\n"
+ " : this function is implemented only for Windows\n"
+ " : GL_ARB_debug_output extension should be exported by OpenGL driver!",
+ __FILE__, VGlDebug, group);
theCommands.Add ("vvbo",
- "vvbo {0|1} : turn VBO usage On/Off; affects only newly displayed objects",
+ "vvbo [{0|1}] : turn VBO usage On/Off; affects only newly displayed objects",
__FILE__, VVbo, group);
+ theCommands.Add ("vcaps",
+ "vcaps [vbo={0|1}] [sprites={0|1}] [soft={0|1}] : modify particular graphic driver options",
+ __FILE__, VCaps, group);
theCommands.Add ("vmemgpu",
"vmemgpu [f]: print system-dependent GPU memory information if available;"
" with f option returns free memory in bytes",
"- gets or sets current view characteristics",
__FILE__,VViewParams, group);
theCommands.Add("vchangeselected",
- "vchangeselected shape"
+ "vchangeselected shape"
"- adds to shape to selection or remove one from it",
__FILE__, VChangeSelected, group);
theCommands.Add("vzclipping",
"vantialiasing 1|0",
__FILE__,VAntialiasing,group);
theCommands.Add ("vpurgedisplay",
- "vpurgedisplay [CollectorToo = 0|1]"
+ "vpurgedisplay"
"- removes structures which don't belong to objects displayed in neutral point",
__FILE__, VPurgeDisplay, group);
theCommands.Add("vsetviewsize",
theCommands.Add("vturnview",
"vturnview Ax Ay Az [Start = 1|0]",
__FILE__,VTurnView,group);
+ theCommands.Add("vtextureenv",
+ "Enables or disables environment mapping in the 3D view, loading the texture from the given standard "
+ "or user-defined file and optionally applying texture mapping parameters\n"
+ " Usage:\n"
+ " vtextureenv off - disables environment mapping\n"
+ " vtextureenv on {std_texture|texture_file_name} [rep mod flt ss st ts tt rot] - enables environment mapping\n"
+ " std_texture = (0..7)\n"
+ " rep = {clamp|repeat}\n"
+ " mod = {decal|modulate}\n"
+ " flt = {nearest|bilinear|trilinear}\n"
+ " ss, st - scale factors for s and t texture coordinates\n"
+ " ts, tt - translation for s and t texture coordinates\n"
+ " rot - texture rotation angle in degrees",
+ __FILE__, VTextureEnv, group);
+ theCommands.Add("vhlr" ,
+ "is_enabled={on|off}"
+ " - Hidden line removal algorithm:"
+ " - is_enabled: if is on HLR algorithm is applied\n",
+ __FILE__,VHLR,group);
+ theCommands.Add("vhlrtype" ,
+ "algo_type={algo|polyalgo} [shape_1 ... shape_n]"
+ " - Changes the type of HLR algorithm using for shapes."
+ " - algo_type: if equals to algo, exact HLR algorithm is applied;\n"
+ " if equals to polyalgo, polygonal HLR algorithm is applied."
+ "If shapes are not given HLR algoithm of given type is applied"
+ " to all shapes in the view\n",
+ __FILE__,VHLRType,group);
+ theCommands.Add("vclipplane", "vclipplane usage: \n"
+ " maxplanes <view_name> - get plane limit for view.\n"
+ " create <plane_name> - create new plane.\n"
+ " delete <plane_name> - delete plane.\n"
+ " clone <source_plane> <plane_name> - clone the plane definition.\n"
+ " set/unset <plane_name> object <object list> - set/unset plane for IO.\n"
+ " set/unset <plane_name> view <view list> - set/unset plane for view.\n"
+ " change <plane_name> on/off - turn clipping on/off.\n"
+ " change <plane_name> equation <a> <b> <c> <d> - change plane equation.\n"
+ " change <plane_name> capping on/off - turn capping on/off.\n"
+ " change <plane_name> capping color <r> <g> <b> - set color.\n"
+ " change <plane name> capping texname <texture> - set texture.\n"
+ " change <plane_name> capping texscale <sx> <sy> - set tex scale.\n"
+ " change <plane_name> capping texorigin <tx> <ty> - set tex origin.\n"
+ " change <plane_name> capping texrotate <angle> - set tex rotation.\n"
+ " change <plane_name> capping hatch on/off/<id> - set hatching mask.\n"
+ " please use VSetTextureMode command to enable texture rendering in view.\n"
+ , __FILE__, VClipPlane, group);
+ theCommands.Add("vsettexturemode", "vsettexturemode view_name mode \n"
+ " mode can be:\n"
+ " 0 - no textures enabled in view.\n"
+ " 1 - only environment textures enabled.\n"
+ " 2 - all textures enabled.\n"
+ " this command sets texture details mode for the specified view.\n"
+ , __FILE__, VSetTextureMode, group);
+ theCommands.Add("vdefaults",
+ "vdefaults [absDefl=value] [devCoeff=value] [angDefl=value]",
+ __FILE__, VDefaults, group);
+ theCommands.Add("vlight",
+ "vlight [add|new {amb}ient|directional|{spot}light|positional]"
+ "\n\t\t: [{def}aults] [clear]"
+ "\n\t\t: [{del}ete|change lightId] [local|global]"
+ "\n\t\t: [{pos}ition X Y Z] [color colorName] [{head}light 0|1]"
+ "\n\t\t: [{constAtten}uation value] [{linearAtten}uation value]"
+ "\n\t\t: [angle angleDeg] [{spotexp}onent value]",
+ __FILE__, VLight, group);
+ theCommands.Add("vraytrace",
+ "vraytrace 0|1",
+ __FILE__,VRaytrace,group);
+ theCommands.Add("vclinfo",
+ "vclinfo",
+ __FILE__,VClInfo,group);
+ theCommands.Add("vsetraytracemode",
+ "vsetraytracemode [shad=0|1] [refl=0|1] [aa=0|1]",
+ __FILE__,VSetRaytraceMode,group);
}