// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
-#ifdef HAVE_CONFIG_H
- #include <config.h>
-#endif
-
#include <OpenGl_GlCore20.hxx>
#include <AIS_Shape.hxx>
#include <AIS_Drawer.hxx>
#include <Graphic3d_TypeOfTextureFilter.hxx>
#include <Graphic3d_AspectFillArea3d.hxx>
#include <ViewerTest.hxx>
+#include <ViewerTest_AutoUpdater.hxx>
#include <ViewerTest_EventManager.hxx>
#include <ViewerTest_DoubleMapOfInteractiveAndName.hxx>
#include <ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName.hxx>
#include <Aspect_TypeOfLine.hxx>
#include <Image_Diff.hxx>
#include <Aspect_DisplayConnection.hxx>
-#include <Graphic3d.hxx>
#include <gp_Pnt.hxx>
#include <gp_Dir.hxx>
#include <gp_Pln.hxx>
#include <tk.h>
#endif
+inline Standard_Boolean parseOnOff (Standard_CString theArg,
+ Standard_Boolean& theIsOn)
+{
+ TCollection_AsciiString aFlag (theArg);
+ aFlag.LowerCase();
+ if (aFlag == "on"
+ || aFlag == "1")
+ {
+ theIsOn = Standard_True;
+ return Standard_True;
+ }
+ else if (aFlag == "off"
+ || aFlag == "0")
+ {
+ theIsOn = Standard_False;
+ return Standard_True;
+ }
+ return Standard_False;
+}
+
// Auxiliary definitions
static const char THE_KEY_DELETE = 127;
return 0;
}
+//=======================================================================
+//function : VFitArea
+//purpose : Fit view to show area located between two points
+// : given in world 2D or 3D coordinates.
+//=======================================================================
+static int VFitArea (Draw_Interpretor& theDI, Standard_Integer theArgNb, const char** theArgVec)
+{
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+ if (aView.IsNull())
+ {
+ std::cerr << theArgVec[0] << "Error: No active view.\n";
+ return 1;
+ }
+
+ // Parse arguments.
+ gp_Pnt aWorldPnt1 (0.0, 0.0, 0.0);
+ gp_Pnt aWorldPnt2 (0.0, 0.0, 0.0);
+
+ if (theArgNb == 5)
+ {
+ aWorldPnt1.SetX (Draw::Atof (theArgVec[1]));
+ aWorldPnt1.SetY (Draw::Atof (theArgVec[2]));
+ aWorldPnt2.SetX (Draw::Atof (theArgVec[3]));
+ aWorldPnt2.SetY (Draw::Atof (theArgVec[4]));
+ }
+ else if (theArgNb == 7)
+ {
+ aWorldPnt1.SetX (Draw::Atof (theArgVec[1]));
+ aWorldPnt1.SetY (Draw::Atof (theArgVec[2]));
+ aWorldPnt1.SetZ (Draw::Atof (theArgVec[3]));
+ aWorldPnt2.SetX (Draw::Atof (theArgVec[4]));
+ aWorldPnt2.SetY (Draw::Atof (theArgVec[5]));
+ aWorldPnt2.SetZ (Draw::Atof (theArgVec[6]));
+ }
+ else
+ {
+ std::cerr << theArgVec[0] << "Error: Invalid number of arguments.\n";
+ theDI.PrintHelp(theArgVec[0]);
+ return 1;
+ }
+
+ // Convert model coordinates to view space
+ Handle(Graphic3d_Camera) aCamera = aView->Camera();
+ gp_Pnt aViewPnt1 = aCamera->ConvertWorld2View (aWorldPnt1);
+ gp_Pnt aViewPnt2 = aCamera->ConvertWorld2View (aWorldPnt2);
+
+ // Determine fit area
+ gp_Pnt2d aMinCorner (Min (aViewPnt1.X(), aViewPnt2.X()), Min (aViewPnt1.Y(), aViewPnt2.Y()));
+ gp_Pnt2d aMaxCorner (Max (aViewPnt1.X(), aViewPnt2.X()), Max (aViewPnt1.Y(), aViewPnt2.Y()));
+
+ Standard_Real aDiagonal = aMinCorner.Distance (aMaxCorner);
+
+ if (aDiagonal < Precision::Confusion())
+ {
+ std::cerr << theArgVec[0] << "Error: view area is too small.\n";
+ return 1;
+ }
+
+ aView->FitAll (aMinCorner.X(), aMinCorner.Y(), aMaxCorner.X(), aMaxCorner.Y());
+ return 0;
+}
+
//==============================================================================
//function : VZFit
//purpose : ZFitall, no DRAW arguments
if (theArgsNb == 1)
{
- aCurrentView->ZFitAll();
+ aCurrentView->View()->ZFitAll();
aCurrentView->Redraw();
return 0;
}
aScale = Draw::Atoi (theArgVec[1]);
}
- aCurrentView->ZFitAll (aScale);
+ aCurrentView->View()->ZFitAll (aScale);
aCurrentView->Redraw();
return 0;
return 1;
}
- V3dView->ZFitAll();
+ V3dView->View()->ZFitAll();
return 0;
}
Standard_Integer theArgNb,
const char** theArgVec)
{
+ Handle(OpenGl_GraphicDriver) aDriver;
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+ if (!aView.IsNull())
+ {
+ aDriver = Handle(OpenGl_GraphicDriver)::DownCast (aView->Viewer()->Driver());
+ }
if (theArgNb < 2)
{
- Handle(V3d_View) aView = ViewerTest::CurrentView();
- if (aView.IsNull())
+ if (aDriver.IsNull())
{
std::cerr << "No active view. Please call vinit.\n";
return 0;
return 0;
}
- ViewerTest_myDefaultCaps.contextDebug = Draw::Atoi (theArgVec[1]) != 0;
+ const Standard_Boolean toEnableDebug = Draw::Atoi (theArgVec[1]) != 0;
+ ViewerTest_myDefaultCaps.contextDebug = toEnableDebug;
+ ViewerTest_myDefaultCaps.glslWarnings = toEnableDebug;
+ if (aDriver.IsNull())
+ {
+ return 0;
+ }
+
+ aDriver->ChangeOptions().glslWarnings = toEnableDebug;
return 0;
}
{
OpenGl_Caps* aCaps = &ViewerTest_myDefaultCaps;
Handle(OpenGl_GraphicDriver) aDriver;
- Handle(AIS_InteractiveContext) aContextAIS = ViewerTest::GetAISContext();
- if (!aContextAIS.IsNull())
+ Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
+ if (!aContext.IsNull())
{
- aDriver = Handle(OpenGl_GraphicDriver)::DownCast (aContextAIS->CurrentViewer()->Driver());
+ aDriver = Handle(OpenGl_GraphicDriver)::DownCast (aContext->CurrentViewer()->Driver());
aCaps = &aDriver->ChangeOptions();
}
theDI << "VBO: " << (aCaps->vboDisable ? "0" : "1") << "\n";
theDI << "Sprites: " << (aCaps->pntSpritesDisable ? "0" : "1") << "\n";
theDI << "SoftMode:" << (aCaps->contextNoAccel ? "1" : "0") << "\n";
+ theDI << "FFP: " << (aCaps->ffpEnable ? "1" : "0") << "\n";
return 0;
}
+ ViewerTest_AutoUpdater anUpdateTool (aContext, ViewerTest::CurrentView());
for (Standard_Integer anArgIter = 1; anArgIter < theArgNb; ++anArgIter)
{
- const TCollection_AsciiString anArg (theArgVec[anArgIter]);
- if (anArg.Search ("vbo=") > -1)
+ Standard_CString anArg = theArgVec[anArgIter];
+ TCollection_AsciiString anArgCase (anArg);
+ anArgCase.LowerCase();
+ if (anUpdateTool.parseRedrawMode (anArg))
+ {
+ continue;
+ }
+ else if (anArgCase == "-ffp")
+ {
+ Standard_Boolean toEnable = Standard_True;
+ if (++anArgIter < theArgNb
+ && !parseOnOff (theArgVec[anArgIter], toEnable))
+ {
+ --anArgIter;
+ }
+ aCaps->ffpEnable = toEnable;
+ }
+ else if (anArgCase == "-vbo")
+ {
+ Standard_Boolean toEnable = Standard_True;
+ if (++anArgIter < theArgNb
+ && !parseOnOff (theArgVec[anArgIter], toEnable))
+ {
+ --anArgIter;
+ }
+ aCaps->vboDisable = !toEnable;
+ }
+ else if (anArgCase == "-sprite"
+ || anArgCase == "-sprites")
{
- aCaps->vboDisable = anArg.Token ("=", 2).IntegerValue() == 0;
+ Standard_Boolean toEnable = Standard_True;
+ if (++anArgIter < theArgNb
+ && !parseOnOff (theArgVec[anArgIter], toEnable))
+ {
+ --anArgIter;
+ }
+ aCaps->pntSpritesDisable = !toEnable;
}
- else if (anArg.Search ("sprites=") > -1)
+ else if (anArgCase == "-softmode")
{
- aCaps->pntSpritesDisable = anArg.Token ("=", 2).IntegerValue() == 0;
+ Standard_Boolean toEnable = Standard_True;
+ if (++anArgIter < theArgNb
+ && !parseOnOff (theArgVec[anArgIter], toEnable))
+ {
+ --anArgIter;
+ }
+ aCaps->contextNoAccel = toEnable;
}
- else if (anArg.Search ("soft=") > -1)
+ else if (anArgCase == "-accel"
+ || anArgCase == "-acceleration")
{
- aCaps->contextNoAccel = anArg.Token ("=", 2).IntegerValue() != 0;
+ Standard_Boolean toEnable = Standard_True;
+ if (++anArgIter < theArgNb
+ && !parseOnOff (theArgVec[anArgIter], toEnable))
+ {
+ --anArgIter;
+ }
+ aCaps->contextNoAccel = !toEnable;
}
else
{
- std::cerr << "Unknown argument: " << anArg << "\n";
+ std::cout << "Error: unknown argument '" << anArg << "'\n";
+ return 1;
}
}
if (aCaps != &ViewerTest_myDefaultCaps)
Quantity_Length aDepth = 0., aWidth = 1.;
if(argc == 3)
{
- aDepth = atof(argv[1]);
- aWidth = atof(argv[2]);
+ aDepth = Draw::Atof (argv[1]);
+ aWidth = Draw::Atof (argv[2]);
}
else if(argc == 4)
{
- aDepth = atof(argv[2]);
- aWidth = atof(argv[3]);
+ aDepth = Draw::Atof (argv[2]);
+ aWidth = Draw::Atof (argv[3]);
}
if(aDepth<0. || aDepth>1.)
di<<"Usage : " << argv[0] << " Size\n";
return 1;
}
- Standard_Real aSize = atof(argv[1]);
+ Standard_Real aSize = Draw::Atof (argv[1]);
if (aSize <= 0.)
{
di<<"Bad Size value : " << aSize << "\n";
di<<"Usage : " << argv[0] << " Dx Dy Dz [Start = 1|0]\n";
return 1;
}
- Standard_Real Dx = atof(argv[1]);
- Standard_Real Dy = atof(argv[2]);
- Standard_Real Dz = atof(argv[3]);
+ Standard_Real Dx = Draw::Atof (argv[1]);
+ Standard_Real Dy = Draw::Atof (argv[2]);
+ Standard_Real Dz = Draw::Atof (argv[3]);
Standard_Boolean aStart = Standard_True;
if (argc == 5)
{
- aStart = (atoi(argv[4]) > 0);
+ aStart = (Draw::Atoi (argv[4]) > 0);
}
Handle(V3d_View) aView = ViewerTest::CurrentView();
di<<"Usage : " << argv[0] << " Dx Dy Dz [Start = 1|0]\n";
return 1;
}
- Standard_Real Dx = atof(argv[1]);
- Standard_Real Dy = atof(argv[2]);
- Standard_Real Dz = atof(argv[3]);
+ Standard_Real Dx = Draw::Atof (argv[1]);
+ Standard_Real Dy = Draw::Atof (argv[2]);
+ Standard_Real Dz = Draw::Atof (argv[3]);
Standard_Boolean aStart = Standard_True;
if (argc == 5)
{
- aStart = (atoi(argv[4]) > 0);
+ aStart = (Draw::Atoi (argv[4]) > 0);
}
Handle(V3d_View) aView = ViewerTest::CurrentView();
di<<"Usage : " << argv[0] << " Ax Ay Az [Start = 1|0]\n";
return 1;
}
- Standard_Real Ax = atof(argv[1]);
- Standard_Real Ay = atof(argv[2]);
- Standard_Real Az = atof(argv[3]);
+ Standard_Real Ax = Draw::Atof (argv[1]);
+ Standard_Real Ay = Draw::Atof (argv[2]);
+ Standard_Real Az = Draw::Atof (argv[3]);
Standard_Boolean aStart = Standard_True;
if (argc == 5)
{
- aStart = (atoi(argv[4]) > 0);
+ aStart = (Draw::Atoi (argv[4]) > 0);
}
Handle(V3d_View) aView = ViewerTest::CurrentView();
return 1;
}
- Standard_Real aCoeffA = atof (theArgVec [4]);
- Standard_Real aCoeffB = atof (theArgVec [5]);
- Standard_Real aCoeffC = atof (theArgVec [6]);
- Standard_Real aCoeffD = atof (theArgVec [7]);
+ Standard_Real aCoeffA = Draw::Atof (theArgVec [4]);
+ Standard_Real aCoeffB = Draw::Atof (theArgVec [5]);
+ Standard_Real aCoeffC = Draw::Atof (theArgVec [6]);
+ Standard_Real aCoeffD = Draw::Atof (theArgVec [7]);
aClipPlane->SetEquation (gp_Pln (aCoeffA, aCoeffB, aCoeffC, aCoeffD));
}
else if (aChangeArg == "capping") // change capping aspects
return 1;
}
- Standard_Real aRed = atof (theArgVec [5]);
- Standard_Real aGrn = atof (theArgVec [6]);
- Standard_Real aBlu = atof (theArgVec [7]);
+ Standard_Real aRed = Draw::Atof (theArgVec [5]);
+ Standard_Real aGrn = Draw::Atof (theArgVec [6]);
+ Standard_Real aBlu = Draw::Atof (theArgVec [7]);
Graphic3d_MaterialAspect aMat = aClipPlane->CappingMaterial();
- aMat.SetColor (Quantity_Color (aRed, aGrn, aBlu, Quantity_TOC_RGB));
+ Quantity_Color aColor (aRed, aGrn, aBlu, Quantity_TOC_RGB);
+ aMat.SetAmbientColor (aColor);
+ aMat.SetDiffuseColor (aColor);
aClipPlane->SetCappingMaterial (aMat);
}
else if (aCappingArg == "texname") // texture name
if (theArgsNb == 3)
{
- Standard_Real aNewZNear = atof (theArgVec[1]);
- Standard_Real aNewZFar = atof (theArgVec[2]);
+ Standard_Real aNewZNear = Draw::Atof (theArgVec[1]);
+ Standard_Real aNewZFar = Draw::Atof (theArgVec[2]);
if (aNewZNear >= aNewZFar)
{
return 1;
}
- Standard_Real aScale = aCurrentView->AutoZFitScaleFactor();
+ Standard_Real aScale = aCurrentView->View()->AutoZFitScaleFactor();
if (theArgsNb > 3)
{
if (theArgsNb < 2)
{
theDi << "Auto z-fit mode: " << "\n"
- << "On: " << (aCurrentView->AutoZFitMode() ? "enabled" : "disabled") << "\n"
+ << "On: " << (aCurrentView->View()->AutoZFitMode() ? "enabled" : "disabled") << "\n"
<< "Scale: " << aScale << "\n";
return 0;
}
aScale = Draw::Atoi (theArgVec[2]);
}
- aCurrentView->SetAutoZFitMode (isOn, aScale);
- aCurrentView->AutoZFit();
+ aCurrentView->View()->SetAutoZFitMode (isOn, aScale);
+ aCurrentView->View()->AutoZFit();
aCurrentView->Redraw();
return 0;
}
+//! Auxiliary function to print projection type
+inline const char* projTypeName (Graphic3d_Camera::Projection theProjType)
+{
+ switch (theProjType)
+ {
+ case Graphic3d_Camera::Projection_Orthographic: return "orthographic";
+ case Graphic3d_Camera::Projection_Perspective: return "perspective";
+ case Graphic3d_Camera::Projection_Stereo: return "stereoscopic";
+ case Graphic3d_Camera::Projection_MonoLeftEye: return "monoLeftEye";
+ case Graphic3d_Camera::Projection_MonoRightEye: return "monoRightEye";
+ }
+ return "UNKNOWN";
+}
+
//===============================================================================================
-//function : VChangeCamera
+//function : VCamera
//purpose :
//===============================================================================================
-static int VChangeCamera (Draw_Interpretor& theDi, Standard_Integer theArgsNb, const char** theArgVec)
+static int VCamera (Draw_Interpretor& theDI,
+ Standard_Integer theArgsNb,
+ const char** theArgVec)
{
- if (ViewerTest::CurrentView().IsNull())
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+ if (aView.IsNull())
{
- theDi << theArgVec[0] << ": Call vinit before this command, please.\n";
+ std::cout << "Error: no active view.\n";
return 1;
}
- const char anErrorMessage[] = ": wrong command arguments. Type help for more information.\n";
- if (theArgsNb < 3)
+ Handle(Graphic3d_Camera) aCamera = aView->Camera();
+ if (theArgsNb < 2)
{
- theDi << theArgVec[0] << anErrorMessage;
- return 1;
+ theDI << "ProjType: " << projTypeName (aCamera->ProjectionType()) << "\n";
+ theDI << "FOVy: " << aCamera->FOVy() << "\n";
+ theDI << "Distance: " << aCamera->Distance() << "\n";
+ theDI << "IOD: " << aCamera->IOD() << "\n";
+ theDI << "IODType: " << (aCamera->GetIODType() == Graphic3d_Camera::IODType_Absolute ? "absolute" : "relative") << "\n";
+ theDI << "ZFocus: " << aCamera->ZFocus() << "\n";
+ theDI << "ZFocusType: " << (aCamera->ZFocusType() == Graphic3d_Camera::FocusType_Absolute ? "absolute" : "relative") << "\n";
+ return 0;
}
- Handle(Graphic3d_Camera) aCamera = ViewerTest::CurrentView()->Camera();
-
- TCollection_AsciiString aCommand (theArgVec[1]);
- TCollection_AsciiString aValue (theArgVec[2]);
-
- aCommand.LowerCase();
- aValue.LowerCase();
-
- if (aCommand == "proj")
+ for (Standard_Integer anArgIter = 1; anArgIter < theArgsNb; ++anArgIter)
{
- if (aValue == "ortho")
+ Standard_CString anArg = theArgVec[anArgIter];
+ TCollection_AsciiString anArgCase (anArg);
+ anArgCase.LowerCase();
+ if (anArgCase == "-proj"
+ || anArgCase == "-projection"
+ || anArgCase == "-projtype"
+ || anArgCase == "-projectiontype")
+ {
+ theDI << projTypeName (aCamera->ProjectionType()) << " ";
+ }
+ else if (anArgCase == "-ortho"
+ || anArgCase == "-orthographic")
{
aCamera->SetProjectionType (Graphic3d_Camera::Projection_Orthographic);
- }
- else if (aValue == "persp")
+ }
+ else if (anArgCase == "-persp"
+ || anArgCase == "-perspective"
+ || anArgCase == "-perspmono"
+ || anArgCase == "-perspectivemono"
+ || anArgCase == "-mono")
{
aCamera->SetProjectionType (Graphic3d_Camera::Projection_Perspective);
}
- else if (aValue == "left")
+ else if (anArgCase == "-stereo"
+ || anArgCase == "-stereoscopic"
+ || anArgCase == "-perspstereo"
+ || anArgCase == "-perspectivestereo")
+ {
+ aCamera->SetProjectionType (Graphic3d_Camera::Projection_Stereo);
+ }
+ else if (anArgCase == "-left"
+ || anArgCase == "-lefteye"
+ || anArgCase == "-monoleft"
+ || anArgCase == "-monolefteye"
+ || anArgCase == "-perpsleft"
+ || anArgCase == "-perpslefteye")
{
aCamera->SetProjectionType (Graphic3d_Camera::Projection_MonoLeftEye);
}
- else if (aValue == "right")
+ else if (anArgCase == "-right"
+ || anArgCase == "-righteye"
+ || anArgCase == "-monoright"
+ || anArgCase == "-monorighteye"
+ || anArgCase == "-perpsright")
{
aCamera->SetProjectionType (Graphic3d_Camera::Projection_MonoRightEye);
}
- else if (aValue == "stereo")
+ else if (anArgCase == "-dist"
+ || anArgCase == "-distance")
{
- aCamera->SetProjectionType (Graphic3d_Camera::Projection_Stereo);
+ Standard_CString anArgValue = (anArgIter + 1 < theArgsNb) ? theArgVec[anArgIter + 1] : NULL;
+ if (anArgValue != NULL
+ && *anArgValue != '-')
+ {
+ ++anArgIter;
+ aCamera->SetDistance (Draw::Atof (anArgValue));
+ continue;
+ }
+ theDI << aCamera->Distance() << " ";
}
- else
+ else if (anArgCase == "-iod")
{
- theDi << theArgVec[0] << anErrorMessage;
- return 1;
+ Standard_CString anArgValue = (anArgIter + 1 < theArgsNb) ? theArgVec[anArgIter + 1] : NULL;
+ if (anArgValue != NULL
+ && *anArgValue != '-')
+ {
+ ++anArgIter;
+ aCamera->SetIOD (aCamera->GetIODType(), Draw::Atof (anArgValue));
+ continue;
+ }
+ theDI << aCamera->IOD() << " ";
}
- }
- else if (aCommand == "dist")
- {
- aCamera->SetDistance (aValue.RealValue());
- }
- else if (aCommand == "iod")
- {
- aCamera->SetIOD (aCamera->GetIODType(), aValue.RealValue());
- }
- else if (aCommand == "zfocus")
- {
- aCamera->SetZFocus (aCamera->ZFocusType(), aValue.RealValue());
- }
- else if (aCommand == "fov")
- {
- aCamera->SetFOVy (aValue.RealValue());
- }
- else if (aCommand == "zfocustype")
- {
- if (aValue == "absolute")
- {
- aCamera->SetZFocus (Graphic3d_Camera::FocusType_Absolute, aCamera->ZFocus());
- }
- else if (aValue == "relative")
+ else if (anArgCase == "-iodtype")
{
- aCamera->SetZFocus (Graphic3d_Camera::FocusType_Relative, aCamera->ZFocus());
+ Standard_CString anArgValue = (anArgIter + 1 < theArgsNb) ? theArgVec[anArgIter + 1] : "";
+ TCollection_AsciiString anValueCase (anArgValue);
+ anValueCase.LowerCase();
+ if (anValueCase == "abs"
+ || anValueCase == "absolute")
+ {
+ ++anArgIter;
+ aCamera->SetIOD (Graphic3d_Camera::IODType_Absolute, aCamera->IOD());
+ continue;
+ }
+ else if (anValueCase == "rel"
+ || anValueCase == "relative")
+ {
+ ++anArgIter;
+ aCamera->SetIOD (Graphic3d_Camera::IODType_Relative, aCamera->IOD());
+ continue;
+ }
+ else if (*anArgValue != '-')
+ {
+ std::cout << "Error: unknown IOD type '" << anArgValue << "'\n";
+ return 1;
+ }
+ switch (aCamera->GetIODType())
+ {
+ case Graphic3d_Camera::IODType_Absolute: theDI << "absolute "; break;
+ case Graphic3d_Camera::IODType_Relative: theDI << "relative "; break;
+ }
}
- else
+ else if (anArgCase == "-zfocus")
{
- theDi << theArgVec[0] << anErrorMessage;
- return 1;
+ Standard_CString anArgValue = (anArgIter + 1 < theArgsNb) ? theArgVec[anArgIter + 1] : NULL;
+ if (anArgValue != NULL
+ && *anArgValue != '-')
+ {
+ ++anArgIter;
+ aCamera->SetZFocus (aCamera->ZFocusType(), Draw::Atof (anArgValue));
+ continue;
+ }
+ theDI << aCamera->ZFocus() << " ";
}
- }
- else if (aCommand == "iodtype")
- {
- if (aValue == "absolute")
+ else if (anArgCase == "-zfocustype")
{
- aCamera->SetIOD (Graphic3d_Camera::IODType_Absolute, aCamera->IOD());
- }
- else if (aValue == "relative")
+ Standard_CString anArgValue = (anArgIter + 1 < theArgsNb) ? theArgVec[anArgIter + 1] : "";
+ TCollection_AsciiString anValueCase (anArgValue);
+ anValueCase.LowerCase();
+ if (anValueCase == "abs"
+ || anValueCase == "absolute")
+ {
+ ++anArgIter;
+ aCamera->SetZFocus (Graphic3d_Camera::FocusType_Absolute, aCamera->ZFocus());
+ continue;
+ }
+ else if (anValueCase == "rel"
+ || anValueCase == "relative")
+ {
+ ++anArgIter;
+ aCamera->SetZFocus (Graphic3d_Camera::FocusType_Relative, aCamera->ZFocus());
+ continue;
+ }
+ else if (*anArgValue != '-')
+ {
+ std::cout << "Error: unknown ZFocus type '" << anArgValue << "'\n";
+ return 1;
+ }
+ switch (aCamera->ZFocusType())
+ {
+ case Graphic3d_Camera::FocusType_Absolute: theDI << "absolute "; break;
+ case Graphic3d_Camera::FocusType_Relative: theDI << "relative "; break;
+ }
+ }
+ else if (anArgCase == "-fov"
+ || anArgCase == "-fovy")
{
- aCamera->SetIOD (Graphic3d_Camera::IODType_Relative, aCamera->IOD());
+ Standard_CString anArgValue = (anArgIter + 1 < theArgsNb) ? theArgVec[anArgIter + 1] : NULL;
+ if (anArgValue != NULL
+ && *anArgValue != '-')
+ {
+ ++anArgIter;
+ aCamera->SetFOVy (Draw::Atof (anArgValue));
+ continue;
+ }
+ theDI << aCamera->FOVy() << " ";
}
else
{
- theDi << theArgVec[0] << anErrorMessage;
+ std::cout << "Error: unknown argument '" << anArg << "'\n";
return 1;
}
}
- else
- {
- theDi << theArgVec[0] << anErrorMessage;
- return 1;
- }
- ViewerTest::CurrentView()->AutoZFit();
- ViewerTest::CurrentView()->Redraw();
+ aView->View()->AutoZFit();
+ aView->Redraw();
return 0;
}
return 0;
}
-inline Standard_Boolean parseOnOff (Standard_CString theArg,
- Standard_Boolean& theIsOn)
-{
- TCollection_AsciiString aFlag (theArg);
- aFlag.LowerCase();
- if (aFlag == "on")
- {
- theIsOn = Standard_True;
- return Standard_True;
- }
- else if (aFlag == "off")
- {
- theIsOn = Standard_False;
- return Standard_True;
- }
- return Standard_False;
-}
-
//=======================================================================
//function : VRenderParams
//purpose : Enables/disables rendering features
}
Graphic3d_RenderingParams& aParams = aView->ChangeRenderingParams();
+ TCollection_AsciiString aCmdName (theArgVec[0]);
+ aCmdName.LowerCase();
+ if (aCmdName == "vraytrace")
+ {
+ if (theArgNb == 1)
+ {
+ theDI << (aParams.Method == Graphic3d_RM_RAYTRACING ? "on" : "off") << " ";
+ return 0;
+ }
+ else if (theArgNb == 2)
+ {
+ TCollection_AsciiString aValue (theArgVec[1]);
+ aValue.LowerCase();
+ if (aValue == "on"
+ || aValue == "1")
+ {
+ aParams.Method = Graphic3d_RM_RAYTRACING;
+ aView->Redraw();
+ return 0;
+ }
+ else if (aValue == "off"
+ || aValue == "0")
+ {
+ aParams.Method = Graphic3d_RM_RASTERIZATION;
+ aView->Redraw();
+ return 0;
+ }
+ else
+ {
+ std::cout << "Error: unknown argument '" << theArgVec[1] << "'\n";
+ return 1;
+ }
+ }
+ else
+ {
+ std::cout << "Error: wrong number of arguments\n";
+ return 1;
+ }
+ }
if (theArgNb < 2)
{
case Graphic3d_RM_RAYTRACING: theDI << "raytrace "; break;
}
theDI << "\n";
- theDI << "fsaa: " << (aParams.IsAntialiasingEnabled ? "on" : "off") << "\n";
- theDI << "shadows: " << (aParams.IsShadowEnabled ? "on" : "off") << "\n";
- theDI << "reflections: " << (aParams.IsReflectionEnabled ? "on" : "off") << "\n";
- theDI << "rayDepth: " << aParams.RaytracingDepth << "\n";
- theDI << "gleam: " << (aParams.IsTransparentShadowEnabled ? "on" : "off") << "\n";
+ theDI << "fsaa: " << (aParams.IsAntialiasingEnabled ? "on" : "off") << "\n";
+ theDI << "shadows: " << (aParams.IsShadowEnabled ? "on" : "off") << "\n";
+ theDI << "reflections: " << (aParams.IsReflectionEnabled ? "on" : "off") << "\n";
+ theDI << "rayDepth: " << aParams.RaytracingDepth << "\n";
+ theDI << "gleam: " << (aParams.IsTransparentShadowEnabled ? "on" : "off") << "\n";
+ theDI << "shadingModel: ";
+ switch (aView->ShadingModel())
+ {
+ case V3d_COLOR: theDI << "color"; break;
+ case V3d_FLAT: theDI << "flat"; break;
+ case V3d_GOURAUD: theDI << "gouraud"; break;
+ case V3d_PHONG: theDI << "phong"; break;
+ }
+ theDI << "\n";
return 0;
}
Standard_Boolean toPrint = Standard_False;
+ ViewerTest_AutoUpdater anUpdateTool (ViewerTest::GetAISContext(), aView);
for (Standard_Integer anArgIter = 1; anArgIter < theArgNb; ++anArgIter)
{
Standard_CString anArg (theArgVec[anArgIter]);
TCollection_AsciiString aFlag (anArg);
aFlag.LowerCase();
- if (aFlag == "-echo"
- || aFlag == "-print")
+ if (anUpdateTool.parseRedrawMode (aFlag))
+ {
+ continue;
+ }
+ else if (aFlag == "-echo"
+ || aFlag == "-print")
{
toPrint = Standard_True;
+ anUpdateTool.Invalidate();
}
else if (aFlag == "-mode"
|| aFlag == "-rendermode"
}
aParams.IsTransparentShadowEnabled = toEnable;
}
+ else if (aFlag == "-shademodel"
+ || aFlag == "-shadingmodel"
+ || aFlag == "-shading")
+ {
+ if (toPrint)
+ {
+ switch (aView->ShadingModel())
+ {
+ case V3d_COLOR: theDI << "color "; break;
+ case V3d_FLAT: theDI << "flat "; break;
+ case V3d_GOURAUD: theDI << "gouraud "; break;
+ case V3d_PHONG: theDI << "phong "; break;
+ }
+ continue;
+ }
+
+ if (++anArgIter >= theArgNb)
+ {
+ std::cerr << "Error: wrong syntax at argument '" << anArg << "'\n";
+ }
+
+ TCollection_AsciiString aMode (theArgVec[anArgIter]);
+ aMode.LowerCase();
+ if (aMode == "color"
+ || aMode == "none")
+ {
+ aView->SetShadingModel (V3d_COLOR);
+ }
+ else if (aMode == "flat"
+ || aMode == "facet")
+ {
+ aView->SetShadingModel (V3d_FLAT);
+ }
+ else if (aMode == "gouraud"
+ || aMode == "vertex"
+ || aMode == "vert")
+ {
+ aView->SetShadingModel (V3d_GOURAUD);
+ }
+ else if (aMode == "phong"
+ || aMode == "fragment"
+ || aMode == "frag"
+ || aMode == "pixel")
+ {
+ aView->SetShadingModel (V3d_PHONG);
+ }
+ else
+ {
+ std::cout << "Error: unknown shading model '" << aMode << "'\n";
+ return 1;
+ }
+ }
else
{
std::cout << "Error: wrong syntax, unknown flag '" << anArg << "'\n";
return 1;
}
}
-
- aView->Redraw();
return 0;
}
return 0;
}
+//=======================================================================
+//function : VHighlightSelected
+//purpose :
+//=======================================================================
+static int VHighlightSelected (Draw_Interpretor& theDI,
+ Standard_Integer theArgNb,
+ const char** theArgVec)
+{
+ if (ViewerTest::GetAISContext().IsNull())
+ {
+ std::cout << theArgVec[0] << " error : Context is not created. Please call vinit before.\n";
+ return 1;
+ }
+
+ const Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
+
+ if (theArgNb < 2)
+ {
+ theDI << (aContext->ToHilightSelected() ? "on" : "off");
+ return 0;
+ }
+
+ if (theArgNb != 2)
+ {
+ std::cout << theArgVec[0] << " error : wrong number of parameters."
+ << "Type 'help" << theArgVec[0] << "' for more information.";
+ return 1;
+ }
+
+ // Parse parameter
+ TCollection_AsciiString aMode (theArgVec[1]);
+ aMode.LowerCase();
+ Standard_Boolean toEnable = Standard_False;
+ if (aMode.IsEqual ("on"))
+ {
+ toEnable = Standard_True;
+ }
+ else if (aMode.IsEqual ("off"))
+ {
+ toEnable = Standard_False;
+ }
+ else
+ {
+ toEnable = Draw::Atoi (theArgVec[1]) != 0;
+ }
+
+ if (toEnable != aContext->ToHilightSelected())
+ {
+ aContext->SetToHilightSelected (toEnable);
+
+ // Move cursor to null position and back to process updating of detection
+ // and highlighting of selected object immediatly.
+ Standard_Integer aPixX = 0;
+ Standard_Integer aPixY = 0;
+ const Handle(ViewerTest_EventManager)& anEventManager = ViewerTest::CurrentEventManager();
+
+ anEventManager->GetCurrentPosition (aPixX, aPixY);
+ anEventManager->MoveTo (0, 0);
+ anEventManager->MoveTo (aPixX, aPixY);
+ }
+
+ return 0;
+}
+
+//=======================================================================
+//function : VXRotate
+//purpose :
+//=======================================================================
+static Standard_Integer VXRotate (Draw_Interpretor& di,
+ Standard_Integer argc,
+ const char ** argv)
+{
+ Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
+ if (aContext.IsNull())
+ {
+ di << argv[0] << "ERROR : use 'vinit' command before " << "\n";
+ return 1;
+ }
+
+ if (argc != 3)
+ {
+ di << "ERROR : Usage : " << argv[0] << " name angle" << "\n";
+ return 1;
+ }
+
+ TCollection_AsciiString aName (argv[1]);
+ Standard_Real anAngle = Draw::Atof (argv[2]);
+
+ // find object
+ ViewerTest_DoubleMapOfInteractiveAndName& aMap = GetMapOfAIS();
+ Handle(AIS_InteractiveObject) anIObj;
+ if (!aMap.IsBound2 (aName) )
+ {
+ di << "Use 'vdisplay' before" << "\n";
+ return 1;
+ }
+ else
+ {
+ anIObj = Handle(AIS_InteractiveObject)::DownCast (aMap.Find2 (aName));
+
+ gp_Trsf aTransform;
+ aTransform.SetRotation (gp_Ax1 (gp_Pnt (0.0, 0.0, 0.0), gp_Vec (1.0, 0.0, 0.0)), anAngle);
+ aTransform.SetTranslationPart (anIObj->LocalTransformation().TranslationPart());
+
+ aContext->SetLocation (anIObj, aTransform);
+ aContext->UpdateCurrentViewer();
+ }
+
+ return 0;
+}
+
//=======================================================================
//function : ViewerCommands
//purpose :
theCommands.Add("vfit" ,
"vfit or <F> : vfit",
__FILE__,VFit,group);
+ theCommands.Add ("vfitarea",
+ "vfitarea x1 y1 x2 y2"
+ "\n\t\t: vfitarea x1 y1 z1 x2 y2 z2"
+ "\n\t\t: Fit view to show area located between two points"
+ "\n\t\t: given in world 2D or 3D corrdinates.",
+ __FILE__, VFitArea, group);
theCommands.Add ("vzfit", "vzfit [scale]\n"
" Matches Z near, Z far view volume planes to the displayed objects.\n"
" \"scale\" - specifies factor to scale computed z range.\n",
"\nvstereo [{0|1}] : turn stereo usage On/Off; affects only newly displayed objects",
__FILE__, VStereo, group);
theCommands.Add ("vcaps",
- "vcaps [vbo={0|1}] [sprites={0|1}] [soft={0|1}] : modify particular graphic driver options",
+ "vcaps [-vbo {0|1}] [-sprites {0|1}] [-ffp {0|1}]"
+ "\n\t\t: [-softMode {0|1}] [-noupdate|-update]"
+ "\n\t\t: Modify particular graphic driver options:"
+ "\n\t\t: FFP - use fixed-function pipeline instead of"
+ "\n\t\t: built-in GLSL programs"
+ "\n\t\t: VBO - use Vertex Buffer Object (copy vertex"
+ "\n\t\t: arrays to GPU memory)"
+ "\n\t\t: sprite - use textured sprites instead of bitmaps"
+ "\n\t\t: softMode - use software OpenGL implementation,"
+ "\n\t\t: should be set BEFORE viewer creation"
+ "\n\t\t: Unlike vrenderparams, these parameters control alternative"
+ "\n\t\t: rendering paths producing the same visual result when"
+ "\n\t\t: possible."
+ "\n\t\t: Command is intended for testing old hardware compatibility.",
__FILE__, VCaps, group);
theCommands.Add ("vmemgpu",
"vmemgpu [f]: print system-dependent GPU memory information if available;"
__FILE__,VZClipping,group);
theCommands.Add ("vnbselected",
"vnbselected", __FILE__, VNbSelected, group);
- theCommands.Add ("vchangecamera",
- " changes camera parameters \n"
- "- vchangecamera [param_type] [value]\n"
- "- vchangecamera proj {ortho/persp/left/right/stereo}\n"
- " Projection type including left and right stereo parts.\n"
- "- vchangecamera dist [real]\n"
- " Sets distance from target point to camera eye (moving eye).\n"
- "- vchangecamera iod [real]\n"
- " Intraocular distance value.\n"
- "- vchangecamera zfocus [real]\n"
- " Stereographic focus value.\n"
- "- vchangecamera fov [real]\n"
- " Field Of View value (in degrees).\n"
- "- vchangecamera zfocustype {absolute/relative}\n"
- " Stereographic focus definition type (absolute value or coefficient).\n"
- "- vchangecamera iodtype {absolute/relative}\n"
- " Intraocular distance definition type (absolute value or coefficient).\n",
- __FILE__, VChangeCamera, group);
+ theCommands.Add ("vcamera",
+ "vcamera [-ortho] [-projtype]"
+ "\n\t\t: [-persp]"
+ "\n\t\t: [-fovy [Angle]] [-distance [Distance]]"
+ "\n\t\t: [-stereo] [-leftEye] [-rightEye]"
+ "\n\t\t: [-iod [Distance]] [-iodType [absolute|relative]]"
+ "\n\t\t: [-zfocus [Value]] [-zfocusType [absolute|relative]]"
+ "\n\t\t: Manage camera parameters."
+ "\n\t\t: Prints current value when option called without argument."
+ "\n\t\t: Orthographic camera:"
+ "\n\t\t: -ortho activate orthographic projection"
+ "\n\t\t: Perspective camera:"
+ "\n\t\t: -persp activate perspective projection (mono)"
+ "\n\t\t: -fovy field of view in y axis, in degrees"
+ "\n\t\t: -distance distance of eye from camera center"
+ "\n\t\t: Stereoscopic camera:"
+ "\n\t\t: -stereo perspective projection (stereo)"
+ "\n\t\t: -leftEye perspective projection (left eye)"
+ "\n\t\t: -rightEye perspective projection (right eye)"
+ "\n\t\t: -iod intraocular distance value"
+ "\n\t\t: -iodType distance type, absolute or relative"
+ "\n\t\t: -zfocus stereographic focus value"
+ "\n\t\t: -zfocusType focus type, absolute or relative",
+ __FILE__, VCamera, group);
theCommands.Add ("vautozfit", "command to enable or disable automatic z-range adjusting\n"
"- vautozfit [on={1|0}] [scale]\n"
" Prints or changes parameters of automatic z-fit mode:\n"
"\n\n example: vlight add positional head 1 pos 0 1 1 color red"
"\n example: vlight change 0 direction 0 -1 0 linearAttenuation 0.2",
__FILE__, VLight, group);
+ theCommands.Add("vraytrace",
+ "vraytrace [0|1]"
+ "\n\t\t: Turn on/off raytracing renderer."
+ "\n\t\t: 'vraytrace 0' alias for 'vrenderparams -raster'."
+ "\n\t\t: 'vraytrace 1' alias for 'vrenderparams -rayTrace'.",
+ __FILE__, VRenderParams, group);
theCommands.Add("vrenderparams",
"\n Manages rendering parameters: "
- "\n '-rayTrace' Enables GPU ray-tracing"
- "\n '-raster' Disables GPU ray-tracing"
- "\n '-rayDepth 0..10' Defines maximum ray-tracing depth"
- "\n '-shadows on|off' Enables/disables shadows rendering"
- "\n '-reflections on|off' Enables/disables specular reflections"
- "\n '-fsaa on|off' Enables/disables adaptive anti-aliasing"
- "\n '-gleam on|off' Enables/disables transparency shadow effects",
+ "\n '-rayTrace' Enables GPU ray-tracing"
+ "\n '-raster' Disables GPU ray-tracing"
+ "\n '-rayDepth 0..10' Defines maximum ray-tracing depth"
+ "\n '-shadows on|off' Enables/disables shadows rendering"
+ "\n '-reflections on|off' Enables/disables specular reflections"
+ "\n '-fsaa on|off' Enables/disables adaptive anti-aliasing"
+ "\n '-gleam on|off' Enables/disables transparency shadow effects"
+ "\n '-shadingModel model' Controls shading model from enumeration"
+ "\n color, flat, gouraud, phong"
+ "\n Unlike vcaps, these parameters dramatically change visual properties."
+ "\n Command is intended to control presentation quality depending on"
+ "\n hardware capabilities and performance.",
__FILE__, VRenderParams, group);
theCommands.Add("vfrustumculling",
"vfrustumculling [toEnable]: enables/disables objects clipping",
__FILE__,VFrustumCulling,group);
+ theCommands.Add("vhighlightselected",
+ "vhighlightselected [0|1] or vhighlightselected [on|off]: enables/disables highlighting of selected objects.\n"
+ "Without arguments it shows if highlighting of selected objects is enabled now.",
+ __FILE__,VHighlightSelected,group);
+
+
+ theCommands.Add("vxrotate",
+ "vxrotate",
+ __FILE__,VXRotate,group);
+
}