myIObj->Render(theWorkspace);
}
- virtual void Release (const Handle(OpenGl_Context)& theGlCtx)
+ virtual void Release (const Handle(OpenGl_Context)&)
{
//
}
IMPLEMENT_STANDARD_HANDLE(VUserDrawObj, AIS_InteractiveObject)
IMPLEMENT_STANDARD_RTTIEXT(VUserDrawObj, AIS_InteractiveObject)
-void VUserDrawObj::Compute(const Handle(PrsMgr_PresentationManager3d)& thePresentationManager,
+void VUserDrawObj::Compute(const Handle(PrsMgr_PresentationManager3d)& /*thePresentationManager*/,
const Handle(Prs3d_Presentation)& thePresentation,
- const Standard_Integer theMode)
+ const Standard_Integer /*theMode*/)
{
thePresentation->Clear();
}
void VUserDrawObj::ComputeSelection (const Handle(SelectMgr_Selection)& theSelection,
- const Standard_Integer theMode)
+ const Standard_Integer /*theMode*/)
{
Handle(SelectMgr_EntityOwner) anEntityOwner = new SelectMgr_EntityOwner(this);
Handle(TColgp_HArray1OfPnt) aPnts = new TColgp_HArray1OfPnt(1, 5);
//==============================================================================
static int VFeedback (Draw_Interpretor& theDI,
- Standard_Integer theArgNb,
- const char** theArgVec)
+ Standard_Integer /*theArgNb*/,
+ const char** /*theArgVec*/)
{
// get the active view
Handle(V3d_View) aView = ViewerTest::CurrentView();
//purpose :
//==============================================================================
-static int VImmediateFront (Draw_Interpretor& theDI,
+static int VImmediateFront (Draw_Interpretor& /*theDI*/,
Standard_Integer theArgNb,
const char** theArgVec)
{