-// File: ViewerTest_ObjectsCommands.cxx
-// Created: Thu Nov 12 15:50:42 1998
-// Author: Robert COUBLANC
-// Copyright: OPEN CASCADE 1998
+// Created on: 1998-11-12
+// Created by: Robert COUBLANC
+// Copyright (c) 1998-1999 Matra Datavision
+// Copyright (c) 1999-2012 OPEN CASCADE SAS
+//
+// The content of this file is subject to the Open CASCADE Technology Public
+// License Version 6.5 (the "License"). You may not use the content of this file
+// except in compliance with the License. Please obtain a copy of the License
+// at http://www.opencascade.org and read it completely before using this file.
+//
+// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
+// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
+//
+// The Original Code and all software distributed under the License is
+// distributed on an "AS IS" basis, without warranty of any kind, and the
+// Initial Developer hereby disclaims all such warranties, including without
+// limitation, any warranties of merchantability, fitness for a particular
+// purpose or non-infringement. Please see the License for the specific terms
+// and conditions governing the rights and limitations under the License.
+
//===============================================
-//
// AIS Objects Creation : Datums (axis,trihedrons,lines,planes)
-//
//===============================================
#ifdef HAVE_CONFIG_H
#include <Graphic3d_Group.hxx>
#include <Standard_Real.hxx>
+#include <AIS_Circle.hxx>
+#include <AIS_Drawer.hxx>
+#include <BRepBuilderAPI_MakeEdge.hxx>
+#include <BRepBuilderAPI_MakeFace.hxx>
+#include <BRepBuilderAPI_MakeWire.hxx>
+#include <Geom_Circle.hxx>
+#include <GC_MakeCircle.hxx>
+#include <Prs3d_Presentation.hxx>
+#include <Select3D_SensitiveCircle.hxx>
+#include <SelectMgr_EntityOwner.hxx>
+#include <SelectMgr_Selection.hxx>
+#include <StdFail_NotDone.hxx>
+#include <StdPrs_ShadedShape.hxx>
+#include <TopoDS_Wire.hxx>
+
+#include <AIS_ConnectedShape.hxx>
+#include <AIS_MultipleConnectedInteractive.hxx>
+#include <AIS_MultipleConnectedShape.hxx>
+#include <TopLoc_Location.hxx>
+#include <TColStd_ListOfInteger.hxx>
+#include <TColStd_ListIteratorOfListOfInteger.hxx>
+
+#include <Select3D_SensitiveTriangle.hxx>
+#include <Select3D_SensitiveCurve.hxx>
+#include <BRepAdaptor_Curve.hxx>
+#include <StdPrs_Curve.hxx>
+
+#include <BRepExtrema_ExtPC.hxx>
+#include <BRepExtrema_ExtPF.hxx>
+
+#include <Prs3d_LineAspect.hxx>
+
#ifdef HAVE_STRINGS_H
#include <strings.h>
#endif
extern Standard_Boolean VDisplayAISObject (const TCollection_AsciiString& theName,
const Handle(AIS_InteractiveObject)& theAISObj,
Standard_Boolean theReplaceIfExists = Standard_True);
-Standard_IMPORT int ViewerMainLoop(Standard_Integer argc, const char** argv);
+extern int ViewerMainLoop(Standard_Integer argc, const char** argv);
extern Handle(AIS_InteractiveContext)& TheAISContext();
//==============================================================================
//function : VTriherdron
-//author : ege
//purpose : Create a trihedron. If no arguments are set, the default
// trihedron (Oxyz) is created.
//Draw arg : vtrihedron name [Xo] [Yo] [Zo] [Zu] [Zv] [Zw] [Xu] [Xv] [Xw]
//==============================================================================
-static int VTrihedron (Draw_Interpretor& di, Standard_Integer argc, const char** argv)
-
+static int VTrihedron (Draw_Interpretor& theDi,
+ Standard_Integer theArgsNb,
+ const char** theArgVec)
{
- // Verification des arguments
- if ( argc<2 || argc>11) {di<<argv[0]<<" Syntaxe error"<<"\n"; return 1;}
-
- // Declarations et creation des objets par default
- TCollection_AsciiString name=argv[1];
-
- if(argc > 5 && argc!=11)
- {di<<argv[0]<<" Syntaxe error"<<"\n"; return 1;}
-
- // Cas ou il y a des arguments
- Standard_Real coord[9]={0.,0.,0.,0.,0.,1.,1.,0.,0.};
- if (argc>2){
- Standard_Integer i ;
- for( i=0;i<=2;i++)
- coord[i]= atof(argv[2+i]);
+ if (theArgsNb != 2 && theArgsNb != 5 && theArgsNb != 11)
+ {
+ theDi << theArgVec[0] << " Syntax error\n";
+ return 1;
+ }
- if(argc>5){
- for(i=0;i<=2;i++){
- coord[3+i] = atof(argv[6+i]);
- coord[6+i] = atof(argv[8+i]);
- }
+ gp_Pnt anOrigin (0.0, 0.0, 0.0);
+ gp_Dir aDirZ = gp::DZ();
+ gp_Dir aDirX = gp::DX();
+ Standard_Integer anArgIter = 2; // 1st is an IO name
+ if (anArgIter < theArgsNb)
+ {
+ anOrigin.SetX (Draw::Atof (theArgVec[anArgIter++]));
+ anOrigin.SetY (Draw::Atof (theArgVec[anArgIter++]));
+ anOrigin.SetZ (Draw::Atof (theArgVec[anArgIter++]));
+ if (anArgIter < theArgsNb)
+ {
+ Standard_Real aX = Draw::Atof (theArgVec[anArgIter++]);
+ Standard_Real aY = Draw::Atof (theArgVec[anArgIter++]);
+ Standard_Real aZ = Draw::Atof (theArgVec[anArgIter++]);
+ aDirZ.SetCoord (aX, aY, aZ);
+
+ aX = Draw::Atof (theArgVec[anArgIter++]);
+ aY = Draw::Atof (theArgVec[anArgIter++]);
+ aZ = Draw::Atof (theArgVec[anArgIter++]);
+ aDirX.SetCoord (aX, aY, aZ);
}
}
- gp_Pnt ThePoint(coord[0],coord[1],coord[2]);
- gp_Dir TheZVector(coord[3],coord[4],coord[5]);
- gp_Dir TheXVector(coord[6],coord[7],coord[8]);
- if ( !TheZVector.IsNormal(TheXVector,PI/180)) {di<<argv[0]<<" VectorX is not normal to VectorZ"<<"\n"; return 1;}
-
- Handle(Geom_Axis2Placement) OrigineAndAxii=new Geom_Axis2Placement(ThePoint,TheZVector,TheXVector);
-
- // Creation du triedre
- Handle(AIS_Trihedron) aShape= new AIS_Trihedron(OrigineAndAxii);
- GetMapOfAIS().Bind(aShape,name);
- TheAISContext()->Display(aShape);
+ if (!aDirZ.IsNormal (aDirX, M_PI / 180.0))
+ {
+ theDi << theArgVec[0] << " - VectorX is not normal to VectorZ\n";
+ return 1;
+ }
+ Handle(Geom_Axis2Placement) aPlacement = new Geom_Axis2Placement (anOrigin, aDirZ, aDirX);
+ Handle(AIS_Trihedron) aShape = new AIS_Trihedron (aPlacement);
+ VDisplayAISObject (theArgVec[1], aShape);
return 0;
}
-
-
-
//==============================================================================
//function : VSize
//author : ege
// Verification du nombre d'arguments
if (argc==1) {ThereIsName=Standard_False;value=100;}
- else if (argc==2) {ThereIsName=Standard_False;value=atof(argv[1]);}
- else {ThereIsName=Standard_True;value=atof(argv[2]);}
+ else if (argc==2) {ThereIsName=Standard_False;value=Draw::Atof(argv[1]);}
+ else {ThereIsName=Standard_True;value=Draw::Atof(argv[2]);}
// On ferme le contexte local pour travailler dans le contexte global
if(TheAISContext()->HasOpenedContext())
if (HasArg) {
Standard_Real coord[6];
for(Standard_Integer i=0;i<=5;i++){
- coord[i]=atof(argv[2+i]);
+ coord[i]=Draw::Atof(argv[2+i]);
}
gp_Pnt p1(coord[0],coord[1],coord[2]), p2(coord[3],coord[4],coord[5]) ;
if (HasArg) {
Standard_Real thecoord[3];
for(Standard_Integer i=0;i<=2;i++)
- thecoord[i]=atof(argv[2+i]);
+ thecoord[i]=Draw::Atof(argv[2+i]);
Handle(Geom_CartesianPoint ) myGeomPoint= new Geom_CartesianPoint (thecoord[0],thecoord[1],thecoord[2]);
Handle(AIS_Point) myAISPoint=new AIS_Point(myGeomPoint );
GetMapOfAIS().Bind (myAISPoint,name);
}
//==============================================================================
-// Fonction 1st click 2de click 3de click
+// Function 1st click 2de click 3de click
// vplane Vertex Vertex Vertex
// Vertex Edge
// Edge Vertex
//==============================================================================
//function : VPlaneBuilder
-//purpose : Build an AIS_Plane from selected entities or Named AIs components
+//purpose : Build an AIS_Plane from selected entities or Named AIS components
//Draw arg : vplane PlaneName [AxisName] [PointName]
// [PointName] [PointName] [PointName]
// [PlaneName] [PointName]
//==============================================================================
-#include <TopoDS_Edge.hxx>
-#include <TopoDS_Vertex.hxx>
-#include <TopoDS_Face.hxx>
-#include <TopExp.hxx>
-#include <AIS_Plane.hxx>
-#include <Geom_CartesianPoint.hxx>
-#include <Geom_Plane.hxx>
-#include <BRepExtrema_ExtPC.hxx>
-#include <BRepExtrema_ExtPF.hxx>
-#include <BRepAdaptor_Surface.hxx>
-#include <gp_Pln.hxx>
-#include <GC_MakePlane.hxx>
-
-static int VPlaneBuilder(Draw_Interpretor& di, Standard_Integer argc, const char** argv)
+static Standard_Integer VPlaneBuilder (Draw_Interpretor& di,
+ Standard_Integer argc,
+ const char** argv)
{
// Declarations
- Standard_Boolean HasArg;
- TCollection_AsciiString name;
- Standard_Integer myCurrentIndex;
+ Standard_Boolean hasArg;
+ TCollection_AsciiString aName;
+ Standard_Integer aCurrentIndex;
// Verification
- if (argc<2 || argc>5 ) {di<<" Syntaxe error"<<"\n";return 1;}
- if (argc==5 || argc==4) HasArg=Standard_True;
- else HasArg=Standard_False;
+ if (argc<2 || argc>5 )
+ {
+ std::cout<<" Syntax error\n";
+ return 1;
+ }
+ if (argc==5 || argc==4)
+ hasArg=Standard_True;
+ else
+ hasArg=Standard_False;
- name=argv[1];
- // Fermeture des contextes
+ aName=argv[1];
+ // Close all contexts
TheAISContext()->CloseAllContexts();
-
- // Il y a des arguments
- if (HasArg) {
- if (!GetMapOfAIS().IsBound2(argv[2] ) ) {di<<"vplane: error 1st name doesn't exist in the GetMapOfAIS()."<<"\n";return 1;}
- // on recupere la shape dans la map
- Handle(AIS_InteractiveObject) theShapeA =
+ // There are some arguments
+ if (hasArg)
+ {
+ if (!GetMapOfAIS().IsBound2(argv[2] ))
+ {
+ std::cout<<"vplane: error 1st name doesn't exist in the GetMapOfAIS()\n";
+ return 1;
+ }
+ // Get shape from map
+ Handle(AIS_InteractiveObject) aShapeA =
Handle(AIS_InteractiveObject)::DownCast (GetMapOfAIS().Find2(argv[2] ));
- // Le premier argument est un AIS_Point 1
- if (!theShapeA.IsNull() &&
- theShapeA->Type()==AIS_KOI_Datum && theShapeA->Signature()==1) {
- // le deuxieme argument doit etre un AIS_Point aussi
- if (argc<5 || !GetMapOfAIS().IsBound2(argv[3] ) ) {di<<"vplane: error 2de name doesn't exist in the GetMapOfAIS()."<<"\n";return 1;}
- // on recupere la shape dans la map
- Handle(AIS_InteractiveObject) theShapeB =
+ // The first argument is an AIS_Point
+ if (!aShapeA.IsNull() &&
+ aShapeA->Type()==AIS_KOI_Datum &&
+ aShapeA->Signature()==1)
+ {
+ // The second argument must also be an AIS_Point
+ if (argc<5 || !GetMapOfAIS().IsBound2(argv[3]))
+ {
+ std::cout<<"vplane: error 2nd name doesn't exist in the GetMapOfAIS()\n";
+ return 1;
+ }
+ // Get shape from map
+ Handle(AIS_InteractiveObject) aShapeB =
Handle(AIS_InteractiveObject)::DownCast (GetMapOfAIS().Find2(argv[3]));
- // si B n'est pas un AIS_Point
- if (theShapeB.IsNull() ||
- (!(theShapeB->Type()==AIS_KOI_Datum && theShapeB->Signature()==1)))
+ // If B is not an AIS_Point
+ if (aShapeB.IsNull() ||
+ (!(aShapeB->Type()==AIS_KOI_Datum && aShapeB->Signature()==1)))
{
- di<<"vplane: error 2de object is expected to be an AIS_Point. "<<"\n";
+ std::cout<<"vplane: error 2nd object is expected to be an AIS_Point.\n";
return 1;
}
- // le troisieme objet est un AIS_Point
- if (!GetMapOfAIS().IsBound2(argv[4]) ) {di<<"vplane: error 3de name doesn't exist in the GetMapOfAIS()."<<"\n";return 1; }
- // on recupere la shape dans la map
- Handle(AIS_InteractiveObject) theShapeC =
+ // The third object is an AIS_Point
+ if (!GetMapOfAIS().IsBound2(argv[4]) )
+ {
+ std::cout<<"vplane: error 3d name doesn't exist in the GetMapOfAIS().\n";
+ return 1;
+ }
+ // Get shape from map
+ Handle(AIS_InteractiveObject) aShapeC =
Handle(AIS_InteractiveObject)::DownCast (GetMapOfAIS().Find2(argv[4]));
- // si C n'est pas un AIS_Point
- if (theShapeC.IsNull() ||
- (!(theShapeC->Type()==AIS_KOI_Datum && theShapeC->Signature()==1)))
+ // If C is not an AIS_Point
+ if (aShapeC.IsNull() ||
+ (!(aShapeC->Type()==AIS_KOI_Datum && aShapeC->Signature()==1)))
{
- di<<"vplane: error 3de object is expected to be an AIS_Point. "<<"\n";
+ std::cout<<"vplane: error 3d object is expected to be an AIS_Point.\n";
return 1;
}
- // Traitement des objets A,B,C
- // Downcaste de AIS_IO en AIS_Point
- Handle(AIS_Point) theAISPointA= *(Handle(AIS_Point)*)& theShapeA;
- Handle(AIS_Point) theAISPointB= *(Handle(AIS_Point)*)& theShapeB;
- Handle(AIS_Point) theAISPointC= *(Handle(AIS_Point)*)& theShapeC;
+ // Treatment of objects A, B, C
+ // Downcast an AIS_IO to AIS_Point
+ Handle(AIS_Point) anAISPointA = Handle(AIS_Point)::DownCast( aShapeA);
+ Handle(AIS_Point) anAISPointB = Handle(AIS_Point)::DownCast( aShapeB);
+ Handle(AIS_Point) anAISPointC = Handle(AIS_Point)::DownCast( aShapeC);
- Handle(Geom_Point ) myGeomPointA= theAISPointA->Component();
- Handle(Geom_CartesianPoint ) myCartPointA= *((Handle(Geom_CartesianPoint)*)& myGeomPointA);
- // Handle(Geom_CartesianPoint ) myCartPointA= *(Handle(Geom_CartesianPoint)*)& (theAISPointA->Component() ) ;
+ Handle(Geom_CartesianPoint ) aCartPointA =
+ Handle(Geom_CartesianPoint)::DownCast( anAISPointA->Component());
- Handle(Geom_Point ) myGeomPointB = theAISPointB->Component();
- Handle(Geom_CartesianPoint ) myCartPointB= *((Handle(Geom_CartesianPoint)*)& theAISPointB);
- // Handle(Geom_CartesianPoint ) myCartPointB= *(Handle(Geom_CartesianPoint)*)& (theAISPointB->Component() ) ;
+ Handle(Geom_CartesianPoint ) aCartPointB =
+ Handle(Geom_CartesianPoint)::DownCast( anAISPointB->Component());
- Handle(Geom_Point ) myGeomPointBC= theAISPointC->Component();
- Handle(Geom_CartesianPoint ) myCartPointC= *((Handle(Geom_CartesianPoint)*)& theAISPointC);
- // Handle(Geom_CartesianPoint ) myCartPointC= *(Handle(Geom_CartesianPoint)*)& (theAISPointC->Component() ) ;
+ Handle(Geom_CartesianPoint ) aCartPointC =
+ Handle(Geom_CartesianPoint)::DownCast( anAISPointC->Component());
- // Verification que les 3 points sont bien differents.
- if (myCartPointB->X()==myCartPointA->X() && myCartPointB->Y()==myCartPointA->Y() && myCartPointB->Z()==myCartPointA->Z() ) {
+ // Verification that the three points are different
+ if(Abs(aCartPointB->X()-aCartPointA->X())<=Precision::Confusion() &&
+ Abs(aCartPointB->Y()-aCartPointA->Y())<=Precision::Confusion() &&
+ Abs(aCartPointB->Z()-aCartPointA->Z())<=Precision::Confusion())
+ {
// B=A
- di<<"vplane error: same points"<<"\n";return 1;
+ std::cout<<"vplane error: same points"<<"\n";return 1;
}
- if (myCartPointC->X()==myCartPointA->X() && myCartPointC->Y()==myCartPointA->Y() && myCartPointC->Z()==myCartPointA->Z() ) {
+ if(Abs(aCartPointC->X()-aCartPointA->X())<=Precision::Confusion() &&
+ Abs(aCartPointC->Y()-aCartPointA->Y())<=Precision::Confusion() &&
+ Abs(aCartPointC->Z()-aCartPointA->Z())<=Precision::Confusion())
+ {
// C=A
- di<<"vplane error: same points"<<"\n";return 1;
+ std::cout<<"vplane error: same points"<<"\n";return 1;
}
- if (myCartPointC->X()==myCartPointB->X() && myCartPointC->Y()==myCartPointB->Y() && myCartPointC->Z()==myCartPointB->Z() ) {
+ if(Abs(aCartPointC->X()-aCartPointB->X())<=Precision::Confusion() &&
+ Abs(aCartPointC->Y()-aCartPointB->Y())<=Precision::Confusion() &&
+ Abs(aCartPointC->Z()-aCartPointB->Z())<=Precision::Confusion())
+ {
// C=B
- di<<"vplane error: same points"<<"\n";return 1;
+ std::cout<<"vplane error: same points"<<"\n";return 1;
}
- gp_Pnt A= myCartPointA->Pnt();
- gp_Pnt B= myCartPointB->Pnt();
- gp_Pnt C= myCartPointC->Pnt();
+ gp_Pnt A = aCartPointA->Pnt();
+ gp_Pnt B = aCartPointB->Pnt();
+ gp_Pnt C = aCartPointC->Pnt();
- // Construction de l'AIS_Plane
+ // Construction of AIS_Plane
GC_MakePlane MkPlane (A,B,C);
- Handle(Geom_Plane) myGeomPlane = MkPlane.Value();
- Handle(AIS_Plane) myAISPlane = new AIS_Plane(myGeomPlane );
- GetMapOfAIS().Bind (myAISPlane,name );
- TheAISContext()->Display(myAISPlane);
+ Handle(Geom_Plane) aGeomPlane = MkPlane.Value();
+ Handle(AIS_Plane) anAISPlane = new AIS_Plane(aGeomPlane );
+ GetMapOfAIS().Bind (anAISPlane,aName );
+ TheAISContext()->Display(anAISPlane);
}
- // si le premier argument est un AIS_Axis 2
- // creation d'un plan orthogonal a l'axe passant par un point
- else if (theShapeA->Type()==AIS_KOI_Datum && theShapeA->Signature()==2 ) {
- // le deuxieme argument doit etre un AIS_Point
+ // The first argument is an AIS_Axis
+ // Creation of a plane orthogonal to the axis through a point
+ else if (aShapeA->Type()==AIS_KOI_Datum && aShapeA->Signature()==2 ) {
+ // The second argument should be an AIS_Point
if (argc!=4 || !GetMapOfAIS().IsBound2(argv[3] ) )
{
- di<<"vplane: error 2de name doesn't exist in the GetMapOfAIS()."<<"\n";
+ std::cout<<"vplane: error 2d name doesn't exist in the GetMapOfAIS()\n";
return 1;
}
- // on recupere la shape dans la map
- Handle(AIS_InteractiveObject) theShapeB =
+ // Get shape from map
+ Handle(AIS_InteractiveObject) aShapeB =
Handle(AIS_InteractiveObject)::DownCast (GetMapOfAIS().Find2(argv[3]));
- // si B n'est pas un AIS_Point
- if (theShapeB.IsNull() ||
- (!(theShapeB->Type()==AIS_KOI_Datum && theShapeB->Signature()==1)))
+ // If B is not an AIS_Point
+ if (aShapeB.IsNull() ||
+ (!(aShapeB->Type()==AIS_KOI_Datum && aShapeB->Signature()==1)))
{
- di<<"vplane: error 2de object is expected to be an AIS_Point. "<<"\n";
+ std::cout<<"vplane: error 2d object is expected to be an AIS_Point\n";
return 1;
}
- // Traitement des objets A et B
- Handle(AIS_Axis) theAISAxisA= *(Handle(AIS_Axis)*)& theShapeA;
- Handle(AIS_Point) theAISPointB= *(Handle(AIS_Point)*)& theShapeB;
-
- Handle(Geom_Line ) myGeomLineA = theAISAxisA ->Component();
- Handle(Geom_Point) myGeomPointB= theAISPointB->Component() ;
+ // Treatment of objects A and B
+ Handle(AIS_Axis) anAISAxisA = Handle(AIS_Axis)::DownCast(aShapeA);
+ Handle(AIS_Point) anAISPointB = Handle(AIS_Point)::DownCast(aShapeB);
- gp_Ax1 myAxis= myGeomLineA->Position();
- Handle(Geom_CartesianPoint ) myCartPointB= *(Handle(Geom_CartesianPoint )*)& myGeomPointB;
+ Handle(Geom_Line ) aGeomLineA = anAISAxisA ->Component();
+ Handle(Geom_Point) aGeomPointB = anAISPointB->Component() ;
- // Pas de moyens de verifier que le point B n'est pas sur l'axe
+ gp_Ax1 anAxis = aGeomLineA->Position();
+ Handle(Geom_CartesianPoint) aCartPointB =
+ Handle(Geom_CartesianPoint)::DownCast(aGeomPointB);
- gp_Dir D=myAxis.Direction();
- gp_Pnt B= myCartPointB->Pnt();
+ gp_Dir D =anAxis.Direction();
+ gp_Pnt B = aCartPointB->Pnt();
- // Construction de l'AIS_Plane
- Handle(Geom_Plane) myGeomPlane= new Geom_Plane(B,D);
- Handle(AIS_Plane) myAISPlane = new AIS_Plane(myGeomPlane,B );
- GetMapOfAIS().Bind (myAISPlane,name );
- TheAISContext()->Display(myAISPlane);
+ // Construction of AIS_Plane
+ Handle(Geom_Plane) aGeomPlane = new Geom_Plane(B,D);
+ Handle(AIS_Plane) anAISPlane = new AIS_Plane(aGeomPlane,B );
+ GetMapOfAIS().Bind (anAISPlane,aName );
+ TheAISContext()->Display(anAISPlane);
}
- // Si le premier argument est un AIS_Plane 7
- // Creation d'un Plan parallele a ce plan passant par le point
- else if (theShapeA->Type()==AIS_KOI_Datum && theShapeA->Signature()==7 ) {
- // le deuxieme argument doit etre un AISPoint
- if (argc!=4 || !GetMapOfAIS().IsBound2(argv[3] ) ) {
- di<<"vplane: error 2de name doesn't exist in the GetMapOfAIS()."<<"\n";
+ // The first argumnet is an AIS_Plane
+ // Creation of a plane parallel to the plane passing through the point
+ else if (aShapeA->Type()==AIS_KOI_Datum && aShapeA->Signature()==7)
+ {
+ // The second argument should be an AIS_Point
+ if (argc!=4 || !GetMapOfAIS().IsBound2(argv[3]))
+ {
+ std::cout<<"vplane: error 2d name doesn't exist in the GetMapOfAIS()\n";
return 1;
}
- // on recupere la shape dans la map
- Handle(AIS_InteractiveObject) theShapeB =
+ // Get shape from map
+ Handle(AIS_InteractiveObject) aShapeB =
Handle(AIS_InteractiveObject)::DownCast (GetMapOfAIS().Find2(argv[3]));
- // si B n'est pas un AIS_Point
- if (theShapeB.IsNull() ||
- (!(theShapeB->Type()==AIS_KOI_Datum && theShapeB->Signature()==1)))
+ // B should be an AIS_Point
+ if (aShapeB.IsNull() ||
+ (!(aShapeB->Type()==AIS_KOI_Datum && aShapeB->Signature()==1)))
{
- di<<"vplane: error 2de object is expected to be an AIS_Point. "<<"\n";
+ std::cout<<"vplane: error 2d object is expected to be an AIS_Point\n";
return 1;
}
- // Traitement des objets A et B
- Handle(AIS_Plane) theAISPlaneA= *(Handle(AIS_Plane)*)& theShapeA;
- Handle(AIS_Point) theAISPointB= *(Handle(AIS_Point)*)& theShapeB;
+ // Treatment of objects A and B
+ Handle(AIS_Plane) anAISPlaneA = Handle(AIS_Plane)::DownCast(aShapeA);
+ Handle(AIS_Point) anAISPointB = Handle(AIS_Point)::DownCast(aShapeB);
- Handle (Geom_Plane) theNewGeomPlane= theAISPlaneA->Component();
- Handle(Geom_Point) myGeomPointB= theAISPointB->Component() ;
+ Handle(Geom_Plane) aNewGeomPlane= anAISPlaneA->Component();
+ Handle(Geom_Point) aGeomPointB = anAISPointB->Component();
- Handle(Geom_CartesianPoint ) myCartPointB= *(Handle(Geom_CartesianPoint )*)& myGeomPointB;
- gp_Pnt B= myCartPointB->Pnt();
-
- // Construction de l'AIS_Plane
- Handle(AIS_Plane) myAISPlane = new AIS_Plane(theNewGeomPlane,B );
- GetMapOfAIS().Bind (myAISPlane,name );
- TheAISContext()->Display(myAISPlane);
+ Handle(Geom_CartesianPoint) aCartPointB =
+ Handle(Geom_CartesianPoint)::DownCast(aGeomPointB);
+ gp_Pnt B= aCartPointB->Pnt();
+ // Construction of an AIS_Plane
+ Handle(AIS_Plane) anAISPlane = new AIS_Plane(aNewGeomPlane, B);
+ GetMapOfAIS().Bind (anAISPlane, aName);
+ TheAISContext()->Display(anAISPlane);
+ }
+ // Error
+ else
+ {
+ std::cout<<"vplane: error 1st object is not an AIS\n";
+ return 1;
}
- // Sinon erreur
- else {di<<"vplane: error 1st object is not an AIS. "<<"\n";return 1;}
-
}
-
- // Il n'y a pas d'arguments
- else {
-
- // Fonction vplane
- // Teste le constructeur AIS_Plane::AIS_Plane(Geom_Plane, Standard_Boolean )
- if (!strcasecmp(argv[0] ,"vplane" ) ) {
+ // There are no arguments
+ else
+ {
+ // Function vplane
+ // Test the constructor AIS_Plane::AIS_Plane(Geom_Plane, Standard_Boolean )
+ if (!strcasecmp(argv[0], "vplane"))
+ {
TheAISContext()->OpenLocalContext();
- myCurrentIndex=TheAISContext()->IndexOfCurrentLocal();
+ aCurrentIndex=TheAISContext()->IndexOfCurrentLocal();
- // Active les modes Vertex, Edge et Face
- TheAISContext()->ActivateStandardMode (AIS_Shape::SelectionType(1) );
- TheAISContext()->ActivateStandardMode (AIS_Shape::SelectionType(2) );
- TheAISContext()->ActivateStandardMode (AIS_Shape::SelectionType(4) );
- di<<"Select a vertex, a face or an edge. "<<"\n";
+ // Active modes Vertex, Edge and Face
+ TheAISContext()->ActivateStandardMode (AIS_Shape::SelectionType(1));
+ TheAISContext()->ActivateStandardMode (AIS_Shape::SelectionType(2));
+ TheAISContext()->ActivateStandardMode (AIS_Shape::SelectionType(4));
+ std::cout<<"Select a vertex, a face or an edge\n";
- // Boucle d'attente waitpick.
+ // Wait for picking
Standard_Integer argcc = 5;
const char *buff[] = { "VPick", "X", "VPickY","VPickZ", "VPickShape" };
const char **argvv = (const char **) buff;
while (ViewerMainLoop( argcc, argvv) ) { }
- // fin de la boucle
+ // end of the loop
- TopoDS_Shape ShapeA;
- for(TheAISContext()->InitSelected() ;TheAISContext()->MoreSelected() ;TheAISContext()->NextSelected() ) {
- ShapeA = TheAISContext()->SelectedShape();
+ TopoDS_Shape aShapeA;
+ for (TheAISContext()->InitSelected();
+ TheAISContext()->MoreSelected();
+ TheAISContext()->NextSelected())
+ {
+ aShapeA = TheAISContext()->SelectedShape();
}
- // ShapeA est un Vertex
- if (ShapeA.ShapeType()==TopAbs_VERTEX ) {
- TheAISContext()->DeactivateStandardMode (AIS_Shape::SelectionType(4) );
- di<<" Select an edge or a different vertex."<<"\n";
+ // aShapeA is a Vertex
+ if (aShapeA.ShapeType()==TopAbs_VERTEX )
+ {
+ TheAISContext()->DeactivateStandardMode (AIS_Shape::SelectionType(4));
+ std::cout<<" Select an edge or a different vertex\n";
- // Boucle d'attente waitpick.
+ // Wait for picking
Standard_Integer argccc = 5;
const char *bufff[] = { "VPick", "X", "VPickY","VPickZ", "VPickShape" };
const char **argvvv = (const char **) bufff;
while (ViewerMainLoop( argccc, argvvv) ) { }
- // fin de la boucle
+ // end of the loop
- TopoDS_Shape ShapeB;
- for(TheAISContext()->InitSelected() ;TheAISContext()->MoreSelected() ;TheAISContext()->NextSelected() ) {
- ShapeB = TheAISContext()->SelectedShape();
+ TopoDS_Shape aShapeB;
+ for (TheAISContext()->InitSelected();
+ TheAISContext()->MoreSelected();
+ TheAISContext()->NextSelected())
+ {
+ aShapeB = TheAISContext()->SelectedShape();
}
- // ShapeB est un Vertex
- if (ShapeB.ShapeType()==TopAbs_VERTEX ) {
- // Si A et B sont le meme point
- if (ShapeB.IsSame(ShapeA) ) {di<<" vplane: error, same points selected"<<"\n";return 1; }
- TheAISContext()->DeactivateStandardMode (AIS_Shape::SelectionType(2) );
- di<<" Select a different vertex."<<"\n";
+ // aShapeB is a Vertex
+ if (aShapeB.ShapeType()==TopAbs_VERTEX)
+ {
+ // A and B are the same
+ if (aShapeB.IsSame(aShapeA))
+ {
+ std::cout<<" vplane: error, same points selected\n";
+ return 1;
+ }
+ TheAISContext()->DeactivateStandardMode (AIS_Shape::SelectionType(2));
+ std::cout<<" Select a different vertex\n";
- // Boucle d'attente waitpick.
+ // Wait for picking
Standard_Integer argcccc = 5;
const char *buffff[] = { "VPick", "X", "VPickY","VPickZ", "VPickShape" };
const char **argvvvv = (const char **) buffff;
while (ViewerMainLoop( argcccc, argvvvv) ) { }
- // fin de la boucle
+ // end of the loop
- TopoDS_Shape ShapeC;
- for(TheAISContext()->InitSelected() ;TheAISContext()->MoreSelected() ;TheAISContext()->NextSelected() ) {
- ShapeC = TheAISContext()->SelectedShape();
+ TopoDS_Shape aShapeC;
+ for (TheAISContext()->InitSelected();
+ TheAISContext()->MoreSelected();
+ TheAISContext()->NextSelected())
+ {
+ aShapeC = TheAISContext()->SelectedShape();
+ }
+ // aShapeC is the same as A or B
+ if (aShapeC.IsSame(aShapeA)||aShapeC.IsSame(aShapeB))
+ {
+ std::cout<<" vplane: error, same points selected\n";
+ return 1;
}
- // ShapeC est aussi un vertex...
- if (ShapeC.IsSame(ShapeA)||ShapeC.IsSame(ShapeB) ) {di<<" vplane: error, same points selected"<<"\n";return 1; }
-
- // Fermeture du contexte local
- TheAISContext()->CloseLocalContext(myCurrentIndex);
-
- // Construction du plane
- gp_Pnt A=BRep_Tool::Pnt(TopoDS::Vertex(ShapeA ) );
- gp_Pnt B=BRep_Tool::Pnt(TopoDS::Vertex(ShapeB ) );
- gp_Pnt C=BRep_Tool::Pnt(TopoDS::Vertex(ShapeC ) );
- GC_MakePlane MkPlane(A,B,C);
- Handle(Geom_Plane) theGeomPlane=MkPlane.Value();
- Handle(AIS_Plane) myAISPlane=new AIS_Plane (theGeomPlane );
- GetMapOfAIS().Bind (myAISPlane ,name );
- TheAISContext()->Display(myAISPlane);
+ // Close the local context
+ TheAISContext()->CloseLocalContext(aCurrentIndex);
+
+ // Construction of plane
+ gp_Pnt A = BRep_Tool::Pnt(TopoDS::Vertex(aShapeA));
+ gp_Pnt B = BRep_Tool::Pnt(TopoDS::Vertex(aShapeB));
+ gp_Pnt C = BRep_Tool::Pnt(TopoDS::Vertex(aShapeC));
+ GC_MakePlane MkPlane(A, B, C);
+ Handle(Geom_Plane) aGeomPlane = MkPlane.Value();
+ Handle(AIS_Plane) anAISPlane = new AIS_Plane (aGeomPlane);
+ GetMapOfAIS().Bind (anAISPlane, aName);
+ TheAISContext()->Display(anAISPlane);
}
- // ShapeB est un edge
- else {
- // il s'agit de verifier que le vertex ShapeA n'est pas sur l'edge ShapeB
- TopoDS_Edge EdgeB=TopoDS::Edge(ShapeB);
- TopoDS_Vertex VertA=TopoDS::Vertex(ShapeA);
-
- BRepExtrema_ExtPC OrthoProj (VertA, EdgeB );
- if (OrthoProj.SquareDistance(1)<1e-6 ) {
- // Le vertex est sur l'edge
- di<<" vplane: error point is on the edge."<<"\n";return 1;
- }
- else {
- // le vertex n'appartient pes a l'edge on peut construire le plane
- // Fermeture du contexte local
- TheAISContext()->CloseLocalContext(myCurrentIndex);
- // Construction du plane
- gp_Pnt A=BRep_Tool::Pnt(VertA );
- TopoDS_Vertex VBa,VBb;
- TopExp::Vertices(EdgeB ,VBa ,VBb );
- gp_Pnt Ba=BRep_Tool::Pnt(VBa);
- gp_Pnt Bb=BRep_Tool::Pnt(VBb);
- GC_MakePlane MkPlane (A,Ba,Bb);
- Handle(Geom_Plane) theGeomPlane=MkPlane.Value();
- Handle(AIS_Plane) myAISPlane=new AIS_Plane (theGeomPlane );
- GetMapOfAIS().Bind (myAISPlane ,name );
- TheAISContext()->Display(myAISPlane);
+ // ShapeB is an edge
+ else
+ {
+ // Verify that the vertex is not on the edge ShapeB
+ TopoDS_Edge anEdgeB = TopoDS::Edge(aShapeB);
+ TopoDS_Vertex aVertA = TopoDS::Vertex(aShapeA);
+ BRepExtrema_ExtPC OrthoProj(aVertA, anEdgeB);
+ if (OrthoProj.SquareDistance(1)<Precision::Approximation())
+ {
+ // The vertex is on the edge
+ std::cout<<" vplane: error point is on the edge\n";
+ return 1;
+ }
+ else
+ {
+ // Close the local context
+ TheAISContext()->CloseLocalContext(aCurrentIndex);
+ // Construction of plane
+ gp_Pnt A = BRep_Tool::Pnt(aVertA);
+ TopoDS_Vertex aVBa, aVBb;
+ TopExp::Vertices(anEdgeB ,aVBa ,aVBb);
+ gp_Pnt aBa = BRep_Tool::Pnt(aVBa);
+ gp_Pnt aBb = BRep_Tool::Pnt(aVBb);
+ GC_MakePlane MkPlane (A, aBa, aBb);
+ Handle(Geom_Plane) aGeomPlane = MkPlane.Value();
+ Handle(AIS_Plane) anAISPlane = new AIS_Plane (aGeomPlane);
+ GetMapOfAIS().Bind (anAISPlane, aName);
+ TheAISContext()->Display(anAISPlane);
}
-
}
-
}
- // ShapeA est un edge
- else if (ShapeA.ShapeType()==TopAbs_EDGE ) {
-
- TheAISContext()->DeactivateStandardMode (AIS_Shape::SelectionType(4) );
- TheAISContext()->DeactivateStandardMode (AIS_Shape::SelectionType(2) );
- di<<" Select a vertex that don't belong to the edge."<<"\n";
+ // aShapeA is an edge
+ else if (aShapeA.ShapeType()==TopAbs_EDGE)
+ {
+ TheAISContext()->DeactivateStandardMode (AIS_Shape::SelectionType(4));
+ TheAISContext()->DeactivateStandardMode (AIS_Shape::SelectionType(2));
+ std::cout<<" Select a vertex that don't belong to the edge\n";
- // Boucle d'attente waitpick.
+ // Wait for picking
Standard_Integer argccc = 5;
const char *bufff[] = { "VPick", "X", "VPickY","VPickZ", "VPickShape" };
const char **argvvv = (const char **) bufff;
while (ViewerMainLoop( argccc, argvvv) ) { }
- // fin de la boucle
+ // end of the loop
- TopoDS_Shape ShapeB;
- for(TheAISContext()->InitSelected() ;TheAISContext()->MoreSelected() ;TheAISContext()->NextSelected() ) {
- ShapeB = TheAISContext()->SelectedShape();
+ TopoDS_Shape aShapeB;
+ for (TheAISContext()->InitSelected();
+ TheAISContext()->MoreSelected();
+ TheAISContext()->NextSelected())
+ {
+ aShapeB = TheAISContext()->SelectedShape();
}
- // ShapeB est forcement un Vertex
- // On verifie que le vertex ShapeB n'est pas sur l'edge ShapeA
- TopoDS_Edge EdgeA=TopoDS::Edge(ShapeA);
- TopoDS_Vertex VertB=TopoDS::Vertex(ShapeB);
-
- BRepExtrema_ExtPC OrthoProj (VertB,EdgeA );
- if (OrthoProj.SquareDistance(1)<1e-6) {
- // Le vertex est sur l'edge
- di<<" vplane: error point is on the edge."<<"\n";return 1;
+ // aShapeB should be a Vertex
+ // Check that the vertex aShapeB is not on the edge
+ TopoDS_Edge anEdgeA = TopoDS::Edge(aShapeA);
+ TopoDS_Vertex aVertB = TopoDS::Vertex(aShapeB);
+
+ BRepExtrema_ExtPC OrthoProj (aVertB, anEdgeA);
+ if (OrthoProj.SquareDistance(1)<Precision::Approximation())
+ {
+ // The vertex is on the edge
+ std::cout<<" vplane: error point is on the edge\n";
+ return 1;
}
- else {
- // le vertex n'appartient pas a l'edge on peut construire le plane
- // Fermeture du contexte local
- TheAISContext()->CloseLocalContext(myCurrentIndex);
- // Construction du plane
- gp_Pnt B=BRep_Tool::Pnt(VertB );
- TopoDS_Vertex VAa,VAb;
- TopExp::Vertices(EdgeA ,VAa ,VAb );
- gp_Pnt Aa=BRep_Tool::Pnt(VAa);
- gp_Pnt Ab=BRep_Tool::Pnt(VAb);
+ else
+ {
+ // Close the local context
+ TheAISContext()->CloseLocalContext(aCurrentIndex);
+ // Construction of plane
+ gp_Pnt B = BRep_Tool::Pnt(aVertB);
+ TopoDS_Vertex aVAa, aVAb;
+ TopExp::Vertices(anEdgeA, aVAa, aVAb);
+ gp_Pnt Aa = BRep_Tool::Pnt(aVAa);
+ gp_Pnt Ab = BRep_Tool::Pnt(aVAb);
GC_MakePlane MkPlane (B,Aa,Ab);
- Handle(Geom_Plane) theGeomPlane=MkPlane.Value();
- Handle(AIS_Plane) myAISPlane=new AIS_Plane (theGeomPlane );
- GetMapOfAIS().Bind (myAISPlane ,name );
- TheAISContext()->Display(myAISPlane);
-
+ Handle(Geom_Plane) aGeomPlane = MkPlane.Value();
+ Handle(AIS_Plane) anAISPlane = new AIS_Plane (aGeomPlane);
+ GetMapOfAIS().Bind (anAISPlane ,aName);
+ TheAISContext()->Display(anAISPlane);
}
-
-
}
- // ShapeA est une Face
- else {
- // Fermeture du contexte local: Plus rien a selectionner
- TheAISContext()->CloseLocalContext(myCurrentIndex);
- // Construction du plane
- TopoDS_Face myFace=TopoDS::Face(ShapeA);
- BRepAdaptor_Surface mySurface (myFace, Standard_False );
- if (mySurface.GetType()==GeomAbs_Plane ) {
- gp_Pln myPlane=mySurface.Plane();
- Handle(Geom_Plane) theGeomPlane=new Geom_Plane (myPlane );
- Handle(AIS_Plane) myAISPlane=new AIS_Plane (theGeomPlane );
- GetMapOfAIS().Bind (myAISPlane ,name );
- TheAISContext()->Display(myAISPlane);
-
+ // aShapeA is a Face
+ else
+ {
+ // Close the local context: nothing to select
+ TheAISContext()->CloseLocalContext(aCurrentIndex);
+ // Construction of plane
+ TopoDS_Face aFace = TopoDS::Face(aShapeA);
+ BRepAdaptor_Surface aSurface (aFace, Standard_False);
+ if (aSurface.GetType()==GeomAbs_Plane)
+ {
+ gp_Pln aPlane = aSurface.Plane();
+ Handle(Geom_Plane) aGeomPlane = new Geom_Plane(aPlane);
+ Handle(AIS_Plane) anAISPlane = new AIS_Plane(aGeomPlane);
+ GetMapOfAIS().Bind (anAISPlane, aName);
+ TheAISContext()->Display(anAISPlane);
}
- else {
- di<<" vplane: error"<<"\n";return 1;
+ else
+ {
+ std::cout<<" vplane: error\n";
+ return 1;
}
-
}
-
}
- // Fonction vPlanePara
+ // Function vPlanePara
// ===================
- // teste le constructeur AIS_Plane::AIS_Plane(Geom_Plane,gp_Pnt )
- else if (!strcasecmp(argv[0] ,"vplanepara" )) {
-
+ // test the constructor AIS_Plane::AIS_Plane(Geom_Plane,gp_Pnt)
+ else if (!strcasecmp(argv[0], "vplanepara"))
+ {
TheAISContext()->OpenLocalContext();
- myCurrentIndex=TheAISContext()->IndexOfCurrentLocal();
+ aCurrentIndex = TheAISContext()->IndexOfCurrentLocal();
- // Active les modes Vertex et Face
- TheAISContext()->ActivateStandardMode (AIS_Shape::SelectionType(1) );
- TheAISContext()->ActivateStandardMode (AIS_Shape::SelectionType(4) );
- di<<" Select a vertex or a face."<<"\n";
+ // Activate modes Vertex and Face
+ TheAISContext()->ActivateStandardMode (AIS_Shape::SelectionType(1));
+ TheAISContext()->ActivateStandardMode (AIS_Shape::SelectionType(4));
+ std::cout<<" Select a vertex or a face\n";
- // Boucle d'attente waitpick.
+ // Wait for picking
Standard_Integer argcc = 5;
const char *buff[] = { "VPick", "X", "VPickY","VPickZ", "VPickShape" };
const char **argvv = (const char **) buff;
while (ViewerMainLoop( argcc, argvv) ) { }
- // fin de la boucle
+ // end of the loop
- TopoDS_Shape ShapeA;
- for(TheAISContext()->InitSelected() ;TheAISContext()->MoreSelected() ;TheAISContext()->NextSelected() ) {
- ShapeA = TheAISContext()->SelectedShape();
+ TopoDS_Shape aShapeA;
+ for (TheAISContext()->InitSelected();
+ TheAISContext()->MoreSelected();
+ TheAISContext()->NextSelected())
+ {
+ aShapeA = TheAISContext()->SelectedShape();
}
- if (ShapeA.ShapeType()==TopAbs_VERTEX ) {
- // ShapeA est un vertex
- // On desactive le mode Vertex
- TheAISContext()->DeactivateStandardMode (AIS_Shape::SelectionType(1) );
- di<<" Select a face."<<"\n";
+ if (aShapeA.ShapeType()==TopAbs_VERTEX )
+ {
+ // aShapeA is a vertex
+ // Deactivate the mode Vertex
+ TheAISContext()->DeactivateStandardMode (AIS_Shape::SelectionType(1));
+ std::cout<<" Select a face\n";
- // Boucle d'attente waitpick.
+ // Wait for picking
Standard_Integer argccc = 5;
const char *bufff[] = { "VPick", "X", "VPickY","VPickZ", "VPickShape" };
const char **argvvv = (const char **) bufff;
while (ViewerMainLoop( argccc, argvvv) ) { }
- // fin de la boucle
+ // end of the loop
- TopoDS_Shape ShapeB;
- for(TheAISContext()->InitSelected() ;TheAISContext()->MoreSelected() ;TheAISContext()->NextSelected() ) {
- // Le vertex ShapeA peut etre dans la Face ShapeB
- ShapeB = TheAISContext()->SelectedShape();
+ TopoDS_Shape aShapeB;
+ for (TheAISContext()->InitSelected();
+ TheAISContext()->MoreSelected();
+ TheAISContext()->NextSelected())
+ {
+ // A vertex ShapeA can be on Face ShapeB
+ aShapeB = TheAISContext()->SelectedShape();
}
- // Fermeture du context local
- TheAISContext()->CloseLocalContext(myCurrentIndex);
-
- // Construction du plane
- gp_Pnt A=BRep_Tool::Pnt(TopoDS::Vertex(ShapeA ) );
-
- TopoDS_Face myFace=TopoDS::Face(ShapeB);
- BRepAdaptor_Surface mySurface (myFace, Standard_False );
- if (mySurface.GetType()==GeomAbs_Plane ) {
- gp_Pln myPlane=mySurface.Plane();
- // construit un plan parallele a theGeomPlane passant par A
- myPlane.SetLocation(A);
- Handle(Geom_Plane) theGeomPlane=new Geom_Plane (myPlane );
- Handle(AIS_Plane) myAISPlane=new AIS_Plane (theGeomPlane ,A );
- GetMapOfAIS().Bind (myAISPlane ,name );
- TheAISContext()->Display(myAISPlane);
+ // Close the local context
+ TheAISContext()->CloseLocalContext(aCurrentIndex);
+
+ // Construction of plane
+ gp_Pnt A = BRep_Tool::Pnt(TopoDS::Vertex(aShapeA));
+ TopoDS_Face aFace = TopoDS::Face(aShapeB);
+ BRepAdaptor_Surface aSurface (aFace, Standard_False);
+ if (aSurface.GetType()==GeomAbs_Plane )
+ {
+ gp_Pln aPlane = aSurface.Plane();
+ // Construct a plane parallel to aGeomPlane through A
+ aPlane.SetLocation(A);
+ Handle(Geom_Plane) aGeomPlane = new Geom_Plane (aPlane);
+ Handle(AIS_Plane) aAISPlane = new AIS_Plane (aGeomPlane, A);
+ GetMapOfAIS().Bind (aAISPlane ,aName);
+ TheAISContext()->Display(aAISPlane);
}
- else {
- di<<" vplane: error"<<"\n";return 1;
+ else
+ {
+ std::cout<<" vplanepara: error\n";
+ return 1;
}
-
}
- else{
- // ShapeA est une Face
- // On desactive le mode Face
- TheAISContext()->DeactivateStandardMode (AIS_Shape::SelectionType(4) );
- di<<" Select a vertex."<<"\n";
+ else
+ {
+ // ShapeA is a Face
+ // Deactive the mode Face
+ TheAISContext()->DeactivateStandardMode (AIS_Shape::SelectionType(4));
+ std::cout<<" Select a vertex\n";
- // Boucle d'attente waitpick.
+ // Wait for picking
Standard_Integer argccc = 5;
const char *bufff[] = { "VPick", "X", "VPickY","VPickZ", "VPickShape" };
const char **argvvv = (const char **) bufff;
while (ViewerMainLoop( argccc, argvvv) ) { }
- // fin de la boucle
+ // end of the loop
- TopoDS_Shape ShapeB;
- for(TheAISContext()->InitSelected() ;TheAISContext()->MoreSelected() ;TheAISContext()->NextSelected() ) {
- // Le vertex ShapeB peut etre dans la Face ShapeA
- ShapeB = TheAISContext()->SelectedShape();
+ TopoDS_Shape aShapeB;
+ for (TheAISContext()->InitSelected();
+ TheAISContext()->MoreSelected();
+ TheAISContext()->NextSelected())
+ {
+ // A vertex ShapeB can be on Face ShapeA
+ aShapeB = TheAISContext()->SelectedShape();
}
- // Fermeture du context local
- TheAISContext()->CloseLocalContext(myCurrentIndex);
-
- // Construction du plane
- gp_Pnt B=BRep_Tool::Pnt(TopoDS::Vertex(ShapeB ) );
-
- TopoDS_Face myFace=TopoDS::Face(ShapeA);
- BRepAdaptor_Surface mySurface (myFace, Standard_False );
- if (mySurface.GetType()==GeomAbs_Plane ) {
- gp_Pln myPlane=mySurface.Plane();
- myPlane.SetLocation(B);
- Handle(Geom_Plane) theGeomPlane=new Geom_Plane (myPlane );
- // construit un plan parallele a theGeomPlane passant par B
- Handle(AIS_Plane) myAISPlane=new AIS_Plane (theGeomPlane ,B );
- GetMapOfAIS().Bind (myAISPlane ,name );
- TheAISContext()->Display(myAISPlane);
+ // Close the local context
+ TheAISContext()->CloseLocalContext(aCurrentIndex);
+ // Construction of plane
+ gp_Pnt B = BRep_Tool::Pnt(TopoDS::Vertex(aShapeB));
+
+ TopoDS_Face aFace=TopoDS::Face(aShapeA);
+ BRepAdaptor_Surface aSurface (aFace, Standard_False);
+ if (aSurface.GetType()==GeomAbs_Plane )
+ {
+ gp_Pln aPlane = aSurface.Plane();
+ aPlane.SetLocation(B);
+ Handle(Geom_Plane) aGeomPlane = new Geom_Plane (aPlane);
+ // Construct a plane parallel to aGeomPlane through B
+ Handle(AIS_Plane) anAISPlane = new AIS_Plane (aGeomPlane, B);
+ GetMapOfAIS().Bind (anAISPlane, aName);
+ TheAISContext()->Display(anAISPlane);
}
- else {
- di<<" vplane: error"<<"\n";return 1;
+ else
+ {
+ std::cout<<" vplanepara: error"<<"\n";return 1;
}
-
}
-
}
- // Fonction vplaneortho
+ // Function vplaneortho
// ====================
- // teste le constructeur AIS_Plane::AIS_Plane(Geom_Plane,gp_Pnt,gp_Pnt,gp_Pnt)
- else {
-
+ // test the constructor AIS_Plane::AIS_Plane(Geom_Plane,gp_Pnt,gp_Pnt,gp_Pnt)
+ else
+ {
TheAISContext()->OpenLocalContext();
- myCurrentIndex=TheAISContext()->IndexOfCurrentLocal();
+ aCurrentIndex = TheAISContext()->IndexOfCurrentLocal();
- // Active les modes Edge et Face
- TheAISContext()->ActivateStandardMode (AIS_Shape::SelectionType(2) );
- TheAISContext()->ActivateStandardMode (AIS_Shape::SelectionType(4) );
- di<<" Select a face and an edge coplanar."<<"\n";
+ // Activate the modes Edge and Face
+ TheAISContext()->ActivateStandardMode (AIS_Shape::SelectionType(2));
+ TheAISContext()->ActivateStandardMode (AIS_Shape::SelectionType(4));
+ std::cout<<" Select a face and an edge coplanar\n";
- // Boucle d'attente waitpick.
+ // Wait for picking
Standard_Integer argcc = 5;
const char *buff[] = { "VPick", "X", "VPickY","VPickZ", "VPickShape" };
const char **argvv = (const char **) buff;
while (ViewerMainLoop( argcc, argvv) ) { }
- // fin de la boucle
+ // end of the loop
- TopoDS_Shape ShapeA;
- for(TheAISContext()->InitSelected() ;TheAISContext()->MoreSelected() ;TheAISContext()->NextSelected() ) {
- ShapeA = TheAISContext()->SelectedShape();
+ TopoDS_Shape aShapeA;
+ for (TheAISContext()->InitSelected();
+ TheAISContext()->MoreSelected();
+ TheAISContext()->NextSelected())
+ {
+ aShapeA = TheAISContext()->SelectedShape();
}
- if (ShapeA.ShapeType()==TopAbs_EDGE ) {
- // ShapeA est un edge, on desactive le mode edge...
- TheAISContext()->DeactivateStandardMode (AIS_Shape::SelectionType(2) );
- di<<" Select a face."<<"\n";
+ if (aShapeA.ShapeType()==TopAbs_EDGE )
+ {
+ // ShapeA is an edge, deactivate the mode Edge...
+ TheAISContext()->DeactivateStandardMode (AIS_Shape::SelectionType(2));
+ std::cout<<" Select a face\n";
- // Boucle d'attente waitpick.
+ // Wait for picking
Standard_Integer argccc = 5;
const char *bufff[] = { "VPick", "X", "VPickY","VPickZ", "VPickShape" };
const char **argvvv = (const char **) bufff;
while (ViewerMainLoop( argccc, argvvv) ) { }
- // fin de la boucle
+ // end of the loop
- TopoDS_Shape ShapeB;
- for(TheAISContext()->InitSelected() ;TheAISContext()->MoreSelected() ;TheAISContext()->NextSelected() ) {
- // L'edge ShapeA peut etre dans la Face ShapeB
- ShapeB = TheAISContext()->SelectedShape();
+ TopoDS_Shape aShapeB;
+ for (TheAISContext()->InitSelected();
+ TheAISContext()->MoreSelected();
+ TheAISContext()->NextSelected())
+ {
+ // Edge ShapeA can be on Face ShapeB
+ aShapeB = TheAISContext()->SelectedShape();
}
- // Fermeture du context local
- TheAISContext()->CloseLocalContext(myCurrentIndex);
+ // Close the local context
+ TheAISContext()->CloseLocalContext(aCurrentIndex);
- // Construction du plane
- TopoDS_Edge EdgeA=TopoDS::Edge(ShapeA);
- TopoDS_Vertex VAa,VAb;
- // vi
- TopExp::Vertices(EdgeA ,VAa ,VAb );
- gp_Pnt Aa=BRep_Tool::Pnt(VAa);
- gp_Pnt Ab=BRep_Tool::Pnt(VAb);
- gp_Vec ab (Aa,Ab);
+ // Construction of plane
+ TopoDS_Edge anEdgeA = TopoDS::Edge(aShapeA);
+ TopoDS_Vertex aVAa, aVAb;
+ TopExp::Vertices(anEdgeA, aVAa, aVAb);
+ gp_Pnt Aa = BRep_Tool::Pnt(aVAa);
+ gp_Pnt Ab = BRep_Tool::Pnt(aVAb);
+ gp_Vec ab (Aa,Ab);
gp_Dir Dab (ab);
- // Creation de mon axe de rotation
- gp_Ax1 myRotAxis (Aa,Dab);
-
- TopoDS_Face myFace=TopoDS::Face(ShapeB);
- // Il faut imperativement que l'edge soit parallele a la face
- // vi
- BRepExtrema_ExtPF myHauteurA (VAa , myFace );
- BRepExtrema_ExtPF myHauteurB (VAb , myFace );
- // on compare les deux hauteurs a la tolerance pres
- if ( fabs(sqrt(myHauteurA.SquareDistance(1)) - sqrt (myHauteurB.SquareDistance(1)) )>0.1 ) {
- // l'edge n'est pas parallele a la face
- di<<" vplaneOrtho error: l'edge n'est pas parallele a la face."<<"\n";return 1;
+ // Creation of rotation axis
+ gp_Ax1 aRotAxis (Aa,Dab);
+
+ TopoDS_Face aFace = TopoDS::Face(aShapeB);
+ // The edge must be parallel to the face
+ BRepExtrema_ExtPF aHeightA (aVAa, aFace);
+ BRepExtrema_ExtPF aHeightB (aVAb, aFace);
+ // Compare to heights
+ if (fabs(sqrt(aHeightA.SquareDistance(1)) - sqrt(aHeightB.SquareDistance(1)))
+ >Precision::Confusion())
+ {
+ // the edge is not parallel to the face
+ std::cout<<" vplaneortho error: the edge is not parallel to the face\n";
+ return 1;
}
- // l'edge est OK
- BRepAdaptor_Surface mySurface (myFace, Standard_False );
- if (mySurface.GetType()==GeomAbs_Plane ) {
- gp_Pln myPlane=mySurface.Plane();
- // On effectue une rotation d'1/2 tour autour de l'axe de rotation
- myPlane.Rotate(myRotAxis , PI/2 );
-
- Handle(Geom_Plane) theGeomPlane=new Geom_Plane (myPlane );
- // construit un plan parallele a theGeomPlane contenant l'edgeA (De centre le milieu de l'edgeA)
- gp_Pnt theMiddle ((Aa.X()+Ab.X() )/2 ,(Aa.Y()+Ab.Y() )/2 ,(Aa.Z()+Ab.Z() )/2 );
- Handle(AIS_Plane) myAISPlane=new AIS_Plane (theGeomPlane ,theMiddle );
- GetMapOfAIS().Bind (myAISPlane ,name );
- TheAISContext()->Display(myAISPlane);
-
+ // the edge is OK
+ BRepAdaptor_Surface aSurface (aFace, Standard_False);
+ if (aSurface.GetType()==GeomAbs_Plane)
+ {
+ gp_Pln aPlane = aSurface.Plane();
+ // It rotates a half turn round the axis of rotation
+ aPlane.Rotate(aRotAxis , M_PI/2);
+
+ Handle(Geom_Plane) aGeomPlane = new Geom_Plane (aPlane);
+ // constructed aGeomPlane parallel to a plane containing the edge (center mid-edge)
+ gp_Pnt aMiddle ((Aa.X()+Ab.X() )/2 ,(Aa.Y()+Ab.Y() )/2 ,(Aa.Z()+Ab.Z() )/2 );
+ Handle(AIS_Plane) anAISPlane = new AIS_Plane (aGeomPlane, aMiddle);
+ GetMapOfAIS().Bind (anAISPlane, aName);
+ TheAISContext()->Display(anAISPlane);
}
- else {
- di<<" vplaneOrtho: error"<<"\n";return 1;
+ else
+ {
+ std::cout<<" vplaneortho: error\n";
+ return 1;
}
-
}
+ else
+ {
+ // ShapeA is a Face, deactive the mode Face.
+ TheAISContext()->DeactivateStandardMode (AIS_Shape::SelectionType(4));
+ std::cout<<" Select an edge\n";
- else {
- // ShapeA est une Face, on desactive le mode face.
- TheAISContext()->DeactivateStandardMode (AIS_Shape::SelectionType(4) );
- di<<" Select an edge."<<"\n";
-
- // Boucle d'attente waitpick.
+ // Wait for picking
Standard_Integer argccc = 5;
const char *bufff[] = { "VPick", "X", "VPickY","VPickZ", "VPickShape" };
const char **argvvv = (const char **) bufff;
while (ViewerMainLoop( argccc, argvvv) ) { }
- // fin de la boucle
+ // end of the loop
- TopoDS_Shape ShapeB;
- for(TheAISContext()->InitSelected() ;TheAISContext()->MoreSelected() ;TheAISContext()->NextSelected() ) {
- // L'edge ShapeB peut etre dans la Face ShapeA
- ShapeB = TheAISContext()->SelectedShape();
+ TopoDS_Shape aShapeB;
+ for (TheAISContext()->InitSelected();
+ TheAISContext()->MoreSelected();
+ TheAISContext()->NextSelected())
+ {
+ // Edge ShapeB can be on Face ShapeA
+ aShapeB = TheAISContext()->SelectedShape();
}
-
- // Fermeture du context local
- TheAISContext()->CloseLocalContext(myCurrentIndex);
-
- // Construction du plane
- TopoDS_Edge EdgeB=TopoDS::Edge(ShapeB);
- TopoDS_Vertex VBa,VBb;
- TopExp::Vertices(EdgeB ,VBa ,VBb );
- gp_Pnt Ba=BRep_Tool::Pnt(VBa);
- gp_Pnt Bb=BRep_Tool::Pnt(VBb);
- gp_Vec ab (Ba,Bb);
+ // Close the local context
+ TheAISContext()->CloseLocalContext(aCurrentIndex);
+
+ // Construction of plane
+ TopoDS_Edge anEdgeB = TopoDS::Edge(aShapeB);
+ TopoDS_Vertex aVBa, aVBb;
+ TopExp::Vertices(anEdgeB, aVBa, aVBb);
+ gp_Pnt aBa = BRep_Tool::Pnt(aVBa);
+ gp_Pnt aBb = BRep_Tool::Pnt(aVBb);
+ gp_Vec ab (aBa,aBb);
gp_Dir Dab (ab);
- // Creation de mon axe de rotation
- gp_Ax1 myRotAxis (Ba,Dab);
-
- TopoDS_Face myFace=TopoDS::Face(ShapeA);
- // Il faut imperativement que l'edge soit parallele a la face
- BRepExtrema_ExtPF myHauteurA (VBa , myFace );
- BRepExtrema_ExtPF myHauteurB (VBb , myFace );
- // on compare les deux hauteurs a la tolerance pres
- if ( fabs(sqrt(myHauteurA.SquareDistance(1)) - sqrt(myHauteurB.SquareDistance(1)) )>0.1 ) {
- // l'edge n'est pas parallele a la face
- di<<" vplaneOrtho error: l'edge n'est pas parallele a la face."<<"\n";return 1;
+ // Creation of rotation axe
+ gp_Ax1 aRotAxis (aBa,Dab);
+
+ TopoDS_Face aFace = TopoDS::Face(aShapeA);
+ // The edge must be parallel to the face
+ BRepExtrema_ExtPF aHeightA (aVBa, aFace);
+ BRepExtrema_ExtPF aHeightB (aVBb, aFace);
+ // Comparing the two heights
+ if (fabs(sqrt(aHeightA.SquareDistance(1)) - sqrt(aHeightB.SquareDistance(1)))
+ >Precision::Confusion())
+ {
+ // the edge is not parallel to the face
+ std::cout<<" vplaneortho error: the edge is not parallel to the face\n";
+ return 1;
}
- // l'edge est OK
- BRepAdaptor_Surface mySurface (myFace, Standard_False );
- if (mySurface.GetType()==GeomAbs_Plane ) {
- gp_Pln myPlane=mySurface.Plane();
- // On effectue une rotation d'1/2 tour autour de l'axe de rotation
- myPlane.Rotate(myRotAxis , PI/2 );
- Handle(Geom_Plane) theGeomPlane=new Geom_Plane (myPlane );
- // construit un plan parallele a theGeomPlane contenant l'edgeA (De centre le milieu de l'edgeA)
- gp_Pnt theMiddle ((Ba.X()+Bb.X() )/2 , (Ba.Y()+Bb.Y() )/2 , (Ba.Z()+Bb.Z() )/2 );
- Handle(AIS_Plane) myAISPlane=new AIS_Plane (theGeomPlane ,theMiddle );
- GetMapOfAIS().Bind (myAISPlane ,name );
- TheAISContext()->Display(myAISPlane);
-
+ // The edge is OK
+ BRepAdaptor_Surface aSurface (aFace, Standard_False);
+ if (aSurface.GetType()==GeomAbs_Plane)
+ {
+ gp_Pln aPlane = aSurface.Plane();
+ // It rotates a half turn round the axis of rotation
+ aPlane.Rotate(aRotAxis , M_PI/2);
+ Handle(Geom_Plane) aGeomPlane = new Geom_Plane (aPlane);
+ // constructed aGeomPlane parallel to a plane containing the edge theGeomPlane (center mid-edge)
+ gp_Pnt aMiddle ((aBa.X()+aBb.X() )/2 , (aBa.Y()+aBb.Y() )/2 , (aBa.Z()+aBb.Z() )/2 );
+ Handle(AIS_Plane) anAISPlane = new AIS_Plane (aGeomPlane, aMiddle);
+ GetMapOfAIS().Bind (anAISPlane ,aName);
+ TheAISContext()->Display(anAISPlane);
}
- else {
- di<<" vplaneOrtho: error"<<"\n";return 1;
+ else
+ {
+ std::cout<<" vplaneortho: error\n";
+ return 1;
}
-
}
-
}
-
}
return 0;
-
}
Standard_Real coord[6];
for(Standard_Integer i=0;i<=2;i++){
- coord[i]=atof(argv[2+i]);
- coord[i+3]=atof(argv[5+i]);
+ coord[i]=Draw::Atof(argv[2+i]);
+ coord[i+3]=Draw::Atof(argv[5+i]);
}
Handle(Geom_CartesianPoint ) myCartPointA=new Geom_CartesianPoint (coord[0],coord[1],coord[2] );
return 0;
}
-
-//==============================================================================
-// Fonction vcircle
-// ----------------- Uniquement par parametre. Pas de selection dans le viewer.
//==============================================================================
+// class : FilledCircle
+// purpose : creates filled circle based on AIS_InteractiveObject
+// and Geom_Circle.
+// This class is used to check method Matches() of class
+// Select3D_SensitiveCircle with member myFillStatus = Standard_True,
+// because none of AIS classes provides creation of
+// Select3D_SensitiveCircle with member myFillStatus = Standard_True
+// (look method ComputeSelection() )
+//==============================================================================
+
+Handle(Geom_Circle) CreateCircle(gp_Pnt theCenter, Standard_Real theRadius)
+{
+ gp_Ax2 anAxes(theCenter, gp_Dir(gp_Vec(0., 0., 1.)));
+ gp_Circ aCirc(anAxes, theRadius);
+ Handle(Geom_Circle) aCircle = new Geom_Circle(aCirc);
+ return aCircle;
+}
-//==============================================================================
-//function : VCircleBuilder
-//purpose : Build an AIS_Circle
-//Draw arg : vcircle CircleName PlaneName PointName Radius
-// PointName PointName PointName
-//==============================================================================
-#include <Geom_CartesianPoint.hxx>
-#include <Geom_Circle.hxx>
-#include <AIS_Circle.hxx>
-#include <GC_MakeCircle.hxx>
-#include <Geom_Plane.hxx>
-#include <gp_Pln.hxx>
+DEFINE_STANDARD_HANDLE(FilledCircle, AIS_InteractiveObject)
-static int VCircleBuilder(Draw_Interpretor& di, Standard_Integer argc, const char** argv)
+class FilledCircle : public AIS_InteractiveObject
+{
+public:
+ // CASCADE RTTI
+ DEFINE_STANDARD_RTTI(FilledCircle);
+
+ FilledCircle(gp_Pnt theCenter, Standard_Real theRadius);
+ FilledCircle(Handle(Geom_Circle) theCircle);
+
+private:
+ TopoDS_Face ComputeFace();
+
+ // Virtual methods implementation
+ void Compute ( const Handle(PrsMgr_PresentationManager3d)& thePresentationManager,
+ const Handle(Prs3d_Presentation)& thePresentation,
+ const Standard_Integer theMode);
+
+ void ComputeSelection ( const Handle(SelectMgr_Selection)& theSelection,
+ const Standard_Integer theMode);
+
+protected:
+ Handle(Geom_Circle) myCircle;
+ Standard_Boolean myFilledStatus;
+
+};
+
+IMPLEMENT_STANDARD_HANDLE(FilledCircle, AIS_InteractiveObject)
+IMPLEMENT_STANDARD_RTTIEXT(FilledCircle, AIS_InteractiveObject)
+
+FilledCircle::FilledCircle(gp_Pnt theCenter, Standard_Real theRadius)
+{
+ myCircle = CreateCircle(theCenter, theRadius);
+ myFilledStatus = Standard_True;
+}
+
+FilledCircle::FilledCircle(Handle(Geom_Circle) theCircle)
+{
+ myCircle = theCircle;
+ myFilledStatus = Standard_True;
+}
+
+TopoDS_Face FilledCircle::ComputeFace()
+{
+ // Create edge from myCircle
+ BRepBuilderAPI_MakeEdge anEdgeMaker(myCircle->Circ());
+ TopoDS_Edge anEdge = anEdgeMaker.Edge();
+
+ // Create wire from anEdge
+ BRepBuilderAPI_MakeWire aWireMaker(anEdge);
+ TopoDS_Wire aWire = aWireMaker.Wire();
+
+ // Create face from aWire
+ BRepBuilderAPI_MakeFace aFaceMaker(aWire);
+ TopoDS_Face aFace = aFaceMaker.Face();
+
+ return aFace;
+}
+
+void FilledCircle::Compute(const Handle_PrsMgr_PresentationManager3d &thePresentationManager,
+ const Handle_Prs3d_Presentation &thePresentation,
+ const Standard_Integer theMode)
+{
+ thePresentation->Clear();
+
+ TopoDS_Face aFace = ComputeFace();
+
+ if (aFace.IsNull()) return;
+ if (theMode != 0) return;
+
+ StdPrs_ShadedShape::Add(thePresentation, aFace, myDrawer);
+}
+
+void FilledCircle::ComputeSelection(const Handle_SelectMgr_Selection &theSelection,
+ const Standard_Integer theMode)
+{
+ Handle(SelectMgr_EntityOwner) anEntityOwner = new SelectMgr_EntityOwner(this);
+ Handle(Select3D_SensitiveCircle) aSensitiveCircle = new Select3D_SensitiveCircle(anEntityOwner,
+ myCircle, myFilledStatus);
+ theSelection->Add(aSensitiveCircle);
+}
+
+//==============================================================================
+// Fonction vcircle
+// ----------------- Uniquement par parametre. Pas de selection dans le viewer.
+//==============================================================================
+
+//==============================================================================
+//function : VCircleBuilder
+//purpose : Build an AIS_Circle
+//Draw arg : vcircle CircleName PlaneName PointName Radius IsFilled
+// PointName PointName PointName IsFilled
+//==============================================================================
+
+void DisplayCircle (Handle (Geom_Circle) theGeomCircle,
+ TCollection_AsciiString theName,
+ Standard_Boolean isFilled)
+{
+ Handle(AIS_InteractiveObject) aCircle;
+ if (isFilled)
+ {
+ aCircle = new FilledCircle(theGeomCircle);
+ }
+ else
+ {
+ aCircle = new AIS_Circle(theGeomCircle);
+ }
+
+ // Check if there is an object with given name
+ // and remove it from context
+ if (GetMapOfAIS().IsBound2(theName))
+ {
+ Handle(Standard_Transient) anObj = GetMapOfAIS().Find2(theName);
+ Handle(AIS_InteractiveObject) anInterObj =
+ Handle(AIS_InteractiveObject)::DownCast(anObj);
+ TheAISContext()->Remove(anInterObj, Standard_False);
+ GetMapOfAIS().UnBind2(theName);
+ }
+
+ // Bind the circle to its name
+ GetMapOfAIS().Bind(aCircle, theName);
+
+ // Display the circle
+ TheAISContext()->Display(aCircle);
+
+}
+
+static int VCircleBuilder(Draw_Interpretor& di, Standard_Integer argc, const char** argv)
{
Standard_Integer myCurrentIndex;
- // verification of the arguments
- if (argc>5 || argc<2 ) {di<<"vcircle error: expect 3 arguments."<<"\n";return 1; }
+ // Verification of the arguments
+ if (argc>6 || argc<2)
+ {
+ std::cout << "vcircle error: expect 4 arguments.\n";
+ return 1; // TCL_ERROR
+ }
TheAISContext()->CloseAllContexts();
- // Il y a des arguments
- if (argc==5 ) {
+ // There are all arguments
+ if (argc == 6)
+ {
+ // Get arguments
+ TCollection_AsciiString aName(argv[1]);
+ Standard_Boolean isFilled = (Standard_Boolean)Draw::Atoi(argv[5]);
+
Handle(AIS_InteractiveObject) theShapeA;
Handle(AIS_InteractiveObject) theShapeB;
- theShapeA=
- Handle(AIS_InteractiveObject)::DownCast (GetMapOfAIS().Find2(argv[2]));
- theShapeB=
- Handle(AIS_InteractiveObject)::DownCast (GetMapOfAIS().Find2(argv[3]));
+ theShapeA =
+ Handle(AIS_InteractiveObject)::DownCast(GetMapOfAIS().Find2(argv[2]));
+ theShapeB =
+ Handle(AIS_InteractiveObject)::DownCast(GetMapOfAIS().Find2(argv[3]));
+
// Arguments: AIS_Point AIS_Point AIS_Point
// ========================================
- if (!theShapeA.IsNull() && theShapeB.IsNull() &&
+ if (!theShapeA.IsNull() && !theShapeB.IsNull() &&
theShapeA->Type()==AIS_KOI_Datum && theShapeA->Signature()==1)
{
- if (theShapeB->Type()!=AIS_KOI_Datum || theShapeB->Signature()!=1 ) {
- di<<"vcircle error: 2de argument is unexpected to be a point."<<"\n";
- return 1;
+ if (theShapeB->Type()!=AIS_KOI_Datum || theShapeB->Signature()!=1 )
+ {
+ std::cout << "vcircle error: 2d argument is unexpected to be a point.\n";
+ return 1; // TCL_ERROR
}
- // Le troisieme objet doit etre un point
+ // The third object must be a point
Handle(AIS_InteractiveObject) theShapeC =
- Handle(AIS_InteractiveObject)::DownCast (GetMapOfAIS().Find2(argv[4]));
+ Handle(AIS_InteractiveObject)::DownCast(GetMapOfAIS().Find2(argv[4]));
if (theShapeC.IsNull() ||
- theShapeC->Type()!=AIS_KOI_Datum || theShapeC->Signature()!=1 ) {
- di<<"vcircle error: 3de argument is unexpected to be a point."<<"\n";
- return 1;
- }
+ theShapeC->Type()!=AIS_KOI_Datum || theShapeC->Signature()!=1 )
+ {
+ std::cout << "vcircle error: 3d argument is unexpected to be a point.\n";
+ return 1; // TCL_ERROR
+ }
// tag
- // On verifie que les 3 points sont differents.
- Handle(AIS_Point) theAISPointA= *(Handle(AIS_Point)*)& theShapeA;
- Handle(AIS_Point) theAISPointB= *(Handle(AIS_Point)*)& theShapeB;
- Handle(AIS_Point) theAISPointC= *(Handle(AIS_Point)*)& theShapeC;
-
- Handle(Geom_Point ) myGeomPointA= theAISPointA->Component();
- Handle(Geom_CartesianPoint ) myCartPointA= *((Handle(Geom_CartesianPoint)*)& myGeomPointA);
-
- Handle(Geom_Point ) myGeomPointB = theAISPointB->Component();
- Handle(Geom_CartesianPoint ) myCartPointB= *((Handle(Geom_CartesianPoint)*)& theAISPointB);
-
- Handle(Geom_Point ) myGeomPointBC= theAISPointC->Component();
- Handle(Geom_CartesianPoint ) myCartPointC= *((Handle(Geom_CartesianPoint)*)& theAISPointC);
+ // Verify that the three points are different
+ Handle(AIS_Point) theAISPointA = Handle(AIS_Point)::DownCast(theShapeA);
+ Handle(AIS_Point) theAISPointB = Handle(AIS_Point)::DownCast(theShapeB);
+ Handle(AIS_Point) theAISPointC = Handle(AIS_Point)::DownCast(theShapeC);
+
+ Handle(Geom_Point) myGeomPointA = theAISPointA->Component();
+ Handle(Geom_CartesianPoint) myCartPointA =
+ Handle(Geom_CartesianPoint)::DownCast(myGeomPointA);
+
+ Handle(Geom_Point) myGeomPointB = theAISPointB->Component();
+ Handle(Geom_CartesianPoint) myCartPointB =
+ Handle(Geom_CartesianPoint)::DownCast(myGeomPointB);
+
+ Handle(Geom_Point) myGeomPointC = theAISPointC->Component();
+ Handle(Geom_CartesianPoint) myCartPointC =
+ Handle(Geom_CartesianPoint)::DownCast(myGeomPointC);
// Test A=B
- if (myCartPointA->X()==myCartPointB->X() && myCartPointA->Y()==myCartPointB->Y() && myCartPointA->Z()==myCartPointB->Z() ) {
- di<<"vcircle error: Same points."<<"\n";return 1;
+ if (Abs(myCartPointA->X()-myCartPointB->X()) <= Precision::Confusion() &&
+ Abs(myCartPointA->Y()-myCartPointB->Y()) <= Precision::Confusion() &&
+ Abs(myCartPointA->Z()-myCartPointB->Z()) <= Precision::Confusion() )
+ {
+ std::cout << "vcircle error: Same points.\n";
+ return 1; // TCL_ERROR
}
// Test A=C
- if (myCartPointA->X()==myCartPointC->X() && myCartPointA->Y()==myCartPointC->Y() && myCartPointA->Z()==myCartPointC->Z() ) {
- di<<"vcircle error: Same points."<<"\n";return 1;
+ if (Abs(myCartPointA->X()-myCartPointC->X()) <= Precision::Confusion() &&
+ Abs(myCartPointA->Y()-myCartPointC->Y()) <= Precision::Confusion() &&
+ Abs(myCartPointA->Z()-myCartPointC->Z()) <= Precision::Confusion() )
+ {
+ std::cout << "vcircle error: Same points.\n";
+ return 1; // TCL_ERROR
}
// Test B=C
- if (myCartPointB->X()==myCartPointC->X() && myCartPointB->Y()==myCartPointC->Y() && myCartPointB->Z()==myCartPointC->Z() ) {
- di<<"vcircle error: Same points."<<"\n";return 1;
+ if (Abs(myCartPointB->X()-myCartPointC->X()) <= Precision::Confusion() &&
+ Abs(myCartPointB->Y()-myCartPointC->Y()) <= Precision::Confusion() &&
+ Abs(myCartPointB->Z()-myCartPointC->Z()) <= Precision::Confusion() )
+ {
+ std::cout << "vcircle error: Same points.\n";
+ return 1;// TCL_ERROR
}
- // Construction du cercle
- GC_MakeCircle Cir=GC_MakeCircle (myCartPointA->Pnt(),myCartPointB->Pnt(),myCartPointC->Pnt() );
- Handle (Geom_Circle) theGeomCircle=Cir.Value();
- Handle(AIS_Circle) theAISCircle=new AIS_Circle(theGeomCircle );
- GetMapOfAIS().Bind(theAISCircle,argv[1] );
- TheAISContext()->Display(theAISCircle );
-
+ // Construction of the circle
+ GC_MakeCircle Cir = GC_MakeCircle (myCartPointA->Pnt(),
+ myCartPointB->Pnt(), myCartPointC->Pnt() );
+ Handle (Geom_Circle) theGeomCircle;
+ try
+ {
+ theGeomCircle = Cir.Value();
+ }
+ catch (StdFail_NotDone)
+ {
+ std::cout << "vcircle error: can't create circle\n";
+ return -1; // TCL_ERROR
+ }
+
+ DisplayCircle(theGeomCircle, aName, isFilled);
}
- // Arguments: ASI_Plane AIS_Point Real
+ // Arguments: AIS_Plane AIS_Point Real
// ===================================
- else if (theShapeA->Type()==AIS_KOI_Datum && theShapeA->Signature()==7 ) {
- if (theShapeB->Type()!=AIS_KOI_Datum || theShapeB->Signature()!=1 ) {
- di<<"vcircle error: 2de element is a unexpected to be a point."<<"\n";return 1;
+ else if (theShapeA->Type() == AIS_KOI_Datum &&
+ theShapeA->Signature() == 7 )
+ {
+ if (theShapeB->Type() != AIS_KOI_Datum ||
+ theShapeB->Signature() != 1 )
+ {
+ std::cout << "vcircle error: 2d element is a unexpected to be a point.\n";
+ return 1; // TCL_ERROR
+ }
+ // Ñheck that the radius is >= 0
+ if (Draw::Atof(argv[4]) <= 0 )
+ {
+ std::cout << "vcircle error: the radius must be >=0.\n";
+ return 1; // TCL_ERROR
}
- // On verifie que le rayon est bien >=0
- if (atof(argv[4])<=0 ) {di<<"vcircle error: the radius must be >=0."<<"\n";return 1; }
-
- // On recupere la normale au Plane.
- Handle(AIS_Plane) theAISPlane= *(Handle(AIS_Plane)*)& theShapeA;
- Handle(AIS_Point) theAISPointB= *(Handle(AIS_Point)*)& theShapeB;
+ // Recover the normal to the plane
+ Handle(AIS_Plane) theAISPlane = Handle(AIS_Plane)::DownCast(theShapeA);
+ Handle(AIS_Point) theAISPointB = Handle(AIS_Point)::DownCast(theShapeB);
- // Handle(Geom_Plane ) myGeomPlane= *(Handle(Geom_Plane)*)& (theAISPlane->Component() );
- Handle(Geom_Plane ) myGeomPlane= theAISPlane->Component();
- Handle(Geom_Point ) myGeomPointB = theAISPointB->Component();
- Handle(Geom_CartesianPoint ) myCartPointB= *((Handle(Geom_CartesianPoint)*)& theAISPointB);
+ Handle(Geom_Plane) myGeomPlane = theAISPlane->Component();
+ Handle(Geom_Point) myGeomPointB = theAISPointB->Component();
+ Handle(Geom_CartesianPoint) myCartPointB =
+ Handle(Geom_CartesianPoint)::DownCast(myGeomPointB);
gp_Pln mygpPlane = myGeomPlane->Pln();
gp_Ax1 thegpAxe = mygpPlane.Axis();
gp_Dir theDir = thegpAxe.Direction();
- gp_Pnt theCenter=myCartPointB->Pnt();
- Standard_Real TheR = atof(argv[4]);
- GC_MakeCircle Cir=GC_MakeCircle (theCenter, theDir ,TheR);
- Handle (Geom_Circle) theGeomCircle=Cir.Value();
- Handle(AIS_Circle) theAISCircle=new AIS_Circle(theGeomCircle );
- GetMapOfAIS().Bind(theAISCircle,argv[1] );
- TheAISContext()->Display(theAISCircle );
+ gp_Pnt theCenter = myCartPointB->Pnt();
+ Standard_Real TheR = Draw::Atof(argv[4]);
+ GC_MakeCircle Cir = GC_MakeCircle (theCenter, theDir ,TheR);
+ Handle (Geom_Circle) theGeomCircle;
+ try
+ {
+ theGeomCircle = Cir.Value();
+ }
+ catch (StdFail_NotDone)
+ {
+ std::cout << "vcircle error: can't create circle\n";
+ return -1; // TCL_ERROR
+ }
+
+ DisplayCircle(theGeomCircle, aName, isFilled);
}
// Error
- else{
- di<<"vcircle error: !st argument is a unexpected type."<<"\n";return 1;
+ else
+ {
+ std::cout << "vcircle error: 1st argument is a unexpected type.\n";
+ return 1; // TCL_ERROR
}
}
- // Pas d'arguments: selection dans le viewer
+ // No arguments: selection in the viewer
// =========================================
- else {
+ else
+ {
+ // Get the name of the circle
+ TCollection_AsciiString aName(argv[1]);
TheAISContext()->OpenLocalContext();
- myCurrentIndex=TheAISContext()->IndexOfCurrentLocal();
+ myCurrentIndex = TheAISContext()->IndexOfCurrentLocal();
- // Active le mode Vertex et face.
+ // Activate selection mode for vertices and faces
TheAISContext()->ActivateStandardMode (AIS_Shape::SelectionType(1) );
TheAISContext()->ActivateStandardMode (AIS_Shape::SelectionType(4) );
- di<<" Select a vertex or a face."<<"\n";
+ std::cout << " Select a vertex or a face\n";
- // Boucle d'attente waitpick.
+ // Wait for picking
Standard_Integer argcc = 5;
const char *buff[] = { "VPick", "X", "VPickY","VPickZ", "VPickShape" };
const char **argvv = (const char **) buff;
while (ViewerMainLoop( argcc, argvv) ) { }
- // fin de la boucle
+ // end of the loop
TopoDS_Shape ShapeA;
- for(TheAISContext()->InitSelected() ;TheAISContext()->MoreSelected() ;TheAISContext()->NextSelected() ) {
+ for(TheAISContext()->InitSelected();
+ TheAISContext()->MoreSelected();
+ TheAISContext()->NextSelected() )
+ {
ShapeA = TheAISContext()->SelectedShape();
}
- // ShapeA est un Vertex
- if (ShapeA.ShapeType()==TopAbs_VERTEX ) {
+ // ShapeA is a Vertex
+ if (ShapeA.ShapeType() == TopAbs_VERTEX )
+ {
TheAISContext()->DeactivateStandardMode (AIS_Shape::SelectionType(4) );
- di<<" Select a different vertex."<<"\n";
+ std::cout << " Select a different vertex\n";
TopoDS_Shape ShapeB;
- do {
-
- // Boucle d'attente waitpick.
+ do
+ {
+ // Wait for picking
Standard_Integer argccc = 5;
const char *bufff[] = { "VPick", "X", "VPickY","VPickZ", "VPickShape" };
const char **argvvv = (const char **) bufff;
while (ViewerMainLoop( argccc, argvvv) ) { }
- // fin de la boucle
+ // end of the loop
- for(TheAISContext()->InitSelected() ;TheAISContext()->MoreSelected() ;TheAISContext()->NextSelected() ) {
+ for(TheAISContext()->InitSelected();
+ TheAISContext()->MoreSelected();
+ TheAISContext()->NextSelected() )
+ {
ShapeB = TheAISContext()->SelectedShape();
}
-
-
} while(ShapeB.IsSame(ShapeA) );
- // Selection de ShapeC
- di<<" Select the last vertex."<<"\n";
+ // Selection of ShapeC
+ std::cout << " Select the last vertex\n";
TopoDS_Shape ShapeC;
- do {
-
- // Boucle d'attente waitpick.
+ do
+ {
+ // Wait for picking
Standard_Integer argcccc = 5;
const char *buffff[] = { "VPick", "X", "VPickY","VPickZ", "VPickShape" };
const char **argvvvv = (const char **) buffff;
while (ViewerMainLoop( argcccc, argvvvv) ) { }
- // fin de la boucle
+ // end of the loop
- for(TheAISContext()->InitSelected() ;TheAISContext()->MoreSelected() ;TheAISContext()->NextSelected() ) {
+ for(TheAISContext()->InitSelected();
+ TheAISContext()->MoreSelected();
+ TheAISContext()->NextSelected() )
+ {
ShapeC = TheAISContext()->SelectedShape();
}
-
-
} while(ShapeC.IsSame(ShapeA) || ShapeC.IsSame(ShapeB) );
+
+ // Get isFilled
+ Standard_Boolean isFilled;
+ std::cout << "Enter filled status (0 or 1)\n";
+ cin >> isFilled;
- // Fermeture du context local
+ // Close the local context
TheAISContext()->CloseLocalContext(myCurrentIndex);
- // Construction du cercle
- gp_Pnt A=BRep_Tool::Pnt(TopoDS::Vertex(ShapeA) );
- gp_Pnt B=BRep_Tool::Pnt(TopoDS::Vertex(ShapeB) );
- gp_Pnt C=BRep_Tool::Pnt(TopoDS::Vertex(ShapeC) );
+ // Construction of the circle
+ gp_Pnt A = BRep_Tool::Pnt(TopoDS::Vertex(ShapeA));
+ gp_Pnt B = BRep_Tool::Pnt(TopoDS::Vertex(ShapeB));
+ gp_Pnt C = BRep_Tool::Pnt(TopoDS::Vertex(ShapeC));
+
+ GC_MakeCircle Cir = GC_MakeCircle (A, B, C);
+ Handle (Geom_Circle) theGeomCircle;
+ try
+ {
+ theGeomCircle = Cir.Value();
+ }
+ catch (StdFail_NotDone)
+ {
+ std::cout << "vcircle error: can't create circle\n";
+ return -1; // TCL_ERROR
+ }
- GC_MakeCircle Cir=GC_MakeCircle (A,B,C );
- Handle (Geom_Circle) theGeomCircle=Cir.Value();
- Handle(AIS_Circle) theAISCircle=new AIS_Circle(theGeomCircle );
- GetMapOfAIS().Bind(theAISCircle,argv[1] );
- TheAISContext()->Display(theAISCircle );
+ DisplayCircle(theGeomCircle, aName, isFilled);
}
- // ShapeA est une face.
- else {
- di<<" Select a vertex (in your face)."<<"\n";
+ // Shape is a face
+ else
+ {
+ std::cout << " Select a vertex (in your face)\n";
TheAISContext()->DeactivateStandardMode (AIS_Shape::SelectionType(4) );
TopoDS_Shape ShapeB;
- // Boucle d'attente waitpick.
+ // Wait for picking
Standard_Integer argccc = 5;
const char *bufff[] = { "VPick", "X", "VPickY","VPickZ", "VPickShape" };
const char **argvvv = (const char **) bufff;
while (ViewerMainLoop( argccc, argvvv) ) { }
- // fin de la boucle
+ // end of the loop
- for(TheAISContext()->InitSelected() ;TheAISContext()->MoreSelected() ;TheAISContext()->NextSelected() ) {
+ for(TheAISContext()->InitSelected();
+ TheAISContext()->MoreSelected();
+ TheAISContext()->NextSelected() )
+ {
ShapeB = TheAISContext()->SelectedShape();
}
- // Recuperation du rayon.
- Standard_Integer theRad;
- do {
- di<<" Enter the value of the radius:"<<"\n";
- cin>>theRad;
- } while (theRad<=0);
+ // Recover the radius
+ Standard_Real theRad;
+ do
+ {
+ std::cout << " Enter the value of the radius:\n";
+ cin >> theRad;
+ } while (theRad <= 0);
+
+ // Get filled status
+ Standard_Boolean isFilled;
+ std::cout << "Enter filled status (0 or 1)\n";
+ cin >> isFilled;
- // Fermeture du context local
+ // Close the local context
TheAISContext()->CloseLocalContext(myCurrentIndex);
- // Construction du cercle.
+ // Construction of the circle
- // On recupere la normale au Plane. tag
- TopoDS_Face myFace=TopoDS::Face(ShapeA);
- BRepAdaptor_Surface mySurface (myFace, Standard_False );
- gp_Pln myPlane=mySurface.Plane();
- Handle(Geom_Plane) theGeomPlane=new Geom_Plane (myPlane );
+ // Recover the normal to the plane. tag
+ TopoDS_Face myFace = TopoDS::Face(ShapeA);
+ BRepAdaptor_Surface mySurface (myFace, Standard_False);
+ gp_Pln myPlane = mySurface.Plane();
+ Handle(Geom_Plane) theGeomPlane = new Geom_Plane (myPlane);
gp_Pln mygpPlane = theGeomPlane->Pln();
gp_Ax1 thegpAxe = mygpPlane.Axis();
gp_Dir theDir = thegpAxe.Direction();
- // On recupere le centre.
- gp_Pnt theCenter=BRep_Tool::Pnt(TopoDS::Vertex(ShapeB) );
+ // Recover the center
+ gp_Pnt theCenter = BRep_Tool::Pnt(TopoDS::Vertex(ShapeB));
- // On construit l'AIS_Circle
- GC_MakeCircle Cir=GC_MakeCircle (theCenter, theDir ,theRad );
- Handle (Geom_Circle) theGeomCircle=Cir.Value();
- Handle(AIS_Circle) theAISCircle=new AIS_Circle(theGeomCircle );
- GetMapOfAIS().Bind(theAISCircle,argv[1] );
- TheAISContext()->Display(theAISCircle );
+ // Ñonstruct the circle
+ GC_MakeCircle Cir = GC_MakeCircle (theCenter, theDir ,theRad);
+ Handle (Geom_Circle) theGeomCircle;
+ try
+ {
+ theGeomCircle = Cir.Value();
+ }
+ catch (StdFail_NotDone)
+ {
+ std::cout << "vcircle error: can't create circle\n";
+ return -1; // TCL_ERROR
+ }
+ DisplayCircle(theGeomCircle, aName, isFilled);
+
}
-
}
return 0;
//===============================================================================================
#include <Graphic3d_Group.hxx>
#include <Graphic3d_Structure.hxx>
-#include <Graphic3d_NameOfFont.hxx>
#include <Graphic3d_AspectText3d.hxx>
-#include <Graphic2d_GraphicObject.hxx>
-#include <Graphic3d_Array1OfVertex.hxx>
#include <Graphic3d_AspectFillArea3d.hxx>
#include <Graphic3d_StructureManager.hxx>
#include <Graphic3d_VerticalTextAlignment.hxx>
#include <Graphic3d_HorizontalTextAlignment.hxx>
+#include <Font_NameOfFont.hxx>
+
#include <Visual3d_ViewManager.hxx>
#include <ViewerTest_Tool.ixx>
#include <Standard_DefineHandle.hxx>
-#include <AIS_Drawer.hxx>
-
#include <Prs3d_Root.hxx>
#include <Prs3d_Text.hxx>
#include <Prs3d_TextAspect.hxx>
-#include <Prs3d_Presentation.hxx>
#include <Prs3d_ShadingAspect.hxx>
#include <PrsMgr_PresentationManager3d.hxx>
Standard_Real Angle ,
Standard_Boolean Zoom ,
Standard_Real Height,
- OSD_FontAspect FontAspect,
+ Font_FontAspect FontAspect,
Standard_CString Font
);
Standard_Boolean aZoomable;
Quantity_Color aColor;
Standard_CString aFont;
- OSD_FontAspect aFontAspect;
+ Font_FontAspect aFontAspect;
Graphic3d_HorizontalTextAlignment aHJustification;
Graphic3d_VerticalTextAlignment aVJustification;
};
Standard_Real angle = 0.0 ,
Standard_Boolean zoomable = Standard_True,
Standard_Real height = 12.,
- OSD_FontAspect fontAspect = OSD_FA_Regular,
+ Font_FontAspect fontAspect = Font_FA_Regular,
Standard_CString font = "Courier")
{
aText = text;
Graphic3d_Vertex vertices_text;
vertices_text.SetCoord(aPosition.X(),aPosition.Y(),aPosition.Y());
TheGroup->SetPrimitivesAspect(aspect);
- TheGroup->BeginPrimitives();
TheGroup->Text(aText,vertices_text,aHeight,Standard_True);
- TheGroup->EndPrimitives();
*/
};
}
// Text position
- const Standard_Real X = atof(argv[2]);
- const Standard_Real Y = atof(argv[3]);
- const Standard_Real Z = atof(argv[4]);
+ const Standard_Real X = Draw::Atof(argv[2]);
+ const Standard_Real Y = Draw::Atof(argv[3]);
+ const Standard_Real Z = Draw::Atof(argv[4]);
const gp_Pnt pnt(X,Y,Z);
// Text color
- const Quantity_Parameter R = atof(argv[5])/255.;
- const Quantity_Parameter G = atof(argv[6])/255.;
- const Quantity_Parameter B = atof(argv[7])/255.;
+ const Quantity_Parameter R = Draw::Atof(argv[5])/255.;
+ const Quantity_Parameter G = Draw::Atof(argv[6])/255.;
+ const Quantity_Parameter B = Draw::Atof(argv[7])/255.;
const Quantity_Color aColor( R, G, B, Quantity_TOC_RGB );
// Text alignment
- const int hor_align = atoi(argv[8]);
- const int ver_align = atoi(argv[9]);
+ const int hor_align = Draw::Atoi(argv[8]);
+ const int ver_align = Draw::Atoi(argv[9]);
// Text angle
- const Standard_Real angle = atof(argv[10]);
+ const Standard_Real angle = Draw::Atof(argv[10]);
// Text zooming
- const Standard_Boolean zoom = atoi(argv[11]);
+ const Standard_Boolean zoom = Draw::Atoi(argv[11]);
// Text height
- const Standard_Real height = atof(argv[12]);
+ const Standard_Real height = Draw::Atof(argv[12]);
// Text aspect
- const OSD_FontAspect aspect = OSD_FontAspect(atoi(argv[13]));
+ const Font_FontAspect aspect = Font_FontAspect(Draw::Atoi(argv[13]));
// Text font
TCollection_AsciiString font;
font.AssignCat(argv[14]);
// Text is multibyte
- const Standard_Boolean isMultibyte = (argc < 16)? Standard_False : (atoi(argv[15]) != 0);
+ const Standard_Boolean isMultibyte = (argc < 16)? Standard_False : (Draw::Atoi(argv[15]) != 0);
// Read text string
TCollection_ExtendedString name;
if (isMultibyte)
{
const char *str = argv[1];
- while (*str)
+ while ( *str || *(str+1)=='\x0A' || *(str+1)=='\x0B' || *(str+1)=='\x0C' || *(str+1)=='\x0D'
+ || *(str+1)=='\x07' || *(str+1)=='\x08' || *(str+1)=='\x09' )
{
unsigned short c1 = *str++;
unsigned short c2 = *str++;
- if (!c1 || !c2) break;
+ if (!c2) break;
name += (Standard_ExtCharacter)((c1 << 8) | c2);
}
}
#include <gp_Pnt.hxx>
#include <Graphic3d_ArrayOfPoints.hxx>
#include <Graphic3d_ArrayOfPrimitives.hxx>
-#include <Graphic3d_Array1OfVertex.hxx>
#include <Graphic3d_ArrayOfTriangles.hxx>
#include <Poly_Array1OfTriangle.hxx>
#include <Poly_Triangle.hxx>
#include <TShort_HArray1OfShortReal.hxx>
#include <AIS_Triangulation.hxx>
-#include <Aspect_GraphicDevice.hxx>
#include <StdPrs_ToolShadedShape.hxx>
#include <Poly_Connect.hxx>
#include <TColgp_Array1OfDir.hxx>
#include <Graphic3d_GraphicDriver.hxx>
-#include <AIS_Drawer.hxx>
#include <TColStd_Array1OfInteger.hxx>
#include <TColStd_HArray1OfInteger.hxx>
#include <Prs3d_ShadingAspect.hxx>
// Check data, determine increments, and convert to radians
startTheta = (localStartTheta < localEndTheta ? localStartTheta : localEndTheta);
- startTheta *= Standard_PI / 180.0;
+ startTheta *= M_PI / 180.0;
endTheta = (localEndTheta > localStartTheta ? localEndTheta : localStartTheta);
- endTheta *= Standard_PI / 180.0;
+ endTheta *= M_PI / 180.0;
startPhi = ( mStartPhi < mEndPhi ? mStartPhi : mEndPhi);
- startPhi *= Standard_PI / 180.0;
+ startPhi *= M_PI / 180.0;
endPhi = ( mEndPhi > mStartPhi ? mEndPhi : mStartPhi);
- endPhi *= Standard_PI / 180.0;
+ endPhi *= M_PI / 180.0;
phiResolution = mPhiResolution - numPoles;
deltaPhi = (endPhi - startPhi) / ( mPhiResolution - 1);
number_point = 3;
for ( i=0; i < localThetaResolution; i++){
- theta = localStartTheta * Standard_PI / 180.0 + i*deltaTheta;
+ theta = localStartTheta * M_PI / 180.0 + i*deltaTheta;
for ( j = jStart; j < jEnd; j++){
phi = startPhi + j*deltaPhi;
radius = mRadius * sin((double)phi);
// read the arguments
TCollection_AsciiString aShapeName (argv[1]);
- Standard_Integer aResolution = atoi (argv[2]);
- Standard_Real aCenterX = (argc > 5) ? atof (argv[3]) : 0.0;
- Standard_Real aCenterY = (argc > 5) ? atof (argv[4]) : 0.0;
- Standard_Real aCenterZ = (argc > 5) ? atof (argv[5]) : 0.0;
- Standard_Real aRadius = (argc > 6) ? atof (argv[6]) : 100.0;
- Standard_Boolean isVBOEnabled = (argc > 7) ? atoi (argv[7]) : Standard_True;
- Standard_Integer aRedrawsNb = (argc > 8) ? atoi (argv[8]) : 1;
- Standard_Boolean toShowEdges = (argc > 9) ? atoi (argv[9]) : Standard_False;
-
- if (aRedrawsNb <= 0)
- {
- aRedrawsNb = 1;
- }
+ Standard_Integer aResolution = Draw::Atoi (argv[2]);
+ Standard_Real aCenterX = (argc > 5) ? Draw::Atof (argv[3]) : 0.0;
+ Standard_Real aCenterY = (argc > 5) ? Draw::Atof (argv[4]) : 0.0;
+ Standard_Real aCenterZ = (argc > 5) ? Draw::Atof (argv[5]) : 0.0;
+ Standard_Real aRadius = (argc > 6) ? Draw::Atof (argv[6]) : 100.0;
+ Standard_Boolean toShowEdges = (argc > 7) ? Draw::Atoi (argv[7]) : Standard_False;
// remove AIS object with given name from map
- if (GetMapOfAIS().IsBound2 (aShapeName))
- {
- Handle(Standard_Transient) anObj = GetMapOfAIS().Find2 (aShapeName);
- Handle(AIS_InteractiveObject) anInterObj = Handle(AIS_InteractiveObject)::DownCast (anObj);
- if (anInterObj.IsNull())
- {
- std::cout << "Shape name was used for non AIS viewer\n!";
- return 1;
- }
- aContextAIS->Remove (anInterObj, Standard_False);
- GetMapOfAIS().UnBind2 (aShapeName);
- }
-
- // enable/disable VBO
- Handle(Graphic3d_GraphicDriver) aDriver =
- Handle(Graphic3d_GraphicDriver)::DownCast (aContextAIS->CurrentViewer()->Device()->GraphicDriver());
- if (!aDriver.IsNull())
- {
- aDriver->EnableVBO (isVBOEnabled);
- }
+ VDisplayAISObject (aShapeName, Handle(AIS_InteractiveObject)());
std::cout << "Compute Triangulation...\n";
Handle(AIS_Triangulation) aShape
Standard_Integer aNumberPoints = aShape->GetTriangulation()->Nodes().Length();
Standard_Integer aNumberTriangles = aShape->GetTriangulation()->Triangles().Length();
- // register the object in map
- GetMapOfAIS().Bind (aShape, aShapeName);
-
// stupid initialization of Green color in RGBA space as integer
// probably wrong for big-endian CPUs
Standard_Integer aRed = 0;
aShAsp->SetAspect (anAspect);
aShape->Attributes()->SetShadingAspect (aShAsp);
- aContextAIS->Display (aShape, Standard_False);
-
- // Two viewer updates are needed in order to measure time spent on
- // loading triangulation to graphic card memory + redrawing (1st update) and
- // time spent on redrawing itself (2nd and all further updates)
- OSD_Chronometer aTimer;
- Standard_Real aUserSeconds, aSystemSeconds;
- aTimer.Start();
- const Handle(V3d_Viewer)& aViewer = aContextAIS->CurrentViewer();
- for (Standard_Integer anInteration = 0; anInteration < aRedrawsNb; ++anInteration)
- {
- for (aViewer->InitActiveViews(); aViewer->MoreActiveViews(); aViewer->NextActiveViews())
- {
- if (anInteration == 0)
- {
- aViewer->ActiveView()->Update();
- }
- else
- {
- aViewer->ActiveView()->Redraw();
- }
- }
- }
- aTimer.Show (aUserSeconds, aSystemSeconds);
- aTimer.Stop();
- std::cout << "Number of scene redrawings: " << aRedrawsNb << "\n"
- << "CPU user time: "
- << std::setiosflags(std::ios::fixed) << std::setprecision(16) << 1000.0 * aUserSeconds
- << " msec\n"
- << "CPU system time: "
- << std::setiosflags(std::ios::fixed) << std::setprecision(16) << 1000.0 * aSystemSeconds
- << " msec\n"
- << "CPU average time of scene redrawing: "
- << std::setiosflags(std::ios::fixed) << std::setprecision(16) << 1000.0 * (aUserSeconds / (Standard_Real )aRedrawsNb)
- << " msec\n";
+ VDisplayAISObject (aShapeName, aShape);
return 0;
}
}
else if (argc == 2 || argc == 3)
{
- Standard_Integer aPlaneIdToOff = (argc == 3) ? atoi (argv[1]) : 1;
+ Standard_Integer aPlaneIdToOff = (argc == 3) ? Draw::Atoi (argv[1]) : 1;
Standard_Boolean toIterateAll = (argc == 2);
TCollection_AsciiString isOnOffStr ((argc == 3) ? argv[2] : argv[1]);
isOnOffStr.LowerCase();
return 1;
}
- Standard_Real aLocX = atof (argv[1]);
- Standard_Real aLocY = atof (argv[2]);
- Standard_Real aLocZ = atof (argv[3]);
- Standard_Real aNormDX = atof (argv[4]);
- Standard_Real aNormDY = atof (argv[5]);
- Standard_Real aNormDZ = atof (argv[6]);
+ Standard_Real aLocX = Draw::Atof (argv[1]);
+ Standard_Real aLocY = Draw::Atof (argv[2]);
+ Standard_Real aLocZ = Draw::Atof (argv[3]);
+ Standard_Real aNormDX = Draw::Atof (argv[4]);
+ Standard_Real aNormDY = Draw::Atof (argv[5]);
+ Standard_Real aNormDZ = Draw::Atof (argv[6]);
Handle(V3d_Plane) aPlaneV3d = new V3d_Plane();
gp_Pln aPlane (gp_Pnt (aLocX, aLocY, aLocZ), gp_Dir (aNormDX, aNormDY, aNormDZ));
{
gp_Dir anUp;
- anEye.SetCoord (atof (argv[3]), atof (argv[4]), atof (argv[5]));
- aDir.SetCoord (atof (argv[6]), atof (argv[7]), atof (argv[8]));
- anUp.SetCoord (atof (argv[9]), atof (argv[10]), atof (argv[11]));
+ anEye.SetCoord (Draw::Atof (argv[3]), Draw::Atof (argv[4]), Draw::Atof (argv[5]));
+ aDir.SetCoord (Draw::Atof (argv[6]), Draw::Atof (argv[7]), Draw::Atof (argv[8]));
+ anUp.SetCoord (Draw::Atof (argv[9]), Draw::Atof (argv[10]), Draw::Atof (argv[11]));
aProjAx.SetLocation (anEye);
aProjAx.SetDirection (aDir);
aProjAx.SetYDirection (anUp);
const Standard_Integer aMode)
{
aPresentation->Clear();
-
- Handle (Graphic3d_Group) aGroup = Prs3d_Root::CurrentGroup (aPresentation);
- aGroup->BeginPrimitives ();
- aGroup->AddPrimitiveArray (myArray);
- aGroup->EndPrimitives ();
+ Prs3d_Root::CurrentGroup (aPresentation)->AddPrimitiveArray (myArray);
}
static bool CheckInputCommand (const TCollection_AsciiString theCommand,
}
else if (argc < 3)
{
- di << "Use: " << argv[0] << " Name TypeOfArray [EnableVBO={0 | 1}]"
+ di << "Use: " << argv[0] << " Name TypeOfArray"
<< " [vertex] ... [bounds] ... [edges]\n"
<< " TypeOfArray={ points | segments | polylines | triangles |\n"
- << " trianglefan | trianglestrips | quads |\n"
+ << " trianglefans | trianglestrips | quads |\n"
<< " quadstrips | polygons }\n"
<< " vertex={ 'v' x y z [normal={ 'n' nx ny nz }] [color={ 'c' r g b }]"
<< " [texel={ 't' tx ty }] } \n"
}
// read the arguments
- TCollection_AsciiString aName (argv[1]);
- TCollection_AsciiString anArrayType (argv[2]);
-
- // is argument list has an vbo flag
- Standard_Boolean hasFlagVbo = Standard_False;
- if (isdigit (argv[3][0]) && atoi (argv[3]) >= 0 && atoi (argv[3]) <= 1)
- hasFlagVbo = Standard_True;
+ Standard_Integer aArgIndex = 1;
+ TCollection_AsciiString aName (argv[aArgIndex++]);
+ TCollection_AsciiString anArrayType (argv[aArgIndex++]);
+ const Standard_Integer anArgsFrom = aArgIndex;
// parse number of verticies, bounds, edges
Standard_Integer aVertexNum = 0, aBoundNum = 0, aEdgeNum = 0;
Standard_Boolean hasVColors, hasBColors, hasNormals, hasInfos, hasTexels;
hasVColors = hasNormals = hasBColors = hasInfos = hasTexels = Standard_False;
- Standard_Integer aArgIndex = (hasFlagVbo) ? 4 : 3;
TCollection_AsciiString aCommand;
while (aArgIndex < argc)
{
}
// parse an array of primitives
- aArgIndex = (hasFlagVbo) ? 4 : 3;
+ aArgIndex = anArgsFrom;
while (aArgIndex < argc)
{
aCommand = argv[aArgIndex];
// vertex command
if (CheckInputCommand ("v", argv, aArgIndex, 3, argc))
{
- anArray->AddVertex (atof (argv[aArgIndex - 3]),
- atof (argv[aArgIndex - 2]),
- atof (argv[aArgIndex - 1]));
+ anArray->AddVertex (Draw::Atof (argv[aArgIndex - 3]),
+ Draw::Atof (argv[aArgIndex - 2]),
+ Draw::Atof (argv[aArgIndex - 1]));
// vertex has a normal or normal with color or texel
if (CheckInputCommand ("n", argv, aArgIndex, 3, argc))
anArray->SetVertexNormal (anArray->VertexNumber (),
- atof (argv[aArgIndex - 3]),
- atof (argv[aArgIndex - 2]),
- atof (argv[aArgIndex - 1]));
+ Draw::Atof (argv[aArgIndex - 3]),
+ Draw::Atof (argv[aArgIndex - 2]),
+ Draw::Atof (argv[aArgIndex - 1]));
if (CheckInputCommand ("c", argv, aArgIndex, 3, argc))
anArray->SetVertexColor (anArray->VertexNumber (),
- atof (argv[aArgIndex - 3]),
- atof (argv[aArgIndex - 2]),
- atof (argv[aArgIndex - 1]));
+ Draw::Atof (argv[aArgIndex - 3]),
+ Draw::Atof (argv[aArgIndex - 2]),
+ Draw::Atof (argv[aArgIndex - 1]));
if (CheckInputCommand ("t", argv, aArgIndex, 2, argc))
anArray->SetVertexTexel (anArray->VertexNumber (),
- atof (argv[aArgIndex - 2]),
- atof (argv[aArgIndex - 1]));
+ Draw::Atof (argv[aArgIndex - 2]),
+ Draw::Atof (argv[aArgIndex - 1]));
}
// bounds command
else if (CheckInputCommand ("b", argv, aArgIndex, 1, argc))
{
- Standard_Integer aVertCount = atoi (argv[aArgIndex - 1]);
+ Standard_Integer aVertCount = Draw::Atoi (argv[aArgIndex - 1]);
if (CheckInputCommand ("c", argv, aArgIndex, 3, argc))
anArray->AddBound (aVertCount,
- atof (argv[aArgIndex - 3]),
- atof (argv[aArgIndex - 2]),
- atof (argv[aArgIndex - 1]));
+ Draw::Atof (argv[aArgIndex - 3]),
+ Draw::Atof (argv[aArgIndex - 2]),
+ Draw::Atof (argv[aArgIndex - 1]));
else
anArray->AddBound (aVertCount);
// edge command
else if (CheckInputCommand ("e", argv, aArgIndex, 1, argc))
{
- Standard_Integer aVertIndex = atoi (argv[aArgIndex - 1]);
+ Standard_Integer aVertIndex = Draw::Atoi (argv[aArgIndex - 1]);
// edge has/hasn't hide flag
if (CheckInputCommand ("h", argv, aArgIndex, 0, argc))
aArgIndex++;
}
- if (hasFlagVbo)
- {
- // enable / disable vbo
- Handle(Graphic3d_GraphicDriver) aDriver =
- Handle(Graphic3d_GraphicDriver)::DownCast (
- aContextAIS->CurrentViewer()->Device()->GraphicDriver());
-
- if (!aDriver.IsNull())
- aDriver->EnableVBO ((Standard_Boolean) atoi (argv[3]));
- }
-
// create primitives array object
Handle (MyPArrayObject) aPObject = new MyPArrayObject (anArray);
}
TCollection_AsciiString aName (argv[1]);
- Standard_Real aX = atof (argv[2]);
- Standard_Real aY = atof (argv[3]);
- Standard_Real aZ = atof (argv[4]);
+ Standard_Real aX = Draw::Atof (argv[2]);
+ Standard_Real aY = Draw::Atof (argv[3]);
+ Standard_Real aZ = Draw::Atof (argv[4]);
// find object
ViewerTest_DoubleMapOfInteractiveAndName& aMap = GetMapOfAIS();
return 0;
}
-//=======================================================================
-//function : ObjectsCommands
-//purpose :
-//=======================================================================
+//===============================================================================================
+//function : VConnect
+//purpose : Creates and displays AIS_ConnectedInteractive object from input object and location
+//Draw arg : vconnect name Xo Yo Zo Xu Xv Xw Zu Zv Zw object1 object2 ... [color=NAME]
+//===============================================================================================
-void ViewerTest::ObjectCommands(Draw_Interpretor& theCommands)
+static Standard_Integer VConnect(Draw_Interpretor& di,
+ Standard_Integer argc,
+ const char ** argv)
{
- const char *group ="AISObjects";
- theCommands.Add("vtrihedron",
- "vtrihedron : vtrihedron name [Xo] [Yo] [Zo] [Zu] [Zv] [Zw] [Xu] [Xv] [Xw] ",
- __FILE__,VTrihedron,group);
+ // Check the viewer
+ Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
+ if (aContext.IsNull())
+ {
+ std::cout << "vconnect error : call vinit before\n";
+ return 1; // TCL_ERROR
+ }
+ // Check argumnets
+ if (argc < 12)
+ {
+ std::cout << "vconnect error: expect at least 11 arguments\n";
+ return 1; // TCL_ERROR
+ }
- theCommands.Add("vtri2d",
- "vtri2d Name Selection in the viewer only ",
- __FILE__,VTrihedron2D ,group);
+ // Get values
+ Standard_Integer anArgIter = 1;
+ TCollection_AsciiString aName (argv[anArgIter++]);
+ Handle(AIS_InteractiveObject) anOriginObject;
+ TCollection_AsciiString aColorString (argv[argc-1]);
+ Standard_CString aColorName;
+ Standard_Boolean hasColor = Standard_False;
+ if (aColorString.Search ("color=") != -1)
+ {
+ hasColor = Standard_True;
+ aColorString.Remove (1, 6);
+ aColorName = aColorString.ToCString();
+ }
+ Handle(AIS_InteractiveObject) anObject;
- theCommands.Add("vplanetri",
- "vplanetri Name Selection in the viewer only ",
- __FILE__,VPlaneTrihedron ,group);
+ // AIS_ConnectedInteractive
+ if (argc == 12 || (argc == 13 && hasColor))
+ {
+ TCollection_AsciiString anOriginObjectName(argv[11]);
+ if (aName.IsEqual (anOriginObjectName))
+ {
+ std::cout << "vconnect error: equal names for connected objects\n";
+ return 1; // TCL_ERROR
+ }
+ if (GetMapOfAIS().IsBound2 (anOriginObjectName))
+ {
+ Handle(Standard_Transient) anObj = GetMapOfAIS().Find2 (anOriginObjectName);
+ anOriginObject = Handle(AIS_InteractiveObject)::DownCast(anObj);
+ if (anOriginObject.IsNull())
+ {
+ std::cout << "Object " << anOriginObjectName << " is used for non AIS viewer\n";
+ return 1; // TCL_ERROR
+ }
+ }
+ else
+ {
+ Standard_CString aName = anOriginObjectName.ToCString();
+ TopoDS_Shape aTDShape = DBRep::Get (aName);
+ if (aTDShape.IsNull())
+ {
+ std::cout << "vconnect error: object " << anOriginObjectName << " doesn't exist\n";
+ return 1; // TCL_ERROR
+ }
+ anOriginObject = new AIS_Shape (aTDShape);
+ if (hasColor)
+ {
+ anOriginObject->SetColor (ViewerTest::GetColorFromName (aColorName));
+ }
+ }
+ }
+ // AIS_MultipleConnectedInteractive
+ else
+ {
+ const Standard_Integer aNbShapes = hasColor ? (argc - 1) : argc;
+ for (Standard_Integer i = 11; i < aNbShapes; ++i)
+ {
+ TCollection_AsciiString anOriginObjectName (argv[i]);
+ if (aName.IsEqual (anOriginObjectName))
+ {
+ std::cout << "vconnect error: equal names for connected objects\n";
+ continue;
+ }
+ if (GetMapOfAIS().IsBound2 (anOriginObjectName))
+ {
+ Handle(Standard_Transient) anObj = GetMapOfAIS().Find2 (anOriginObjectName);
+ anObject = Handle(AIS_InteractiveObject)::DownCast(anObj);
+ if (anObject.IsNull())
+ {
+ std::cout << "Object " << anOriginObjectName << " is used for non AIS viewer\n";
+ continue;
+ }
+ }
+ else
+ {
+ Standard_CString aName = anOriginObjectName.ToCString();
+ TopoDS_Shape aTDShape = DBRep::Get (aName);
+ if (aTDShape.IsNull())
+ {
+ std::cout << "vconnect error: object " << anOriginObjectName << " doesn't exist\n";
+ continue;
+ }
+ anObject = new AIS_Shape (aTDShape);
+ anObject->SetColor (ViewerTest::GetColorFromName (aColorName));
+ }
+ if (anOriginObject.IsNull())
+ {
+ anOriginObject = new AIS_MultipleConnectedInteractive();
+ Handle(AIS_MultipleConnectedInteractive)::DownCast(anOriginObject)->Connect (anObject);
+ }
+ else
+ {
+ Handle(AIS_MultipleConnectedInteractive)::DownCast(anOriginObject)->Connect (anObject);
+ }
+ }
+ if (anOriginObject.IsNull())
+ {
+ std::cout << "vconect error : can't connect input objects\n";
+ return 1; // TCL_ERROR
+ }
+ }
- theCommands.Add("vsize",
- "vsize : vsize [name(Default=Current)] [size(Default=100)] ",
- __FILE__,VSize,group);
+ // Get location data
+ Standard_Real aXo = Draw::Atof (argv[anArgIter++]);
+ Standard_Real aYo = Draw::Atof (argv[anArgIter++]);
+ Standard_Real aZo = Draw::Atof (argv[anArgIter++]);
+ Standard_Real aXu = Draw::Atof (argv[anArgIter++]);
+ Standard_Real aXv = Draw::Atof (argv[anArgIter++]);
+ Standard_Real aXw = Draw::Atof (argv[anArgIter++]);
+ Standard_Real aZu = Draw::Atof (argv[anArgIter++]);
+ Standard_Real aZv = Draw::Atof (argv[anArgIter++]);
+ Standard_Real aZw = Draw::Atof (argv[anArgIter++]);
+
+ // Create transformation
+ gp_Pnt aPoint(aXo, aYo, aZo);
+ gp_Dir anXDir(aXu, aXv, aXw), aZDir(aZu, aZv, aZw);
+ if(!anXDir.IsNormal(aZDir, Precision::Angular()))
+ {
+ std::cout << "vconnect error : XDir expects to be normal to ZDir\n";
+ return 1; // TCL_ERROR
+ }
+ gp_Ax3 anAx3(aPoint, aZDir, anXDir);
+ gp_Trsf aTrsf;
+ aTrsf.SetTransformation(anAx3);
+ TopLoc_Location aLocation(aTrsf);
+
+ // Create connected object
+ Handle(AIS_ConnectedInteractive) aConnected = new AIS_ConnectedInteractive();
+ Handle(AIS_MultipleConnectedInteractive) anOrigin = Handle(AIS_MultipleConnectedInteractive)::DownCast(anOriginObject);
+ if (anOrigin.IsNull())
+ {
+ aConnected->Connect (anOriginObject, aLocation);
+ }
+ else
+ {
+ aConnected->Connect (anOrigin, aLocation);
+ }
- theCommands.Add("vaxis",
- "vaxis nom [Xa] [Ya] [Za] [Xb] [Yb] [Zb]",
- __FILE__,VAxisBuilder,group);
+ // Check if there is another object with given name
+ // and remove it from context
+ if(GetMapOfAIS().IsBound2(aName))
+ {
+ Handle(AIS_InteractiveObject) anObj =
+ Handle(AIS_InteractiveObject)::DownCast(GetMapOfAIS().Find2(aName));
+ TheAISContext()->Remove(anObj, Standard_False);
+ GetMapOfAIS().UnBind2(aName);
+ }
- theCommands.Add("vaxispara",
+ // Bind connected object to its name
+ GetMapOfAIS().Bind (aConnected, aName);
+
+ // Display connected object
+ TheAISContext()->Display (aConnected);
+
+ return 0;
+}
+
+//===============================================================================================
+//function : VConnectShape
+//purpose : Creates and displays AIS_ConnectedShape from input shape and location
+//Draw arg : vconnectsh name Xo Yo Zo Xu Xv Xw Zu Zv Zw shape1 shape2 ... [color=NAME]
+//===============================================================================================
+
+static Standard_Integer VConnectShape(Draw_Interpretor& di,
+ Standard_Integer argc,
+ const char ** argv)
+{
+ // Check the viewer
+ Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
+ if (aContext.IsNull())
+ {
+ std::cout << "vconnectsh error : call vinit before\n";
+ return 1; // TCL_ERROR
+ }
+ // Check argumnets
+ if (argc < 12)
+ {
+ std::cout << "vconnectsh error: expect at least 11 arguments\n";
+ return 1; // TCL_ERROR
+ }
+
+ // Get values
+ Standard_Integer anArgIter = 1;
+ TCollection_AsciiString aName (argv[anArgIter++]);
+ Handle(AIS_InteractiveObject) anOriginShape;
+ TCollection_AsciiString aColorString(argv[argc-1]);
+ Standard_CString aColorName;
+ Standard_Boolean hasColor = Standard_False;
+ if (aColorString.Search ("color=") != -1)
+ {
+ hasColor = Standard_True;
+ aColorString.Remove (1, 6);
+ aColorName = aColorString.ToCString();
+ }
+ Handle(AIS_Shape) aShape;
+
+ // AIS_ConnectedShape
+ if (argc == 12 || (argc == 13 && hasColor))
+ {
+ TCollection_AsciiString anOriginShapeName (argv[11]);
+ if (aName.IsEqual (anOriginShapeName))
+ {
+ std::cout << "vconnectsh error: equal names for connected shapes\n";
+ return 1; // TCL_ERROR
+ }
+ if (GetMapOfAIS().IsBound2 (anOriginShapeName))
+ {
+ Handle(Standard_Transient) anObj = GetMapOfAIS().Find2 (anOriginShapeName);
+ anOriginShape = Handle(AIS_Shape)::DownCast(anObj);
+ if (anOriginShape.IsNull())
+ {
+ std::cout << "Shape " << anOriginShapeName << " is used for non AIS viewer\n!";
+ return 1; // TCL_ERROR
+ }
+ }
+ else
+ {
+ Standard_CString aName = anOriginShapeName.ToCString();
+ TopoDS_Shape aTDShape = DBRep::Get (aName);
+ if (aTDShape.IsNull())
+ {
+ std::cout << "vconnectsh error: object " << anOriginShapeName << " doesn't exist\n";
+ return 1; // TCL_ERROR
+ }
+ anOriginShape = new AIS_Shape (aTDShape);
+ if (hasColor)
+ {
+ anOriginShape->SetColor (ViewerTest::GetColorFromName (aColorName));
+ }
+ }
+ }
+ // AIS_MultipleConnectedShape
+ else
+ {
+ const Standard_Integer aNbShapes = hasColor ? (argc - 1) : argc;
+ for (Standard_Integer i = 11; i < aNbShapes; ++i)
+ {
+ TCollection_AsciiString anOriginShapeName (argv[i]);
+ if (aName.IsEqual (anOriginShapeName))
+ {
+ std::cout << "vconnectsh error: equal names for connected shapes\n";
+ continue;
+ }
+ if (GetMapOfAIS().IsBound2 (anOriginShapeName))
+ {
+ Handle(Standard_Transient) anObj = GetMapOfAIS().Find2 (anOriginShapeName);
+ aShape = Handle(AIS_Shape)::DownCast(anObj);
+ if (aShape.IsNull())
+ {
+ std::cout << "Shape " << anOriginShapeName << " is used for non AIS viewer\n";
+ continue;
+ }
+ }
+ else
+ {
+ Standard_CString aName = anOriginShapeName.ToCString();
+ TopoDS_Shape aTDShape = DBRep::Get (aName);
+ if (aTDShape.IsNull())
+ {
+ std::cout << "vconnectsh error: object " << anOriginShapeName << " doesn't exist\n";
+ continue;
+ }
+ aShape = new AIS_Shape (aTDShape);
+ if (hasColor)
+ {
+ aShape->SetColor (ViewerTest::GetColorFromName (aColorName));
+ }
+ }
+ if (anOriginShape.IsNull())
+ {
+ anOriginShape = new AIS_MultipleConnectedShape (aShape->Shape());
+ Handle(AIS_MultipleConnectedShape)::DownCast(anOriginShape)->Connect (aShape);
+ }
+ else
+ {
+ Handle(AIS_MultipleConnectedShape)::DownCast(anOriginShape)->Connect (aShape);
+ }
+ }
+ if (anOriginShape.IsNull())
+ {
+ std::cout << "vconectsh error : can't connect input objects\n";
+ return 1; // TCL_ERROR
+ }
+ }
+
+ // Get location data
+ Standard_Real aXo = Draw::Atof (argv[anArgIter++]);
+ Standard_Real aYo = Draw::Atof (argv[anArgIter++]);
+ Standard_Real aZo = Draw::Atof (argv[anArgIter++]);
+ Standard_Real aXu = Draw::Atof (argv[anArgIter++]);
+ Standard_Real aXv = Draw::Atof (argv[anArgIter++]);
+ Standard_Real aXw = Draw::Atof (argv[anArgIter++]);
+ Standard_Real aZu = Draw::Atof (argv[anArgIter++]);
+ Standard_Real aZv = Draw::Atof (argv[anArgIter++]);
+ Standard_Real aZw = Draw::Atof (argv[anArgIter++]);
+
+ // Create transformation
+ gp_Pnt aPoint(aXo, aYo, aZo);
+ gp_Dir anXDir(aXu, aXv, aXw), aZDir(aZu, aZv, aZw);
+ if(!anXDir.IsNormal(aZDir, Precision::Angular()))
+ {
+ std::cout << "vconnectsh error : XDir expects to be normal to ZDir\n";
+ return 1; // TCL_ERROR
+ }
+ gp_Ax3 anAx3(aPoint, aZDir, anXDir);
+ gp_Trsf aTrsf;
+ aTrsf.SetTransformation(anAx3);
+ TopLoc_Location aLocation(aTrsf);
+
+ // Create connected shape
+ Handle(AIS_ConnectedInteractive) aConnected;
+ Handle(AIS_Shape) anOrigin = Handle(AIS_Shape)::DownCast(anOriginShape);
+ if (!anOrigin.IsNull())
+ {
+ aConnected = new AIS_ConnectedShape (anOrigin);
+ aConnected->Connect (anOrigin, aLocation);
+ }
+ else
+ {
+ aConnected = new AIS_ConnectedInteractive();
+ aConnected->Connect (anOriginShape, aLocation);
+ }
+
+ // Check if there is another object with given name
+ // and remove it from context
+ if(GetMapOfAIS().IsBound2(aName))
+ {
+ Handle(AIS_InteractiveObject) anObj =
+ Handle(AIS_InteractiveObject)::DownCast(GetMapOfAIS().Find2(aName));
+ TheAISContext()->Remove(anObj, Standard_False);
+ GetMapOfAIS().UnBind2(aName);
+ }
+
+ // Bind connected shape to its name
+ GetMapOfAIS().Bind (aConnected, aName);
+
+ // Display connected shape
+ TheAISContext()->Display (aConnected);
+
+ return 0;
+}
+
+//===============================================================================================
+//function : VSetSelectionMode
+//purpose : Sets input selection mode for input object or for all displayed objects
+//Draw arg : vselmode [object] mode On/Off (1/0)
+//===============================================================================================
+
+// function : InList
+// purpose : checks if theMode is already turned on for theObj
+Standard_Boolean InList(Handle(AIS_InteractiveContext) theAISContext,
+ Handle(AIS_InteractiveObject) theObj,
+ Standard_Integer theMode)
+{
+ TColStd_ListOfInteger anArray;
+ theAISContext->ActivatedModes(theObj, anArray);
+ TColStd_ListIteratorOfListOfInteger anIt(anArray);
+ for(; anIt.More(); anIt.Next())
+ {
+ if(anIt.Value() == theMode)
+ return Standard_True;
+ }
+ return Standard_False;
+}
+
+static Standard_Integer VSetSelectionMode(Draw_Interpretor& di,
+ Standard_Integer argc,
+ const char ** argv)
+{
+ // Check errors
+ Handle(AIS_InteractiveContext) anAISContext = ViewerTest::GetAISContext();
+ if(anAISContext.IsNull())
+ {
+ std::cout << "Call vinit before!\n";
+ return 1; // TCL_ERROR
+ }
+
+ // Check the arguments
+ if(argc != 3 && argc != 4)
+ {
+ std::cout << "vselmode error : expects at least 2 arguments.\n"
+ << "Type help "<< argv[0] <<" for more information.";
+ return 1; // TCL_ERROR
+ }
+
+ Handle(AIS_InteractiveObject) anObj;
+
+ // Set new selection mode for all objects in context
+ if(argc == 3)
+ {
+ // Get arguments
+ Standard_Integer aMode = Draw::Atoi(argv[1]);
+ Standard_Boolean isTurnOn = Draw::Atoi(argv[2]);
+
+ // Get all displayed objects
+ AIS_ListOfInteractive anObjList;
+ anAISContext->DisplayedObjects(anObjList);
+ AIS_ListIteratorOfListOfInteractive anObjIter;
+
+ if(aMode == 0)
+ {
+ if(anAISContext->HasOpenedContext())
+ anAISContext->CloseLocalContext();
+ }
+
+ // Turn on aMode
+ if(aMode != 0 && isTurnOn)
+ {
+ if(!anAISContext->HasOpenedContext())
+ {
+ anAISContext->OpenLocalContext();
+ for(anObjIter.Initialize(anObjList); anObjIter.More(); anObjIter.Next())
+ {
+ anAISContext->Activate(anObjIter.Value(), aMode);
+ }
+ }
+ else
+ {
+ for(anObjIter.Initialize(anObjList); anObjIter.More(); anObjIter.Next())
+ {
+ anObj = anObjIter.Value();
+ if(!InList(anAISContext, anObj, aMode))
+ anAISContext->Activate(anObj, aMode);
+ }
+ }
+ }
+
+ // Turn off aMode
+ if(aMode != 0 && !isTurnOn)
+ {
+ if(anAISContext->HasOpenedContext())
+ {
+ for(anObjIter.Initialize(anObjList); anObjIter.More(); anObjIter.Next())
+ {
+ anObj = anObjIter.Value();
+ if(InList(anAISContext, anObj, aMode))
+ anAISContext->Deactivate(anObj, aMode);
+ }
+ }
+ }
+ }
+
+ // Set new selection mode for named object
+ else
+ {
+ // Get argumnets
+ Standard_Integer aMode = Draw::Atoi(argv[2]);
+ Standard_Boolean isTurnOn = Draw::Atoi(argv[3]);
+ TCollection_AsciiString aName(argv[1]);
+
+ // Check if there is an object with given name in context
+ if(GetMapOfAIS().IsBound2(aName))
+ {
+ anObj = Handle(AIS_InteractiveObject)::
+ DownCast(GetMapOfAIS().Find2(aName));
+ if(anObj.IsNull())
+ {
+ std::cout << "vselmode error : object name is used for non AIS viewer\n";
+ return 1; // TCL_ERROR
+ }
+ }
+
+ if(aMode == 0)
+ {
+ if(anAISContext->HasOpenedContext())
+ anAISContext->CloseLocalContext();
+ }
+ // Turn on aMode
+ if(aMode != 0 && isTurnOn)
+ {
+ if(!anAISContext->HasOpenedContext())
+ {
+ anAISContext->OpenLocalContext();
+ anAISContext->Activate(anObj, aMode);
+ }
+ else
+ {
+ if(!InList(anAISContext, anObj, aMode))
+ anAISContext->Activate(anObj, aMode);
+ }
+ }
+
+ // Turn off aMode
+ if(aMode != 0 && !isTurnOn)
+ {
+ if(anAISContext->HasOpenedContext())
+ {
+ if(InList(anAISContext, anObj, aMode))
+ anAISContext->Deactivate(anObj, aMode);
+ }
+ }
+ }
+ return 0;
+}
+
+//==========================================================================
+//class : Triangle
+//purpose : creates Triangle based on AIS_InteractiveObject.
+// This class was implemented for testing Select3D_SensitiveTriangle
+//===========================================================================
+DEFINE_STANDARD_HANDLE(Triangle, AIS_InteractiveObject)
+class Triangle: public AIS_InteractiveObject
+{
+public:
+ // CASCADE RTTI
+ DEFINE_STANDARD_RTTI(FilledCircle);
+ Triangle (const gp_Pnt& theP1,
+ const gp_Pnt& theP2,
+ const gp_Pnt& theP3);
+protected:
+ void Compute ( const Handle(PrsMgr_PresentationManager3d)& thePresentationManager,
+ const Handle(Prs3d_Presentation)& thePresentation,
+ const Standard_Integer theMode);
+
+ void ComputeSelection ( const Handle(SelectMgr_Selection)& theSelection,
+ const Standard_Integer theMode);
+private:
+ gp_Pnt myPoint1;
+ gp_Pnt myPoint2;
+ gp_Pnt myPoint3;
+};
+IMPLEMENT_STANDARD_HANDLE(Triangle, AIS_InteractiveObject)
+IMPLEMENT_STANDARD_RTTIEXT(Triangle, AIS_InteractiveObject)
+
+Triangle::Triangle (const gp_Pnt& theP1,
+ const gp_Pnt& theP2,
+ const gp_Pnt& theP3)
+{
+ myPoint1 = theP1;
+ myPoint2 = theP2;
+ myPoint3 = theP3;
+}
+
+void Triangle::Compute(const Handle(PrsMgr_PresentationManager3d)& thePresentationManager,
+ const Handle(Prs3d_Presentation)& thePresentation,
+ const Standard_Integer theMode)
+{
+ thePresentation->Clear();
+
+ BRepBuilderAPI_MakeEdge anEdgeMaker1(myPoint1, myPoint2),
+ anEdgeMaker2(myPoint2, myPoint3),
+ anEdgeMaker3(myPoint3, myPoint1);
+
+ TopoDS_Edge anEdge1 = anEdgeMaker1.Edge(),
+ anEdge2 = anEdgeMaker2.Edge(),
+ anEdge3 = anEdgeMaker3.Edge();
+ if(anEdge1.IsNull() || anEdge2.IsNull() || anEdge3.IsNull())
+ return;
+
+ BRepBuilderAPI_MakeWire aWireMaker(anEdge1, anEdge2, anEdge3);
+ TopoDS_Wire aWire = aWireMaker.Wire();
+ if(aWire.IsNull()) return;
+
+ BRepBuilderAPI_MakeFace aFaceMaker(aWire);
+ TopoDS_Face aFace = aFaceMaker.Face();
+ if(aFace.IsNull()) return;
+
+ StdPrs_ShadedShape::Add(thePresentation, aFace, myDrawer);
+}
+
+void Triangle::ComputeSelection(const Handle(SelectMgr_Selection)& theSelection,
+ const Standard_Integer theMode)
+{
+ Handle(SelectMgr_EntityOwner) anEntityOwner = new SelectMgr_EntityOwner(this);
+ Handle(Select3D_SensitiveTriangle) aSensTriangle =
+ new Select3D_SensitiveTriangle(anEntityOwner, myPoint1, myPoint2, myPoint3);
+ theSelection->Add(aSensTriangle);
+}
+
+//===========================================================================
+//function : VTriangle
+//Draw arg : vtriangle Name PointName PointName PointName
+//purpose : creates and displays Triangle
+//===========================================================================
+
+//function: IsPoint
+//purpose : checks if the object with theName is AIS_Point,
+// if yes initialize thePoint from MapOfAIS
+Standard_Boolean IsPoint (const TCollection_AsciiString& theName,
+ Handle(AIS_Point)& thePoint)
+{
+ Handle(AIS_InteractiveObject) anObject =
+ Handle(AIS_InteractiveObject)::DownCast(GetMapOfAIS().Find2(theName));
+ if(anObject.IsNull() ||
+ anObject->Type() != AIS_KOI_Datum ||
+ anObject->Signature() != 1)
+ {
+ return Standard_False;
+ }
+ thePoint = Handle(AIS_Point)::DownCast(anObject);
+ if(thePoint.IsNull())
+ return Standard_False;
+ return Standard_True;
+}
+
+//function: IsMatch
+//purpose: checks if thePoint1 is equal to thePoint2
+Standard_Boolean IsMatch (const Handle(Geom_CartesianPoint)& thePoint1,
+ const Handle(Geom_CartesianPoint)& thePoint2)
+{
+ if(Abs(thePoint1->X()-thePoint2->X()) <= Precision::Confusion() &&
+ Abs(thePoint1->Y()-thePoint2->Y()) <= Precision::Confusion() &&
+ Abs(thePoint1->Z()-thePoint2->Z()) <= Precision::Confusion())
+ {
+ return Standard_True;
+ }
+ return Standard_False;
+}
+
+static Standard_Integer VTriangle (Draw_Interpretor& di,
+ Standard_Integer argc,
+ const char ** argv)
+{
+ // Check arguments
+ if (argc != 5)
+ {
+ std::cout<<"vtriangle error: expects 4 argumnets\n";
+ return 1; // TCL_ERROR
+ }
+
+ TheAISContext()->CloseAllContexts();
+
+ // Get and check values
+ TCollection_AsciiString aName(argv[1]);
+
+ Handle(AIS_Point) aPoint1, aPoint2, aPoint3;
+ if (!IsPoint(argv[2], aPoint1))
+ {
+ std::cout<<"vtriangle error: the 2nd argument must be a point\n";
+ return 1; // TCL_ERROR
+ }
+ if (!IsPoint(argv[3], aPoint2))
+ {
+ std::cout<<"vtriangle error: the 3d argument must be a point\n";
+ return 1; // TCL_ERROR
+ }
+ if (!IsPoint(argv[4], aPoint3))
+ {
+ std::cout<<"vtriangle error: the 4th argument must be a point\n";
+ return 1; // TCL_ERROR
+ }
+
+ // Check that points are different
+ Handle(Geom_CartesianPoint) aCartPoint1 =
+ Handle(Geom_CartesianPoint)::DownCast(aPoint1->Component());
+ Handle(Geom_CartesianPoint) aCartPoint2 =
+ Handle(Geom_CartesianPoint)::DownCast(aPoint2->Component());
+ // Test aPoint1 = aPoint2
+ if (IsMatch(aCartPoint1, aCartPoint2))
+ {
+ std::cout<<"vtriangle error: the 1st and the 2nd points are equal\n";
+ return 1; // TCL_ERROR
+ }
+ // Test aPoint2 = aPoint3
+ Handle(Geom_CartesianPoint) aCartPoint3 =
+ Handle(Geom_CartesianPoint)::DownCast(aPoint3->Component());
+ if (IsMatch(aCartPoint2, aCartPoint3))
+ {
+ std::cout<<"vtriangle error: the 2nd and the 3d points are equal\n";
+ return 1; // TCL_ERROR
+ }
+ // Test aPoint3 = aPoint1
+ if (IsMatch(aCartPoint1, aCartPoint3))
+ {
+ std::cout<<"vtriangle error: the 1st and the 3d points are equal\n";
+ return 1; // TCL_ERROR
+ }
+
+ // Create triangle
+ Handle(Triangle) aTriangle = new Triangle(aCartPoint1->Pnt(),
+ aCartPoint2->Pnt(),
+ aCartPoint3->Pnt());
+
+ // Check if there is an object with given name
+ // and remove it from context
+ if (GetMapOfAIS().IsBound2(aName))
+ {
+ Handle(Standard_Transient) anObj = GetMapOfAIS().Find2(aName);
+ Handle(AIS_InteractiveObject) anInterObj =
+ Handle(AIS_InteractiveObject)::DownCast(anObj);
+ TheAISContext()->Remove(anInterObj, Standard_False);
+ GetMapOfAIS().UnBind2(aName);
+ }
+
+ // Bind triangle to its name
+ GetMapOfAIS().Bind(aTriangle, aName);
+
+ // Display triangle
+ TheAISContext()->Display(aTriangle);
+ return 0;
+}
+
+//class : SegmentObject
+//purpose: creates segment based on AIS_InteractiveObject.
+// This class was implemented for testing Select3D_SensitiveCurve
+DEFINE_STANDARD_HANDLE(SegmentObject, AIS_InteractiveObject)
+class SegmentObject: public AIS_InteractiveObject
+{
+public:
+ // CASCADE RTTI
+ DEFINE_STANDARD_RTTI(SegmentObject);
+ SegmentObject (const gp_Pnt& thePnt1, const gp_Pnt& thePnt2);
+protected:
+ void Compute (const Handle(PrsMgr_PresentationManager3d)& thePresentationManager,
+ const Handle(Prs3d_Presentation)& thePresentation,
+ const Standard_Integer theMode);
+
+ void ComputeSelection (const Handle(SelectMgr_Selection)& theSelection,
+ const Standard_Integer theMode);
+private:
+ gp_Pnt myPoint1;
+ gp_Pnt myPoint2;
+};
+IMPLEMENT_STANDARD_HANDLE(SegmentObject, AIS_InteractiveObject)
+IMPLEMENT_STANDARD_RTTIEXT(SegmentObject, AIS_InteractiveObject)
+
+SegmentObject::SegmentObject (const gp_Pnt& thePnt1, const gp_Pnt& thePnt2)
+{
+ myPoint1 = thePnt1;
+ myPoint2 = thePnt2;
+}
+
+void SegmentObject::Compute (const Handle_PrsMgr_PresentationManager3d &thePresentationManager,
+ const Handle_Prs3d_Presentation &thePresentation,
+ const Standard_Integer theMode)
+{
+ thePresentation->Clear();
+ BRepBuilderAPI_MakeEdge anEdgeMaker(myPoint1, myPoint2);
+ TopoDS_Edge anEdge = anEdgeMaker.Edge();
+ if (anEdge.IsNull())
+ return;
+ BRepAdaptor_Curve aCurveAdaptor(anEdge);
+ StdPrs_Curve::Add(thePresentation, aCurveAdaptor, myDrawer);
+}
+
+void SegmentObject::ComputeSelection (const Handle_SelectMgr_Selection &theSelection,
+ const Standard_Integer theMode)
+{
+ Handle(SelectMgr_EntityOwner) anOwner = new SelectMgr_EntityOwner(this);
+ Handle(TColgp_HArray1OfPnt) anArray = new TColgp_HArray1OfPnt(1, 2);
+ anArray->SetValue(1, myPoint1);
+ anArray->SetValue(2, myPoint2);
+ Handle(Select3D_SensitiveCurve) aSensCurve =
+ new Select3D_SensitiveCurve(anOwner, anArray);
+ theSelection->Add(aSensCurve);
+}
+
+//=======================================================================
+//function : VSegment
+//Draw args : vsegment Name PointName PointName
+//purpose : creates and displays Segment
+//=======================================================================
+static Standard_Integer VSegment (Draw_Interpretor& di,
+ Standard_Integer argc,
+ const char ** argv)
+{
+ // Check arguments
+ if(argc!=4)
+ {
+ std::cout<<"vsegment error: expects 3 arguments\n";
+ return 1; // TCL_ERROR
+ }
+
+ TheAISContext()->CloseAllContexts();
+
+ // Get and check arguments
+ TCollection_AsciiString aName(argv[1]);
+ Handle(AIS_Point) aPoint1, aPoint2;
+ if (!IsPoint(argv[2], aPoint1))
+ {
+ std::cout<<"vsegment error: the 2nd argument should be a point\n";
+ return 1; // TCL_ERROR
+ }
+ if (!IsPoint(argv[3], aPoint2))
+ {
+ std::cout<<"vsegment error: the 3d argument should be a point\n";
+ return 1; // TCL_ERROR
+ }
+ //Check that points are different
+ Handle(Geom_CartesianPoint) aCartPoint1 =
+ Handle(Geom_CartesianPoint)::DownCast(aPoint1->Component());
+ Handle(Geom_CartesianPoint) aCartPoint2 =
+ Handle(Geom_CartesianPoint)::DownCast(aPoint2->Component());
+ if(IsMatch(aCartPoint1, aCartPoint2))
+ {
+ std::cout<<"vsegment error: equal points\n";
+ return 1; // TCL_ERROR
+ }
+
+ // Create segment
+ Handle(SegmentObject) aSegment = new SegmentObject(aCartPoint1->Pnt(), aCartPoint2->Pnt());
+ // Check if there is an object with given name
+ // and remove it from context
+ if (GetMapOfAIS().IsBound2(aName))
+ {
+ Handle(Standard_Transient) anObj = GetMapOfAIS().Find2(aName);
+ Handle(AIS_InteractiveObject) anInterObj =
+ Handle(AIS_InteractiveObject)::DownCast(anObj);
+ TheAISContext()->Remove(anInterObj, Standard_False);
+ GetMapOfAIS().UnBind2(aName);
+ }
+
+ // Bind segment to its name
+ GetMapOfAIS().Bind(aSegment, aName);
+
+ // Display segment
+ TheAISContext()->Display(aSegment);
+ return 0;
+}
+
+//=======================================================================
+//function : VObjZLayer
+//purpose : Set or get z layer id for presentable object
+//=======================================================================
+
+static Standard_Integer VObjZLayer (Draw_Interpretor& di,
+ Standard_Integer argc,
+ const char ** argv)
+{
+ Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
+ if (aContext.IsNull())
+ {
+ di << argv[0] << "Call 'vinit' before!\n";
+ return 1;
+ }
+
+ // get operation
+ TCollection_AsciiString aOperation;
+ if (argc >= 2)
+ aOperation = TCollection_AsciiString (argv [1]);
+
+ // check for correct arguments
+ if (!(argc == 4 && aOperation.IsEqual ("set")) &&
+ !(argc == 3 && aOperation.IsEqual ("get")))
+ {
+ di << "Usage : " << argv[0] << " set/get object [layerid]\n";
+ di << " set - set layer id for interactive object, layerid - z layer id\n";
+ di << " get - get layer id of interactive object\n";
+ di << " argument layerid should be passed for set operation only\n";
+ return 1;
+ }
+
+ // find object
+ TCollection_AsciiString aName (argv[2]);
+ ViewerTest_DoubleMapOfInteractiveAndName& aMap = GetMapOfAIS();
+ if (!aMap.IsBound2 (aName))
+ {
+ di << "Use 'vdisplay' before" << "\n";
+ return 1;
+ }
+
+ // find interactive object
+ Handle(Standard_Transient) anObj = GetMapOfAIS().Find2 (aName);
+ Handle(AIS_InteractiveObject) anInterObj =
+ Handle(AIS_InteractiveObject)::DownCast (anObj);
+ if (anInterObj.IsNull())
+ {
+ di << "Not an AIS interactive object!\n";
+ return 1;
+ }
+
+ // process operation
+ if (aOperation.IsEqual ("set"))
+ {
+ Standard_Integer aLayerId = Draw::Atoi (argv [3]);
+ aContext->SetZLayer (anInterObj, aLayerId);
+ }
+ else if (aOperation.IsEqual ("get"))
+ {
+ di << "Z layer id: " << aContext->GetZLayer (anInterObj);
+ }
+
+ return 0;
+}
+
+//=======================================================================
+//function : VPolygonOffset
+//purpose : Set or get polygon offset parameters
+//=======================================================================
+static Standard_Integer VPolygonOffset(Draw_Interpretor& di,
+ Standard_Integer argc,
+ const char ** argv)
+{
+ Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
+ if (aContext.IsNull())
+ {
+ std::cout << argv[0] << " Call 'vinit' before!\n";
+ return 1;
+ }
+
+ if (argc > 2 && argc != 5)
+ {
+ std::cout << "Usage : " << argv[0] << " [object [mode factor units]] - sets/gets polygon offset parameters for an object,"
+ "without arguments prints the default values" << std::endl;
+ return 1;
+ }
+
+ // find object
+ Handle(AIS_InteractiveObject) anInterObj;
+ if (argc >= 2)
+ {
+ TCollection_AsciiString aName (argv[1]);
+ ViewerTest_DoubleMapOfInteractiveAndName& aMap = GetMapOfAIS();
+ if (!aMap.IsBound2 (aName))
+ {
+ std::cout << "Use 'vdisplay' before" << std::endl;
+ return 1;
+ }
+
+ // find interactive object
+ Handle(Standard_Transient) anObj = GetMapOfAIS().Find2 (aName);
+ anInterObj = Handle(AIS_InteractiveObject)::DownCast (anObj);
+ if (anInterObj.IsNull())
+ {
+ std::cout << "Not an AIS interactive object!" << std::endl;
+ return 1;
+ }
+ }
+
+ Standard_Integer aMode;
+ Standard_ShortReal aFactor, aUnits;
+ if (argc == 5)
+ {
+ aMode = Draw::Atoi(argv[2]);
+ aFactor = (Standard_ShortReal) Draw::Atof(argv[3]);
+ aUnits = (Standard_ShortReal) Draw::Atof(argv[4]);
+
+ anInterObj->SetPolygonOffsets(aMode, aFactor, aUnits);
+ aContext->UpdateCurrentViewer();
+ return 0;
+ }
+ else if (argc == 2)
+ {
+ if (anInterObj->HasPolygonOffsets())
+ {
+ anInterObj->PolygonOffsets(aMode, aFactor, aUnits);
+ std::cout << "Current polygon offset parameters for " << argv[1] << ":" << std::endl;
+ std::cout << "\tMode: " << aMode << std::endl;
+ std::cout << "\tFactor: " << aFactor << std::endl;
+ std::cout << "\tUnits: " << aUnits << std::endl;
+ return 0;
+ }
+ else
+ {
+ std::cout << "Specific polygon offset parameters are not set for " << argv[1] << std::endl;
+ }
+ }
+
+ std::cout << "Default polygon offset parameters:" << std::endl;
+ aContext->DefaultDrawer()->ShadingAspect()->Aspect()->PolygonOffsets(aMode, aFactor, aUnits);
+ std::cout << "\tMode: " << aMode << std::endl;
+ std::cout << "\tFactor: " << aFactor << std::endl;
+ std::cout << "\tUnits: " << aUnits << std::endl;
+
+ return 0;
+}
+
+//=======================================================================
+//function : VShowFaceBoundaries
+//purpose : Set face boundaries drawing on/off for ais object
+//=======================================================================
+static Standard_Integer VShowFaceBoundary (Draw_Interpretor& di,
+ Standard_Integer argc,
+ const char ** argv)
+{
+ Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext ();
+ if (aContext.IsNull ())
+ {
+ std::cout << argv[0] << " Call 'vinit' before!\n";
+ return 1;
+ }
+
+ if ((argc != 3 && argc < 6) || argc > 8)
+ {
+ std::cout << "Usage :\n " << argv[0]
+ << " ObjectName isOn [R G B [LineWidth [LineStyle]]]\n"
+ << " ObjectName - name of AIS interactive object. \n"
+ << " if ObjectName = \"\", then set as default\n"
+ << " settings for all newly displayed objects\n"
+ << " isOn - flag indicating whether the boundaries\n"
+ << " should be turned on or off (can be set\n"
+ << " to 0 (off) or 1 (on)).\n"
+ << " R, G, B - red, green and blue components of boundary\n"
+ << " color in range (0 - 255).\n"
+ << " (default is (0, 0, 0)\n"
+ << " LineWidth - line width\n"
+ << " (default is 1)\n"
+ << " LineStyle - line fill style :\n"
+ << " 0 - solid \n"
+ << " 1 - dashed \n"
+ << " 2 - dot \n"
+ << " 3 - dashdot\n"
+ << " (default is solid)";
+ return 1;
+ }
+
+ TCollection_AsciiString aName (argv[1]);
+
+ Quantity_Parameter aRed = 0.0;
+ Quantity_Parameter aGreen = 0.0;
+ Quantity_Parameter aBlue = 0.0;
+ Standard_Real aWidth = 1.0;
+ Aspect_TypeOfLine aLineType = Aspect_TOL_SOLID;
+
+ // find object
+ Handle(AIS_InteractiveObject) anInterObj;
+
+ // if name is empty - apply attributes for default aspect
+ if (!aName.IsEmpty ())
+ {
+ ViewerTest_DoubleMapOfInteractiveAndName& aMap = GetMapOfAIS ();
+ if (!aMap.IsBound2 (aName))
+ {
+ std::cout << "Use 'vdisplay' on " << aName << " before" << std::endl;
+ return 1;
+ }
+
+ // find interactive object
+ Handle(Standard_Transient) anObj = GetMapOfAIS ().Find2 (aName);
+ anInterObj = Handle(AIS_InteractiveObject)::DownCast (anObj);
+ if (anInterObj.IsNull ())
+ {
+ std::cout << "Not an AIS interactive object!" << std::endl;
+ return 1;
+ }
+ }
+
+ const Handle(Prs3d_Drawer)& aDrawer = (aName.IsEmpty ()) ?
+ TheAISContext ()->DefaultDrawer () : anInterObj->Attributes ();
+
+ // turn boundaries on/off
+ Standard_Boolean isBoundaryDraw = (Draw::Atoi (argv[2]) == 1);
+ aDrawer->SetFaceBoundaryDraw (isBoundaryDraw);
+
+ // set boundary line color
+ if (argc >= 6)
+ {
+ // Text color
+ aRed = Draw::Atof (argv[3])/255.;
+ aGreen = Draw::Atof (argv[4])/255.;
+ aBlue = Draw::Atof (argv[5])/255.;
+ }
+
+ // set line width
+ if (argc >= 7)
+ {
+ aWidth = (Standard_Real)Draw::Atof (argv[6]);
+ }
+
+ // select appropriate line type
+ if (argc == 8)
+ {
+ switch (Draw::Atoi (argv[7]))
+ {
+ case 1: aLineType = Aspect_TOL_DASH; break;
+ case 2: aLineType = Aspect_TOL_DOT; break;
+ case 3: aLineType = Aspect_TOL_DOTDASH; break;
+ default:
+ aLineType = Aspect_TOL_SOLID;
+ }
+ }
+
+ Quantity_Color aColor (aRed, aGreen, aBlue, Quantity_TOC_RGB);
+
+ Handle(Prs3d_LineAspect) aBoundaryAspect =
+ new Prs3d_LineAspect (aColor, aLineType, aWidth);
+
+ aDrawer->SetFaceBoundaryAspect (aBoundaryAspect);
+
+ TheAISContext()->Redisplay (anInterObj);
+
+ return 0;
+}
+
+//=======================================================================
+//function : ObjectsCommands
+//purpose :
+//=======================================================================
+
+void ViewerTest::ObjectCommands(Draw_Interpretor& theCommands)
+{
+ const char *group ="AISObjects";
+ theCommands.Add("vtrihedron",
+ "vtrihedron : vtrihedron name [Xo] [Yo] [Zo] [Zu] [Zv] [Zw] [Xu] [Xv] [Xw] ",
+ __FILE__,VTrihedron,group);
+
+ theCommands.Add("vtri2d",
+ "vtri2d Name Selection in the viewer only ",
+ __FILE__,VTrihedron2D ,group);
+
+ theCommands.Add("vplanetri",
+ "vplanetri Name Selection in the viewer only ",
+ __FILE__,VPlaneTrihedron ,group);
+
+ theCommands.Add("vsize",
+ "vsize : vsize [name(Default=Current)] [size(Default=100)] ",
+ __FILE__,VSize,group);
+
+ theCommands.Add("vaxis",
+ "vaxis nom [Xa] [Ya] [Za] [Xb] [Yb] [Zb]",
+ __FILE__,VAxisBuilder,group);
+
+ theCommands.Add("vaxispara",
"vaxispara nom ",
__FILE__,VAxisBuilder,group);
__FILE__,VLineBuilder,group);
theCommands.Add("vcircle",
- "vcircle CircleName [PointName/PlaneName] [PointName] [Radius] ",
+ "vcircle CircleName [PointName PointName PointName IsFilled]\n\t\t\t\t\t[PlaneName PointName Radius IsFilled]",
__FILE__,VCircleBuilder,group);
theCommands.Add("vdrawtext",
__FILE__,VDrawText,group);
theCommands.Add("vdrawsphere",
- "vdrawsphere: vdrawsphere shapeName Fineness [X=0.0 Y=0.0 Z=0.0] [Radius=100.0] [ToEnableVBO=1] [NumberOfViewerUpdate=1] [ToShowEdges=0]\n",
+ "vdrawsphere: vdrawsphere shapeName Fineness [X=0.0 Y=0.0 Z=0.0] [Radius=100.0] [ToShowEdges=0]\n",
__FILE__,VDrawSphere,group);
theCommands.Add("vclipplane",
__FILE__, VComputeHLR, group);
theCommands.Add("vdrawparray",
- "vdrawparray : vdrawparray Name TypeOfArray [EnableVbo=1] [vertex = { 'v' x y z [vertex_normal = { 'n' x y z }] [vertex_color = { 'c' r g b }] ] ... [bound = { 'b' vertex_count [bound_color = { 'c' r g b }] ] ... [edge = { 'e' vertex_id [edge_hidden = { 'h' }] ]",
+ "vdrawparray : vdrawparray Name TypeOfArray [vertex = { 'v' x y z [vertex_normal = { 'n' x y z }] [vertex_color = { 'c' r g b }] ] ... [bound = { 'b' vertex_count [bound_color = { 'c' r g b }] ] ... [edge = { 'e' vertex_id [edge_hidden = { 'h' }] ]",
__FILE__,VDrawPArray,group);
+
+ theCommands.Add("vconnect",
+ "vconnect : name Xo Yo Zo Xu Xv Xw Zu Zv Zw object1 object2 ... [color=NAME]",
+ __FILE__, VConnect, group);
+
+ theCommands.Add("vconnectsh",
+ "vconnectsh : name Xo Yo Zo Xu Xv Xw Zu Zv Zw shape1 shape2 ... [color=NAME]",
+ __FILE__, VConnectShape, group);
+
+ theCommands.Add("vselmode",
+ "vselmode : [object] mode_number is_turned_on=(1|0)\n"
+ " switches selection mode for the determined object or\n"
+ " for all objects in context.\n"
+ " mode_number is non-negative integer that has different\n"
+ " meaning for different interactive object classes.\n"
+ " For shapes the following mode_number values are allowed:\n"
+ " 0 - shape\n"
+ " 1 - vertex\n"
+ " 2 - edge\n"
+ " 3 - wire\n"
+ " 4 - face\n"
+ " 5 - shell\n"
+ " 6 - solid\n"
+ " 7 - compsolid\n"
+ " 8 - compound\n"
+ " is_turned_on is:\n"
+ " 1 if mode is to be switched on\n"
+ " 0 if mode is to be switched off\n",
+ __FILE__, VSetSelectionMode, group);
+
+ theCommands.Add("vtriangle",
+ "vtriangle Name PointName PointName PointName",
+ __FILE__, VTriangle,group);
+
+ theCommands.Add("vsegment",
+ "vsegment Name PointName PointName",
+ __FILE__, VSegment,group);
+
+ theCommands.Add("vobjzlayer",
+ "vobjzlayer : set/get object [layerid] - set or get z layer id for the interactive object",
+ __FILE__, VObjZLayer, group);
+
+ theCommands.Add("vpolygonoffset",
+ "vpolygonoffset : [object [mode factor units]] - sets/gets polygon offset parameters for an object, without arguments prints the default values",
+ __FILE__, VPolygonOffset, group);
+
+ theCommands.Add ("vshowfaceboundary",
+ "vshowfaceboundary : ObjectName isOn (1/0) [R G B [LineWidth [LineStyle]]]"
+ "- turns on/off drawing of face boundaries for ais object "
+ "and defines boundary line style.",
+ __FILE__, VShowFaceBoundary, group);
}