double theTime) Standard_OVERRIDE;
//! Redraw the View on an Expose Event
- Standard_EXPORT virtual void ProcessExpose();
+ Standard_EXPORT virtual void ProcessExpose() Standard_OVERRIDE;
//! Handle redraw.
Standard_EXPORT virtual void handleViewRedraw (const Handle(AIS_InteractiveContext)& theCtx,
const Handle(V3d_View)& theView) Standard_OVERRIDE;
//! Resize View.
- Standard_EXPORT virtual void ProcessConfigure();
+ Standard_EXPORT virtual void ProcessConfigure (bool theIsResized = true) Standard_OVERRIDE;
+
+ //! Handle window input event immediately (flush input buffer).
+ Standard_EXPORT virtual void ProcessInput() Standard_OVERRIDE;
//! Handle KeyPress event.
Standard_EXPORT void ProcessKeyPress (Aspect_VKey theKey);