// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
-#include <StlMesh.ixx>
-#include <StlMesh_SequenceOfMeshTriangle.hxx>
+
+#include <StlMesh.hxx>
+#include <StlMesh_Mesh.hxx>
#include <StlMesh_MeshTriangle.hxx>
+#include <StlMesh_SequenceOfMeshTriangle.hxx>
#include <TColgp_SequenceOfXYZ.hxx>
//=======================================================================
//function : Merge
//purpose :
//=======================================================================
-
Handle(StlMesh_Mesh) StlMesh::Merge(const Handle(StlMesh_Mesh)& mesh1, const Handle(StlMesh_Mesh)& mesh2)
{
Handle(StlMesh_Mesh) mergeMesh = new StlMesh_Mesh;