class Standard_Transient;
-typedef NCollection_Array1<Handle(StepVisual_TessellatedItem)> StepVisual_Array1OfTessellaltedItem;
-//typedef NCollection_Handle<StepVisual_Array1OfTessellaltedItem> Handle(StepVisual_Array1OfTessellaltedItem);
+typedef NCollection_Array1<Handle(StepVisual_TessellatedItem)> StepVisual_Array1OfTessellatedItem;
-//DEFINE_HARRAY1(StepVisual_HArray1OfTessellaltedItem, StepVisual_Array1OfTessellaltedItem)
DEFINE_STANDARD_HANDLE(StepVisual_TessellatedGeometricSet, StepVisual_TessellatedItem)
class StepVisual_TessellatedGeometricSet : public StepVisual_TessellatedItem
{
//! Returns a DraughtingCalloutElement select type
Standard_EXPORT StepVisual_TessellatedGeometricSet();
- Standard_EXPORT void Init(const Handle(TCollection_HAsciiString)& theName, const NCollection_Handle<StepVisual_Array1OfTessellaltedItem>& theItems);
+ Standard_EXPORT void Init(const Handle(TCollection_HAsciiString)& theName, const NCollection_Handle<StepVisual_Array1OfTessellatedItem>& theItems);
- Standard_EXPORT NCollection_Handle<StepVisual_Array1OfTessellaltedItem> Items() const;
+ Standard_EXPORT NCollection_Handle<StepVisual_Array1OfTessellatedItem> Items() const;
private:
- NCollection_Handle<StepVisual_Array1OfTessellaltedItem> myItems;
+ NCollection_Handle<StepVisual_Array1OfTessellatedItem> myItems;
public: