else
VFilteredJoints.Append(VJoints(i));
-#ifdef DEB
+#ifdef SHAPEUPGRADE_DEB
if(NbVFiltered || NbUFiltered)
cout<<"Warning: ShapeUpgrade_ConvertSurfaceToBezierBasis: thin patches dropped."<<endl;
#endif
bezier->Segment(V1,V2);
}
else {
-#ifdef DEB
+#ifdef SHAPEUPGRADE_DEB
cout <<"Warning: Resulting path is not surface of revolution basis on bezier curve"<<endl;
#endif
}