//! Constructs a sensitive wire object defined by the
//! owner theOwnerId
- Standard_EXPORT Select3D_SensitiveWire (const Handle(SelectBasics_EntityOwner)& theOwnerId);
+ Standard_EXPORT Select3D_SensitiveWire (const Handle(SelectMgr_EntityOwner)& theOwnerId);
//! Adds the sensitive entity theSensitive to this framework.
Standard_EXPORT void Add (const Handle(Select3D_SensitiveEntity)& theSensitive);
Standard_EXPORT const NCollection_Vector<Handle(Select3D_SensitiveEntity)>& GetEdges();
//! Sets the owner for all entities in wire
- Standard_EXPORT void Set (const Handle(SelectBasics_EntityOwner)& theOwnerId) Standard_OVERRIDE;
+ Standard_EXPORT virtual void Set (const Handle(SelectMgr_EntityOwner)& theOwnerId) Standard_OVERRIDE;
Standard_EXPORT Handle(Select3D_SensitiveEntity) GetLastDetected() const;