// Function: Select3D_SensitiveBox
// Purpose :
//==================================================
-Select3D_SensitiveBox::Select3D_SensitiveBox (const Handle(SelectBasics_EntityOwner)& theOwnerId,
+Select3D_SensitiveBox::Select3D_SensitiveBox (const Handle(SelectMgr_EntityOwner)& theOwnerId,
const Bnd_Box& theBox)
: Select3D_SensitiveEntity (theOwnerId)
{
// Purpose :
//==================================================
-Select3D_SensitiveBox::Select3D_SensitiveBox (const Handle(SelectBasics_EntityOwner)& theOwnerId,
+Select3D_SensitiveBox::Select3D_SensitiveBox (const Handle(SelectMgr_EntityOwner)& theOwnerId,
const Standard_Real theXMin,
const Standard_Real theYMin,
const Standard_Real theZMin,