default:
case Aspect_TOFM_BOTH_SIDE:
case Aspect_TOFM_FRONT_SIDE:
- return myAspect->FrontMaterial().Color();
+ return myAspect->FrontMaterial().MaterialType() == Graphic3d_MATERIAL_ASPECT
+ ? myAspect->InteriorColor()
+ : myAspect->FrontMaterial().Color();
case Aspect_TOFM_BACK_SIDE:
- return myAspect->BackMaterial().Color();
+ return myAspect->BackMaterial().MaterialType() == Graphic3d_MATERIAL_ASPECT
+ ? myAspect->BackInteriorColor()
+ : myAspect->BackMaterial().Color();
}
}