if (!myOpenGlFBO ->InitLazy (aCtx, aPair[0]->GetVPSizeX(), aPair[0]->GetVPSizeY(), myFboColorFormat, myFboDepthFormat, 0)
|| !myOpenGlFBO2->InitLazy (aCtx, aPair[0]->GetVPSizeX(), aPair[0]->GetVPSizeY(), myFboColorFormat, 0, 0))
{
- aCtx->PushMessage (GL_DEBUG_SOURCE_APPLICATION_ARB,
- GL_DEBUG_TYPE_ERROR_ARB,
+ aCtx->PushMessage (GL_DEBUG_SOURCE_APPLICATION,
+ GL_DEBUG_TYPE_ERROR,
0,
- GL_DEBUG_SEVERITY_HIGH_ARB,
+ GL_DEBUG_SEVERITY_HIGH,
"Error! Unable to allocate FBO for blitting stereo pair");
bindDefaultFbo (theDrawFbo);
return;