atext.Height = float (AHeight);
if (atext.Height < 0)
atext.Height = DefaultTextHeight();
- atext.Angle = float (Standard_PI / 2.);
+ atext.Angle = float (M_PI / 2.);
atext.Path = int (Graphic3d_TP_RIGHT);
atext.HAlign = int (Graphic3d_HTA_LEFT);
atext.VAlign = int (Graphic3d_VTA_BOTTOM);