return;
aCView->View->DisplayStructure (aStructure, thePriority);
- aCView->WS->Invalidate();
}
void OpenGl_GraphicDriver::EraseStructure (const Graphic3d_CView& theCView,
return;
aCView->View->EraseStructure (aStructure);
- aCView->WS->Invalidate();
}
void OpenGl_GraphicDriver::RemoveStructure (const Graphic3d_CStructure& theCStructure)