InvalidateAllWorkspaces();
}
-void OpenGl_GraphicDriver::CloseGroup (const Graphic3d_CGroup& )
-{
- // Do nothing
-}
-
void OpenGl_GraphicDriver::FaceContextGroup (const Graphic3d_CGroup& theCGroup,
const Standard_Integer theNoInsert)
{
}
}
-void OpenGl_GraphicDriver::OpenGroup (const Graphic3d_CGroup& )
-{
- // Do nothing
-}
-
void OpenGl_GraphicDriver::RemoveGroup (const Graphic3d_CGroup& theCGroup)
{
OpenGl_Structure* aStructure = (OpenGl_Structure* )theCGroup.Struct->ptrStructure;