{
const Standard_Real UVMaxStep = 0.001;
const Standard_Real Deflection = (hasCone) ? 0.085 : 0.1;
- myIntersector.SetTolerances(TolArc, TolTang, UVMaxStep, Deflection);
+ myIntersector.SetTolerances(TolArc, TolTang, UVMaxStep, Deflection);
}
if((myHS1->IsUClosed() && !myHS1->IsUPeriodic()) ||
case IntPatch_Walking:{
Handle(IntPatch_WLine) WL =
Handle(IntPatch_WLine)::DownCast(L);
+
+#ifdef OCCT_DEBUG
+ //WL->Dump();
+#endif
+
//
Standard_Integer ifprm, ilprm;
//