GetFromEntity (G.Entity(i),Standard_False);
}
#else
-#ifdef PRINTDEB
+#ifdef OCCT_DEBUG
cout<<"StrongComponants :"<<endl;
#endif
for (IFGraph_SortedStrongs res(G); res.More(); res.Next()) {
Standard_Integer nb = res.NbVertices();
-#ifdef PRINTDEB
+#ifdef OCCT_DEBUG
cout<<" Iteration, Vertices:"<<nb<<" :";
#endif
if (nb == 0) continue;
AddPart();
for (Standard_Integer i = 1; i <= nb; i ++)
-#ifdef PRINTDEB
+#ifdef OCCT_DEBUG
{
Handle(Standard_Transient) oneres = res.Value(i);
cout<<" "<<G.EntityNumber(oneres);