#if !defined No_Exception && !defined No_Graphic3d_VectorError
#define Graphic3d_VectorError_Raise_if(CONDITION, MESSAGE) \
- if (CONDITION) Graphic3d_VectorError::Raise(MESSAGE);
+ if (CONDITION) throw Graphic3d_VectorError(MESSAGE);
#else
#define Graphic3d_VectorError_Raise_if(CONDITION, MESSAGE)
#endif