-- purpose or non-infringement. Please see the License for the specific terms
-- and conditions governing the rights and limitations under the License.
+class Texture2Dmanual from Graphic3d
-class Texture2Dmanual from Graphic3d
-
-
-inherits Texture2D from Graphic3d
- ---Purpose: This class defined a manual texture 2D
- -- facets MUST define texture coordinate
- -- if you want to see somethings on.
-
-uses
- NameOfTexture2D from Graphic3d,
- StructureManager from Graphic3d
-
-
-is
- Create(SM : StructureManager from Graphic3d;
- FileName : CString from Standard) returns mutable Texture2Dmanual from Graphic3d;
- ---Purpose: Creates a texture from a file
-
- Create(SM : StructureManager from Graphic3d;
- NOT : NameOfTexture2D from Graphic3d) returns mutable Texture2Dmanual from Graphic3d;
- ---Purpose: Creates a texture from a predefined texture name set.
-
-end Texture2Dmanual;
+inherits Texture2D from Graphic3d
+
+ ---Purpose: This class defined a manual texture 2D
+ -- facets MUST define texture coordinate
+ -- if you want to see somethings on.
+
+uses
+
+ NameOfTexture2D from Graphic3d,
+ AsciiString from TCollection
+
+is
+
+ Create (theFileName : AsciiString from TCollection) returns mutable Texture2Dmanual from Graphic3d;
+ ---Purpose: Creates a texture from a file
+
+ Create (theNOT : NameOfTexture2D from Graphic3d) returns mutable Texture2Dmanual from Graphic3d;
+ ---Purpose: Creates a texture from a predefined texture name set.
+
+end Texture2Dmanual;