}
//=============================================================================
-//function : Clear
+//function : clear
//purpose :
//=============================================================================
-void Graphic3d_Structure::Clear (const Standard_Boolean theWithDestruction)
+void Graphic3d_Structure::clear (const Standard_Boolean theWithDestruction)
{
if (IsDeleted()) return;
}
//=============================================================================
-//function : Erase
+//function : erase
//purpose :
//=============================================================================
-void Graphic3d_Structure::Erase()
+void Graphic3d_Structure::erase()
{
if (IsDeleted())
{
}
else
{
- Erase();
+ erase();
myVisual = theVisual;
SetComputeVisual (theVisual);
Display();