hasVNormals: Boolean from Standard = Standard_False;
hasVColors: Boolean from Standard = Standard_False;
hasTexels: Boolean from Standard = Standard_False)
- returns mutable ArrayOfTriangles from Graphic3d;
+ returns ArrayOfTriangles from Graphic3d;
---Purpose: Creates an array of triangles,
-- a triangle can be filled as:
-- 1) creating a set of triangles defined with his vertexs.