hasVColors: Boolean from Standard = Standard_False;
hasBColors: Boolean from Standard = Standard_False;
hasTexels: Boolean from Standard = Standard_False)
- returns mutable ArrayOfPolygons from Graphic3d;
+ returns ArrayOfPolygons from Graphic3d;
---Purpose: Creates an array of polygons,
-- a polygon can be filled as:
-- 1) creating a single polygon defined with his vertexs.