Standard_Real aRange = Compute3DRange();
Handle(NCollection_IncAllocator) anAlloc = new NCollection_IncAllocator;
NCollection_CellFilter<NodeInspector>
Standard_Real aRange = Compute3DRange();
Handle(NCollection_IncAllocator) anAlloc = new NCollection_IncAllocator;
NCollection_CellFilter<NodeInspector>