#include <Graphic3d_ExportFormat.hxx>
#include <QWindowsStyle>
-#ifdef WNT
+#if defined(_WIN32) || defined(__WIN32__)
#include <WNT_Window.hxx>
#include <Graphic3d_WNTGraphicDevice.hxx>
+#elif defined(__APPLE__) && !defined(MACOSX_USE_GLX)
+#include <Cocoa_Window.hxx>
#else
#include <QX11Info>
#include <GL/glx.h>
: QWidget( parent ),
myViewActions( 0 )
{
-#ifndef WNT
+#if !defined(_WIN32) && !defined(__WIN32__) && (!defined(__APPLE__) || defined(MACOSX_USE_GLX))
//XSynchronize( x11Display(),true ); // it is possible to use QApplication::syncX();
XSynchronize( x11Info().display(),true ); // it is possible to use QApplication::syncX();
#endif
setAttribute(Qt::WA_PaintOnScreen);
setAttribute(Qt::WA_NoSystemBackground);
-#if !defined WNT
+#if !defined(_WIN32) && !defined(__WIN32__) && (!defined(__APPLE__) || defined(MACOSX_USE_GLX))
XVisualInfo* pVisualInfo;
if ( x11Info().display() )
{
void View::init()
{
- if(myView.IsNull())
- myView = myContext->CurrentViewer()->CreateView();
- int windowHandle = (int) winId();
- short hi, lo;
- lo = (short) windowHandle;
- hi = (short) (windowHandle >> 16);
-#ifdef WNT
- Handle(WNT_Window) hWnd = new WNT_Window(Handle(Graphic3d_WNTGraphicDevice)::DownCast(myContext->CurrentViewer()->Device()),(int) hi,(int) lo);
+ if (myView.IsNull())
+ myView = myContext->CurrentViewer()->CreateView();
+#if defined(_WIN32) || defined(__WIN32__)
+ Aspect_Handle aWindowHandle = (Aspect_Handle )winId();
+ Handle(WNT_Window) hWnd = new WNT_Window (Handle(Graphic3d_WNTGraphicDevice)::DownCast (myContext->CurrentViewer()->Device()),
+ aWindowHandle);
+#elif defined(__APPLE__) && !defined(MACOSX_USE_GLX)
+ NSView* aViewHandle = (NSView* )winId();
+ Handle(Cocoa_Window) hWnd = new Cocoa_Window (aViewHandle);
#else
- Handle(Xw_Window) hWnd = new Xw_Window(Handle(Graphic3d_GraphicDevice)::DownCast(myContext->CurrentViewer()->Device()),(int) hi,(int) lo,Xw_WQ_SAMEQUALITY);
+ Aspect_Handle aWindowHandle = (Aspect_Handle )winId();
+ Handle(Xw_Window) hWnd = new Xw_Window (Handle(Graphic3d_GraphicDevice)::DownCast (myContext->CurrentViewer()->Device()),
+ aWindowHandle,
+ Xw_WQ_SAMEQUALITY);
#endif // WNT
- myView->SetWindow( hWnd );
- if ( !hWnd->IsMapped() )
- hWnd->Map();
- myView->SetBackgroundColor(Quantity_NOC_BLACK);
- myView->MustBeResized();
+ myView->SetWindow (hWnd);
+ if (!hWnd->IsMapped())
+ {
+ hWnd->Map();
+ }
+ myView->SetBackgroundColor (Quantity_NOC_BLACK);
+ myView->MustBeResized();
}
void View::paintEvent( QPaintEvent * e )