// only finit surfaces can be converted to BSpline surfaces,
// cylindrical surface is infinite, it must be trimmed
Handle(Geom_RectangularTrimmedSurface) aSurface =
- new Geom_RectangularTrimmedSurface(aCylSurface, 0, 2*PI, -1000, 1000, Standard_True, Standard_True);
+ new Geom_RectangularTrimmedSurface(aCylSurface, 0, 2*M_PI, -1000, 1000, Standard_True, Standard_True);
drawSurfaceAndItsBSpline(aSurface, aName, aText);
}
// creating an axis parallel to Z axis
gp_Ax3 anAx(gp_Pnt(0,0,0), gp_Dir(0,0,1));
// creating a conical surface with base radius = 10 and angle = 20 deg
- Handle(Geom_ConicalSurface) aConicalSurface = new Geom_ConicalSurface(anAx,PI/9., 10);
+ Handle(Geom_ConicalSurface) aConicalSurface = new Geom_ConicalSurface(anAx,M_PI/9., 10);
// only finit surfaces can be converted to BSpline surfaces,
// conical surface is infinite, it must be trimmed
Handle(Geom_RectangularTrimmedSurface) aSurface =
- new Geom_RectangularTrimmedSurface(aConicalSurface, 0, 2*PI, -1000, 1000, Standard_True, Standard_True);
+ new Geom_RectangularTrimmedSurface(aConicalSurface, 0, 2*M_PI, -1000, 1000, Standard_True, Standard_True);
drawSurfaceAndItsBSpline(aSurface, aName, aText);
}