void NextSample() {myIndex++;}
void PrevSample() {myIndex--;}
virtual void DoSample() = 0;
- static void GetViewAt (V3d_Coordinate& theX, V3d_Coordinate& theY, V3d_Coordinate& theZ);
- static void SetViewAt (const V3d_Coordinate theX, const V3d_Coordinate theY, const V3d_Coordinate theZ);
- static void GetViewEye (V3d_Coordinate& X, V3d_Coordinate& Y, V3d_Coordinate& Z);
- static void SetViewEye (V3d_Coordinate X, V3d_Coordinate Y, V3d_Coordinate Z);
- static Quantity_Factor GetViewScale();
- static void SetViewScale(Quantity_Factor Coef);
+ static void GetViewAt (Standard_Real& theX, Standard_Real& theY, Standard_Real& theZ);
+ static void SetViewAt (const Standard_Real theX, const Standard_Real theY, const Standard_Real theZ);
+ static void GetViewEye (Standard_Real& X, Standard_Real& Y, Standard_Real& Z);
+ static void SetViewEye (Standard_Real X, Standard_Real Y, Standard_Real Z);
+ static Standard_Real GetViewScale();
+ static void SetViewScale(Standard_Real Coef);
static void ResetView();
CViewer3dDoc* getDocument() { return myDoc; }