<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseOfMfc>Dynamic</UseOfMfc>
- <CharacterSet>MultiByte</CharacterSet>
+ <CharacterSet>Unicode</CharacterSet>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseOfMfc>Dynamic</UseOfMfc>
- <CharacterSet>MultiByte</CharacterSet>
+ <CharacterSet>Unicode</CharacterSet>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseOfMfc>Dynamic</UseOfMfc>
- <CharacterSet>MultiByte</CharacterSet>
+ <CharacterSet>Unicode</CharacterSet>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseOfMfc>Dynamic</UseOfMfc>
- <CharacterSet>MultiByte</CharacterSet>
+ <CharacterSet>Unicode</CharacterSet>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<Optimization>MaxSpeed</Optimization>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<AdditionalIncludeDirectories>..\..\..\src\Properties;.;..\..\..\src;..\..\..\..\Common;$(CSF_OPT_INC);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;WNT;WINVER=0x0500;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;WNT;WINVER=0x0501;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
<Optimization>MaxSpeed</Optimization>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<AdditionalIncludeDirectories>..\..\..\src\Properties;.;..\..\..\src;..\..\..\..\Common;$(CSF_OPT_INC);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <PreprocessorDefinitions>NDEBUG;WIN64;_WINDOWS;WNT;WINVER=0x0500;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <PreprocessorDefinitions>NDEBUG;WIN64;_WINDOWS;WNT;WINVER=0x0501;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\..\src\Properties;.;..\..\..\src;..\..\..\..\Common;$(CSF_OPT_INC);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <PreprocessorDefinitions>_DEBUG;WIN32;_WINDOWS;WNT;CSFDB;WINVER=0x0500;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <PreprocessorDefinitions>_DEBUG;WIN32;_WINDOWS;WNT;CSFDB;WINVER=0x0501;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader>Use</PrecompiledHeader>
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\..\src\Properties;.;..\..\..\src;..\..\..\..\Common;$(CSF_OPT_INC);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <PreprocessorDefinitions>_DEBUG;WIN64;_WINDOWS;WNT;CSFDB;WINVER=0x0500;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <PreprocessorDefinitions>_DEBUG;WIN64;_WINDOWS;WNT;CSFDB;WINVER=0x0501;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader>Use</PrecompiledHeader>