{
public:
TCollection_ExtendedString myText;
- void SetText(TCollection_ExtendedString& aText);
- void SetText(Standard_CString aText);
+ void SetText (TCollection_ExtendedString& aText);
+ void SetText (Standard_CString aText);
+ void SetLineAspect (const Handle(Prs3d_LineAspect)& theAspect);
ISession_Direction();
- ISession_Direction(const gp_Pnt& aPnt,const gp_Dir& aDir,Standard_Real aLength=1,Standard_Real anArrowLength=1);
- ISession_Direction(const gp_Pnt& aPnt,const gp_Vec& aVec,Standard_Real anArrowLength=1);
+ ISession_Direction (const gp_Pnt& aPnt,const gp_Dir& aDir,Standard_Real aLength=1,Standard_Real anArrowLength=1);
+ ISession_Direction (const gp_Pnt& aPnt,const gp_Vec& aVec,Standard_Real anArrowLength=1);
- ISession_Direction(const gp_Pnt2d& aPnt2d,const gp_Dir2d& aDir2d,Standard_Real aLength=1);
- ISession_Direction(const gp_Pnt2d& aPnt2d,const gp_Vec2d& aVec2d);
+ ISession_Direction (const gp_Pnt2d& aPnt2d,const gp_Dir2d& aDir2d,Standard_Real aLength=1);
+ ISession_Direction (const gp_Pnt2d& aPnt2d,const gp_Vec2d& aVec2d);
virtual ~ISession_Direction();
DEFINE_STANDARD_RTTI(ISession_Direction)