set (CSF_psapi "psapi.lib")
set (CSF_winmm "winmm.lib")
set (CSF_d3d9 "D3D9.lib")
- if ("${CMAKE_SYSTEM_NAME}" STREQUAL "WindowsStore" OR USE_GLES2)
- set (CSF_OpenGlLibs "libEGL libGLESv2")
- else()
- set (CSF_OpenGlLibs "opengl32.lib")
- endif()
-
+ set (CSF_OpenGlLibs "opengl32.lib")
+ set (CSF_OpenGlesLibs "libEGL libGLESv2")
else()
if (APPLE)
OCCT_CHECK_AND_UNSET (IOKit_LIB)
if (IOS)
- find_library (OpenGlLibs_LIB NAMES OpenGLES)
- set (CSF_OpenGlLibs ${OpenGlLibs_LIB})
- OCCT_CHECK_AND_UNSET (OpenGlLibs_LIB)
+ find_library (OpenGlesLibs_LIB NAMES OpenGLES)
+ set (CSF_OpenGlesLibs ${OpenGlesLibs_LIB})
+ OCCT_CHECK_AND_UNSET (OpenGlesLibs_LIB)
elseif (USE_GLX)
set (CSF_OpenGlLibs GL)
set (CSF_XwLibs "X11 Xext Xmu Xi")
set (CSF_OpenGlLibs ${OpenGlLibs_LIB})
OCCT_CHECK_AND_UNSET (OpenGlLibs_LIB)
endif()
-
+
elseif (ANDROID)
set (CSF_ThreadLibs "c")
- set (CSF_OpenGlLibs "EGL GLESv2")
+ set (CSF_OpenGlesLibs "EGL GLESv2")
set (CSF_androidlog "log")
elseif (UNIX)
set (CSF_ThreadLibs "pthread rt stdc++")
- if (USE_GLES2)
- set (CSF_OpenGlLibs "EGL GLESv2")
- else()
- set (CSF_OpenGlLibs "GL")
- endif()
+ set (CSF_OpenGlLibs "GL")
+ set (CSF_OpenGlesLibs "EGL GLESv2")
set (CSF_XwLibs "X11 Xext Xmu Xi")
set (CSF_dl "dl")
set (CSF_fontconfig "fontconfig")