// Copyright (c) 1997-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _math_Vector_HeaderFile #define _math_Vector_HeaderFile #include #include #include #include // resolve name collisions with X11 headers #ifdef Opposite #undef Opposite #endif class math_Matrix; //! This class implements the real vector abstract data type. //! Vectors can have an arbitrary range which must be defined at //! the declaration and cannot be changed after this declaration. //! @code //! math_Vector V1(-3, 5); // a vector with range [-3..5] //! @endcode //! //! Vector are copied through assignment: //! @code //! math_Vector V2( 1, 9); //! .... //! V2 = V1; //! V1(1) = 2.0; // the vector V2 will not be modified. //! @endcode //! //! The Exception RangeError is raised when trying to access outside //! the range of a vector : //! @code //! V1(11) = 0.0 // --> will raise RangeError; //! @endcode //! //! The Exception DimensionError is raised when the dimensions of two //! vectors are not compatible : //! @code //! math_Vector V3(1, 2); //! V3 = V1; // --> will raise DimensionError; //! V1.Add(V3) // --> will raise DimensionError; //! @endcode class math_Vector { public: DEFINE_STANDARD_ALLOC //! Constructs a non-initialized vector in the range [theLower..theUpper] //! "theLower" and "theUpper" are the indexes of the lower and upper bounds of the constructed vector. Standard_EXPORT math_Vector(const Standard_Integer theLower, const Standard_Integer theUpper); //! Constructs a vector in the range [theLower..theUpper] //! whose values are all initialized with the value "theInitialValue" Standard_EXPORT math_Vector(const Standard_Integer theLower, const Standard_Integer theUpper, const Standard_Real theInitialValue); //! Constructs a vector in the range [theLower..theUpper] //! with the "c array" theTab. Standard_EXPORT math_Vector(const Standard_Real* theTab, const Standard_Integer theLower, const Standard_Integer theUpper); //! Constructor for converting gp_XY to math_Vector Standard_EXPORT math_Vector(const gp_XY& Other); //! Constructor for converting gp_XYZ to math_Vector Standard_EXPORT math_Vector(const gp_XYZ& Other); //! Initialize all the elements of a vector with "theInitialValue". Standard_EXPORT void Init(const Standard_Real theInitialValue); //! Constructs a copy for initialization. //! An exception is raised if the lengths of the vectors are different. Standard_EXPORT math_Vector(const math_Vector& theOther); //! Returns the length of a vector inline Standard_Integer Length() const { return Array.Length(); } //! Returns the value of the theLower index of a vector. inline Standard_Integer Lower() const { return Array.Lower(); } //! Returns the value of the theUpper index of a vector. inline Standard_Integer Upper() const { return Array.Upper(); } //! Returns the value or the square of the norm of this vector. Standard_EXPORT Standard_Real Norm() const; //! Returns the value of the square of the norm of a vector. Standard_EXPORT Standard_Real Norm2() const; //! Returns the value of the "Index" of the maximum element of a vector. Standard_EXPORT Standard_Integer Max() const; //! Returns the value of the "Index" of the minimum element of a vector. Standard_EXPORT Standard_Integer Min() const; //! Normalizes this vector (the norm of the result //! is equal to 1.0) and assigns the result to this vector //! Exceptions //! Standard_NullValue if this vector is null (i.e. if its norm is //! less than or equal to Standard_Real::RealEpsilon(). Standard_EXPORT void Normalize(); //! Normalizes this vector (the norm of the result //! is equal to 1.0) and creates a new vector //! Exceptions //! Standard_NullValue if this vector is null (i.e. if its norm is //! less than or equal to Standard_Real::RealEpsilon(). Standard_NODISCARD Standard_EXPORT math_Vector Normalized() const; //! Inverts this vector and assigns the result to this vector. Standard_EXPORT void Invert(); //! Inverts this vector and creates a new vector. Standard_EXPORT math_Vector Inverse() const; //! sets a vector from "theI1" to "theI2" to the vector "theV"; //! An exception is raised if "theI1" is less than "LowerIndex" or "theI2" is greater than "UpperIndex" or "theI1" is greater than "theI2". //! An exception is raised if "theI2-theI1+1" is different from the "Length" of "theV". Standard_EXPORT void Set(const Standard_Integer theI1, const Standard_Integer theI2, const math_Vector& theV); //!Creates a new vector by inverting the values of this vector //! between indexes "theI1" and "theI2". //! If the values of this vector were (1., 2., 3., 4.,5., 6.), //! by slicing it between indexes 2 and 5 the values //! of the resulting vector are (1., 5., 4., 3., 2., 6.) Standard_EXPORT math_Vector Slice(const Standard_Integer theI1, const Standard_Integer theI2) const; //! returns the product of a vector and a real value. Standard_EXPORT void Multiply(const Standard_Real theRight); void operator *=(const Standard_Real theRight) { Multiply(theRight); } //! returns the product of a vector and a real value. Standard_NODISCARD Standard_EXPORT math_Vector Multiplied(const Standard_Real theRight) const; Standard_NODISCARD math_Vector operator*(const Standard_Real theRight) const { return Multiplied(theRight); } //! returns the product of a vector and a real value. Standard_NODISCARD Standard_EXPORT math_Vector TMultiplied(const Standard_Real theRight) const; friend inline math_Vector operator* (const Standard_Real theLeft, const math_Vector& theRight) { return theRight.Multiplied(theLeft); } //! divides a vector by the value "theRight". //! An exception is raised if "theRight" = 0. Standard_EXPORT void Divide(const Standard_Real theRight); void operator /=(const Standard_Real theRight) { Divide(theRight); } //! divides a vector by the value "theRight". //! An exception is raised if "theRight" = 0. Standard_NODISCARD Standard_EXPORT math_Vector Divided(const Standard_Real theRight) const; Standard_NODISCARD math_Vector operator/(const Standard_Real theRight) const { return Divided(theRight); } //! adds the vector "theRight" to a vector. //! An exception is raised if the vectors have not the same length. //! Warning //! In order to avoid time-consuming copying of vectors, it //! is preferable to use operator += or the function Add whenever possible. Standard_EXPORT void Add(const math_Vector& theRight); void operator +=(const math_Vector& theRight) { Add(theRight); } //! adds the vector theRight to a vector. //! An exception is raised if the vectors have not the same length. //! An exception is raised if the lengths are not equal. Standard_NODISCARD Standard_EXPORT math_Vector Added(const math_Vector& theRight) const; Standard_NODISCARD math_Vector operator+(const math_Vector& theRight) const { return Added(theRight); } //! sets a vector to the product of the vector "theLeft" //! with the matrix "theRight". Standard_EXPORT void Multiply(const math_Vector& theLeft, const math_Matrix& theRight); //!sets a vector to the product of the matrix "theLeft" //! with the vector "theRight". Standard_EXPORT void Multiply(const math_Matrix& theLeft, const math_Vector& theRight); //! sets a vector to the product of the transpose //! of the matrix "theTLeft" by the vector "theRight". Standard_EXPORT void TMultiply(const math_Matrix& theTLeft, const math_Vector& theRight); //! sets a vector to the product of the vector //! "theLeft" by the transpose of the matrix "theTRight". Standard_EXPORT void TMultiply(const math_Vector& theLeft, const math_Matrix& theTRight); //! sets a vector to the sum of the vector "theLeft" //! and the vector "theRight". //! An exception is raised if the lengths are different. Standard_EXPORT void Add(const math_Vector& theLeft, const math_Vector& theRight); //! sets a vector to the Subtraction of the //! vector theRight from the vector theLeft. //! An exception is raised if the vectors have not the same length. //! Warning //! In order to avoid time-consuming copying of vectors, it //! is preferable to use operator -= or the function //! Subtract whenever possible. Standard_EXPORT void Subtract(const math_Vector& theLeft,const math_Vector& theRight); //! accesses the value of index "theNum" of a vector. const Standard_Real& Value (const Standard_Integer theNum) const { return Array(theNum); } //! accesses (in read or write mode) the value of index "theNum" of a vector. inline Standard_Real& Value (const Standard_Integer theNum) { return Array(theNum); } const Standard_Real& operator()(const Standard_Integer theNum) const { return Value(theNum); } Standard_Real& operator()(const Standard_Integer theNum) { return Value(theNum); } //! Initialises a vector by copying "theOther". //! An exception is raised if the Lengths are different. Standard_EXPORT math_Vector& Initialized(const math_Vector& theOther); math_Vector& operator=(const math_Vector& theOther) { return Initialized(theOther); } //! returns the inner product of 2 vectors. //! An exception is raised if the lengths are not equal. Standard_NODISCARD Standard_EXPORT Standard_Real Multiplied(const math_Vector& theRight) const; Standard_NODISCARD Standard_Real operator*(const math_Vector& theRight) const { return Multiplied(theRight); } //! returns the product of a vector by a matrix. Standard_NODISCARD Standard_EXPORT math_Vector Multiplied(const math_Matrix& theRight) const; Standard_NODISCARD math_Vector operator*(const math_Matrix& theRight) const { return Multiplied(theRight); } //! returns the opposite of a vector. Standard_EXPORT math_Vector Opposite(); math_Vector operator-() { return Opposite(); } //! returns the subtraction of "theRight" from "me". //! An exception is raised if the vectors have not the same length. Standard_EXPORT void Subtract(const math_Vector& theRight); void operator-=(const math_Vector& theRight) { Subtract(theRight); } //! returns the subtraction of "theRight" from "me". //! An exception is raised if the vectors have not the same length. Standard_NODISCARD Standard_EXPORT math_Vector Subtracted(const math_Vector& theRight) const; Standard_NODISCARD math_Vector operator-(const math_Vector& theRight) const { return Subtracted(theRight); } //! returns the multiplication of a real by a vector. //! "me" = "theLeft" * "theRight" Standard_EXPORT void Multiply(const Standard_Real theLeft,const math_Vector& theRight); //! Prints information on the current state of the object. //! Is used to redefine the operator <<. Standard_EXPORT void Dump(Standard_OStream& theO) const; friend inline Standard_OStream& operator<<(Standard_OStream& theO, const math_Vector& theVec) { theVec.Dump(theO); return theO; } friend class math_Matrix; protected: //! Is used internally to set the "theLower" value of the vector. void SetLower(const Standard_Integer theLower); private: NCollection_LocalArray myLocArray; NCollection_Array1 Array; }; #endif