// Created on: 2013-04-06 // Created by: Kirill Gavrilov // Copyright (c) 2013-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _Xw_Window_H__ #define _Xw_Window_H__ #if !defined(_WIN32) && (!defined(__APPLE__) || defined(MACOSX_USE_GLX)) && !defined(__ANDROID__) #include #include #include #include #include #include #include #include #include #include #include class Aspect_WindowDefinitionError; class Aspect_WindowError; class Aspect_Background; class Quantity_Color; class Aspect_GradientBackground; //! This class defines XLib window intended for creation of OpenGL context. class Xw_Window : public Aspect_Window { public: //! Creates a XLib window defined by his position and size in pixels. //! Throws exception if window can not be created or Display do not support GLX extension. Standard_EXPORT Xw_Window (const Handle(Aspect_DisplayConnection)& theXDisplay, const Standard_CString theTitle, const Standard_Integer thePxLeft, const Standard_Integer thePxTop, const Standard_Integer thePxWidth, const Standard_Integer thePxHeight); //! Creates a wrapper over existing Window handle Standard_EXPORT Xw_Window (const Handle(Aspect_DisplayConnection)& theXDisplay, const Window theXWin); //! Destroies the Window and all resourses attached to it Standard_EXPORT virtual void Destroy(); ~Xw_Window() { Destroy(); } //! Opens the window Standard_EXPORT virtual void Map() const; //! Closes the window Standard_EXPORT virtual void Unmap() const; //! Applies the resizing to the window Standard_EXPORT virtual Aspect_TypeOfResize DoResize() const; //! Apply the mapping change to the window Standard_EXPORT virtual Standard_Boolean DoMapping() const; //! Returns True if the window is opened Standard_EXPORT virtual Standard_Boolean IsMapped() const; //! Returns The Window RATIO equal to the physical WIDTH/HEIGHT dimensions Standard_EXPORT virtual Quantity_Ratio Ratio() const; //! Returns The Window POSITION in PIXEL Standard_EXPORT virtual void Position (Standard_Integer& X1, Standard_Integer& Y1, Standard_Integer& X2, Standard_Integer& Y2) const; //! Returns The Window SIZE in PIXEL Standard_EXPORT virtual void Size (Standard_Integer& theWidth, Standard_Integer& theHeight) const; //! @return native Window handle Standard_EXPORT Window XWindow() const; //! @return connection to X Display Standard_EXPORT const Handle(Aspect_DisplayConnection)& DisplayConnection() const; //! @return native Window handle virtual Aspect_Drawable NativeHandle() const { return (Aspect_Drawable )XWindow(); } //! @return parent of native Window handle virtual Aspect_Drawable NativeParentHandle() const { return 0; } protected: Handle(Aspect_DisplayConnection) myDisplay; //!< X Display connection Window myXWindow; //!< XLib window handle Standard_Integer myXLeft; //!< left position in pixels Standard_Integer myYTop; //!< top position in pixels Standard_Integer myXRight; //!< right position in pixels Standard_Integer myYBottom; //!< bottom position in pixels Standard_Boolean myIsOwnWin; //!< flag to indicate own window handle (to be deallocated on destruction) public: DEFINE_STANDARD_RTTI(Xw_Window, Aspect_Window) }; DEFINE_STANDARD_HANDLE(Xw_Window, Aspect_Window) #endif // Win32 or Mac OS X #endif // _Xw_Window_H__