// Created on: 2000-05-30 // Created by: Sergey MOZOKHIN // Copyright (c) 2000-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _VrmlAPI_RepresentationOfShape_HeaderFile #define _VrmlAPI_RepresentationOfShape_HeaderFile //! Identifies the representation of the shape written //! to a VRML file. The available options are : //! - VrmlAPI_ShadedRepresentation : //! the shape is translated with a shaded representation. //! - VrmlAPI_WireFrameRepresentation : //! the shape is translated with a wireframe representation. //! - VrmlAPI_BothRepresentation : the shape is translated //! to VRML format with both representations : shaded and //! wireframe. This is the default option. enum VrmlAPI_RepresentationOfShape { VrmlAPI_ShadedRepresentation, VrmlAPI_WireFrameRepresentation, VrmlAPI_BothRepresentation }; #endif // _VrmlAPI_RepresentationOfShape_HeaderFile