// Created on: 1995-02-13 // Created by: Mister rmi // Copyright (c) 1995-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _SelectMgr_SelectionManager_HeaderFile #define _SelectMgr_SelectionManager_HeaderFile #include #include class SelectMgr_SelectableObject; //! A framework to manage selection from the point of view of viewer selectors. //! These can be added and removed, and selection modes can be activated and deactivated. //! In addition, objects may be known to all selectors or only to some. class SelectMgr_SelectionManager : public Standard_Transient { DEFINE_STANDARD_RTTIEXT(SelectMgr_SelectionManager, Standard_Transient) public: //! Constructs an empty selection manager object. Standard_EXPORT SelectMgr_SelectionManager (const Handle(SelectMgr_ViewerSelector)& theSelector); //! Return the Selector. const Handle(SelectMgr_ViewerSelector)& Selector() const { return mySelector; } //! Returns true if the manager contains the selectable object theObject. Standard_EXPORT Standard_Boolean Contains (const Handle(SelectMgr_SelectableObject)& theObject) const; //! Loads and computes selection mode theMode (if it is not equal to -1) in global context and adds selectable //! object to BVH tree. If the object theObject has an already calculated selection with mode theMode and it was removed, //! the selection will be recalculated. Standard_EXPORT void Load (const Handle(SelectMgr_SelectableObject)& theObject, const Standard_Integer theMode = -1); //! Removes selectable object theObject from all viewer selectors it was added to previously, removes it from all contexts //! and clears all computed selections of theObject. Standard_EXPORT void Remove (const Handle(SelectMgr_SelectableObject)& theObject); //! Activates the selection mode theMode in the selector theSelector for the selectable object anObject. //! By default, theMode is equal to 0. If theSelector is set to default (NULL), the selection with the mode theMode //! will be activated in all the viewers available. Standard_EXPORT void Activate (const Handle(SelectMgr_SelectableObject)& theObject, const Standard_Integer theMode = 0); //! Deactivates mode theMode of theObject in theSelector. If theMode value is set to default (-1), all //! active selection modes will be deactivated. Likewise, if theSelector value is set to default (NULL), theMode //! will be deactivated in all viewer selectors. Standard_EXPORT void Deactivate (const Handle(SelectMgr_SelectableObject)& theObject, const Standard_Integer theMode = -1); //! Returns true if the selection with theMode is active for the selectable object theObject and selector theSelector. //! If all parameters are set to default values, it returns it there is any active selection in any known viewer selector for //! object theObject. Standard_EXPORT Standard_Boolean IsActivated (const Handle(SelectMgr_SelectableObject)& theObject, const Standard_Integer theMode = -1) const; //! Removes sensitive entities from all viewer selectors //! after method Clear() was called to the selection they belonged to //! or it was recomputed somehow. Standard_EXPORT void ClearSelectionStructures (const Handle(SelectMgr_SelectableObject)& theObj, const Standard_Integer theMode = -1); //! Re-adds newly calculated sensitive entities of recomputed selection //! defined by mode theMode to all viewer selectors contained that selection. Standard_EXPORT void RestoreSelectionStructures (const Handle(SelectMgr_SelectableObject)& theObj, const Standard_Integer theMode = -1); //! Recomputes activated selections of theObject for all known viewer selectors according to theMode specified. //! If theMode is set to default (-1), then all activated selections will be recomputed. If theIsForce is set to true, //! then selection mode theMode for object theObject will be recomputed regardless of its activation status. Standard_EXPORT void RecomputeSelection (const Handle(SelectMgr_SelectableObject)& theObject, const Standard_Boolean theIsForce = Standard_False, const Standard_Integer theMode = -1); //! Updates all selections of theObject in all viewer selectors according to its current update status. //! If theIsForce is set to true, the call is equal to recomputation. Standard_EXPORT void Update (const Handle(SelectMgr_SelectableObject)& theObject, const Standard_Boolean theIsForce = Standard_True); //! Sets type of update of all selections of theObject to the given theType. Standard_EXPORT void SetUpdateMode (const Handle(SelectMgr_SelectableObject)& theObject, const SelectMgr_TypeOfUpdate theType); //! Sets type of update of selection with theMode of theObject to the given theType. Standard_EXPORT void SetUpdateMode (const Handle(SelectMgr_SelectableObject)& theObject, const Standard_Integer theMode, const SelectMgr_TypeOfUpdate theType); //! Allows to manage sensitivity of a particular selection of interactive object theObject and //! changes previous sensitivity value of all sensitive entities in selection with theMode //! to the given theNewSensitivity. Standard_EXPORT void SetSelectionSensitivity (const Handle(SelectMgr_SelectableObject)& theObject, const Standard_Integer theMode, const Standard_Integer theNewSens); //! Re-adds selectable object in BVHs in all viewer selectors. Standard_EXPORT void UpdateSelection (const Handle(SelectMgr_SelectableObject)& theObj); protected: //! Recomputes given selection mode and updates BVHs in all viewer selectors Standard_EXPORT void recomputeSelectionMode (const Handle(SelectMgr_SelectableObject)& theObject, const Handle(SelectMgr_Selection)& theSelection, const Standard_Integer theMode); private: //! Loads and creates selection structures for object theObject with mode theMode in specified //! viewer selector theSelector. If theSelector is set to default value (NULL), the selection mode //! created will be added to all known viewer selectors. Standard_EXPORT void loadMode (const Handle(SelectMgr_SelectableObject)& theObject, const Standard_Integer theMode); //! In multi-thread mode queues sensitive entities to build its BVH in separate threads. //! Otherwise, builds BVH for heavyweight entities immediately. Standard_EXPORT void buildBVH (const Handle(SelectMgr_Selection)& theSelection); private: Handle(SelectMgr_ViewerSelector) mySelector; NCollection_Map myGlobal; }; DEFINE_STANDARD_HANDLE(SelectMgr_SelectionManager, Standard_Transient) #endif // _SelectMgr_SelectionManager_HeaderFile