// Created on: 2014-05-22 // Created by: Varvara POSKONINA // Copyright (c) 2005-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #include #include #include #include #include #include #include //======================================================================= // function : SelectMgr_SelectingVolumeManager // purpose : Creates instances of all available selecting volume types //======================================================================= SelectMgr_SelectingVolumeManager::SelectMgr_SelectingVolumeManager() : myActiveSelectingVolume (NULL), myToAllowOverlap (Standard_False) { } //======================================================================= // function : ScaleAndTransform // purpose : IMPORTANT: Scaling makes sense only for frustum built on a single point! // Note that this method does not perform any checks on type of the frustum. // // Returns a copy of the frustum resized according to the scale factor given // and transforms it using the matrix given. // There are no default parameters, but in case if: // - transformation only is needed: @theScaleFactor must be initialized // as any negative value; // - scale only is needed: @theTrsf must be set to gp_Identity. // Builder is an optional argument that represents corresponding settings for // re-constructing transformed frustum from scratch. Can be null if reconstruction // is not needed furthermore in the code. //======================================================================= SelectMgr_SelectingVolumeManager SelectMgr_SelectingVolumeManager::ScaleAndTransform (const Standard_Integer theScaleFactor, const gp_GTrsf& theTrsf, const Handle(SelectMgr_FrustumBuilder)& theBuilder) const { SelectMgr_SelectingVolumeManager aMgr; if (myActiveSelectingVolume.IsNull()) { return aMgr; } aMgr.myActiveSelectingVolume = myActiveSelectingVolume->ScaleAndTransform (theScaleFactor, theTrsf, theBuilder); aMgr.myToAllowOverlap = myToAllowOverlap; aMgr.myViewClipPlanes = myViewClipPlanes; aMgr.myObjectClipPlanes = myObjectClipPlanes; aMgr.myViewClipRange = myViewClipRange; return aMgr; } //======================================================================= // function : GetActiveSelectionType // purpose : //======================================================================= Standard_Integer SelectMgr_SelectingVolumeManager::GetActiveSelectionType() const { if (myActiveSelectingVolume.IsNull()) { return SelectMgr_SelectionType_Unknown; } return myActiveSelectingVolume->GetSelectionType(); } //======================================================================= // function : Camera // purpose : //======================================================================= const Handle(Graphic3d_Camera)& SelectMgr_SelectingVolumeManager::Camera() const { if (myActiveSelectingVolume.IsNull()) { static const Handle(Graphic3d_Camera) anEmptyCamera; return anEmptyCamera; } return myActiveSelectingVolume->Camera(); } //======================================================================= // function : SetCamera // purpose : //======================================================================= void SelectMgr_SelectingVolumeManager::SetCamera (const Handle(Graphic3d_Camera) theCamera) { Standard_ASSERT_RAISE(!myActiveSelectingVolume.IsNull(), "SelectMgr_SelectingVolumeManager::SetCamera() should be called after initialization of selection volume "); myActiveSelectingVolume->SetCamera (theCamera); } //======================================================================= // function : SetCamera // purpose : Updates camera projection and orientation matrices in all // selecting volumes //======================================================================= void SelectMgr_SelectingVolumeManager::SetCamera (const Graphic3d_Mat4d& theProjection, const Graphic3d_Mat4d& theWorldView, const Standard_Boolean theIsOrthographic, const Graphic3d_WorldViewProjState& theWVPState) { Standard_ASSERT_RAISE(!myActiveSelectingVolume.IsNull(), "SelectMgr_SelectingVolumeManager::SetCamera() should be called after initialization of selection volume "); myActiveSelectingVolume->SetCamera (theProjection, theWorldView, theIsOrthographic, theWVPState); } //======================================================================= // function : ProjectionMatrix // purpose : Returns current projection transformation common for all // selecting volumes //======================================================================= const Graphic3d_Mat4d& SelectMgr_SelectingVolumeManager::ProjectionMatrix() const { if (myActiveSelectingVolume.IsNull()) { static const Graphic3d_Mat4d anEmptyMatrix; return anEmptyMatrix; } return myActiveSelectingVolume->ProjectionMatrix(); } //======================================================================= // function : WorldViewMatrix // purpose : Returns current world view transformation common for all // selecting volumes //======================================================================= const Graphic3d_Mat4d& SelectMgr_SelectingVolumeManager::WorldViewMatrix() const { if (myActiveSelectingVolume.IsNull()) { static const Graphic3d_Mat4d anEmptyMatrix; return anEmptyMatrix; } return myActiveSelectingVolume->WorldViewMatrix(); } //======================================================================= // function : WorldViewProjState // purpose : Returns current camera world view projection transformation // state common for all selecting volumes //======================================================================= const Graphic3d_WorldViewProjState& SelectMgr_SelectingVolumeManager::WorldViewProjState() const { if (myActiveSelectingVolume.IsNull()) { static const Graphic3d_WorldViewProjState anEmptyState; return anEmptyState; } return myActiveSelectingVolume->WorldViewProjState(); } //======================================================================= // function : WindowSize // purpose : //======================================================================= void SelectMgr_SelectingVolumeManager::WindowSize (Standard_Integer& theWidth, Standard_Integer& theHeight) const { if (myActiveSelectingVolume.IsNull()) { return; } myActiveSelectingVolume->WindowSize (theWidth, theHeight); } //======================================================================= // function : SetWindowSize // purpose : Updates window size in all selecting volumes //======================================================================= void SelectMgr_SelectingVolumeManager::SetWindowSize (const Standard_Integer theWidth, const Standard_Integer theHeight) { Standard_ASSERT_RAISE(!myActiveSelectingVolume.IsNull(), "SelectMgr_SelectingVolumeManager::SetWindowSize() should be called after initialization of selection volume "); myActiveSelectingVolume->SetWindowSize (theWidth, theHeight); } //======================================================================= // function : SetCamera // purpose : Updates viewport in all selecting volumes //======================================================================= void SelectMgr_SelectingVolumeManager::SetViewport (const Standard_Real theX, const Standard_Real theY, const Standard_Real theWidth, const Standard_Real theHeight) { Standard_ASSERT_RAISE(!myActiveSelectingVolume.IsNull(), "SelectMgr_SelectingVolumeManager::SetViewport() should be called after initialization of selection volume "); myActiveSelectingVolume->SetViewport (theX, theY, theWidth, theHeight); } //======================================================================= // function : SetPixelTolerance // purpose : Updates pixel tolerance in all selecting volumes //======================================================================= void SelectMgr_SelectingVolumeManager::SetPixelTolerance (const Standard_Integer theTolerance) { Standard_ASSERT_RAISE(!myActiveSelectingVolume.IsNull(), "SelectMgr_SelectingVolumeManager::SetPixelTolerance() should be called after initialization of selection volume "); myActiveSelectingVolume->SetPixelTolerance (theTolerance); } //======================================================================= // function : InitPointSelectingVolume // purpose : //======================================================================= void SelectMgr_SelectingVolumeManager::InitPointSelectingVolume (const gp_Pnt2d& thePoint) { Handle(SelectMgr_RectangularFrustum) aPntVolume = Handle(SelectMgr_RectangularFrustum)::DownCast(myActiveSelectingVolume); if (aPntVolume.IsNull()) { aPntVolume = new SelectMgr_RectangularFrustum(); } aPntVolume->Init (thePoint); myActiveSelectingVolume = aPntVolume; } //======================================================================= // function : InitBoxSelectingVolume // purpose : //======================================================================= void SelectMgr_SelectingVolumeManager::InitBoxSelectingVolume (const gp_Pnt2d& theMinPt, const gp_Pnt2d& theMaxPt) { Handle(SelectMgr_RectangularFrustum) aBoxVolume = Handle(SelectMgr_RectangularFrustum)::DownCast(myActiveSelectingVolume); if (aBoxVolume.IsNull()) { aBoxVolume = new SelectMgr_RectangularFrustum(); } aBoxVolume->Init (theMinPt, theMaxPt); myActiveSelectingVolume = aBoxVolume; } //======================================================================= // function : InitPolylineSelectingVolume // purpose : //======================================================================= void SelectMgr_SelectingVolumeManager::InitPolylineSelectingVolume (const TColgp_Array1OfPnt2d& thePoints) { Handle(SelectMgr_TriangularFrustumSet) aPolylineVolume = Handle(SelectMgr_TriangularFrustumSet)::DownCast(myActiveSelectingVolume); if (aPolylineVolume.IsNull()) { aPolylineVolume = new SelectMgr_TriangularFrustumSet(); } aPolylineVolume->Init (thePoints); myActiveSelectingVolume = aPolylineVolume; aPolylineVolume->SetAllowOverlapDetection (IsOverlapAllowed()); } //======================================================================= // function : InitAxisSelectingVolume // purpose : //======================================================================= void SelectMgr_SelectingVolumeManager::InitAxisSelectingVolume (const gp_Ax1& theAxis) { Handle(SelectMgr_AxisIntersector) anAxisVolume = Handle(SelectMgr_AxisIntersector)::DownCast(myActiveSelectingVolume); if (anAxisVolume.IsNull()) { anAxisVolume = new SelectMgr_AxisIntersector(); } anAxisVolume->Init (theAxis); myActiveSelectingVolume = anAxisVolume; } //======================================================================= // function : InitSelectingVolume // purpose : //======================================================================= void SelectMgr_SelectingVolumeManager::InitSelectingVolume(const Handle(SelectMgr_BaseIntersector)& theVolume) { myActiveSelectingVolume = theVolume; } //======================================================================= // function : BuildSelectingVolume // purpose : //======================================================================= void SelectMgr_SelectingVolumeManager::BuildSelectingVolume() { Standard_ASSERT_RAISE (!myActiveSelectingVolume.IsNull(), "SelectMgr_SelectingVolumeManager::BuildSelectingVolume() should be called after initialization of active selection volume."); myActiveSelectingVolume->Build(); } //======================================================================= // function : BuildSelectingVolume // purpose : //======================================================================= void SelectMgr_SelectingVolumeManager::BuildSelectingVolume (const gp_Pnt2d& thePoint) { InitPointSelectingVolume (thePoint); myActiveSelectingVolume->Build(); } //======================================================================= // function : BuildSelectingVolume // purpose : //======================================================================= void SelectMgr_SelectingVolumeManager::BuildSelectingVolume (const gp_Pnt2d& theMinPt, const gp_Pnt2d& theMaxPt) { InitBoxSelectingVolume (theMinPt, theMaxPt); myActiveSelectingVolume->Build(); } //======================================================================= // function : BuildSelectingVolume // purpose : //======================================================================= void SelectMgr_SelectingVolumeManager::BuildSelectingVolume (const TColgp_Array1OfPnt2d& thePoints) { InitPolylineSelectingVolume (thePoints); myActiveSelectingVolume->Build(); } //======================================================================= // function : OverlapsBox // purpose : SAT intersection test between defined volume and // given axis-aligned box //======================================================================= Standard_Boolean SelectMgr_SelectingVolumeManager::OverlapsBox (const SelectMgr_Vec3& theBoxMin, const SelectMgr_Vec3& theBoxMax, SelectBasics_PickResult& thePickResult) const { if (myActiveSelectingVolume.IsNull()) { return Standard_False; } return myActiveSelectingVolume->OverlapsBox (theBoxMin, theBoxMax, myViewClipRange, thePickResult); } //======================================================================= // function : OverlapsBox // purpose : Intersection test between defined volume and given point //======================================================================= Standard_Boolean SelectMgr_SelectingVolumeManager::OverlapsBox (const SelectMgr_Vec3& theBoxMin, const SelectMgr_Vec3& theBoxMax, Standard_Boolean* theInside) const { if (myActiveSelectingVolume.IsNull()) { return Standard_False; } return myActiveSelectingVolume->OverlapsBox (theBoxMin, theBoxMax, theInside); } //======================================================================= // function : OverlapsPoint // purpose : Intersection test between defined volume and given point //======================================================================= Standard_Boolean SelectMgr_SelectingVolumeManager::OverlapsPoint (const gp_Pnt& thePnt, SelectBasics_PickResult& thePickResult) const { if (myActiveSelectingVolume.IsNull()) { return Standard_False; } return myActiveSelectingVolume->OverlapsPoint (thePnt, myViewClipRange, thePickResult); } //======================================================================= // function : OverlapsPoint // purpose : Intersection test between defined volume and given point //======================================================================= Standard_Boolean SelectMgr_SelectingVolumeManager::OverlapsPoint (const gp_Pnt& thePnt) const { if (myActiveSelectingVolume.IsNull()) { return Standard_False; } return myActiveSelectingVolume->OverlapsPoint (thePnt); } //======================================================================= // function : OverlapsPolygon // purpose : SAT intersection test between defined volume and given // ordered set of points, representing line segments. The test // may be considered of interior part or boundary line defined // by segments depending on given sensitivity type //======================================================================= Standard_Boolean SelectMgr_SelectingVolumeManager::OverlapsPolygon (const Handle(TColgp_HArray1OfPnt)& theArrayOfPnts, Standard_Integer theSensType, SelectBasics_PickResult& thePickResult) const { if (myActiveSelectingVolume.IsNull()) { return Standard_False; } return myActiveSelectingVolume->OverlapsPolygon (theArrayOfPnts->Array1(), (Select3D_TypeOfSensitivity)theSensType, myViewClipRange, thePickResult); } //======================================================================= // function : OverlapsPolygon // purpose : SAT intersection test between defined volume and given // ordered set of points, representing line segments. The test // may be considered of interior part or boundary line defined // by segments depending on given sensitivity type //======================================================================= Standard_Boolean SelectMgr_SelectingVolumeManager::OverlapsPolygon (const TColgp_Array1OfPnt& theArrayOfPnts, Standard_Integer theSensType, SelectBasics_PickResult& thePickResult) const { if (myActiveSelectingVolume.IsNull()) { return Standard_False; } return myActiveSelectingVolume->OverlapsPolygon (theArrayOfPnts, (Select3D_TypeOfSensitivity)theSensType, myViewClipRange, thePickResult); } //======================================================================= // function : OverlapsSegment // purpose : Checks if line segment overlaps selecting volume //======================================================================= Standard_Boolean SelectMgr_SelectingVolumeManager::OverlapsSegment (const gp_Pnt& thePt1, const gp_Pnt& thePt2, SelectBasics_PickResult& thePickResult) const { if (myActiveSelectingVolume.IsNull()) { return Standard_False; } return myActiveSelectingVolume->OverlapsSegment (thePt1, thePt2, myViewClipRange, thePickResult); } //======================================================================= // function : OverlapsTriangle // purpose : SAT intersection test between defined volume and given // triangle. The test may be considered of interior part or // boundary line defined by triangle vertices depending on // given sensitivity type //======================================================================= Standard_Boolean SelectMgr_SelectingVolumeManager::OverlapsTriangle (const gp_Pnt& thePt1, const gp_Pnt& thePt2, const gp_Pnt& thePt3, Standard_Integer theSensType, SelectBasics_PickResult& thePickResult) const { if (myActiveSelectingVolume.IsNull()) { return Standard_False; } return myActiveSelectingVolume->OverlapsTriangle (thePt1, thePt2, thePt3, (Select3D_TypeOfSensitivity)theSensType, myViewClipRange, thePickResult); } //======================================================================= // function : DistToGeometryCenter // purpose : Measures distance between 3d projection of user-picked // screen point and given point theCOG //======================================================================= Standard_Real SelectMgr_SelectingVolumeManager::DistToGeometryCenter (const gp_Pnt& theCOG) const { if (myActiveSelectingVolume.IsNull()) { return RealLast(); } return myActiveSelectingVolume->DistToGeometryCenter (theCOG); } // ======================================================================= // function : DetectedPoint // purpose : Calculates the point on a view ray that was detected during // the run of selection algo by given depth. Is valid for point // selection only // ======================================================================= gp_Pnt SelectMgr_SelectingVolumeManager::DetectedPoint (const Standard_Real theDepth) const { Standard_ASSERT_RAISE(!myActiveSelectingVolume.IsNull(), "SelectMgr_SelectingVolumeManager::DetectedPoint() should be called after initialization of selection volume"); return myActiveSelectingVolume->DetectedPoint (theDepth); } //======================================================================= // function : AllowOverlapDetection // purpose : If theIsToAllow is false, only fully included sensitives will // be detected, otherwise the algorithm will mark both included // and overlapped entities as matched //======================================================================= void SelectMgr_SelectingVolumeManager::AllowOverlapDetection (const Standard_Boolean theIsToAllow) { myToAllowOverlap = theIsToAllow; } //======================================================================= // function : IsOverlapAllowed // purpose : //======================================================================= Standard_Boolean SelectMgr_SelectingVolumeManager::IsOverlapAllowed() const { return myToAllowOverlap || GetActiveSelectionType() == SelectMgr_SelectionType_Point; } //======================================================================= // function : GetVertices // purpose : //======================================================================= const gp_Pnt* SelectMgr_SelectingVolumeManager::GetVertices() const { if (myActiveSelectingVolume.IsNull()) { return NULL; } const SelectMgr_RectangularFrustum* aRectFrustum = static_cast (myActiveSelectingVolume.get()); if (aRectFrustum == NULL) { return NULL; } return aRectFrustum->GetVertices(); } //======================================================================= // function : GetNearPickedPnt // purpose : //======================================================================= gp_Pnt SelectMgr_SelectingVolumeManager::GetNearPickedPnt() const { if (myActiveSelectingVolume.IsNull()) { return gp_Pnt(); } return myActiveSelectingVolume->GetNearPnt(); } //======================================================================= // function : GetFarPickedPnt // purpose : //======================================================================= gp_Pnt SelectMgr_SelectingVolumeManager::GetFarPickedPnt() const { if (myActiveSelectingVolume.IsNull()) { return gp_Pnt(RealLast(), RealLast(), RealLast()); } return myActiveSelectingVolume->GetFarPnt(); } //======================================================================= // function : GetViewRayDirection // purpose : //======================================================================= gp_Dir SelectMgr_SelectingVolumeManager::GetViewRayDirection() const { if (myActiveSelectingVolume.IsNull()) { return gp_Dir(); } return myActiveSelectingVolume->GetViewRayDirection(); } //======================================================================= // function : IsScalableActiveVolume // purpose : //======================================================================= Standard_Boolean SelectMgr_SelectingVolumeManager::IsScalableActiveVolume() const { if (myActiveSelectingVolume.IsNull()) { return Standard_False; } return myActiveSelectingVolume->IsScalable(); } //======================================================================= // function : GetMousePosition // purpose : //======================================================================= gp_Pnt2d SelectMgr_SelectingVolumeManager::GetMousePosition() const { if (myActiveSelectingVolume.IsNull()) { return gp_Pnt2d(RealLast(), RealLast()); } return myActiveSelectingVolume->GetMousePosition(); } //======================================================================= // function : GetPlanes // purpose : //======================================================================= void SelectMgr_SelectingVolumeManager::GetPlanes (NCollection_Vector& thePlaneEquations) const { if (myActiveSelectingVolume.IsNull()) { thePlaneEquations.Clear(); return; } return myActiveSelectingVolume->GetPlanes (thePlaneEquations); } //======================================================================= // function : SetViewClipping // purpose : //======================================================================= void SelectMgr_SelectingVolumeManager::SetViewClipping (const Handle(Graphic3d_SequenceOfHClipPlane)& theViewPlanes, const Handle(Graphic3d_SequenceOfHClipPlane)& theObjPlanes, const SelectMgr_SelectingVolumeManager* theWorldSelMgr) { myViewClipPlanes = theViewPlanes; myObjectClipPlanes = theObjPlanes; if (GetActiveSelectionType() != SelectMgr_SelectionType_Point) { return; } const SelectMgr_SelectingVolumeManager* aWorldSelMgr = theWorldSelMgr != NULL ? theWorldSelMgr : this; myViewClipRange.SetVoid(); if (!theViewPlanes.IsNull() && !theViewPlanes->IsEmpty()) { myViewClipRange.AddClippingPlanes (*theViewPlanes, gp_Ax1(aWorldSelMgr->myActiveSelectingVolume->GetNearPnt(), aWorldSelMgr->myActiveSelectingVolume->GetViewRayDirection())); } if (!theObjPlanes.IsNull() && !theObjPlanes->IsEmpty()) { myViewClipRange.AddClippingPlanes (*theObjPlanes, gp_Ax1(aWorldSelMgr->myActiveSelectingVolume->GetNearPnt(), aWorldSelMgr->myActiveSelectingVolume->GetViewRayDirection())); } } //======================================================================= // function : SetViewClipping // purpose : //======================================================================= void SelectMgr_SelectingVolumeManager::SetViewClipping (const SelectMgr_SelectingVolumeManager& theOther) { myViewClipPlanes = theOther.myViewClipPlanes; myObjectClipPlanes = theOther.myObjectClipPlanes; myViewClipRange = theOther.myViewClipRange; } //======================================================================= //function : DumpJson //purpose : //======================================================================= void SelectMgr_SelectingVolumeManager::DumpJson (Standard_OStream& theOStream, Standard_Integer theDepth) const { OCCT_DUMP_CLASS_BEGIN (theOStream, SelectMgr_SelectingVolumeManager) OCCT_DUMP_FIELD_VALUE_POINTER (theOStream, myActiveSelectingVolume.get()) OCCT_DUMP_FIELD_VALUE_POINTER (theOStream, myViewClipPlanes.get()) OCCT_DUMP_FIELD_VALUE_POINTER (theOStream, myObjectClipPlanes.get()) OCCT_DUMP_FIELD_VALUES_DUMPED (theOStream, theDepth, &myViewClipRange) OCCT_DUMP_FIELD_VALUE_NUMERICAL (theOStream, myToAllowOverlap) }