// File: OpenGl_Polygon.hxx // Created: 13 July 2011 // Author: Sergey ZERCHANINOV // Copyright: OPEN CASCADE 2011 #ifndef OpenGl_Polygon_Header #define OpenGl_Polygon_Header #include #include #include #include #include struct OPENGL_DISPLAY_PGN; struct TEL_POLYGON_DATA { Tint num_vertices; /* Number of vertices */ Tint facet_flag; /* TEL_FA_NONE or TEL_FA_NORMAL */ Tint vertex_flag; /* TEL_VT_NONE or TEL_VT_NORMAL */ Tint shape_flag; /* TEL_SHAPE_UNKNOWN or TEL_SHAPE_COMPLEX or TEL_SHAPE_CONVEX or TEL_SHAPE_CONCAVE */ Tint reverse_order; /* 1 if polygon vertex must be display in reverse order */ TEL_POINT fnormal; /* Facet normal */ tel_colour fcolour; /* Facet colour */ tel_point vertices; /* Vertices */ tel_colour vcolours; /* Vertex colour values */ tel_point vnormals; /* Vertex normals */ tel_texture_coord vtexturecoord; /* Texture Coordinates */ OPENGL_DISPLAY_PGN *dsply; IMPLEMENT_MEMORY_OPERATORS }; class OpenGl_Polygon : public OpenGl_Element { public: OpenGl_Polygon (const Graphic3d_Array1OfVertex& AListVertex, const Graphic3d_TypeOfPolygon AType); virtual ~OpenGl_Polygon (); virtual void Render (const Handle(OpenGl_Workspace) &AWorkspace) const; protected: void draw_polygon_concav (const Handle(OpenGl_Workspace) &AWorkspace, Tint) const; void draw_polygon (const Handle(OpenGl_Workspace) &AWorkspace, Tint) const; void draw_tmesh (Tint) const; void draw_edges (const TEL_COLOUR *, const Aspect_InteriorStyle, const Handle(OpenGl_Workspace) &) const; TEL_POLYGON_DATA myData; public: IMPLEMENT_MEMORY_OPERATORS }; #endif //OpenGl_Polygon_Header