// Created on: 2011-07-13 // Created by: Sergey ZERCHANINOV // Copyright (c) 2011-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #include /*----------------------------------------------------------------------*/ void OpenGl_Multiplymat3 (OpenGl_Matrix *c, const OpenGl_Matrix *a, const OpenGl_Matrix *b) { int row, col, i; for (row = 0; row < 4; row++) { for (col = 0; col < 4; col++) { float sum = 0.F; for (i = 0; i < 4; i++) sum += a->mat[row][i] * b->mat[i][col]; c->mat[row][col] = sum; } } } /*----------------------------------------------------------------------*/ void OpenGl_Transposemat3 (OpenGl_Matrix *c, const OpenGl_Matrix *a) { Tint row, col; for (row = 0; row < 4; row++) for (col = 0; col < 4; col++) c->mat[row][col] = a->mat[col][row]; }