// Created on: 2014-03-17 // Created by: Kirill GAVRILOV // Copyright (c) 2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _OpenGl_GlCore32_Header #define _OpenGl_GlCore32_Header #include //! OpenGL 3.2 definition. template struct OpenGl_TmplCore32 : public theBaseClass_t { #if !defined(GL_ES_VERSION_2_0) public: //! @name GL_ARB_draw_elements_base_vertex (added to OpenGL 3.2 core) using theBaseClass_t::glDrawElementsBaseVertex; using theBaseClass_t::glDrawRangeElementsBaseVertex; using theBaseClass_t::glDrawElementsInstancedBaseVertex; using theBaseClass_t::glMultiDrawElementsBaseVertex; public: //! @name GL_ARB_provoking_vertex (added to OpenGL 3.2 core) using theBaseClass_t::glProvokingVertex; public: //! @name GL_ARB_sync (added to OpenGL 3.2 core) using theBaseClass_t::glFenceSync; using theBaseClass_t::glIsSync; using theBaseClass_t::glDeleteSync; using theBaseClass_t::glClientWaitSync; using theBaseClass_t::glWaitSync; using theBaseClass_t::glGetInteger64v; using theBaseClass_t::glGetSynciv; public: //! @name GL_ARB_texture_multisample (added to OpenGL 3.2 core) using theBaseClass_t::glTexImage2DMultisample; using theBaseClass_t::glTexImage3DMultisample; using theBaseClass_t::glGetMultisamplefv; using theBaseClass_t::glSampleMaski; public: //! @name OpenGL 3.2 additives to 3.1 using theBaseClass_t::glGetInteger64i_v; using theBaseClass_t::glGetBufferParameteri64v; using theBaseClass_t::glFramebufferTexture; #endif }; //! OpenGL 3.2 compatibility profile. typedef OpenGl_TmplCore32 OpenGl_GlCore32Back; //! OpenGL 3.2 core profile. typedef OpenGl_TmplCore32 OpenGl_GlCore32; #endif // _OpenGl_GlCore32_Header