// Created on: 2014-04-01 // Created by: Kirill Gavrilov // Copyright (c) 2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _NCollection_Buffer_HeaderFile #define _NCollection_Buffer_HeaderFile #include #include #include //! Low-level buffer object. class NCollection_Buffer : public Standard_Transient { public: //! Default constructor. //! When theData is NULL but theSize is not 0 than buffer of specified size will be allocated. //! @param theAlloc memory allocator //! @param theSize buffer size //! @param theData buffer data allocated by theAlloc NCollection_Buffer (const Handle(NCollection_BaseAllocator)& theAlloc, const Standard_Size theSize = 0, Standard_Byte* theData = NULL) : myData (NULL), mySize (0), myAllocator (theAlloc) { if (theData != NULL) { myData = theData; mySize = theSize; } else { Allocate (theSize); } } //! Destructor. ~NCollection_Buffer() { Free(); } //! @return buffer data const Standard_Byte* Data() const { return myData; } //! @return buffer data Standard_Byte* ChangeData() { return myData; } //! @return true if buffer is not allocated bool IsEmpty() const { return myData == NULL; } //! Return buffer length in bytes. Standard_Size Size() const { return mySize; } //! @return buffer allocator const Handle(NCollection_BaseAllocator)& Allocator() const { return myAllocator; } //! Assign new buffer allocator with de-allocation of buffer. void SetAllocator (const Handle(NCollection_BaseAllocator)& theAlloc) { Free(); myAllocator = theAlloc; } //! Allocate the buffer. //! @param theSize buffer length in bytes bool Allocate (const Standard_Size theSize) { Free(); mySize = theSize; if (theSize != 0 || !myAllocator.IsNull()) { myData = (Standard_Byte* )myAllocator->Allocate (theSize); } if (myData == NULL) { mySize = 0; return false; } return true; } //! De-allocate buffer. void Free() { if (!myAllocator.IsNull()) { myAllocator->Free (myData); } myData = NULL; mySize = 0; } //! Dumps the content of me into the stream virtual void DumpJson (Standard_OStream& theOStream, Standard_Integer theDepth = -1) const { (void)theDepth; OCCT_DUMP_FIELD_VALUE_POINTER (theOStream, myData) OCCT_DUMP_FIELD_VALUE_NUMERICAL (theOStream, mySize) OCCT_DUMP_FIELD_VALUE_POINTER (theOStream, myAllocator.get()) } protected: Standard_Byte* myData; //!< data pointer Standard_Size mySize; //!< buffer length in bytes Handle(NCollection_BaseAllocator) myAllocator; //!< buffer allocator public: DEFINE_STANDARD_RTTI_INLINE(NCollection_Buffer,Standard_Transient) // Type definition }; DEFINE_STANDARD_HANDLE(NCollection_Buffer, Standard_Transient) #endif // _NCollection_Buffer_HeaderFile