// Created on: 2017-04-25 // Created by: Anton POLETAEV // Copyright (c) 2017 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _Graphic3d_RenderTransparentMethod_HeaderFile #define _Graphic3d_RenderTransparentMethod_HeaderFile //! Enumerates transparency rendering methods supported by rasterization mode. enum Graphic3d_RenderTransparentMethod { Graphic3d_RTM_BLEND_UNORDERED, //!< Basic blend transparency with non-commuting blend operator without sorting Graphic3d_RTM_BLEND_OIT, //!< Weighted Blended Order-Independent Transparency with depth weight factor Graphic3d_RTM_DEPTH_PEELING_OIT //!< Depth Peeling with specified number of depth layers }; #endif // _Graphic3d_RenderTransparentMethod_HeaderFile