-- Created on: 1997-04-22 -- Created by: Guest Design -- Copyright (c) 1997-1999 Matra Datavision -- Copyright (c) 1999-2012 OPEN CASCADE SAS -- -- The content of this file is subject to the Open CASCADE Technology Public -- License Version 6.5 (the "License"). You may not use the content of this file -- except in compliance with the License. Please obtain a copy of the License -- at http://www.opencascade.org and read it completely before using this file. -- -- The Initial Developer of the Original Code is Open CASCADE S.A.S., having its -- main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France. -- -- The Original Code and all software distributed under the License is -- distributed on an "AS IS" basis, without warranty of any kind, and the -- Initial Developer hereby disclaims all such warranties, including without -- limitation, any warranties of merchantability, fitness for a particular -- purpose or non-infringement. Please see the License for the specific terms -- and conditions governing the rights and limitations under the License. class MultipleConnectedInteractive from AIS inherits InteractiveObject from AIS ---Purpose: Defines an Interactive Object by gathering together -- several object presentations. This is done through a -- list of interactive objects. These can also be -- Connected objects. That way memory-costly -- calculations of presentation are avoided. uses TypeOfPresentation3d from PrsMgr, InteractiveObject from AIS, Boolean from Standard, SequenceOfInteractive from AIS, KindOfInteractive from AIS, PresentationManager3d from PrsMgr, Presentation from Prs3d, Projector from Prs3d, Transformation from Geom, Integer from Standard, Selection from SelectMgr is Create (aTypeOfPresentation3d: TypeOfPresentation3d from PrsMgr = PrsMgr_TOP_AllView) returns mutable MultipleConnectedInteractive from AIS; ---Purpose: Initializes the Interactive Object with multiple -- presentation connections. If aTypeOfPresentation3d -- does not have the affectation PrsMgr_TOP_AllView, -- it is projector dependent. Connect(me : mutable; anotherIObj : InteractiveObject from AIS); ---Purpose: Add anotherIObj in the presentation of me Type(me) returns KindOfInteractive from AIS is redefined virtual; Signature(me) returns Integer from Standard is redefined virtual; HasConnection(me) returns Boolean from Standard; ---Purpose: Returns true if the object is connected to others. ConnectedTo(me) returns SequenceOfInteractive from AIS; ---Purpose: -- Returns the connection references of the previous -- Interactive Objects in view. ---C++: inline ---C++: return const& Disconnect(me:mutable; anotherIObj : InteractiveObject from AIS); ---Purpose: Removes the connection anotherIObj to an entity. DisconnectAll(me:mutable); ---Purpose: Clears all the connections to objects. Compute(me:mutable; aPresentationManager : PresentationManager3d from PrsMgr; aPresentation : mutable Presentation from Prs3d; aMode : Integer from Standard = 0) ---Level: Internal ---Purpose: this method is redefined virtual; -- when the instance is connected to another -- InteractiveObject,this method doesn't -- compute anything, but just uses the -- presentation of this last object, with -- a transformation if there's one stored. is redefined virtual protected; Compute(me : mutable; aProjector : Projector from Prs3d; aTrsf : Transformation from Geom; aPresentation : mutable Presentation from Prs3d) is redefined; ---Purpose: computes the presentation according to a point of view -- given by . -- To be Used when the associated degenerated Presentations -- have been transformed by which is not a Pure -- Translation. The HLR Prs can't be deducted automatically -- WARNING : must be applied -- to the object to display before computation !!! Compute(me:mutable; aProjector: Projector from Prs3d; aPresentation: mutable Presentation from Prs3d) is redefined ; ComputeSelection(me:mutable; aSelection :mutable Selection from SelectMgr; aMode : Integer from Standard) is redefined virtual private; fields myReferences : SequenceOfInteractive from AIS; myPreviousReferences : SequenceOfInteractive from AIS; end MultipleConnectedInteractive;