// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, but // are changed infrequently // #if !defined(AFX_STDAFX_H__88A21476_3B23_11D2_8E1E_0800369C8A03__INCLUDED_) #define AFX_STDAFX_H__88A21476_3B23_11D2_8E1E_0800369C8A03__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 #define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers #include // MFC core and standard components #include // MFC extensions #include // MFC OLE automation classes #ifndef _AFX_NO_AFXCMN_SUPPORT #include // MFC support for Windows Common Controls #endif // _AFX_NO_AFXCMN_SUPPORT #if !defined(WNT) #error WNT precompiler directive is mandatory for CasCade #endif #if !defined(CSFDB) #error CSFDB precompiler directive is mandatory for CasCade #endif #define DEFAULT_DEVIATIONCOEFFICIENT 0.001 #define DEFAULT_DCBIG 0.005 #define DEFAULT_DCVBIG 0.01 #define DEFAULT_DCSMALL 0.0002 #define DEFAULT_DCVSMALL 0.00004 #define DEFAULT_COLOR Quantity_NOC_CYAN1 #define DEFAULT_MATERIAL Graphic3d_NOM_PLASTER #define DEFAULT_BACKGROUNDCOLOR Quantity_NOC_MATRAGRAY #define DEFAULT_HILIGHTCOLOR Quantity_NOC_YELLOW #pragma warning( disable : 4244 ) // Issue warning 4244 #include #pragma warning( default : 4244 ) // Issue warning 4244 #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include // specific STEP #include #include #include // specific IGES #include #include #include #include #include #include #include // specific CSFDB #include #include #include //#include #include #include #include #include #include #include #include #include //#include // specific STL VRML #include "StlAPI_Writer.hxx" #include "VrmlAPI_Writer.hxx" //End CasCade //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_STDAFX_H__88A21476_3B23_11D2_8E1E_0800369C8A03__INCLUDED_)